scummvm/engines/sword1
2006-09-23 00:42:35 +00:00
..
animation.cpp Only clear the part of the screen usually controlled by the Screen class. The 2006-08-28 04:53:21 +00:00
animation.h Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be more 2006-08-27 09:10:24 +00:00
collision.h
control.cpp Fixed unaligned read (this fix a potential crash clicking on the Text option button) 2006-09-09 13:57:20 +00:00
control.h
credits.cpp
credits.h
debug.cpp
debug.h
eventman.cpp
eventman.h
logic.cpp Fixed crashes on Zodiac and add support for this device 2006-09-09 09:30:16 +00:00
logic.h Fixed crashes on Zodiac and add support for this device 2006-09-09 09:30:16 +00:00
memman.cpp
memman.h Fixed crashes on Zodiac and add support for this device 2006-09-09 09:30:16 +00:00
menu.cpp
menu.h
module.mk * Renamed config.mak to config.mk 2006-06-24 08:48:11 +00:00
mouse.cpp Set and show/hide mouse cursors through a "cursor manager" (analogous to the 2006-05-25 22:51:42 +00:00
mouse.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
music.cpp
music.h
object.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
objectman.cpp
objectman.h
resman.cpp Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
resman.h
router.cpp
router.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
screen.cpp Only clear the part of the screen usually controlled by the Screen class. The 2006-08-28 04:53:21 +00:00
screen.h Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCA 2006-08-26 11:34:35 +00:00
sound.cpp Only decompress the number of speech samples indicated by 'resSize'. This 2006-09-17 15:25:59 +00:00
sound.h
staticres.cpp
sword1.cpp Reduce code duplication 2006-09-16 15:01:14 +00:00
sword1.h Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
sworddefs.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
swordres.h
text.cpp
text.h