scummvm/doc/docportal/advanced_topics/configuration_file.rst
2021-05-04 11:46:30 +03:00

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Executable File

=======================
Configuration file
=======================
The configuration file provides a way to edit both global and game-specific settings. It is a text file containing configuration keys and parameters.
Settings are also accessible directly from the Launcher. See :doc:`../use_scummvm/how_to_settings`.
Location
==========
The configuration file saves to different default locations, depending on the platform. The configuration file path is also displayed on the :doc:`../settings/paths` tab.
.. tabbed:: Windows
.. panels::
:column: col-lg-12 mb-2
95/98/ME
^^^^^^^^^^
``C:\WINDOWS\scummvm.ini``
---
:column: col-lg-12 mb-2
Windows NT4
^^^^^^^^^^^^
``C:\WINDOWS\Profiles\username\Application Data\ScummVM\scummvm.ini``
---
:column: col-lg-12 mb-2
Windows 2000/XP
^^^^^^^^^^^^^^^^^
``\Documents and Settings\username\Application Data\ScummVM\scummvm.ini``
---
:column: col-lg-12 mb-2
Window Vista/7/8/10
^^^^^^^^^^^^^^^^^^^^^^
``%APPDATA%\ScummVM\scummvm.ini``
.. tabbed:: macOS
.. panels::
:column: col-lg-12 mb-2
``~/Library/Preferences/ScummVM Preferences``
.. note::
If an earlier version of ScummVM was installed on your system, the configuration file remains in the previous default location of ``~/.scummvmrc``.
.. tip::
To see the Library folder, press :kbd:`Option` when clicking **Go** in the Finder menu.
.. tabbed:: Linux
.. panels::
:column: col-lg-12 mb-2
ScummVM follows the XDG Base Directory Specification, so by default the configuration file is found at ``~/.config/scummvm/scummvm.ini``, but its location might vary depending on the value of the ``XDG_CONFIG_HOME`` environment variable.
If ScummVM was installed using Snap, the configuration file is found at ``~/snap/scummvm/current/.config/scummvm/scummvm.ini``
.. note::
``.config`` is a hidden directory. To view it use ``ls -a`` on the command line.
Using the configuration file
==================================
Global settings are listed under the ``[scummvm]`` heading. Global :doc:`keymaps settings <../settings/keymaps>` are listed under the ``[keymapper]`` heading. Game-specific settings, including keymaps, are listed under the heading for that game, for example ``[queen]`` for Flight of the Amazon Queen. Use the configuration keys to change settings.
Example of a configuration file
************************************
.. code::
[scummvm]
gfx_mode=supereagle
fullscreen=true
savepath=C:\saves\
[sky]
path=C:\games\SteelSky\
[germansky]
gameid=sky
language=de
path=C:\games\SteelSky\
description=Beneath a Steel Sky w/ German subtitles
[germandott]
gameid=tentacle
path=C:\german\tentacle\
description=German version of DOTT
[tentacle]
path=C:\tentacle\
subtitles=true
music_volume=40
sfx_volume=255
[loomcd]
cdrom=1
path=C:\loom\
talkspeed=5
savepath=C:\loom\saves\
[monkey2]
path=C:\amiga_mi2\
music_driver=windows
Configuration keys
=====================
There are many recognized configuration keys. In the table below, each key is either linked to an explanatory description in the Settings pages, or has further information in the **Decription/Options** column.
.. csv-table::
:header-rows: 1
:class: config
Key,Type,Default,Description/Options
alsa_port,integer,,Specifies which ALSA port ScummVM uses when using the ALSA music driver (Linux).
":ref:`alt_intro <altintro>`",boolean,false,
":ref:`altamigapalette <altamiga>`",boolean,false,
":ref:`antialiasing <antialiasing>`", integer,0,"0, 2, 4, 8"
":ref:`apple2gs_speedmenu <2gs>`",boolean,false,
":ref:`aspect_ratio <ratio>`",boolean,false,
":ref:`audio_buffer_size <buffer>`",integer,"Calculated based on output sampling frequency to keep audio latency below 45ms.","Overrides the size of the audio buffer. Allowed values:
- 256
- 512
- 1024
- 2048
- 4096
- 8192
- 16384
- 32768"
":ref:`autosave_period <autosave>`", integer, 300,
auto_savenames,boolean,false, Automatically generates names for saved games
":ref:`bilinear_filtering <bilinear>`",boolean,false,
`boot_param <https://wiki.scummvm.org/index.php/Boot_Params>`_,integer,none,
":ref:`bright_palette <bright>`",boolean,true,
cdrom,integer,0, "Sets which CD drive to play CD audio from (as a numeric index). If a negative number is set, ScummVM does not access the CD drive."
":ref:`color <color>`",boolean,,
":ref:`commandpromptwindow <cmd>`",boolean,false,
":ref:`confirm_exit <guiconfirm>`",boolean,false,
console,boolean,true, Enables the console window for Win32/Symbian32.
controller_map_db,string,"``gamecontrollerdb.txt`` is loaded from the specified extrapath", "Specifies the custom controller mapping file to load to complete the default database (SDL backend only)."
copy_protection,boolean,false, Enables copy protection
demo_mode,boolean,false, Starts demo mode of Maniac Mansion or the 7th Guest
":ref:`description <description>`",string,,
desired_screen_aspect_ratio,string,auto,
dimuse_tempo,integer,10,"Sets internal Digital iMuse tempo per second; 0 - 100"
":ref:`disable_dithering <dither>`",boolean,false,
":ref:`disable_stamina_drain <stamina>`",boolean,false,
":ref:`DurableArmor <durable>`",boolean,false,
":ref:`EasyMouse <easy>`",boolean,true,
":ref:`enable_black_lined_video <blackline>`",,false,
":ref:`enable_censoring <censor>`",boolean,false,
":ref:`enable_color_blind <blind>`",boolean,false,
":ref:`enable_gore <gore>`",boolean,,
":ref:`enable_gs <gs>`",boolean,,
":ref:`enable_high_resolution_graphics <hires>`",boolean,true,
":ref:`enable_hq_video <hq>`",boolean,true,
":ref:`enable_larryscale <larry>`",boolean,true,
":ref:`enable_reporter <reporter>`",boolean,false,RISC OS only.
":ref:`enable_video_upscale <upscale>`",boolean,true,
":ref:`enable_tts <ttsenabled>`",boolean,false,
enable_unsupported_game_warning,boolean,true, Shows a warning when adding a game that is unsupported.
extra,string, ,"Shows additional information about a game, such as version"
":ref:`extrapath <extra>`",string,None,
":ref:`fade_style <fade>`",boolean,true,
":ref:`filtering <filtering>`",boolean,false,
":ref:`floating_cursors <floating>`",boolean,false,
":ref:`fluidsynth_chorus_activate <chact>`",boolean,true,
":ref:`fluidsynth_chorus_depth <chdepth>`",integer,80,"- 0 - 210"
":ref:`fluidsynth_chorus_level <chlevel>`",integer,100,"- 0 - 100"
":ref:`fluidsynth_chorus_nr <chnr>`",integer,3,"- 0 - 99"
":ref:`fluidsynth_chorus_speed <chspeed>`",integer,30,"- 10 - 500"
":ref:`fluidsynth_chorus_waveform <chwave>`",string,Sine,"
- sine
- triangle"
":ref:`fluidsynth_misc_interpolation <interp>`",string,4th,"
- none
- 4th
- 7th
- linear."
":ref:`fluidsynth_reverb_activate <revact>`",boolean,true,
":ref:`fluidsynth_reverb_damping <revdamp>`",integer,0,"- 0 - 1"
":ref:`fluidsynth_reverb_level <revlevel>`",integer,90,"- 0 - 100"
":ref:`fluidsynth_reverb_roomsize <revroom>`",integer,20,"- 0 - 100"
":ref:`fluidsynth_reverb_width <revwidth>`",integer,1,"- 0 - 100"
":ref:`frames_per_secondfl <fpsfl>`",boolean,false,
:ref:`frontpanel_touchpad_mode <frontpanel>`,boolean, false
":ref:`fullscreen <fullscreen>`",boolean,false,
gameid,string,,"Short name of the game. For internal use only, do not edit."
gamepath,string,,Specifies the path to the game
":ref:`gfx_mode <gfxmode>`",string,normal (1x),"
- 1x
- 2x
- 3x
- 2xsai
- super2xsai
- supereagle
- advmame2x
- advmame3x
- hq2x
- hq3x
- tv2x
- dot-matrix
- opengl"
":ref:`gm_device <gm>`",string,null,"
- auto
- alsa
- seq
- sndio
- fluidsynth
- timidity"
":ref:`GraphicsDithering <gdither>`",boolean,true,
":ref:`gui_browser_native <guibrowser>`", boolean, true
gui_browser_show_hidden,boolean,false, Shows hidden files/folders in the ScummVM file browser.
gui_list_max_scan_entries,integer,-1, "Specifies the threshold for scanning directories in the Launcher. If the number of game entires exceeds the specified number, then scanning is skipped."
":ref:`gui_return_to_launcher_at_exit <guireturn>`",boolean,false,
gui_saveload_chooser,string,grid,"- list
- grid"
gui_saveload_last_pos,string,0,
":ref:`gui_use_game_language <guilanguage>`",boolean, ,
":ref:`helium_mode <helium>`",boolean,false,
":ref:`help_style <help>`",boolean,false,
":ref:`herculesfont <herc>`",boolean,false,
":ref:`hpbargraphs <hp>`",boolean,true,
":ref:`hypercheat <hyper>`",boolean,false,
":ref:`iconspath <iconspath>`",string,,
":ref:`improved <improved>`",boolean,true,
":ref:`InvObjectsAnimated <objanimated>`",boolean,true,
":ref:`joystick_deadzone <deadzone>`",integer, 3
joystick_num,integer,0,Enables joystick input and selects which joystick to use. The default is the first joystick.
":ref:`kbdmouse_speed <mousespeed>`", integer, 10
":ref:`keymap_engine-default_DOWN <down>`",string,JOY_DOWN
":ref:`keymap_engine-default_LCLK <LCLK>`",string,MOUSE_LEFT JOY_A
":ref:`keymap_engine-default_LEFT <left>`",string,JOY_LEFT
":ref:`keymap_engine-default_MCLK <MCLK>`",string,MOUSE_MIDDLE
":ref:`keymap_engine-default_MENU <menu>`",string,F5 JOY_LEFT_SHOULDER
":ref:`keymap_engine-default_PAUSE <pause>`",string,SPACE
":ref:`keymap_engine-default_PIND <PIND>`",string,
":ref:`keymap_engine-default_RCLK <RCLK>`",string,MOUSE_RIGHT JOY_B
":ref:`keymap_engine-default_RETURN <RETURN>`",string,RETURN
":ref:`keymap_engine-default_RIGHT <right>`",string,JOY_RIGHT
":ref:`keymap_engine-default_SKIP <skip>`",string,ESCAPE JOY
":ref:`keymap_engine-default_SKLI <SKLI>`",string,PERIOD JOY_X
":ref:`keymap_engine-default_UP <up>`",string,JOY_UP
":ref:`keymap_global_DEBUGGER <debug>`",string,C+A+d
":ref:`keymap_global_MENU <gmm>`",string,C+F5 JOY_START,
":ref:`keymap_global_MUTE <mute>`",string,C+u,
":ref:`keymap_global_QUIT <globalquit>`",string,C+q,
":ref:`keymap_global_VMOUSEDOWN <vmousedown>`",string,JOY_LEFT_STICK_Y+,
":ref:`keymap_global_VMOUSELEFT <vmouseleft>`",string,JOY_LEFT_STICK_X-,
":ref:`keymap_global_VMOUSERIGHT <vmouseright>`",string,JOY_LEFT_STICK_X+,
":ref:`keymap_global_VMOUSESLOW <vmouseslow>`",string,JOY_RIGHT_SHOULDER,
":ref:`keymap_global_VMOUSEUP <vmouseup>`",string,JOY_LEFT_STICK_Y-,
":ref:`keymap_gui_CLOS <close>`",string,ESCAPE JOY_Y,
":ref:`keymap_gui_DOWN <guidown>`",string,JOY_DOWN,
":ref:`keymap_gui_INTRCT <interact>`",string,JOY_A,
":ref:`keymap_gui_LEFT <guileft>`",string,
":ref:`keymap_gui_RIGHT <guiright>`",string,JOY_RIGHT,
":ref:`keymap_gui_UP <guiup>`",string,JOY_UP,
":ref:`keymap_sdl-graphics_ASPT <ASPT>`",string,C+A+a,
":ref:`keymap_sdl-graphics_CAPT <CAPT>`",string,C+m,
":ref:`keymap_sdl-graphics_FILT <FILT>`",string,C+A+f
":ref:`keymap_sdl-graphics_FLT1 <FLT1>`",string,C+A+1
":ref:`keymap_sdl-graphics_FLT2 <FLT2>`",string,C+A+2
":ref:`keymap_sdl-graphics_FLT3 <FLT3>`",string,C+A+3
":ref:`keymap_sdl-graphics_FLT4 <FLT4>`",string,C+A+4
":ref:`keymap_sdl-graphics_FLT5 <FLT5>`",string,C+A+5
":ref:`keymap_sdl-graphics_FLT6 <FLT6>`",string, C+A+6
":ref:`keymap_sdl-graphics_FLT7 <FLT7>`",string,C+A+7
":ref:`keymap_sdl-graphics_FLT8 <FLT8>`",string,C+A+8
":ref:`keymap_sdl-graphics_FULS <FULS>`",string,A+RETURN
":ref:`keymap_sdl-graphics_SCL- <SCL>`",string,C+A+MINUS
":ref:`keymap_sdl-graphics_SCL+ <SCL>`",string,C+A+PLUS
":ref:`keymap_sdl-graphics_SCRS <SCRS>`",string,A+s
":ref:`keymap_sdl-graphics_STCH <STCH>`",string,C+A+s
":ref:`language <lang>`",string,,
":ref:`local_server_port <serverport>`",integer,12345,
":ref:`midi_gain <gain>`",integer,,"- 0 - 1000"
":ref:`mm_nes_classic_palette <classic>`",boolean,false,
":ref:`monotext <mono>`",boolean,true,
":ref:`mousebtswap <btswap>`",boolean,false,
":ref:`mousesupport <support>`",boolean,true,
":ref:`mt32_device <mt32>`",string,auto,"
- auto
- alsa
- seq
- fluidsynth
- mt32
- timidity "
":ref:`multi_midi <multi>`",boolean,,
":ref:`music_driver [scummvm] <device>`",string,auto,"
- null
- auto
- seq (Unix)
- sndio (Unix)
- alsa (Unix)
- CAMD (Amiga)
- core (Mac)
- coremidi (Mac - hardware)
- windows (Windows)
- fluidsynth
- mt32
- adlib
- pcspk
- pcjr
- cms
- timidity
"
"music_driver [game]",string, auto, "
The same options as ``music_driver in [scummvm]`` plus:
- towns
- C64
- pc98
- segacd
"
music_mute,boolean,false, Mutes the game music.
":ref:`music_volume <music>`",integer,192,"- 0-256 "
":ref:`mute <mute>`",boolean,false,
":ref:`native_fb01 <fb01>`",boolean,false,
":ref:`native_mt32 <nativemt32>`",boolean,false,
":ref:`NaughtyMode <naughty>`",boolean,true,
":ref:`nodelaymillisfl <nodelay>`",boolean,false,
":ref:`ntsc <ntsc>`",boolean,,
":ref:`object_labels <labels>`",boolean,true,
opl2lpt_parport,,null,
":ref:`opl_driver <opl>`",string,,"
- auto
- mame
- db
- nuked
- alsa
- op2lpt
- op3lpt "
":ref:`originalsaveload <osl>`",boolean,false,
":ref:`output_rate <outputrate>`",integer,,"
Sensible values are:
- 11025
- 22050
- 44100"
":ref:`platform <platform>`",string,,
":ref:`portaits_on <portraits>`",boolean,true,
":ref:`prefer_digitalsfx <dsfx>`",boolean,true,
":ref:`renderer <renderer>`",string,default,"
- opengl
- opengl_shaders
- software"
":ref:`render_mode <render>`",string,default,"
- hercGreen
- hercAmber
- cga
- ega
- vga
- amiga
- fmtowns
- pc9821
- pc9801
- 2gs
- atari
- macintosh "
":ref:`rootpath <rootpath>`",string,,
":ref:`savepath <savepath>`",string,,
save_slot,integer,autosave, Specifies the saved game slot to load
":ref:`scalemakingofvideos <scale>`",boolean,false,
":ref:`scanlines <scan>`",boolean,false,
screenshotpath,string,,Specifies where screenshots are saved
sfx_mute,boolean,false, Mutes the game sound effects.
":ref:`sfx_volume <sfx>`",integer,192,
":ref:`shorty <shorty>`",boolean,false,
":ref:`show_fps <fps>`",boolean,false,
":ref:`ShowItemCosts <cost>`",boolean,false,
":ref:`silver_cursors <silver>`",boolean,false,
":ref:`sitcom <sitcom>`",boolean,false,
":ref:`skip_support <skipsupport>`",boolean,true,
":ref:`skiphallofrecordsscenes <skiphall>`",boolean,false,
":ref:`smooth_scrolling <smooth>`",boolean,true,
":ref:`speech_mute <speechmute>`",boolean,false,
":ref:`speech_volume <speechvol>`",integer,192,
":ref:`stretch_mode <stretchmode>`",string,,"
- center
- pixel-perfect
- fit
- stretch
- fit_force_aspect "
":ref:`studio_audience <studio>`",boolean,true,
":ref:`subtitles <speechmute>`",boolean,false,
":ref:`talkspeed <talkspeed>`",integer,60,"- 0 - 255 "
tempo,integer,100,"Sets the music tempo, in percent, for SCUMM games.
- 50-200"
":ref:`TextWindowAnimated <windowanimated>`",boolean,true,
":ref:`themepath <themepath>`",string,none,
":ref:`transparent_windows <transparentwindows>`",boolean,true,
":ref:`transparentdialogboxes <transparentdialog>`",boolean,false,
":ref:`tts_enabled <ttsenabled>`",boolean,false,
":ref:`tts_narrator <ttsnarrator>`",boolean,false,
use_cdaudio,boolean,true, "If true, ScummVM uses audio from the game CD."
versioninfo,string,,Shows the ScummVM version that created the configuration file.
":ref:`vsync <vsync>`",boolean,true,
":ref:`window_style <style>`",boolean,true,
":ref:`windows_cursors <wincursors>`",boolean,false,