scummvm/backends/vkeybd
Johannes Schickel 71bdb86e02 Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here:
https://github.com/scummvm/scummvm/pull/16

Conflicts:
	graphics/png.cpp
2011-05-01 16:54:45 +02:00
..
packs ALL: centre -> center 2011-04-14 14:34:28 +02:00
image-map.cpp BACKENDS: Fix compilation on ports using Virtual Keyboard. 2011-04-28 23:47:30 +01:00
image-map.h Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
keycode-descriptions.h Added preprocessor flags 'ENABLE_VKEYBD' and 'ENABLE_KEYMAPPER' to control inclusion of vkeybd and keymapper in build.\n\nAlso added corresponding --enable-vkeybd and --enable-keymapper flags to configure scripts. 2008-09-30 13:51:01 +00:00
polygon.cpp BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefs 2010-11-29 16:18:43 +00:00
polygon.h Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
virtual-keyboard-gui.cpp BACKENDS: Adapt various backends code to set up Surface::format correctly. 2011-04-17 21:14:19 +02:00
virtual-keyboard-gui.h Include font.h instead of fontman.h in places that don't need fontman :) 2009-12-09 16:46:14 +00:00
virtual-keyboard-parser.cpp ALL: centre -> center 2011-04-14 14:34:28 +02:00
virtual-keyboard-parser.h ALL: centre -> center 2011-04-14 14:34:28 +02:00
virtual-keyboard.cpp JANITORIAL: Yet another attempt at fixing compilation 2011-04-29 00:45:18 +03:00
virtual-keyboard.h ALL: centre -> center 2011-04-14 14:34:28 +02:00