mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-26 04:35:16 +00:00
9e78f4693c
svn-id: r45544
167 lines
6.8 KiB
C++
167 lines
6.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef SCI_GUI_GUI_H
|
|
#define SCI_GUI_GUI_H
|
|
|
|
#include "sci/gui/gui_helpers.h"
|
|
|
|
namespace Sci {
|
|
|
|
// Control types and flags
|
|
enum {
|
|
SCI_CONTROLS_TYPE_BUTTON = 1,
|
|
SCI_CONTROLS_TYPE_TEXT = 2,
|
|
SCI_CONTROLS_TYPE_TEXTEDIT = 3,
|
|
SCI_CONTROLS_TYPE_ICON = 4,
|
|
SCI_CONTROLS_TYPE_LIST = 6,
|
|
SCI_CONTROLS_TYPE_LIST_ALIAS = 7,
|
|
SCI_CONTROLS_TYPE_DUMMY = 10
|
|
};
|
|
|
|
class SciGuiScreen;
|
|
class SciGuiPalette;
|
|
class SciGuiCursor;
|
|
class SciGuiGfx;
|
|
class SciGuiWindowMgr;
|
|
class SciGuiAnimate;
|
|
class SciGuiControls;
|
|
class SciGuiText;
|
|
class SciGuiTransitions;
|
|
class SciGui32; // for debug purposes
|
|
|
|
class SciGui {
|
|
public:
|
|
SciGui(EngineState *s, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor);
|
|
SciGui();
|
|
virtual ~SciGui();
|
|
|
|
virtual void init(bool usesOldGfxFunctions);
|
|
|
|
virtual void wait(int16 ticks);
|
|
virtual void setPort(uint16 portPtr);
|
|
virtual void setPortPic(Common::Rect rect, int16 picTop, int16 picLeft, bool initPriorityBandsFlag);
|
|
virtual reg_t getPort();
|
|
virtual void globalToLocal(int16 *x, int16 *y);
|
|
virtual void localToGlobal(int16 *x, int16 *y);
|
|
virtual int16 coordinateToPriority(int16 y);
|
|
virtual int16 priorityToCoordinate(int16 priority);
|
|
|
|
virtual reg_t newWindow(Common::Rect dims, Common::Rect restoreRect, uint16 style, int16 priority, int16 colorPen, int16 colorBack, const char *title);
|
|
virtual void disposeWindow(uint16 windowPtr, int16 arg2);
|
|
|
|
virtual void display(const char *text, int argc, reg_t *argv);
|
|
|
|
virtual void textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight);
|
|
virtual void textFonts(int argc, reg_t *argv);
|
|
virtual void textColors(int argc, reg_t *argv);
|
|
|
|
virtual void drawStatus(const char *text, int16 colorPen, int16 colorBack);
|
|
virtual void drawMenuBar();
|
|
virtual void clearMenuBar();
|
|
virtual void drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo);
|
|
virtual void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo);
|
|
virtual void drawControlButton(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 style, bool hilite);
|
|
virtual void drawControlText(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 alignment, int16 style, bool hilite);
|
|
virtual void drawControlTextEdit(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 mode, int16 style, int16 cursorPos, int16 maxChars, bool hilite);
|
|
virtual void drawControlIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 style, bool hilite);
|
|
virtual void drawControlList(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const char **entries, GuiResourceId fontId, int16 style, int16 upperPos, int16 cursorPos, bool isAlias, bool hilite);
|
|
virtual void editControl(reg_t controlObject, reg_t eventObject);
|
|
|
|
virtual void graphFillBoxForeground(Common::Rect rect);
|
|
virtual void graphFillBoxBackground(Common::Rect rect);
|
|
virtual void graphFillBox(Common::Rect rect, uint16 colorMask, int16 color, int16 priority, int16 control);
|
|
virtual void graphFrameBox(Common::Rect rect, int16 color);
|
|
virtual void graphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control);
|
|
virtual reg_t graphSaveBox(Common::Rect rect, uint16 flags);
|
|
virtual void graphRestoreBox(reg_t handle);
|
|
virtual void graphUpdateBox(Common::Rect rect);
|
|
virtual void graphRedrawBox(Common::Rect rect);
|
|
|
|
virtual int16 picNotValid(int16 newPicNotValid);
|
|
|
|
virtual void paletteSet(GuiResourceId resourceNo, uint16 flags);
|
|
virtual void paletteSetFlag(uint16 fromColor, uint16 toColor, uint16 flag);
|
|
virtual void paletteUnsetFlag(uint16 fromColor, uint16 toColor, uint16 flag);
|
|
virtual int16 paletteFind(uint16 r, uint16 g, uint16 b);
|
|
virtual void paletteSetIntensity(uint16 fromColor, uint16 toColor, uint16 intensity, bool setPalette);
|
|
virtual void paletteAnimate(uint16 fromColor, uint16 toColor, int16 speed);
|
|
|
|
virtual void shakeScreen(uint16 shakeCount, uint16 directions);
|
|
|
|
virtual uint16 onControl(byte screenMask, Common::Rect rect);
|
|
virtual void animate(reg_t listReference, bool cycle, int argc, reg_t *argv);
|
|
virtual void addToPicList(reg_t listReference, int argc, reg_t *argv);
|
|
virtual void addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control);
|
|
virtual void setNowSeen(reg_t objectReference);
|
|
virtual bool canBeHere(reg_t curObject, reg_t listReference);
|
|
virtual bool isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position);
|
|
virtual void baseSetter(reg_t object);
|
|
|
|
virtual void hideCursor();
|
|
virtual void showCursor();
|
|
virtual void setCursorShape(GuiResourceId cursorId);
|
|
virtual void setCursorView(GuiResourceId viewNum, int loopNum, int cellNum, Common::Point *hotspot);
|
|
virtual void setCursorPos(Common::Point pos);
|
|
virtual void moveCursor(Common::Point pos);
|
|
|
|
virtual int16 getCelWidth(GuiResourceId viewId, int16 loopNo, int16 celNo);
|
|
virtual int16 getCelHeight(GuiResourceId viewId, int16 loopNo, int16 celNo);
|
|
|
|
virtual int16 getLoopCount(GuiResourceId viewId);
|
|
virtual int16 getCelCount(GuiResourceId viewId, int16 loopNo);
|
|
|
|
virtual bool debugUndither(bool flag);
|
|
virtual bool debugShowMap(int mapNo);
|
|
|
|
// FIXME: Don't store EngineState
|
|
virtual void resetEngineState(EngineState *s);
|
|
|
|
protected:
|
|
SciGuiCursor *_cursor;
|
|
EngineState *_s;
|
|
SciGuiScreen *_screen;
|
|
SciGuiPalette *_palette;
|
|
SciGuiGfx *_gfx;
|
|
|
|
private:
|
|
virtual void initPriorityBands();
|
|
virtual void animateShowPic();
|
|
virtual void addToPicSetPicNotValid();
|
|
|
|
SciGuiWindowMgr *_windowMgr;
|
|
SciGuiAnimate *_animate;
|
|
SciGuiControls *_controls;
|
|
SciGuiText *_text;
|
|
SciGuiTransitions *_transitions;
|
|
// SciGui32 *_gui32; // for debug purposes
|
|
|
|
bool _usesOldGfxFunctions;
|
|
};
|
|
|
|
} // End of namespace Sci
|
|
|
|
#endif
|