mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 06:08:35 +00:00
733 lines
18 KiB
C++
733 lines
18 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "common/coroutines.h"
|
|
#include "common/algorithm.h"
|
|
#include "common/debug.h"
|
|
#include "common/hashmap.h"
|
|
#include "common/hash-str.h"
|
|
#include "common/system.h"
|
|
#include "common/textconsole.h"
|
|
|
|
namespace Common {
|
|
|
|
/** Helper null context instance */
|
|
CoroContext nullContext = nullptr;
|
|
|
|
DECLARE_SINGLETON(CoroutineScheduler);
|
|
|
|
#ifdef COROUTINE_DEBUG
|
|
namespace {
|
|
/** Count of active coroutines */
|
|
static int s_coroCount = 0;
|
|
|
|
typedef Common::HashMap<Common::String, int> CoroHashMap;
|
|
static CoroHashMap *s_coroFuncs = 0;
|
|
|
|
/**
|
|
* Change the current coroutine status
|
|
*/
|
|
static void changeCoroStats(const char *func, int change) {
|
|
if (!s_coroFuncs)
|
|
s_coroFuncs = new CoroHashMap();
|
|
|
|
(*s_coroFuncs)[func] += change;
|
|
}
|
|
|
|
/**
|
|
* Display the details of active coroutines
|
|
*/
|
|
static void displayCoroStats() {
|
|
debug("%d active coros", s_coroCount);
|
|
|
|
// Loop over s_coroFuncs and print info about active coros
|
|
if (!s_coroFuncs)
|
|
return;
|
|
for (CoroHashMap::const_iterator it = s_coroFuncs->begin();
|
|
it != s_coroFuncs->end(); ++it) {
|
|
if (it->_value != 0)
|
|
debug(" %3d x %s", it->_value, it->_key.c_str());
|
|
}
|
|
}
|
|
|
|
} // End of anonymous namespace
|
|
#endif
|
|
|
|
CoroBaseContext::CoroBaseContext(const char *func)
|
|
: _line(0), _sleep(0), _subctx(nullptr) {
|
|
#ifdef COROUTINE_DEBUG
|
|
_funcName = func;
|
|
changeCoroStats(_funcName, +1);
|
|
s_coroCount++;
|
|
#endif
|
|
}
|
|
|
|
CoroBaseContext::~CoroBaseContext() {
|
|
#ifdef COROUTINE_DEBUG
|
|
s_coroCount--;
|
|
changeCoroStats(_funcName, -1);
|
|
debug("Deleting coro in %s at %p (subctx %p)",
|
|
_funcName, (void *)this, (void *)_subctx);
|
|
displayCoroStats();
|
|
#endif
|
|
delete _subctx;
|
|
}
|
|
|
|
//--------------------- Scheduler Class ------------------------
|
|
|
|
CoroutineScheduler::CoroutineScheduler() {
|
|
processList = nullptr;
|
|
pFreeProcesses = nullptr;
|
|
pCurrent = nullptr;
|
|
|
|
#ifdef DEBUG
|
|
// diagnostic process counters
|
|
numProcs = 0;
|
|
maxProcs = 0;
|
|
#endif
|
|
|
|
pRCfunction = nullptr;
|
|
pidCounter = 0;
|
|
|
|
active = new PROCESS;
|
|
active->pPrevious = nullptr;
|
|
active->pNext = nullptr;
|
|
|
|
reset();
|
|
}
|
|
|
|
CoroutineScheduler::~CoroutineScheduler() {
|
|
// Kill all running processes (i.e. free memory allocated for their state).
|
|
PROCESS *pProc = active->pNext;
|
|
while (pProc != nullptr) {
|
|
delete pProc->state;
|
|
pProc->state = nullptr;
|
|
pProc = pProc->pNext;
|
|
}
|
|
|
|
free(processList);
|
|
processList = nullptr;
|
|
|
|
delete active;
|
|
active = nullptr;
|
|
|
|
// Clear the event list
|
|
Common::List<EVENT *>::iterator i;
|
|
for (i = _events.begin(); i != _events.end(); ++i)
|
|
delete *i;
|
|
}
|
|
|
|
void CoroutineScheduler::reset() {
|
|
#ifdef DEBUG
|
|
// clear number of process in use
|
|
numProcs = 0;
|
|
#endif
|
|
|
|
if (processList == nullptr) {
|
|
// first time - allocate memory for process list
|
|
processList = (PROCESS *)calloc(CORO_MAX_PROCESSES, sizeof(PROCESS));
|
|
|
|
// make sure memory allocated
|
|
if (processList == nullptr) {
|
|
error("Cannot allocate memory for process data");
|
|
}
|
|
|
|
// fill with garbage
|
|
memset(processList, 'S', CORO_MAX_PROCESSES * sizeof(PROCESS));
|
|
}
|
|
|
|
// Kill all running processes (i.e. free memory allocated for their state).
|
|
PROCESS *pProc = active->pNext;
|
|
while (pProc != nullptr) {
|
|
delete pProc->state;
|
|
pProc->state = nullptr;
|
|
Common::fill(&pProc->pidWaiting[0], &pProc->pidWaiting[CORO_MAX_PID_WAITING], 0);
|
|
pProc = pProc->pNext;
|
|
}
|
|
|
|
// no active processes
|
|
pCurrent = active->pNext = nullptr;
|
|
|
|
// place first process on free list
|
|
pFreeProcesses = processList;
|
|
|
|
// link all other processes after first
|
|
for (int i = 1; i <= CORO_NUM_PROCESS; i++) {
|
|
processList[i - 1].pNext = (i == CORO_NUM_PROCESS) ? nullptr : processList + i;
|
|
processList[i - 1].pPrevious = (i == 1) ? active : processList + (i - 2);
|
|
}
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
void CoroutineScheduler::printStats() {
|
|
debug("%i process of %i used", maxProcs, CORO_NUM_PROCESS);
|
|
}
|
|
#endif
|
|
|
|
#ifdef DEBUG
|
|
void CoroutineScheduler::checkStack() {
|
|
Common::List<PROCESS *> pList;
|
|
|
|
// Check both the active and free process lists
|
|
for (int i = 0; i < 2; ++i) {
|
|
PROCESS *p = (i == 0) ? active : pFreeProcesses;
|
|
|
|
if (p != NULL) {
|
|
// Make sure the linkages are correct
|
|
while (p->pNext != NULL) {
|
|
assert(p->pNext->pPrevious == p);
|
|
pList.push_back(p);
|
|
p = p->pNext;
|
|
}
|
|
pList.push_back(p);
|
|
}
|
|
}
|
|
|
|
// Make sure all processes are accounted for
|
|
for (int idx = 0; idx < CORO_NUM_PROCESS; idx++) {
|
|
bool found = false;
|
|
for (Common::List<PROCESS *>::iterator i = pList.begin(); i != pList.end(); ++i) {
|
|
PROCESS *pTemp = *i;
|
|
if (*i == &processList[idx]) {
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
assert(found);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void CoroutineScheduler::schedule() {
|
|
// start dispatching active process list
|
|
PROCESS *pNext;
|
|
PROCESS *pProc = active->pNext;
|
|
while (pProc != nullptr) {
|
|
pNext = pProc->pNext;
|
|
|
|
if (--pProc->sleepTime <= 0) {
|
|
// process is ready for dispatch, activate it
|
|
pCurrent = pProc;
|
|
pProc->coroAddr(pProc->state, pProc->param);
|
|
|
|
if (!pProc->state || pProc->state->_sleep <= 0) {
|
|
// Coroutine finished
|
|
pCurrent = pCurrent->pPrevious;
|
|
killProcess(pProc);
|
|
} else {
|
|
pProc->sleepTime = pProc->state->_sleep;
|
|
}
|
|
|
|
// pCurrent may have been changed
|
|
pNext = pCurrent->pNext;
|
|
pCurrent = nullptr;
|
|
}
|
|
|
|
pProc = pNext;
|
|
}
|
|
|
|
// Disable any events that were pulsed
|
|
Common::List<EVENT *>::iterator i;
|
|
for (i = _events.begin(); i != _events.end(); ++i) {
|
|
EVENT *evt = *i;
|
|
if (evt->pulsing) {
|
|
evt->pulsing = evt->signalled = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CoroutineScheduler::rescheduleAll() {
|
|
assert(pCurrent);
|
|
|
|
// Unlink current process
|
|
pCurrent->pPrevious->pNext = pCurrent->pNext;
|
|
if (pCurrent->pNext)
|
|
pCurrent->pNext->pPrevious = pCurrent->pPrevious;
|
|
|
|
// Add process to the start of the active list
|
|
pCurrent->pNext = active->pNext;
|
|
active->pNext->pPrevious = pCurrent;
|
|
active->pNext = pCurrent;
|
|
pCurrent->pPrevious = active;
|
|
}
|
|
|
|
void CoroutineScheduler::reschedule(PPROCESS pReSchedProc) {
|
|
// If not currently processing the schedule list, then no action is needed
|
|
if (!pCurrent)
|
|
return;
|
|
|
|
if (!pReSchedProc)
|
|
pReSchedProc = pCurrent;
|
|
|
|
PPROCESS pEnd;
|
|
|
|
// Find the last process in the list.
|
|
// But if the target process is down the list from here, do nothing
|
|
for (pEnd = pCurrent; pEnd->pNext != nullptr; pEnd = pEnd->pNext) {
|
|
if (pEnd->pNext == pReSchedProc)
|
|
return;
|
|
}
|
|
|
|
assert(pEnd->pNext == nullptr);
|
|
|
|
// Could be in the middle of a KillProc()!
|
|
// Dying process was last and this process was penultimate
|
|
if (pReSchedProc->pNext == nullptr)
|
|
return;
|
|
|
|
// If we're moving the current process, move it back by one, so that the next
|
|
// schedule() iteration moves to the now next one
|
|
if (pCurrent == pReSchedProc)
|
|
pCurrent = pCurrent->pPrevious;
|
|
|
|
// Unlink the process, and add it at the end
|
|
pReSchedProc->pPrevious->pNext = pReSchedProc->pNext;
|
|
pReSchedProc->pNext->pPrevious = pReSchedProc->pPrevious;
|
|
pEnd->pNext = pReSchedProc;
|
|
pReSchedProc->pPrevious = pEnd;
|
|
pReSchedProc->pNext = nullptr;
|
|
}
|
|
|
|
void CoroutineScheduler::giveWay(PPROCESS pReSchedProc) {
|
|
// If not currently processing the schedule list, then no action is needed
|
|
if (!pCurrent)
|
|
return;
|
|
|
|
if (!pReSchedProc)
|
|
pReSchedProc = pCurrent;
|
|
|
|
// If the process is already at the end of the queue, nothing has to be done
|
|
if (!pReSchedProc->pNext)
|
|
return;
|
|
|
|
PPROCESS pEnd;
|
|
|
|
// Find the last process in the list.
|
|
for (pEnd = pCurrent; pEnd->pNext != nullptr; pEnd = pEnd->pNext)
|
|
;
|
|
assert(pEnd->pNext == nullptr);
|
|
|
|
|
|
// If we're moving the current process, move it back by one, so that the next
|
|
// schedule() iteration moves to the now next one
|
|
if (pCurrent == pReSchedProc)
|
|
pCurrent = pCurrent->pPrevious;
|
|
|
|
// Unlink the process, and add it at the end
|
|
pReSchedProc->pPrevious->pNext = pReSchedProc->pNext;
|
|
pReSchedProc->pNext->pPrevious = pReSchedProc->pPrevious;
|
|
pEnd->pNext = pReSchedProc;
|
|
pReSchedProc->pPrevious = pEnd;
|
|
pReSchedProc->pNext = nullptr;
|
|
}
|
|
|
|
void CoroutineScheduler::waitForSingleObject(CORO_PARAM, int pid, uint32 duration, bool *expired) {
|
|
if (!pCurrent)
|
|
error("Called CoroutineScheduler::waitForSingleObject from the main process");
|
|
|
|
CORO_BEGIN_CONTEXT;
|
|
uint32 endTime;
|
|
PROCESS *pProcess;
|
|
EVENT *pEvent;
|
|
CORO_END_CONTEXT(_ctx);
|
|
|
|
CORO_BEGIN_CODE(_ctx);
|
|
|
|
// Signal the process Id this process is now waiting for
|
|
pCurrent->pidWaiting[0] = pid;
|
|
|
|
_ctx->endTime = (duration == CORO_INFINITE) ? CORO_INFINITE : g_system->getMillis() + duration;
|
|
if (expired)
|
|
// Presume it will expire
|
|
*expired = true;
|
|
|
|
// Outer loop for doing checks until expiry
|
|
while (g_system->getMillis() <= _ctx->endTime) {
|
|
// Check to see if a process or event with the given Id exists
|
|
_ctx->pProcess = getProcess(pid);
|
|
_ctx->pEvent = !_ctx->pProcess ? getEvent(pid) : nullptr;
|
|
|
|
// If there's no active process or event, presume it's a process that's finished,
|
|
// so the waiting can immediately exit
|
|
if ((_ctx->pProcess == nullptr) && (_ctx->pEvent == nullptr)) {
|
|
if (expired)
|
|
*expired = false;
|
|
break;
|
|
}
|
|
|
|
// If a process was found, don't go into the if statement, and keep waiting.
|
|
// Likewise if it's an event that's not yet signalled
|
|
if ((_ctx->pEvent != nullptr) && _ctx->pEvent->signalled) {
|
|
// Unless the event is flagged for manual reset, reset it now
|
|
if (!_ctx->pEvent->manualReset)
|
|
_ctx->pEvent->signalled = false;
|
|
|
|
if (expired)
|
|
*expired = false;
|
|
break;
|
|
}
|
|
|
|
// Sleep until the next cycle
|
|
CORO_SLEEP(1);
|
|
}
|
|
|
|
// Signal waiting is done
|
|
Common::fill(&pCurrent->pidWaiting[0], &pCurrent->pidWaiting[CORO_MAX_PID_WAITING], 0);
|
|
|
|
CORO_END_CODE;
|
|
}
|
|
|
|
void CoroutineScheduler::waitForMultipleObjects(CORO_PARAM, int nCount, uint32 *pidList, bool bWaitAll,
|
|
uint32 duration, bool *expired) {
|
|
if (!pCurrent)
|
|
error("Called CoroutineScheduler::waitForMultipleObjects from the main process");
|
|
|
|
CORO_BEGIN_CONTEXT;
|
|
uint32 endTime;
|
|
bool signalled;
|
|
bool pidSignalled;
|
|
int i;
|
|
PROCESS *pProcess;
|
|
EVENT *pEvent;
|
|
CORO_END_CONTEXT(_ctx);
|
|
|
|
CORO_BEGIN_CODE(_ctx);
|
|
|
|
// Signal the waiting events
|
|
assert(nCount < CORO_MAX_PID_WAITING);
|
|
Common::copy(pidList, pidList + nCount, pCurrent->pidWaiting);
|
|
|
|
_ctx->endTime = (duration == CORO_INFINITE) ? CORO_INFINITE : g_system->getMillis() + duration;
|
|
if (expired)
|
|
// Presume that delay will expire
|
|
*expired = true;
|
|
|
|
// Outer loop for doing checks until expiry
|
|
while (g_system->getMillis() <= _ctx->endTime) {
|
|
_ctx->signalled = bWaitAll;
|
|
|
|
for (_ctx->i = 0; _ctx->i < nCount; ++_ctx->i) {
|
|
_ctx->pProcess = getProcess(pidList[_ctx->i]);
|
|
_ctx->pEvent = !_ctx->pProcess ? getEvent(pidList[_ctx->i]) : nullptr;
|
|
|
|
// Determine the signalled state
|
|
_ctx->pidSignalled = (_ctx->pProcess) || !_ctx->pEvent ? false : _ctx->pEvent->signalled;
|
|
|
|
if (bWaitAll && !_ctx->pidSignalled)
|
|
_ctx->signalled = false;
|
|
else if (!bWaitAll && _ctx->pidSignalled)
|
|
_ctx->signalled = true;
|
|
}
|
|
|
|
// At this point, if the signalled variable is set, waiting is finished
|
|
if (_ctx->signalled) {
|
|
// Automatically reset any events not flagged for manual reset
|
|
for (_ctx->i = 0; _ctx->i < nCount; ++_ctx->i) {
|
|
_ctx->pEvent = getEvent(pidList[_ctx->i]);
|
|
|
|
if (!_ctx->pEvent->manualReset)
|
|
_ctx->pEvent->signalled = false;
|
|
}
|
|
|
|
if (expired)
|
|
*expired = false;
|
|
break;
|
|
}
|
|
|
|
// Sleep until the next cycle
|
|
CORO_SLEEP(1);
|
|
}
|
|
|
|
// Signal waiting is done
|
|
Common::fill(&pCurrent->pidWaiting[0], &pCurrent->pidWaiting[CORO_MAX_PID_WAITING], 0);
|
|
|
|
CORO_END_CODE;
|
|
}
|
|
|
|
void CoroutineScheduler::sleep(CORO_PARAM, uint32 duration) {
|
|
if (!pCurrent)
|
|
error("Called CoroutineScheduler::sleep from the main process");
|
|
|
|
CORO_BEGIN_CONTEXT;
|
|
uint32 endTime;
|
|
PROCESS *pProcess;
|
|
EVENT *pEvent;
|
|
CORO_END_CONTEXT(_ctx);
|
|
|
|
CORO_BEGIN_CODE(_ctx);
|
|
|
|
_ctx->endTime = g_system->getMillis() + duration;
|
|
|
|
// Outer loop for doing checks until expiry
|
|
while (g_system->getMillis() < _ctx->endTime) {
|
|
// Sleep until the next cycle
|
|
CORO_SLEEP(1);
|
|
}
|
|
|
|
CORO_END_CODE;
|
|
}
|
|
|
|
PROCESS *CoroutineScheduler::createProcess(uint32 pid, CORO_ADDR coroAddr, const void *pParam, int sizeParam) {
|
|
PROCESS *pProc;
|
|
|
|
// get a free process
|
|
pProc = pFreeProcesses;
|
|
|
|
// trap no free process
|
|
assert(pProc != nullptr); // Out of processes
|
|
|
|
#ifdef DEBUG
|
|
// one more process in use
|
|
if (++numProcs > maxProcs)
|
|
maxProcs = numProcs;
|
|
#endif
|
|
|
|
// get link to next free process
|
|
pFreeProcesses = pProc->pNext;
|
|
if (pFreeProcesses)
|
|
pFreeProcesses->pPrevious = nullptr;
|
|
|
|
if (pCurrent != nullptr) {
|
|
// place new process before the next active process
|
|
pProc->pNext = pCurrent->pNext;
|
|
if (pProc->pNext)
|
|
pProc->pNext->pPrevious = pProc;
|
|
|
|
// make this new process the next active process
|
|
pCurrent->pNext = pProc;
|
|
pProc->pPrevious = pCurrent;
|
|
|
|
} else { // no active processes, place process at head of list
|
|
pProc->pNext = active->pNext;
|
|
pProc->pPrevious = active;
|
|
|
|
if (pProc->pNext)
|
|
pProc->pNext->pPrevious = pProc;
|
|
active->pNext = pProc;
|
|
|
|
}
|
|
|
|
// set coroutine entry point
|
|
pProc->coroAddr = coroAddr;
|
|
|
|
// clear coroutine state
|
|
pProc->state = nullptr;
|
|
|
|
// wake process up as soon as possible
|
|
pProc->sleepTime = 1;
|
|
|
|
// set new process id
|
|
pProc->pid = pid;
|
|
|
|
// set new process specific info
|
|
if (sizeParam) {
|
|
assert(sizeParam > 0 && sizeParam <= CORO_PARAM_SIZE);
|
|
|
|
// set new process specific info
|
|
memcpy(pProc->param, pParam, sizeParam);
|
|
}
|
|
|
|
// return created process
|
|
return pProc;
|
|
}
|
|
|
|
uint32 CoroutineScheduler::createProcess(CORO_ADDR coroAddr, const void *pParam, int sizeParam) {
|
|
PROCESS *pProc = createProcess(++pidCounter, coroAddr, pParam, sizeParam);
|
|
return pProc->pid;
|
|
}
|
|
|
|
uint32 CoroutineScheduler::createProcess(CORO_ADDR coroAddr, const void *pParam) {
|
|
return createProcess(coroAddr, &pParam, sizeof(void *));
|
|
}
|
|
|
|
void CoroutineScheduler::killProcess(PROCESS *pKillProc) {
|
|
// make sure a valid process pointer
|
|
assert(pKillProc >= processList && pKillProc <= processList + CORO_NUM_PROCESS - 1);
|
|
|
|
// can not kill the current process using killProcess !
|
|
assert(pCurrent != pKillProc);
|
|
|
|
#ifdef DEBUG
|
|
// one less process in use
|
|
--numProcs;
|
|
assert(numProcs >= 0);
|
|
#endif
|
|
|
|
// Free process' resources
|
|
if (pRCfunction != nullptr)
|
|
(pRCfunction)(pKillProc);
|
|
|
|
delete pKillProc->state;
|
|
pKillProc->state = nullptr;
|
|
|
|
// Take the process out of the active chain list
|
|
pKillProc->pPrevious->pNext = pKillProc->pNext;
|
|
if (pKillProc->pNext)
|
|
pKillProc->pNext->pPrevious = pKillProc->pPrevious;
|
|
|
|
// link first free process after pProc
|
|
pKillProc->pNext = pFreeProcesses;
|
|
if (pFreeProcesses)
|
|
pKillProc->pNext->pPrevious = pKillProc;
|
|
pKillProc->pPrevious = nullptr;
|
|
|
|
// make pKillProc the first free process
|
|
pFreeProcesses = pKillProc;
|
|
}
|
|
|
|
PROCESS *CoroutineScheduler::getCurrentProcess() {
|
|
return pCurrent;
|
|
}
|
|
|
|
int CoroutineScheduler::getCurrentPID() const {
|
|
PROCESS *pProc = pCurrent;
|
|
|
|
// make sure a valid process pointer
|
|
assert(pProc >= processList && pProc <= processList + CORO_NUM_PROCESS - 1);
|
|
|
|
// return processes PID
|
|
return pProc->pid;
|
|
}
|
|
|
|
int CoroutineScheduler::killMatchingProcess(uint32 pidKill, int pidMask) {
|
|
int numKilled = 0;
|
|
PROCESS *pProc, *pPrev; // process list pointers
|
|
|
|
for (pProc = active->pNext, pPrev = active; pProc != nullptr; pPrev = pProc, pProc = pProc->pNext) {
|
|
if ((pProc->pid & (uint32)pidMask) == pidKill) {
|
|
// found a matching process
|
|
|
|
// dont kill the current process
|
|
if (pProc != pCurrent) {
|
|
// kill this process
|
|
numKilled++;
|
|
|
|
// Free the process' resources
|
|
if (pRCfunction != nullptr)
|
|
(pRCfunction)(pProc);
|
|
|
|
delete pProc->state;
|
|
pProc->state = nullptr;
|
|
|
|
// make prev point to next to unlink pProc
|
|
pPrev->pNext = pProc->pNext;
|
|
if (pProc->pNext)
|
|
pPrev->pNext->pPrevious = pPrev;
|
|
|
|
// link first free process after pProc
|
|
pProc->pNext = pFreeProcesses;
|
|
pProc->pPrevious = nullptr;
|
|
pFreeProcesses->pPrevious = pProc;
|
|
|
|
// make pProc the first free process
|
|
pFreeProcesses = pProc;
|
|
|
|
// set to a process on the active list
|
|
pProc = pPrev;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
// adjust process in use
|
|
numProcs -= numKilled;
|
|
assert(numProcs >= 0);
|
|
#endif
|
|
|
|
// return number of processes killed
|
|
return numKilled;
|
|
}
|
|
|
|
void CoroutineScheduler::setResourceCallback(VFPTRPP pFunc) {
|
|
pRCfunction = pFunc;
|
|
}
|
|
|
|
PROCESS *CoroutineScheduler::getProcess(uint32 pid) {
|
|
PROCESS *pProc = active->pNext;
|
|
while ((pProc != nullptr) && (pProc->pid != pid))
|
|
pProc = pProc->pNext;
|
|
|
|
return pProc;
|
|
}
|
|
|
|
EVENT *CoroutineScheduler::getEvent(uint32 pid) {
|
|
Common::List<EVENT *>::iterator i;
|
|
for (i = _events.begin(); i != _events.end(); ++i) {
|
|
EVENT *evt = *i;
|
|
if (evt->pid == pid)
|
|
return evt;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
uint32 CoroutineScheduler::createEvent(bool bManualReset, bool bInitialState) {
|
|
EVENT *evt = new EVENT();
|
|
evt->pid = ++pidCounter;
|
|
evt->manualReset = bManualReset;
|
|
evt->signalled = bInitialState;
|
|
evt->pulsing = false;
|
|
|
|
_events.push_back(evt);
|
|
return evt->pid;
|
|
}
|
|
|
|
void CoroutineScheduler::closeEvent(uint32 pidEvent) {
|
|
EVENT *evt = getEvent(pidEvent);
|
|
if (evt) {
|
|
_events.remove(evt);
|
|
delete evt;
|
|
}
|
|
}
|
|
|
|
void CoroutineScheduler::setEvent(uint32 pidEvent) {
|
|
EVENT *evt = getEvent(pidEvent);
|
|
if (evt)
|
|
evt->signalled = true;
|
|
}
|
|
|
|
void CoroutineScheduler::resetEvent(uint32 pidEvent) {
|
|
EVENT *evt = getEvent(pidEvent);
|
|
if (evt)
|
|
evt->signalled = false;
|
|
}
|
|
|
|
void CoroutineScheduler::pulseEvent(uint32 pidEvent) {
|
|
EVENT *evt = getEvent(pidEvent);
|
|
if (!evt)
|
|
return;
|
|
|
|
// Set the event as signalled and pulsing
|
|
evt->signalled = true;
|
|
evt->pulsing = true;
|
|
|
|
// If there's an active process, and it's not the first in the queue, then reschedule all
|
|
// the other prcoesses in the queue to run again this frame
|
|
if (pCurrent && pCurrent != active->pNext)
|
|
rescheduleAll();
|
|
}
|
|
|
|
} // end of namespace Common
|