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175 lines
3.2 KiB
C++
175 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
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* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
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*/
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/* LUCERNA The screen, [keyboard] and mouse handler.*/
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#ifndef LUCERNA2_H
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#define LUCERNA2_H
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#include "common/scummsys.h"
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#include "common/file.h"
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namespace Avalanche {
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class AvalancheEngine;
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class Lucerna {
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public:
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bool holdLeftMouse;
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Lucerna(AvalancheEngine *vm);
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void init();
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void callverb(byte n);
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void draw_also_lines();
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void mouse_init();
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void mousepage(uint16 page_);
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void load(byte n);
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void exitroom(byte x);
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void enterroom(byte x, byte ped);
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void thinkabout(byte z, bool th); /* Hey!!! Get it and put it!!! */
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void load_digits(); /* Load the scoring digits & rwlites */
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void toolbar();
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void showscore();
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void points(byte num); /* Add on no. of points */
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void mouseway(const Common::Point &cursorPos);
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void posxy();
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void fxtoggle();
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void objectlist();
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void checkclick();
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void errorled();
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void dusk();
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void dawn();
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void showrw();
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void clock_lucerna();
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void delavvy();
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void gameover();
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void minor_redraw();
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void major_redraw();
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uint16 bearing(byte whichped); // Returns the bearing from ped Whichped to Avvy, in degrees.
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void flesh_colors();
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void sprite_run();
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void fix_flashers();
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void load_also(Common::String n);
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private:
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AvalancheEngine *_vm;
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struct rgbrec {
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int16 red;
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int16 green;
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int16 blue;
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};
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struct palettetype {
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int32 size;
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rgbrec colors[256];
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};
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//Clock
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static const int16 xm = 510;
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static const int16 ym = 183;
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Common::Point ah, am;
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uint16 nh;
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palettetype fxpal[4];
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bool fxhidden;
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Common::File f;
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Common::String nextstring();
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void scram1(Common::String &x);
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void unscramble();
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void zoomout(int16 x, int16 y);
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void find_people(byte room);
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void new_town();
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void put_geida_at(byte whichped, byte &ped);
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void topcheck(Common::Point cursorPos);
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void verte(Common::Point cursorPos);
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int8 fades(int8 x);
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void fadeout(byte n);
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void fadein(byte n);
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// clock_lucerna
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void calchand(uint16 ang, uint16 length, Common::Point &a, byte c);
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void hand(const Common::Point &a, byte c);
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void refresh_hands();
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void plothands();
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void chime();
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};
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} // End of namespace Avalanche
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#endif // LUCERNA2_H
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