scummvm/engines/tsage
2011-08-06 17:57:34 +02:00
..
blueforce_logic.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
blueforce_logic.h TSAGE: Added skeleton game class for Blue Force 2011-05-14 18:19:35 +10:00
converse.cpp TSAGE: Bugfix to make Return to Launcher work correctly 2011-07-18 21:13:39 +10:00
converse.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
core.cpp TSAGE: Bugfix to make Return to Launcher work correctly 2011-07-18 21:13:39 +10:00
core.h Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
debugger.cpp TSAGE: Added sound debugger command 2011-07-28 07:30:42 +10:00
debugger.h TSAGE: Added sound debugger command 2011-07-28 07:30:42 +10:00
detection_tables.h TSAGE: Updated Ringworld detection entries to ADGF_TESTING 2011-08-05 19:03:12 +10:00
detection.cpp DETECTOR: Merge ADParams into AdvancedMetaEngine 2011-06-14 18:17:01 +02:00
dialogs.cpp TSAGE: Bugfix to make Return to Launcher work correctly 2011-07-18 21:13:39 +10:00
dialogs.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
events.cpp TSAGE: Bugfix to correctly display cursor after loading a savegame if appropriate 2011-08-03 19:44:16 +10:00
events.h TSAGE: Bugfix to correctly display cursor after loading a savegame if appropriate 2011-08-03 19:44:16 +10:00
globals.cpp TSAGE: Clarified Globals::_sceneListeners as Globals::_sounds 2011-06-22 18:31:33 +10:00
globals.h TSAGE: Clarified Globals::_sceneListeners as Globals::_sounds 2011-06-22 18:31:33 +10:00
graphics.cpp TSAGE: Bugfix to make Return to Launcher work correctly 2011-07-18 21:13:39 +10:00
graphics.h TSAGE: Add support for saving in scene #6100 2011-06-04 20:40:09 +10:00
module.mk TSAGE: Moved scene creation into the Game class, and separated out the Ringworld demo scene creation to it's own game class 2011-05-14 18:20:56 +10:00
resources.cpp TSAGE: Silence GCC warnings. 2011-06-23 17:29:34 +02:00
resources.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
ringworld_demo.cpp TSAGE: Fix updating the volume when changed in the Options dialog 2011-06-21 21:42:42 +10:00
ringworld_demo.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_logic.cpp TSAGE: Bugfix to make Return to Launcher work correctly 2011-07-18 21:13:39 +10:00
ringworld_logic.h TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
ringworld_scenes1.cpp TSAGE: Fix call to correct base class in Scene #60 items 2011-07-30 09:32:26 +10:00
ringworld_scenes1.h TSAGE: Fix base hotspot classes of hotspots in Scene #40 2011-07-30 09:13:47 +10:00
ringworld_scenes2.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes2.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes3.cpp TSAGE: Fix parameters in various calls to fadeOut method 2011-08-01 21:52:30 +10:00
ringworld_scenes3.h Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
ringworld_scenes4.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes4.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes5.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
ringworld_scenes5.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes6.cpp Merge remote branch 'remotes/dreammaster/tsage_sound' 2011-06-19 21:14:49 +10:00
ringworld_scenes6.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes8.cpp TSAGE: Fix for background music to properly fade when leaving Scene #7700 2011-08-01 22:35:32 +10:00
ringworld_scenes8.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes10.cpp TSAGE: Workaround for original game bug of inventory being available after credits end 2011-08-03 18:42:05 +10:00
ringworld_scenes10.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
saveload.cpp TSAGE: Fixed problem with saving double values 2011-07-02 13:49:27 +10:00
saveload.h TSAGE: Fixed problem with saving double values 2011-07-02 13:49:27 +10:00
scenes.cpp TSAGE: Wait for fading sounds to completely fade when changing scenes 2011-08-01 22:36:21 +10:00
scenes.h TSAGE: Remove out of date TODO comments where applicable 2011-06-22 19:13:36 +10:00
sound.cpp TSAGE: Remove incorrect endian-specific read in audio code. 2011-08-06 17:57:34 +02:00
sound.h TSAGE: Wait for fading sounds to completely fade when changing scenes 2011-08-01 22:36:21 +10:00
staticres.cpp TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
staticres.h TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
tsage.cpp TSAGE: Bugfix to make Return to Launcher work correctly 2011-07-18 21:13:39 +10:00
tsage.h TSAGE: Bugfix to make Return to Launcher work correctly 2011-07-18 21:13:39 +10:00