scummvm/engines/mohawk/myst.cpp
Matthew Hoops 71c4329d86 MOHAWK: Rework archive handling
A new base class has been introduced (aptly named "Archive"), which is much cleaner than inheriting from MohawkArchive. In addition, the underlying resource retrieving code has been merged to reduce dupliplication.
2011-06-28 12:10:28 -04:00

1239 lines
36 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/config-manager.h"
#include "common/debug-channels.h"
#include "common/system.h"
#include "common/translation.h"
#include "common/textconsole.h"
#include "mohawk/cursors.h"
#include "mohawk/graphics.h"
#include "mohawk/myst.h"
#include "mohawk/myst_areas.h"
#include "mohawk/myst_scripts.h"
#include "mohawk/myst_state.h"
#include "mohawk/dialogs.h"
#include "mohawk/resource.h"
#include "mohawk/resource_cache.h"
#include "mohawk/sound.h"
#include "mohawk/video.h"
// The stacks
#include "mohawk/myst_stacks/channelwood.h"
#include "mohawk/myst_stacks/credits.h"
#include "mohawk/myst_stacks/demo.h"
#include "mohawk/myst_stacks/dni.h"
#include "mohawk/myst_stacks/intro.h"
#include "mohawk/myst_stacks/makingof.h"
#include "mohawk/myst_stacks/mechanical.h"
#include "mohawk/myst_stacks/myst.h"
#include "mohawk/myst_stacks/preview.h"
#include "mohawk/myst_stacks/selenitic.h"
#include "mohawk/myst_stacks/slides.h"
#include "mohawk/myst_stacks/stoneship.h"
namespace Mohawk {
MohawkEngine_Myst::MohawkEngine_Myst(OSystem *syst, const MohawkGameDescription *gamedesc) : MohawkEngine(syst, gamedesc) {
DebugMan.addDebugChannel(kDebugVariable, "Variable", "Track Variable Accesses");
DebugMan.addDebugChannel(kDebugSaveLoad, "SaveLoad", "Track Save/Load Function");
DebugMan.addDebugChannel(kDebugView, "View", "Track Card File (VIEW) Parsing");
DebugMan.addDebugChannel(kDebugHint, "Hint", "Track Cursor Hints (HINT) Parsing");
DebugMan.addDebugChannel(kDebugResource, "Resource", "Track Resource (RLST) Parsing");
DebugMan.addDebugChannel(kDebugINIT, "Init", "Track Card Init Script (INIT) Parsing");
DebugMan.addDebugChannel(kDebugEXIT, "Exit", "Track Card Exit Script (EXIT) Parsing");
DebugMan.addDebugChannel(kDebugScript, "Script", "Track Script Execution");
DebugMan.addDebugChannel(kDebugHelp, "Help", "Track Help File (HELP) Parsing");
DebugMan.addDebugChannel(kDebugCache, "Cache", "Track Resource Cache Accesses");
// Engine tweaks
// Disabling this makes engine behavior as per
// original, including bugs, missing bits etc. :)
_tweaksEnabled = true;
_currentCursor = 0;
_mainCursor = kDefaultMystCursor;
_showResourceRects = false;
_curCard = 0;
_needsUpdate = false;
_curResource = -1;
_hoverResource = 0;
_dragResource = 0;
_gfx = NULL;
_console = NULL;
_scriptParser = NULL;
_gameState = NULL;
_loadDialog = NULL;
_optionsDialog = NULL;
_cursorHintCount = 0;
_cursorHints = NULL;
_prevStack = NULL;
_view.conditionalImageCount = 0;
_view.conditionalImages = NULL;
_view.soundList = NULL;
_view.soundListVolume = NULL;
_view.scriptResCount = 0;
_view.scriptResources = NULL;
if ((getFeatures() & GF_ME) && getPlatform() == Common::kPlatformMacintosh) {
const Common::FSNode gameDataDir(ConfMan.get("path"));
SearchMan.addSubDirectoryMatching(gameDataDir, "CD Data");
}
}
MohawkEngine_Myst::~MohawkEngine_Myst() {
DebugMan.clearAllDebugChannels();
delete _gfx;
delete _console;
delete _scriptParser;
delete _gameState;
delete _loadDialog;
delete _optionsDialog;
delete _prevStack;
delete _rnd;
delete[] _cursorHints;
delete[] _view.conditionalImages;
delete[] _view.scriptResources;
for (uint32 i = 0; i < _resources.size(); i++)
delete _resources[i];
_resources.clear();
}
// Uses cached data objects in preference to disk access
Common::SeekableReadStream *MohawkEngine_Myst::getResource(uint32 tag, uint16 id) {
Common::SeekableReadStream *ret = _cache.search(tag, id);
if (ret)
return ret;
for (uint32 i = 0; i < _mhk.size(); i++)
if (_mhk[i]->hasResource(tag, id)) {
ret = _mhk[i]->getResource(tag, id);
_cache.add(tag, id, ret);
return ret;
}
error("Could not find a \'%s\' resource with ID %04x", tag2str(tag), id);
return NULL;
}
void MohawkEngine_Myst::cachePreload(uint32 tag, uint16 id) {
if (!_cache.enabled)
return;
for (uint32 i = 0; i < _mhk.size(); i++) {
// Check for MJMP in Myst ME
if ((getFeatures() & GF_ME) && tag == ID_MSND && _mhk[i]->hasResource(ID_MJMP, id)) {
Common::SeekableReadStream *tempData = _mhk[i]->getResource(ID_MJMP, id);
uint16 msndId = tempData->readUint16LE();
delete tempData;
// We've found where the real MSND data is, so go get that
tempData = _mhk[i]->getResource(tag, msndId);
_cache.add(tag, id, tempData);
delete tempData;
return;
}
if (_mhk[i]->hasResource(tag, id)) {
Common::SeekableReadStream *tempData = _mhk[i]->getResource(tag, id);
_cache.add(tag, id, tempData);
delete tempData;
return;
}
}
warning("cachePreload: Could not find a \'%s\' resource with ID %04x", tag2str(tag), id);
}
static const char *mystFiles[] = {
"channel.dat",
"credits.dat",
"demo.dat",
"dunny.dat",
"intro.dat",
"making.dat",
"mechan.dat",
"myst.dat",
"selen.dat",
"slides.dat",
"sneak.dat",
"stone.dat"
};
// Myst Hardcoded Movie Paths
// Mechanical Stack Movie "sstairs" referenced in executable, but not used?
// NOTE: cl1wg1.mov etc. found in the root directory in versions of Myst
// Original are duplicates of those in qtw/myst directory and thus not necessary.
// However, this *is* a problem for Myst ME Mac. Right now it will use the qtw/myst
// video, but this is most likely going to fail for the standalone Mac version.
// The following movies are not referenced in RLST or hardcoded into the executables.
// It is likely they are unused:
// qtw/mech/lwrgear2.mov + lwrgears.mov: I have no idea what these are; perhaps replaced by an animated image in-game?
// qtw/myst/gar4wbf1.mov: gar4wbf2.mov has two butterflies instead of one
// qtw/myst/libelev.mov: libup.mov is basically the same with sound
Common::String MohawkEngine_Myst::wrapMovieFilename(const Common::String &movieName, uint16 stack) {
// The Macintosh release of Myst ME stores its videos in a different folder
// WORKAROUND: The gear rotation videos are not in the CD Data folder. See above comments.
if ((getFeatures() & GF_ME) && getPlatform() == Common::kPlatformMacintosh && !movieName.matchString("cl1wg?"))
return Common::String("CD Data/m/") + movieName + ".mov";
Common::String prefix;
switch (stack) {
case kIntroStack:
prefix = "intro/";
break;
case kChannelwoodStack:
// The Windmill videos like to hide in a different folder
if (movieName.contains("wmill"))
prefix = "channel2/";
else
prefix = "channel/";
break;
case kDniStack:
prefix = "dunny/";
break;
case kMechanicalStack:
prefix = "mech/";
break;
case kMystStack:
prefix = "myst/";
break;
case kSeleniticStack:
prefix = "selen/";
break;
case kStoneshipStack:
prefix = "stone/";
break;
default:
// Masterpiece Edition Only Movies
break;
}
return Common::String("qtw/") + prefix + movieName + ".mov";
}
Common::Error MohawkEngine_Myst::run() {
MohawkEngine::run();
_gfx = new MystGraphics(this);
_console = new MystConsole(this);
_gameState = new MystGameState(this, _saveFileMan);
_loadDialog = new GUI::SaveLoadChooser(_("Load game:"), _("Load"));
_loadDialog->setSaveMode(false);
_optionsDialog = new MystOptionsDialog(this);
_cursor = new MystCursorManager(this);
_rnd = new Common::RandomSource("myst");
// Cursor is visible by default
_cursor->showCursor();
// Load game from launcher/command line if requested
if (ConfMan.hasKey("save_slot") && canLoadGameStateCurrently()) {
uint32 gameToLoad = ConfMan.getInt("save_slot");
Common::StringArray savedGamesList = _gameState->generateSaveGameList();
if (gameToLoad > savedGamesList.size())
error ("Could not find saved game");
_gameState->load(savedGamesList[gameToLoad]);
} else {
// Start us on the first stack.
if (getGameType() == GType_MAKINGOF)
changeToStack(kMakingOfStack, 1, 0, 0);
else if (getFeatures() & GF_DEMO)
changeToStack(kDemoStack, 2000, 0, 0);
else
changeToStack(kIntroStack, 1, 0, 0);
}
// Load Help System (Masterpiece Edition Only)
if (getFeatures() & GF_ME) {
MohawkArchive *mhk = new MohawkArchive();
if (!mhk->openFile("help.dat"))
error("Could not load help.dat");
_mhk.push_back(mhk);
}
// Test Load Function...
loadHelp(10000);
Common::Event event;
while (!shouldQuit()) {
// Update any background videos
_needsUpdate = _video->updateMovies();
_scriptParser->runPersistentScripts();
while (_eventMan->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_MOUSEMOVE: {
_needsUpdate = true;
bool mouseClicked = _system->getEventManager()->getButtonState() & 1;
// Keep the same resource when dragging
if (!mouseClicked) {
checkCurrentResource();
}
if (_curResource >= 0 && _resources[_curResource]->isEnabled() && mouseClicked) {
debug(2, "Sending mouse move event to resource %d", _curResource);
_resources[_curResource]->handleMouseDrag();
}
break;
}
case Common::EVENT_LBUTTONUP:
if (_curResource >= 0 && _resources[_curResource]->isEnabled()) {
debug(2, "Sending mouse up event to resource %d", _curResource);
_resources[_curResource]->handleMouseUp();
}
checkCurrentResource();
break;
case Common::EVENT_LBUTTONDOWN:
if (_curResource >= 0 && _resources[_curResource]->isEnabled()) {
debug(2, "Sending mouse up event to resource %d", _curResource);
_resources[_curResource]->handleMouseDown();
}
break;
case Common::EVENT_KEYDOWN:
switch (event.kbd.keycode) {
case Common::KEYCODE_d:
if (event.kbd.flags & Common::KBD_CTRL) {
_console->attach();
_console->onFrame();
}
break;
case Common::KEYCODE_SPACE:
pauseGame();
break;
case Common::KEYCODE_F4:
_showResourceRects = !_showResourceRects;
if (_showResourceRects)
drawResourceRects();
break;
case Common::KEYCODE_F5:
_needsPageDrop = false;
_needsShowMap = false;
runDialog(*_optionsDialog);
if (_needsPageDrop) {
dropPage();
_needsPageDrop = false;
}
if (_needsShowMap) {
_scriptParser->showMap();
_needsShowMap = false;
}
break;
default:
break;
}
break;
default:
break;
}
}
if (_needsUpdate) {
_system->updateScreen();
_needsUpdate = false;
}
// Cut down on CPU usage
_system->delayMillis(10);
}
return Common::kNoError;
}
bool MohawkEngine_Myst::skippableWait(uint32 duration) {
uint32 end = _system->getMillis() + duration;
bool skipped = false;
while (_system->getMillis() < end && !skipped) {
Common::Event event;
while (_system->getEventManager()->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_LBUTTONUP:
skipped = true;
break;
case Common::EVENT_KEYDOWN:
switch (event.kbd.keycode) {
case Common::KEYCODE_SPACE:
pauseGame();
break;
case Common::KEYCODE_ESCAPE:
skipped = true;
break;
default:
break;
}
default:
break;
}
}
// Cut down on CPU usage
_system->delayMillis(10);
}
return skipped;
}
void MohawkEngine_Myst::changeToStack(uint16 stack, uint16 card, uint16 linkSrcSound, uint16 linkDstSound) {
debug(2, "changeToStack(%d)", stack);
_curStack = stack;
// Fill screen with black and empty cursor
_cursor->setCursor(0);
_system->fillScreen(_system->getScreenFormat().RGBToColor(0, 0, 0));
_system->updateScreen();
_sound->stopSound();
_sound->stopBackgroundMyst();
if (linkSrcSound)
_sound->playSoundBlocking(linkSrcSound);
// Delete the previous stack and move the current stack to the previous one
// There's probably a better way to do this, but the script classes shouldn't
// take up much memory.
delete _prevStack;
_prevStack = _scriptParser;
switch (_curStack) {
case kChannelwoodStack:
_gameState->_globals.currentAge = 4;
_scriptParser = new MystStacks::Channelwood(this);
break;
case kCreditsStack:
_scriptParser = new MystStacks::Credits(this);
break;
case kDemoStack:
_scriptParser = new MystStacks::Demo(this);
break;
case kDniStack:
_gameState->_globals.currentAge = 6;
_scriptParser = new MystStacks::Dni(this);
break;
case kIntroStack:
_scriptParser = new MystStacks::Intro(this);
break;
case kMakingOfStack:
_scriptParser = new MystStacks::MakingOf(this);
break;
case kMechanicalStack:
_gameState->_globals.currentAge = 3;
_scriptParser = new MystStacks::Mechanical(this);
break;
case kMystStack:
_gameState->_globals.currentAge = 2;
_scriptParser = new MystStacks::Myst(this);
break;
case kDemoPreviewStack:
_scriptParser = new MystStacks::Preview(this);
break;
case kSeleniticStack:
_gameState->_globals.currentAge = 0;
_scriptParser = new MystStacks::Selenitic(this);
break;
case kDemoSlidesStack:
_scriptParser = new MystStacks::Slides(this);
break;
case kStoneshipStack:
_gameState->_globals.currentAge = 1;
_scriptParser = new MystStacks::Stoneship(this);
break;
default:
error("Unknown Myst stack");
}
// If the array is empty, add a new one. Otherwise, delete the first
// entry which is the stack file (the second, if there, is the help file).
if (_mhk.empty())
_mhk.push_back(new MohawkArchive());
else {
delete _mhk[0];
_mhk[0] = new MohawkArchive();
}
if (!_mhk[0]->openFile(mystFiles[_curStack]))
error("Could not open %s", mystFiles[_curStack]);
if (getPlatform() == Common::kPlatformMacintosh)
_gfx->loadExternalPictureFile(_curStack);
_runExitScript = false;
// Clear the resource cache and the image cache
_cache.clear();
_gfx->clearCache();
// Play Flyby Entry Movie on Masterpiece Edition. The Macintosh version is currently hooked
// up to the Cinepak versions of the video (the 'c' suffix) until the SVQ1 decoder is completed.
const char *flyby = 0;
if (getFeatures() & GF_ME) {
switch (_curStack) {
case kSeleniticStack:
if (getPlatform() == Common::kPlatformMacintosh)
flyby = "FLY_SEc";
else
flyby = "selenitic flyby";
break;
case kStoneshipStack:
if (getPlatform() == Common::kPlatformMacintosh)
flyby = "FLY_STc";
else
flyby = "stoneship flyby";
break;
// Myst Flyby Movie not used in Original Masterpiece Edition Engine
case kMystStack:
if (_tweaksEnabled) {
if (getPlatform() == Common::kPlatformMacintosh)
flyby = "FLY_MYc";
else
flyby = "myst flyby";
}
break;
case kMechanicalStack:
if (getPlatform() == Common::kPlatformMacintosh)
flyby = "FLY_MEc";
else
flyby = "mech age flyby";
break;
case kChannelwoodStack:
if (getPlatform() == Common::kPlatformMacintosh)
flyby = "FLY_CHc";
else
flyby = "channelwood flyby";
break;
default:
break;
}
if (flyby)
_video->playMovieBlockingCentered(wrapMovieFilename(flyby, kMasterpieceOnly));
}
changeToCard(card, true);
if (linkDstSound)
_sound->playSoundBlocking(linkDstSound);
}
uint16 MohawkEngine_Myst::getCardBackgroundId() {
uint16 imageToDraw = 0;
if (_view.conditionalImageCount == 0)
imageToDraw = _view.mainImage;
else {
for (uint16 i = 0; i < _view.conditionalImageCount; i++) {
uint16 varValue = _scriptParser->getVar(_view.conditionalImages[i].var);
if (varValue < _view.conditionalImages[i].numStates)
imageToDraw = _view.conditionalImages[i].values[varValue];
}
}
return imageToDraw;
}
void MohawkEngine_Myst::drawCardBackground() {
_gfx->copyImageToBackBuffer(getCardBackgroundId(), Common::Rect(0, 0, 544, 332));
}
void MohawkEngine_Myst::changeToCard(uint16 card, bool updateScreen) {
debug(2, "changeToCard(%d)", card);
_scriptParser->disablePersistentScripts();
_video->stopVideos();
// Run exit script from last card (if present)
if (_runExitScript)
runExitScript();
_runExitScript = true;
unloadCard();
// Clear the resource cache and image cache
_cache.clear();
_gfx->clearCache();
_curCard = card;
// Load a bunch of stuff
loadCard();
loadResources();
loadCursorHints();
// Handle images
drawCardBackground();
// Handle sound
int16 soundAction = 0;
uint16 soundActionVolume = 0;
if (_view.sound == kMystSoundActionConditional) {
uint16 soundVarValue = _scriptParser->getVar(_view.soundVar);
if (soundVarValue >= _view.soundCount)
warning("Conditional sound variable outside range");
else {
soundAction = _view.soundList[soundVarValue];
soundActionVolume = _view.soundListVolume[soundVarValue];
}
} else {
soundAction = _view.sound;
soundActionVolume = _view.soundVolume;
}
if (soundAction == kMystSoundActionContinue)
debug(2, "Continuing with current sound");
else if (soundAction == kMystSoundActionChangeVolume) {
debug(2, "Continuing with current sound, changing volume");
_sound->changeBackgroundVolumeMyst(soundActionVolume);
} else if (soundAction == kMystSoundActionStop) {
debug(2, "Stopping sound");
_sound->stopBackgroundMyst();
} else if (soundAction > 0) {
debug(2, "Playing new sound %d", soundAction);
_sound->replaceBackgroundMyst(soundAction, soundActionVolume);
} else {
error("Unknown sound action %d", soundAction);
}
if (_view.flags & kMystZipDestination)
_gameState->addZipDest(_curStack, card);
// Run the entrance script (if present)
runInitScript();
// Update the images of each area too
drawResourceImages();
for (uint16 i = 0; i < _resources.size(); i++)
_resources[i]->handleCardChange();
// TODO: Handle Script Resources
// Make sure the screen is updated
if (updateScreen) {
_gfx->copyBackBufferToScreen(Common::Rect(544, 333));
_system->updateScreen();
}
// Make sure we have the right cursor showing
_dragResource = 0;
_hoverResource = 0;
_curResource = -1;
checkCurrentResource();
// Debug: Show resource rects
if (_showResourceRects)
drawResourceRects();
}
void MohawkEngine_Myst::drawResourceRects() {
for (uint16 i = 0; i < _resources.size(); i++) {
_resources[i]->getRect().debugPrint(0);
_resources[i]->drawBoundingRect();
}
_system->updateScreen();
}
void MohawkEngine_Myst::checkCurrentResource() {
// See what resource we're over
bool foundResource = false;
const Common::Point &mouse = _system->getEventManager()->getMousePos();
// Tell previous resource the mouse is no longer hovering it
if (_hoverResource && !_hoverResource->contains(mouse)) {
_hoverResource->handleMouseLeave();
_hoverResource = 0;
}
for (uint16 i = 0; i < _resources.size(); i++)
if (_resources[i]->contains(mouse)) {
if (_hoverResource != _resources[i] && _resources[i]->type == kMystHoverArea) {
_hoverResource = static_cast<MystResourceType13 *>(_resources[i]);
_hoverResource->handleMouseEnter();
}
if (!foundResource && _resources[i]->canBecomeActive()) {
_curResource = i;
foundResource = true;
}
}
// Set the resource to none if we're not over any
if (!foundResource)
_curResource = -1;
checkCursorHints();
}
MystResource *MohawkEngine_Myst::updateCurrentResource() {
checkCurrentResource();
if (_curResource >= 0)
return _resources[_curResource];
else
return 0;
}
void MohawkEngine_Myst::loadCard() {
debugC(kDebugView, "Loading Card View:");
Common::SeekableReadStream *viewStream = getResource(ID_VIEW, _curCard);
// Card Flags
_view.flags = viewStream->readUint16LE();
debugC(kDebugView, "Flags: 0x%04X", _view.flags);
// The Image Block (Reminiscent of Riven PLST resources)
_view.conditionalImageCount = viewStream->readUint16LE();
debugC(kDebugView, "Conditional Image Count: %d", _view.conditionalImageCount);
if (_view.conditionalImageCount != 0) {
_view.conditionalImages = new MystCondition[_view.conditionalImageCount];
for (uint16 i = 0; i < _view.conditionalImageCount; i++) {
debugC(kDebugView, "\tImage %d:", i);
_view.conditionalImages[i].var = viewStream->readUint16LE();
debugC(kDebugView, "\t\tVar: %d", _view.conditionalImages[i].var);
_view.conditionalImages[i].numStates = viewStream->readUint16LE();
debugC(kDebugView, "\t\tNumber of States: %d", _view.conditionalImages[i].numStates);
_view.conditionalImages[i].values = new uint16[_view.conditionalImages[i].numStates];
for (uint16 j = 0; j < _view.conditionalImages[i].numStates; j++) {
_view.conditionalImages[i].values[j] = viewStream->readUint16LE();
debugC(kDebugView, "\t\tState %d -> Value %d", j, _view.conditionalImages[i].values[j]);
}
}
_view.mainImage = 0;
} else {
_view.mainImage = viewStream->readUint16LE();
debugC(kDebugView, "Main Image: %d", _view.mainImage);
}
// The Sound Block (Reminiscent of Riven SLST resources)
_view.sound = viewStream->readSint16LE();
debugCN(kDebugView, "Sound Control: %d = ", _view.sound);
if (_view.sound > 0) {
debugC(kDebugView, "Play new Sound, change volume");
debugC(kDebugView, "\tSound: %d", _view.sound);
_view.soundVolume = viewStream->readUint16LE();
debugC(kDebugView, "\tVolume: %d", _view.soundVolume);
} else if (_view.sound == kMystSoundActionContinue)
debugC(kDebugView, "Continue current sound");
else if (_view.sound == kMystSoundActionChangeVolume) {
debugC(kDebugView, "Continue current sound, change volume");
_view.soundVolume = viewStream->readUint16LE();
debugC(kDebugView, "\tVolume: %d", _view.soundVolume);
} else if (_view.sound == kMystSoundActionStop) {
debugC(kDebugView, "Stop sound");
} else if (_view.sound == kMystSoundActionConditional) {
debugC(kDebugView, "Conditional sound list");
_view.soundVar = viewStream->readUint16LE();
debugC(kDebugView, "\tVar: %d", _view.soundVar);
_view.soundCount = viewStream->readUint16LE();
debugC(kDebugView, "\tCount: %d", _view.soundCount);
_view.soundList = new int16[_view.soundCount];
_view.soundListVolume = new uint16[_view.soundCount];
for (uint16 i = 0; i < _view.soundCount; i++) {
_view.soundList[i] = viewStream->readSint16LE();
debugC(kDebugView, "\t\tCondition %d: Action %d", i, _view.soundList[i]);
if (_view.soundList[i] == kMystSoundActionChangeVolume || _view.soundList[i] >= 0) {
_view.soundListVolume[i] = viewStream->readUint16LE();
debugC(kDebugView, "\t\tCondition %d: Volume %d", i, _view.soundListVolume[i]);
}
}
} else {
debugC(kDebugView, "Unknown");
warning("Unknown sound control value in card");
}
// Resources that scripts can call upon
_view.scriptResCount = viewStream->readUint16LE();
debugC(kDebugView, "Script Resource Count: %d", _view.scriptResCount);
if (_view.scriptResCount != 0) {
_view.scriptResources = new MystView::ScriptResource[_view.scriptResCount];
for (uint16 i = 0; i < _view.scriptResCount; i++) {
debugC(kDebugView, "\tResource %d:", i);
_view.scriptResources[i].type = viewStream->readUint16LE();
debugC(kDebugView, "\t\t Type: %d", _view.scriptResources[i].type);
switch (_view.scriptResources[i].type) {
case 1:
debugC(kDebugView, "\t\t\t\t= Image");
break;
case 2:
debugC(kDebugView, "\t\t\t\t= Sound");
break;
case 3:
debugC(kDebugView, "\t\t\t\t= Resource List");
break;
default:
debugC(kDebugView, "\t\t\t\t= Unknown");
break;
}
if (_view.scriptResources[i].type == 3) {
_view.scriptResources[i].var = viewStream->readUint16LE();
debugC(kDebugView, "\t\t Var: %d", _view.scriptResources[i].var);
_view.scriptResources[i].count = viewStream->readUint16LE();
debugC(kDebugView, "\t\t Resource List Count: %d", _view.scriptResources[i].count);
_view.scriptResources[i].u0 = viewStream->readUint16LE();
debugC(kDebugView, "\t\t u0: %d", _view.scriptResources[i].u0);
_view.scriptResources[i].resource_list = new int16[_view.scriptResources[i].count];
for (uint16 j = 0; j < _view.scriptResources[i].count; j++) {
_view.scriptResources[i].resource_list[j] = viewStream->readSint16LE();
debugC(kDebugView, "\t\t Resource List %d: %d", j, _view.scriptResources[i].resource_list[j]);
}
} else {
_view.scriptResources[i].resource_list = NULL;
_view.scriptResources[i].id = viewStream->readUint16LE();
debugC(kDebugView, "\t\t Id: %d", _view.scriptResources[i].id);
}
}
}
// Identifiers for other resources. 0 if non existent. There is always an RLST.
_view.rlst = viewStream->readUint16LE();
if (!_view.rlst)
error("RLST Index missing");
_view.hint = viewStream->readUint16LE();
_view.init = viewStream->readUint16LE();
_view.exit = viewStream->readUint16LE();
delete viewStream;
// Precache Card Resources
// TODO: Deal with Mac ME External Picture File
uint32 cacheImageType;
if (getFeatures() & GF_ME)
cacheImageType = ID_PICT;
else
cacheImageType = ID_WDIB;
// Precache Image Block data
if (_view.conditionalImageCount != 0) {
for (uint16 i = 0; i < _view.conditionalImageCount; i++)
for (uint16 j = 0; j < _view.conditionalImages[i].numStates; j++)
cachePreload(cacheImageType, _view.conditionalImages[i].values[j]);
} else
cachePreload(cacheImageType, _view.mainImage);
// Precache Sound Block data
if (_view.sound > 0)
cachePreload(ID_MSND, _view.sound);
else if (_view.sound == kMystSoundActionConditional) {
for (uint16 i = 0; i < _view.soundCount; i++) {
if (_view.soundList[i] > 0)
cachePreload(ID_MSND, _view.soundList[i]);
}
}
// Precache Script Resources
if (_view.scriptResCount != 0) {
for (uint16 i = 0; i < _view.scriptResCount; i++) {
switch (_view.scriptResources[i].type) {
case 1:
cachePreload(cacheImageType, _view.scriptResources[i].id);
break;
case 2:
cachePreload(ID_MSND, _view.scriptResources[i].id);
break;
case 3:
warning("TODO: Precaching of Script Resource List not supported");
break;
default:
warning("Unknown Resource in Script Resource List Precaching");
break;
}
}
}
}
void MohawkEngine_Myst::unloadCard() {
for (uint16 i = 0; i < _view.conditionalImageCount; i++)
delete[] _view.conditionalImages[i].values;
delete[] _view.conditionalImages;
_view.conditionalImageCount = 0;
_view.conditionalImages = NULL;
delete[] _view.soundList;
_view.soundList = NULL;
delete[] _view.soundListVolume;
_view.soundListVolume = NULL;
for (uint16 i = 0; i < _view.scriptResCount; i++)
delete[] _view.scriptResources[i].resource_list;
delete[] _view.scriptResources;
_view.scriptResources = NULL;
_view.scriptResCount = 0;
}
void MohawkEngine_Myst::runInitScript() {
if (!_view.init) {
debugC(kDebugINIT, "No INIT Present");
return;
}
debugC(kDebugINIT, "Running INIT script");
Common::SeekableReadStream *initStream = getResource(ID_INIT, _view.init);
MystScript script = _scriptParser->readScript(initStream, kMystScriptInit);
delete initStream;
_scriptParser->runScript(script);
}
void MohawkEngine_Myst::runExitScript() {
if (!_view.exit) {
debugC(kDebugEXIT, "No EXIT Present");
return;
}
debugC(kDebugEXIT, "Running EXIT script");
Common::SeekableReadStream *exitStream = getResource(ID_EXIT, _view.exit);
MystScript script = _scriptParser->readScript(exitStream, kMystScriptExit);
delete exitStream;
_scriptParser->runScript(script);
}
void MohawkEngine_Myst::loadHelp(uint16 id) {
// The original version did not have the help system
if (!(getFeatures() & GF_ME))
return;
// TODO: Help File contains 5 cards i.e. VIEW, RLST, etc.
// in addition to HELP resources.
// These are Ids 9930 to 9934
// Need to deal with loading and displaying these..
// Current engine structure only supports display of
// card from primary stack MHK
debugC(kDebugHelp, "Loading Help System Data");
Common::SeekableReadStream *helpStream = getResource(ID_HELP, id);
uint16 count = helpStream->readUint16LE();
uint16 *u0 = new uint16[count];
Common::String helpText;
debugC(kDebugHelp, "\tcount: %d", count);
for (uint16 i = 0; i < count; i++) {
u0[i] = helpStream->readUint16LE();
debugC(kDebugHelp, "\tu0[%d]: %d", i, u0[i]);
}
// TODO: Previous values i.e. u0[0] to u0[count - 2]
// appear to be resource ids in the help.dat file..
if (u0[count - 1] != count)
warning("loadHelp(): last u0 value is not equal to count");
do {
helpText += helpStream->readByte();
} while (helpText.lastChar() != 0);
helpText.deleteLastChar();
debugC(kDebugHelp, "\thelpText: \"%s\"", helpText.c_str());
delete[] u0;
}
void MohawkEngine_Myst::loadCursorHints() {
for (uint16 i = 0; i < _cursorHintCount; i++)
delete[] _cursorHints[i].variableHint.values;
_cursorHintCount = 0;
delete[] _cursorHints;
_cursorHints = NULL;
if (!_view.hint) {
debugC(kDebugHint, "No HINT Present");
return;
}
debugC(kDebugHint, "Loading Cursor Hints:");
Common::SeekableReadStream *hintStream = getResource(ID_HINT, _curCard);
_cursorHintCount = hintStream->readUint16LE();
debugC(kDebugHint, "Cursor Hint Count: %d", _cursorHintCount);
_cursorHints = new MystCursorHint[_cursorHintCount];
for (uint16 i = 0; i < _cursorHintCount; i++) {
debugC(kDebugHint, "Cursor Hint %d:", i);
_cursorHints[i].id = hintStream->readUint16LE();
debugC(kDebugHint, "\tId: %d", _cursorHints[i].id);
_cursorHints[i].cursor = hintStream->readSint16LE();
debugC(kDebugHint, "\tCursor: %d", _cursorHints[i].cursor);
if (_cursorHints[i].cursor == -1) {
debugC(kDebugHint, "\tConditional Cursor Hints:");
_cursorHints[i].variableHint.var = hintStream->readUint16LE();
debugC(kDebugHint, "\tVar: %d", _cursorHints[i].variableHint.var);
_cursorHints[i].variableHint.numStates = hintStream->readUint16LE();
debugC(kDebugHint, "\tNumber of States: %d", _cursorHints[i].variableHint.numStates);
_cursorHints[i].variableHint.values = new uint16[_cursorHints[i].variableHint.numStates];
for (uint16 j = 0; j < _cursorHints[i].variableHint.numStates; j++) {
_cursorHints[i].variableHint.values[j] = hintStream->readUint16LE();
debugC(kDebugHint, "\t\t State %d: Cursor %d", j, _cursorHints[i].variableHint.values[j]);
}
} else {
_cursorHints[i].variableHint.var = 0;
_cursorHints[i].variableHint.numStates = 0;
_cursorHints[i].variableHint.values = NULL;
}
}
delete hintStream;
}
void MohawkEngine_Myst::setMainCursor(uint16 cursor) {
_currentCursor = _mainCursor = cursor;
_cursor->setCursor(_currentCursor);
}
void MohawkEngine_Myst::checkCursorHints() {
if (!_view.hint) {
// Default to the main cursor when no hints are present
if (_currentCursor != _mainCursor) {
_currentCursor = _mainCursor;
_cursor->setCursor(_currentCursor);
}
return;
}
// Check all the cursor hints to see if we're in a hotspot that contains a hint.
for (uint16 i = 0; i < _cursorHintCount; i++)
if (_cursorHints[i].id == _curResource && _resources[_cursorHints[i].id]->isEnabled()) {
if (_cursorHints[i].cursor == -1) {
uint16 var_value = _scriptParser->getVar(_cursorHints[i].variableHint.var);
if (var_value >= _cursorHints[i].variableHint.numStates)
warning("Variable %d Out of Range in variable HINT Resource %d", _cursorHints[i].variableHint.var, i);
else {
_currentCursor = _cursorHints[i].variableHint.values[var_value];
if (_currentCursor == 0)
_currentCursor = _mainCursor;
_cursor->setCursor(_currentCursor);
}
} else if (_currentCursor != _cursorHints[i].cursor) {
if (_cursorHints[i].cursor == 0)
_currentCursor = _mainCursor;
else
_currentCursor = _cursorHints[i].cursor;
_cursor->setCursor(_currentCursor);
}
return;
}
if (_currentCursor != _mainCursor) {
_currentCursor = _mainCursor;
_cursor->setCursor(_currentCursor);
}
}
void MohawkEngine_Myst::setResourceEnabled(uint16 resourceId, bool enable) {
if (resourceId < _resources.size()) {
_resources[resourceId]->setEnabled(enable);
} else
warning("Attempt to change unknown resource enable state");
}
void MohawkEngine_Myst::drawResourceImages() {
for (uint16 i = 0; i < _resources.size(); i++)
if (_resources[i]->isDrawSubimages())
_resources[i]->drawDataToScreen();
}
void MohawkEngine_Myst::redrawResource(MystResourceType8 *resource, bool update) {
resource->drawConditionalDataToScreen(_scriptParser->getVar(resource->getType8Var()), update);
}
void MohawkEngine_Myst::redrawArea(uint16 var, bool update) {
for (uint16 i = 0; i < _resources.size(); i++)
if (_resources[i]->type == kMystConditionalImage && _resources[i]->getType8Var() == var)
redrawResource(static_cast<MystResourceType8 *>(_resources[i]), update);
}
MystResource *MohawkEngine_Myst::loadResource(Common::SeekableReadStream *rlstStream, MystResource *parent) {
MystResource *resource = 0;
ResourceType type = static_cast<ResourceType>(rlstStream->readUint16LE());
debugC(kDebugResource, "\tType: %d", type);
debugC(kDebugResource, "\tSub_Record: %d", (parent == NULL) ? 0 : 1);
switch (type) {
case kMystAction:
resource = new MystResourceType5(this, rlstStream, parent);
break;
case kMystVideo:
resource = new MystResourceType6(this, rlstStream, parent);
break;
case kMystSwitch:
resource = new MystResourceType7(this, rlstStream, parent);
break;
case kMystConditionalImage:
resource = new MystResourceType8(this, rlstStream, parent);
break;
case kMystSlider:
resource = new MystResourceType10(this, rlstStream, parent);
break;
case kMystDragArea:
resource = new MystResourceType11(this, rlstStream, parent);
break;
case kMystVideoInfo:
resource = new MystResourceType12(this, rlstStream, parent);
break;
case kMystHoverArea:
resource = new MystResourceType13(this, rlstStream, parent);
break;
default:
resource = new MystResource(this, rlstStream, parent);
break;
}
resource->type = type;
return resource;
}
void MohawkEngine_Myst::loadResources() {
for (uint32 i = 0; i < _resources.size(); i++)
delete _resources[i];
_resources.clear();
if (!_view.rlst) {
debugC(kDebugResource, "No RLST present");
return;
}
Common::SeekableReadStream *rlstStream = getResource(ID_RLST, _view.rlst);
uint16 resourceCount = rlstStream->readUint16LE();
debugC(kDebugResource, "RLST Resource Count: %d", resourceCount);
for (uint16 i = 0; i < resourceCount; i++) {
debugC(kDebugResource, "Resource #%d:", i);
_resources.push_back(loadResource(rlstStream, NULL));
}
delete rlstStream;
}
Common::Error MohawkEngine_Myst::loadGameState(int slot) {
if (_gameState->load(_gameState->generateSaveGameList()[slot]))
return Common::kNoError;
return Common::kUnknownError;
}
Common::Error MohawkEngine_Myst::saveGameState(int slot, const Common::String &desc) {
Common::StringArray saveList = _gameState->generateSaveGameList();
if ((uint)slot < saveList.size())
_gameState->deleteSave(saveList[slot]);
return _gameState->save(Common::String(desc)) ? Common::kNoError : Common::kUnknownError;
}
bool MohawkEngine_Myst::canLoadGameStateCurrently() {
// No loading in the demo/makingof
return !(getFeatures() & GF_DEMO) && getGameType() != GType_MAKINGOF;
}
bool MohawkEngine_Myst::canSaveGameStateCurrently() {
// There's a limited number of stacks the game can save in
switch (_curStack) {
case kChannelwoodStack:
case kDniStack:
case kMechanicalStack:
case kMystStack:
case kSeleniticStack:
case kStoneshipStack:
return true;
}
return false;
}
void MohawkEngine_Myst::dropPage() {
uint16 page = _gameState->_globals.heldPage;
bool whitePage = page == 13;
bool bluePage = page - 1 < 6;
bool redPage = page - 7 < 6;
// Play drop page sound
_sound->replaceSoundMyst(800);
// Drop page
_gameState->_globals.heldPage = 0;
// Redraw page area
if (whitePage && _gameState->_globals.currentAge == 2) {
redrawArea(41);
} else if (bluePage) {
if (page == 6) {
if (_gameState->_globals.currentAge == 2)
redrawArea(24);
} else {
redrawArea(103);
}
} else if (redPage) {
if (page == 12) {
if (_gameState->_globals.currentAge == 2)
redrawArea(25);
} else if (page == 10) {
if (_gameState->_globals.currentAge == 1)
redrawArea(35);
} else {
redrawArea(102);
}
}
setMainCursor(kDefaultMystCursor);
checkCursorHints();
}
} // End of namespace Mohawk