.. |
blueforce_logic.cpp
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ALL: Remove trailing whitespaces
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2011-06-20 00:59:48 +02:00 |
blueforce_logic.h
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TSAGE: Added skeleton game class for Blue Force
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2011-05-14 18:19:35 +10:00 |
converse.cpp
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TSAGE: Bugfix to make Return to Launcher work correctly
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2011-07-18 21:13:39 +10:00 |
converse.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
core.cpp
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TSAGE: Bugfix to make Return to Launcher work correctly
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2011-07-18 21:13:39 +10:00 |
core.h
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Merge remote branch 'remotes/dreammaster/tsage_sound'
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2011-06-19 21:14:49 +10:00 |
debugger.cpp
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TSAGE: Added sound debugger command
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2011-07-28 07:30:42 +10:00 |
debugger.h
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TSAGE: Added sound debugger command
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2011-07-28 07:30:42 +10:00 |
detection_tables.h
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TSAGE: Updated Ringworld detection entries to ADGF_TESTING
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2011-08-05 19:03:12 +10:00 |
detection.cpp
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DETECTOR: Merge ADParams into AdvancedMetaEngine
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2011-06-14 18:17:01 +02:00 |
dialogs.cpp
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TSAGE: Bugfix to make Return to Launcher work correctly
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2011-07-18 21:13:39 +10:00 |
dialogs.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
events.cpp
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TSAGE: Bugfix to correctly display cursor after loading a savegame if appropriate
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2011-08-03 19:44:16 +10:00 |
events.h
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TSAGE: Bugfix to correctly display cursor after loading a savegame if appropriate
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2011-08-03 19:44:16 +10:00 |
globals.cpp
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TSAGE: Clarified Globals::_sceneListeners as Globals::_sounds
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2011-06-22 18:31:33 +10:00 |
globals.h
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TSAGE: Clarified Globals::_sceneListeners as Globals::_sounds
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2011-06-22 18:31:33 +10:00 |
graphics.cpp
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TSAGE: Bugfix to make Return to Launcher work correctly
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2011-07-18 21:13:39 +10:00 |
graphics.h
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TSAGE: Add support for saving in scene #6100
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2011-06-04 20:40:09 +10:00 |
module.mk
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TSAGE: Moved scene creation into the Game class, and separated out the Ringworld demo scene creation to it's own game class
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2011-05-14 18:20:56 +10:00 |
resources.cpp
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TSAGE: Silence GCC warnings.
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2011-06-23 17:29:34 +02:00 |
resources.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
ringworld_demo.cpp
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TSAGE: Fix updating the volume when changed in the Options dialog
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2011-06-21 21:42:42 +10:00 |
ringworld_demo.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_logic.cpp
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TSAGE: Bugfix to make Return to Launcher work correctly
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2011-07-18 21:13:39 +10:00 |
ringworld_logic.h
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TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes.
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2011-05-16 21:09:05 +10:00 |
ringworld_scenes1.cpp
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TSAGE: Fix call to correct base class in Scene #60 items
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2011-07-30 09:32:26 +10:00 |
ringworld_scenes1.h
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TSAGE: Fix base hotspot classes of hotspots in Scene #40
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2011-07-30 09:13:47 +10:00 |
ringworld_scenes2.cpp
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes2.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes3.cpp
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TSAGE: Fix parameters in various calls to fadeOut method
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2011-08-01 21:52:30 +10:00 |
ringworld_scenes3.h
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Merge remote branch 'remotes/dreammaster/tsage_sound'
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2011-06-19 21:14:49 +10:00 |
ringworld_scenes4.cpp
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes4.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes5.cpp
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ALL: Remove trailing whitespaces
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2011-06-20 00:59:48 +02:00 |
ringworld_scenes5.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes6.cpp
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Merge remote branch 'remotes/dreammaster/tsage_sound'
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2011-06-19 21:14:49 +10:00 |
ringworld_scenes6.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes8.cpp
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TSAGE: Fix for background music to properly fade when leaving Scene #7700
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2011-08-01 22:35:32 +10:00 |
ringworld_scenes8.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes10.cpp
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TSAGE: Workaround for original game bug of inventory being available after credits end
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2011-08-03 18:42:05 +10:00 |
ringworld_scenes10.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
saveload.cpp
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TSAGE: Fixed problem with saving double values
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2011-07-02 13:49:27 +10:00 |
saveload.h
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TSAGE: Fixed problem with saving double values
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2011-07-02 13:49:27 +10:00 |
scenes.cpp
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TSAGE: Wait for fading sounds to completely fade when changing scenes
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2011-08-01 22:36:21 +10:00 |
scenes.h
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TSAGE: Remove out of date TODO comments where applicable
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2011-06-22 19:13:36 +10:00 |
sound.cpp
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TSAGE: Remove incorrect endian-specific read in audio code.
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2011-08-06 17:57:34 +02:00 |
sound.h
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TSAGE: Wait for fading sounds to completely fade when changing scenes
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2011-08-01 22:36:21 +10:00 |
staticres.cpp
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TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes.
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2011-05-16 21:09:05 +10:00 |
staticres.h
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TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes.
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2011-05-16 21:09:05 +10:00 |
tsage.cpp
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TSAGE: Bugfix to make Return to Launcher work correctly
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2011-07-18 21:13:39 +10:00 |
tsage.h
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TSAGE: Bugfix to make Return to Launcher work correctly
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2011-07-18 21:13:39 +10:00 |