.. |
aatree.cpp
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SCI: Moved engines/sci/include/sci_memory.h and engines/sci/scicore/sci_memory.cpp into engines/sci/; moved macros from the header into the source file
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2009-02-24 05:39:10 +00:00 |
aatree.h
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Normalized guard #defines
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2009-02-24 15:33:40 +00:00 |
game.cpp
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bring back comments but as TODO comment
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2009-02-24 22:40:54 +00:00 |
gc.cpp
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SCI: Converted "segment interfaces" into classes
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2009-02-22 12:18:22 +00:00 |
gc.h
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Normalized guard #defines
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2009-02-24 15:33:40 +00:00 |
grammar.cpp
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SCI: Moved sciconsole.h and sys_strings.h to the dirs their *.cpp counterparts are in
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2009-02-24 06:00:10 +00:00 |
heap.cpp
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SCI: Moved sciconsole.h and sys_strings.h to the dirs their *.cpp counterparts are in
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2009-02-24 06:00:10 +00:00 |
heap.h
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Normalized guard #defines
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2009-02-24 15:33:40 +00:00 |
intmap.cpp
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SCI: Renamed int_hashmap to IntMapper, and added docs that explain that this is *not* a hashmap (at least not a plain hashmap)
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2009-02-24 02:59:50 +00:00 |
intmap.h
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Normalized guard #defines
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2009-02-24 15:33:40 +00:00 |
kdebug.cpp
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SCI: Moved (kernel) debug stuff from tools.cpp to a new file engine/kdebug.cpp
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2009-02-24 22:41:58 +00:00 |
kdebug.h
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SCI: Moved (kernel) debug stuff from tools.cpp to a new file engine/kdebug.cpp
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2009-02-24 22:41:58 +00:00 |
kernel_types.h
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Normalized guard #defines
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2009-02-24 15:33:40 +00:00 |
kernel.cpp
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SCI: Don't #include headers in other headers if a forward declaration of a few types suffices (reduces header interdependencies)
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2009-02-24 23:16:42 +00:00 |
kernel.h
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Removed unused resource macros
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2009-02-24 22:51:19 +00:00 |
kevent.cpp
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Reverted my wrong commit #38870. Most of the key codes are handled by the engine itself, however there are cases where they are handled by the game scripts, e.g. in save/load dialogs. The arrow keys in the save/load dialogs should work properly again. The numpad keys still look to be broken by some other commit
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2009-02-25 19:52:17 +00:00 |
kfile.cpp
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not needed anymore
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2009-02-24 20:55:43 +00:00 |
kgraphics.cpp
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Reverted my wrong commit #38870. Most of the key codes are handled by the engine itself, however there are cases where they are handled by the game scripts, e.g. in save/load dialogs. The arrow keys in the save/load dialogs should work properly again. The numpad keys still look to be broken by some other commit
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2009-02-25 19:52:17 +00:00 |
klists.cpp
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SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header deps some more
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2009-02-24 05:51:55 +00:00 |
kmath.cpp
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SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header deps some more
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2009-02-24 05:51:55 +00:00 |
kmenu.cpp
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Reverted my wrong commit #38870. Most of the key codes are handled by the engine itself, however there are cases where they are handled by the game scripts, e.g. in save/load dialogs. The arrow keys in the save/load dialogs should work properly again. The numpad keys still look to be broken by some other commit
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2009-02-25 19:52:17 +00:00 |
kmovement.cpp
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SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header deps some more
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2009-02-24 05:51:55 +00:00 |
kpathing.cpp
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SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header deps some more
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2009-02-24 05:51:55 +00:00 |
kscripts.cpp
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SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header deps some more
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2009-02-24 05:51:55 +00:00 |
ksound.cpp
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SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header deps some more
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2009-02-24 05:51:55 +00:00 |
kstring.cpp
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SCI: Moved kernel.h and kdebug.h from include/ to engine/; untangled header deps some more
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2009-02-24 05:51:55 +00:00 |
message.cpp
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SCI: Untangling #include dependencies a bit
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2009-02-21 19:54:15 +00:00 |
message.h
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Normalized guard #defines
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2009-02-24 15:33:40 +00:00 |
said.cpp
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state_t to EngineState
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2009-02-24 18:47:53 +00:00 |
said.y
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state_t to EngineState
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2009-02-24 18:47:53 +00:00 |
savegame.cfsml
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SCI: Don't #include headers in other headers if a forward declaration of a few types suffices (reduces header interdependencies)
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2009-02-24 23:16:42 +00:00 |
savegame.cpp
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SCI: Don't #include headers in other headers if a forward declaration of a few types suffices (reduces header interdependencies)
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2009-02-24 23:16:42 +00:00 |
sci_graphics.h
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oops
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2009-02-24 15:40:19 +00:00 |
scriptconsole.cpp
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SCI: Moved engines/sci/include/sci_memory.h and engines/sci/scicore/sci_memory.cpp into engines/sci/; moved macros from the header into the source file
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2009-02-24 05:39:10 +00:00 |
scriptdebug.cpp
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SCI: Replaced gfxop_usleep by gfxop_sleep (taking millisecs instead of microsecs)
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2009-02-24 20:50:09 +00:00 |
seg_manager.cpp
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SCI: Moved vm.h from include to engine
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2009-02-24 05:56:26 +00:00 |
seg_manager.h
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Removed some non-required struct declarations
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2009-02-24 22:33:39 +00:00 |
sys_strings.cpp
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SCI: Moved sciconsole.h and sys_strings.h to the dirs their *.cpp counterparts are in
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2009-02-24 06:00:10 +00:00 |
sys_strings.h
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Normalized guard #defines
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2009-02-24 15:33:40 +00:00 |
vm.cpp
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SCI: Don't #include headers in other headers if a forward declaration of a few types suffices (reduces header interdependencies)
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2009-02-24 23:16:42 +00:00 |
vm.h
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SCI: Don't #include headers in other headers if a forward declaration of a few types suffices (reduces header interdependencies)
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2009-02-24 23:16:42 +00:00 |