mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
721a57a661
svn-id: r48047
220 lines
5.9 KiB
C++
220 lines
5.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef SCI_H
|
|
#define SCI_H
|
|
|
|
#include "engines/engine.h"
|
|
//#include "engines/advancedDetector.h"
|
|
|
|
struct ADGameDescription;
|
|
|
|
/**
|
|
* This is the namespace of the SCI engine.
|
|
*
|
|
* Status of this engine: ???
|
|
*
|
|
* Supported games:
|
|
* - ???
|
|
*/
|
|
namespace Sci {
|
|
|
|
// Uncomment this to use old music functions
|
|
//#define USE_OLD_MUSIC_FUNCTIONS
|
|
|
|
class Console;
|
|
struct EngineState;
|
|
class Kernel;
|
|
class Vocabulary;
|
|
class ResourceManager;
|
|
class AudioPlayer;
|
|
|
|
class SciEvent;
|
|
class GfxAnimate;
|
|
class GfxCache;
|
|
class GfxCompare;
|
|
class GfxControls;
|
|
class GfxCoordAdjuster;
|
|
class GfxCursor;
|
|
class GfxMenu;
|
|
class GfxPaint;
|
|
class GfxPaint16;
|
|
class GfxPalette;
|
|
class GfxPorts;
|
|
class GfxScreen;
|
|
class SciGui;
|
|
|
|
|
|
#ifdef ENABLE_SCI32
|
|
class SciGui32;
|
|
class GfxFrameout;
|
|
#endif
|
|
|
|
// our engine debug levels
|
|
enum kDebugLevels {
|
|
kDebugLevelError = 1 << 0,
|
|
kDebugLevelNodes = 1 << 1,
|
|
kDebugLevelGraphics = 1 << 2,
|
|
kDebugLevelStrings = 1 << 3,
|
|
kDebugLevelMemory = 1 << 4,
|
|
kDebugLevelFuncCheck = 1 << 5,
|
|
kDebugLevelBresen = 1 << 6,
|
|
kDebugLevelSound = 1 << 7,
|
|
kDebugLevelGfxDriver = 1 << 8,
|
|
kDebugLevelBaseSetter = 1 << 9,
|
|
kDebugLevelParser = 1 << 10,
|
|
kDebugLevelMenu = 1 << 11,
|
|
kDebugLevelSaid = 1 << 12,
|
|
kDebugLevelFile = 1 << 13,
|
|
kDebugLevelTime = 1 << 14,
|
|
kDebugLevelRoom = 1 << 15,
|
|
kDebugLevelAvoidPath = 1 << 16,
|
|
kDebugLevelDclInflate = 1 << 17,
|
|
kDebugLevelVM = 1 << 18,
|
|
kDebugLevelScripts = 1 << 19,
|
|
kDebugLevelGC = 1 << 20,
|
|
kDebugLevelSci0Pic = 1 << 21,
|
|
kDebugLevelResMan = 1 << 22,
|
|
kDebugLevelOnStartup = 1 << 23
|
|
};
|
|
|
|
extern const char *versionNames[];
|
|
|
|
/** SCI versions */
|
|
enum SciVersion {
|
|
SCI_VERSION_NONE,
|
|
SCI_VERSION_0_EARLY, // Early KQ4, 1988 xmas card
|
|
SCI_VERSION_0_LATE, // KQ4, LSL2, LSL3, SQ3 etc
|
|
SCI_VERSION_01, // KQ1 and multilingual games (S.old.*)
|
|
SCI_VERSION_1_EGA, // EGA with parser, QFG2
|
|
SCI_VERSION_1_EARLY, // KQ5. (EGA/VGA)
|
|
SCI_VERSION_1_MIDDLE, // LSL1, JONESCD. (EGA?/VGA)
|
|
SCI_VERSION_1_LATE, // ECO1, LSL5. (EGA/VGA)
|
|
SCI_VERSION_1_1, // KQ6, ECO2
|
|
SCI_VERSION_2, // GK1, PQ4 (Floppy), QFG4 (Floppy)
|
|
SCI_VERSION_2_1, // GK2, KQ7, SQ6, Torin
|
|
SCI_VERSION_3 // LSL7, RAMA, Lighthouse
|
|
};
|
|
|
|
enum MoveCountType {
|
|
kMoveCountUninitialized,
|
|
kIgnoreMoveCount,
|
|
kIncrementMoveCount
|
|
};
|
|
|
|
class SciEngine : public Engine {
|
|
friend class Console;
|
|
public:
|
|
SciEngine(OSystem *syst, const ADGameDescription *desc);
|
|
~SciEngine();
|
|
|
|
// Engine APIs
|
|
virtual Common::Error run();
|
|
bool hasFeature(EngineFeature f) const;
|
|
void pauseEngineIntern(bool pause);
|
|
virtual GUI::Debugger *getDebugger();
|
|
Console *getSciDebugger();
|
|
Common::Error loadGameState(int slot);
|
|
Common::Error saveGameState(int slot, const char *desc);
|
|
bool canLoadGameStateCurrently();
|
|
bool canSaveGameStateCurrently();
|
|
void syncSoundSettings();
|
|
|
|
const char* getGameID() const;
|
|
int getResourceVersion() const;
|
|
Common::Language getLanguage() const;
|
|
Common::Platform getPlatform() const;
|
|
uint32 getFlags() const;
|
|
ResourceManager *getResourceManager() const { return _resMan; }
|
|
Kernel *getKernel() const { return _kernel; }
|
|
EngineState *getEngineState() const { return _gamestate; }
|
|
Vocabulary *getVocabulary() const { return _vocabulary; }
|
|
bool isDemo() const;
|
|
|
|
Common::String getSavegameName(int nr) const;
|
|
Common::String getSavegamePattern() const;
|
|
|
|
Common::String getFilePrefix() const;
|
|
|
|
/** Prepend 'TARGET-' to the given filename. */
|
|
Common::String wrapFilename(const Common::String &name) const;
|
|
|
|
/** Remove the 'TARGET-' prefix of the given filename, if present. */
|
|
Common::String unwrapFilename(const Common::String &name) const;
|
|
|
|
public:
|
|
GfxAnimate *_gfxAnimate; // Animate for 16-bit gfx
|
|
GfxCache *_gfxCache;
|
|
GfxCompare *_gfxCompare;
|
|
GfxControls *_gfxControls; // Controls for 16-bit gfx
|
|
GfxCoordAdjuster *_gfxCoordAdjuster;
|
|
GfxCursor *_gfxCursor;
|
|
GfxMenu *_gfxMenu; // Menu for 16-bit gfx
|
|
GfxPalette *_gfxPalette;
|
|
GfxPaint *_gfxPaint;
|
|
GfxPaint16 *_gfxPaint16; // Painting in 16-bit gfx
|
|
GfxPorts *_gfxPorts; // Port managment for 16-bit gfx
|
|
GfxScreen *_gfxScreen;
|
|
SciGui *_gui; /* Currently active Gui */
|
|
|
|
#ifdef ENABLE_SCI32
|
|
SciGui32 *_gui32; // GUI for SCI32 games
|
|
GfxFrameout *_gfxFrameout; // kFrameout and the like for 32-bit gfx
|
|
#endif
|
|
|
|
private:
|
|
const ADGameDescription *_gameDescription;
|
|
AudioPlayer *_audio;
|
|
ResourceManager *_resMan;
|
|
EngineState *_gamestate;
|
|
Kernel *_kernel;
|
|
Vocabulary *_vocabulary;
|
|
Console *_console;
|
|
OSystem *_system;
|
|
};
|
|
|
|
|
|
/**
|
|
* Global instance of the SciEngine class, similar to g_engine.
|
|
* This is a hackish way to make all central components available
|
|
* everywhere. Ideally, we would get rid of this again in the future,
|
|
* but for now it's a pragmatic and simple way to achieve the goal.
|
|
*/
|
|
extern SciEngine *g_sci;
|
|
|
|
/**
|
|
* Convenience function to obtain the active SCI version.
|
|
*/
|
|
SciVersion getSciVersion();
|
|
|
|
/**
|
|
* Convenience function converting an SCI version into a human-readable string.
|
|
*/
|
|
const char *getSciVersionDesc(SciVersion version);
|
|
|
|
} // End of namespace Sci
|
|
|
|
#endif // SCI_H
|