scummvm/engines/mohawk/myst.cpp
2014-02-18 02:39:36 +01:00

1223 lines
35 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/config-manager.h"
#include "common/debug-channels.h"
#include "common/system.h"
#include "common/translation.h"
#include "common/textconsole.h"
#include "mohawk/cursors.h"
#include "mohawk/myst.h"
#include "mohawk/myst_areas.h"
#include "mohawk/myst_graphics.h"
#include "mohawk/myst_scripts.h"
#include "mohawk/myst_state.h"
#include "mohawk/dialogs.h"
#include "mohawk/resource.h"
#include "mohawk/resource_cache.h"
#include "mohawk/sound.h"
#include "mohawk/video.h"
// The stacks
#include "mohawk/myst_stacks/channelwood.h"
#include "mohawk/myst_stacks/credits.h"
#include "mohawk/myst_stacks/demo.h"
#include "mohawk/myst_stacks/dni.h"
#include "mohawk/myst_stacks/intro.h"
#include "mohawk/myst_stacks/makingof.h"
#include "mohawk/myst_stacks/mechanical.h"
#include "mohawk/myst_stacks/myst.h"
#include "mohawk/myst_stacks/preview.h"
#include "mohawk/myst_stacks/selenitic.h"
#include "mohawk/myst_stacks/slides.h"
#include "mohawk/myst_stacks/stoneship.h"
namespace Mohawk {
MohawkEngine_Myst::MohawkEngine_Myst(OSystem *syst, const MohawkGameDescription *gamedesc) : MohawkEngine(syst, gamedesc) {
DebugMan.addDebugChannel(kDebugVariable, "Variable", "Track Variable Accesses");
DebugMan.addDebugChannel(kDebugSaveLoad, "SaveLoad", "Track Save/Load Function");
DebugMan.addDebugChannel(kDebugView, "View", "Track Card File (VIEW) Parsing");
DebugMan.addDebugChannel(kDebugHint, "Hint", "Track Cursor Hints (HINT) Parsing");
DebugMan.addDebugChannel(kDebugResource, "Resource", "Track Resource (RLST) Parsing");
DebugMan.addDebugChannel(kDebugINIT, "Init", "Track Card Init Script (INIT) Parsing");
DebugMan.addDebugChannel(kDebugEXIT, "Exit", "Track Card Exit Script (EXIT) Parsing");
DebugMan.addDebugChannel(kDebugScript, "Script", "Track Script Execution");
DebugMan.addDebugChannel(kDebugHelp, "Help", "Track Help File (HELP) Parsing");
DebugMan.addDebugChannel(kDebugCache, "Cache", "Track Resource Cache Accesses");
// Engine tweaks
// Disabling this makes engine behavior as per
// original, including bugs, missing bits etc. :)
_tweaksEnabled = true;
_currentCursor = 0;
_mainCursor = kDefaultMystCursor;
_showResourceRects = false;
_curCard = 0;
_needsUpdate = false;
_curResource = -1;
_hoverResource = 0;
_dragResource = 0;
_gfx = NULL;
_console = NULL;
_scriptParser = NULL;
_gameState = NULL;
_loadDialog = NULL;
_optionsDialog = NULL;
_cursorHintCount = 0;
_cursorHints = NULL;
_prevStack = NULL;
_view.conditionalImageCount = 0;
_view.conditionalImages = NULL;
_view.soundList = NULL;
_view.soundListVolume = NULL;
_view.scriptResCount = 0;
_view.scriptResources = NULL;
}
MohawkEngine_Myst::~MohawkEngine_Myst() {
DebugMan.clearAllDebugChannels();
delete _gfx;
delete _console;
delete _scriptParser;
delete _gameState;
delete _loadDialog;
delete _optionsDialog;
delete _prevStack;
delete _rnd;
delete[] _cursorHints;
delete[] _view.conditionalImages;
delete[] _view.scriptResources;
for (uint32 i = 0; i < _resources.size(); i++)
delete _resources[i];
_resources.clear();
}
// Uses cached data objects in preference to disk access
Common::SeekableReadStream *MohawkEngine_Myst::getResource(uint32 tag, uint16 id) {
Common::SeekableReadStream *ret = _cache.search(tag, id);
if (ret)
return ret;
for (uint32 i = 0; i < _mhk.size(); i++)
if (_mhk[i]->hasResource(tag, id)) {
ret = _mhk[i]->getResource(tag, id);
_cache.add(tag, id, ret);
return ret;
}
error("Could not find a \'%s\' resource with ID %04x", tag2str(tag), id);
return NULL;
}
void MohawkEngine_Myst::cachePreload(uint32 tag, uint16 id) {
if (!_cache.enabled)
return;
for (uint32 i = 0; i < _mhk.size(); i++) {
// Check for MJMP in Myst ME
if ((getFeatures() & GF_ME) && tag == ID_MSND && _mhk[i]->hasResource(ID_MJMP, id)) {
Common::SeekableReadStream *tempData = _mhk[i]->getResource(ID_MJMP, id);
uint16 msndId = tempData->readUint16LE();
delete tempData;
// We've found where the real MSND data is, so go get that
tempData = _mhk[i]->getResource(tag, msndId);
_cache.add(tag, id, tempData);
delete tempData;
return;
}
if (_mhk[i]->hasResource(tag, id)) {
Common::SeekableReadStream *tempData = _mhk[i]->getResource(tag, id);
_cache.add(tag, id, tempData);
delete tempData;
return;
}
}
warning("cachePreload: Could not find a \'%s\' resource with ID %04x", tag2str(tag), id);
}
static const char *mystFiles[] = {
"channel.dat",
"credits.dat",
"demo.dat",
"dunny.dat",
"intro.dat",
"making.dat",
"mechan.dat",
"myst.dat",
"selen.dat",
"slides.dat",
"sneak.dat",
"stone.dat"
};
// Myst Hardcoded Movie Paths
// Mechanical Stack Movie "sstairs" referenced in executable, but not used?
// NOTE: cl1wg1.mov etc. found in the root directory in versions of Myst
// Original are duplicates of those in qtw/myst directory and thus not necessary.
// However, this *is* a problem for Myst ME Mac. Right now it will use the qtw/myst
// video, but this is most likely going to fail for the standalone Mac version.
// The following movies are not referenced in RLST or hardcoded into the executables.
// It is likely they are unused:
// qtw/mech/lwrgear2.mov + lwrgears.mov: I have no idea what these are; perhaps replaced by an animated image in-game?
// qtw/myst/gar4wbf1.mov: gar4wbf2.mov has two butterflies instead of one
// qtw/myst/libelev.mov: libup.mov is basically the same with sound
Common::String MohawkEngine_Myst::wrapMovieFilename(const Common::String &movieName, uint16 stack) {
Common::String prefix;
switch (stack) {
case kIntroStack:
prefix = "intro/";
break;
case kChannelwoodStack:
// The Windmill videos like to hide in a different folder
if (movieName.contains("wmill"))
prefix = "channel2/";
else
prefix = "channel/";
break;
case kDniStack:
prefix = "dunny/";
break;
case kMechanicalStack:
prefix = "mech/";
break;
case kMystStack:
prefix = "myst/";
break;
case kSeleniticStack:
prefix = "selen/";
break;
case kStoneshipStack:
prefix = "stone/";
break;
default:
// Masterpiece Edition Only Movies
break;
}
return Common::String("qtw/") + prefix + movieName + ".mov";
}
Common::Error MohawkEngine_Myst::run() {
MohawkEngine::run();
_gfx = new MystGraphics(this);
_console = new MystConsole(this);
_gameState = new MystGameState(this, _saveFileMan);
_loadDialog = new GUI::SaveLoadChooser(_("Load game:"), _("Load"), false);
_optionsDialog = new MystOptionsDialog(this);
_cursor = new MystCursorManager(this);
_rnd = new Common::RandomSource("myst");
// Cursor is visible by default
_cursor->showCursor();
// Load game from launcher/command line if requested
if (ConfMan.hasKey("save_slot") && canLoadGameStateCurrently()) {
uint32 gameToLoad = ConfMan.getInt("save_slot");
Common::StringArray savedGamesList = _gameState->generateSaveGameList();
if (gameToLoad > savedGamesList.size())
error ("Could not find saved game");
_gameState->load(savedGamesList[gameToLoad]);
} else {
// Start us on the first stack.
if (getGameType() == GType_MAKINGOF)
changeToStack(kMakingOfStack, 1, 0, 0);
else if (getFeatures() & GF_DEMO)
changeToStack(kDemoStack, 2000, 0, 0);
else
changeToStack(kIntroStack, 1, 0, 0);
}
// Load Help System (Masterpiece Edition Only)
if (getFeatures() & GF_ME) {
MohawkArchive *mhk = new MohawkArchive();
if (!mhk->openFile("help.dat"))
error("Could not load help.dat");
_mhk.push_back(mhk);
}
// Test Load Function...
loadHelp(10000);
Common::Event event;
while (!shouldQuit()) {
// Update any background videos
_needsUpdate = _video->updateMovies();
_scriptParser->runPersistentScripts();
while (_eventMan->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_MOUSEMOVE: {
_needsUpdate = true;
bool mouseClicked = _system->getEventManager()->getButtonState() & 1;
// Keep the same resource when dragging
if (!mouseClicked) {
checkCurrentResource();
}
if (_curResource >= 0 && _resources[_curResource]->isEnabled() && mouseClicked) {
debug(2, "Sending mouse move event to resource %d", _curResource);
_resources[_curResource]->handleMouseDrag();
}
break;
}
case Common::EVENT_LBUTTONUP:
if (_curResource >= 0 && _resources[_curResource]->isEnabled()) {
debug(2, "Sending mouse up event to resource %d", _curResource);
_resources[_curResource]->handleMouseUp();
}
checkCurrentResource();
break;
case Common::EVENT_LBUTTONDOWN:
if (_curResource >= 0 && _resources[_curResource]->isEnabled()) {
debug(2, "Sending mouse up event to resource %d", _curResource);
_resources[_curResource]->handleMouseDown();
}
break;
case Common::EVENT_KEYDOWN:
switch (event.kbd.keycode) {
case Common::KEYCODE_d:
if (event.kbd.flags & Common::KBD_CTRL) {
_console->attach();
_console->onFrame();
}
break;
case Common::KEYCODE_SPACE:
pauseGame();
break;
case Common::KEYCODE_F4:
_showResourceRects = !_showResourceRects;
if (_showResourceRects)
drawResourceRects();
break;
case Common::KEYCODE_F5:
_needsPageDrop = false;
_needsShowMap = false;
_needsShowDemoMenu = false;
runDialog(*_optionsDialog);
if (_needsPageDrop) {
dropPage();
_needsPageDrop = false;
}
if (_needsShowMap) {
_scriptParser->showMap();
_needsShowMap = false;
}
if (_needsShowDemoMenu) {
changeToStack(kDemoStack, 2002, 0, 0);
_needsShowDemoMenu = false;
}
break;
default:
break;
}
break;
default:
break;
}
}
if (_needsUpdate) {
_system->updateScreen();
_needsUpdate = false;
}
// Cut down on CPU usage
_system->delayMillis(10);
}
return Common::kNoError;
}
bool MohawkEngine_Myst::skippableWait(uint32 duration) {
uint32 end = _system->getMillis() + duration;
bool skipped = false;
while (_system->getMillis() < end && !skipped) {
Common::Event event;
while (_system->getEventManager()->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_LBUTTONUP:
skipped = true;
break;
case Common::EVENT_KEYDOWN:
switch (event.kbd.keycode) {
case Common::KEYCODE_SPACE:
pauseGame();
break;
case Common::KEYCODE_ESCAPE:
skipped = true;
break;
default:
break;
}
default:
break;
}
}
// Cut down on CPU usage
_system->delayMillis(10);
}
return skipped;
}
void MohawkEngine_Myst::changeToStack(uint16 stack, uint16 card, uint16 linkSrcSound, uint16 linkDstSound) {
debug(2, "changeToStack(%d)", stack);
_curStack = stack;
// Fill screen with black and empty cursor
_cursor->setCursor(0);
_system->fillScreen(_system->getScreenFormat().RGBToColor(0, 0, 0));
_system->updateScreen();
_sound->stopSound();
_sound->stopBackgroundMyst();
_video->stopVideos();
if (linkSrcSound)
_sound->playSoundBlocking(linkSrcSound);
// Delete the previous stack and move the current stack to the previous one
// There's probably a better way to do this, but the script classes shouldn't
// take up much memory.
delete _prevStack;
_prevStack = _scriptParser;
switch (_curStack) {
case kChannelwoodStack:
_gameState->_globals.currentAge = 4;
_scriptParser = new MystStacks::Channelwood(this);
break;
case kCreditsStack:
_scriptParser = new MystStacks::Credits(this);
break;
case kDemoStack:
_gameState->_globals.currentAge = 0;
_scriptParser = new MystStacks::Demo(this);
break;
case kDniStack:
_gameState->_globals.currentAge = 6;
_scriptParser = new MystStacks::Dni(this);
break;
case kIntroStack:
_scriptParser = new MystStacks::Intro(this);
break;
case kMakingOfStack:
_scriptParser = new MystStacks::MakingOf(this);
break;
case kMechanicalStack:
_gameState->_globals.currentAge = 3;
_scriptParser = new MystStacks::Mechanical(this);
break;
case kMystStack:
_gameState->_globals.currentAge = 2;
_scriptParser = new MystStacks::Myst(this);
break;
case kDemoPreviewStack:
_scriptParser = new MystStacks::Preview(this);
break;
case kSeleniticStack:
_gameState->_globals.currentAge = 0;
_scriptParser = new MystStacks::Selenitic(this);
break;
case kDemoSlidesStack:
_gameState->_globals.currentAge = 1;
_scriptParser = new MystStacks::Slides(this);
break;
case kStoneshipStack:
_gameState->_globals.currentAge = 1;
_scriptParser = new MystStacks::Stoneship(this);
break;
default:
error("Unknown Myst stack");
}
// If the array is empty, add a new one. Otherwise, delete the first
// entry which is the stack file (the second, if there, is the help file).
if (_mhk.empty())
_mhk.push_back(new MohawkArchive());
else {
delete _mhk[0];
_mhk[0] = new MohawkArchive();
}
if (!_mhk[0]->openFile(mystFiles[_curStack]))
error("Could not open %s", mystFiles[_curStack]);
_runExitScript = false;
// Clear the resource cache and the image cache
_cache.clear();
_gfx->clearCache();
// Play Flyby Entry Movie on Masterpiece Edition.
const char *flyby = 0;
if (getFeatures() & GF_ME) {
switch (_curStack) {
case kSeleniticStack:
flyby = "selenitic flyby";
break;
case kStoneshipStack:
flyby = "stoneship flyby";
break;
// Myst Flyby Movie not used in Original Masterpiece Edition Engine
case kMystStack:
if (_tweaksEnabled)
flyby = "myst flyby";
break;
case kMechanicalStack:
flyby = "mech age flyby";
break;
case kChannelwoodStack:
flyby = "channelwood flyby";
break;
default:
break;
}
if (flyby)
_video->playMovieBlockingCentered(wrapMovieFilename(flyby, kMasterpieceOnly));
}
changeToCard(card, kTransitionCopy);
if (linkDstSound)
_sound->playSoundBlocking(linkDstSound);
}
uint16 MohawkEngine_Myst::getCardBackgroundId() {
uint16 imageToDraw = 0;
if (_view.conditionalImageCount == 0)
imageToDraw = _view.mainImage;
else {
for (uint16 i = 0; i < _view.conditionalImageCount; i++) {
uint16 varValue = _scriptParser->getVar(_view.conditionalImages[i].var);
if (varValue < _view.conditionalImages[i].numStates)
imageToDraw = _view.conditionalImages[i].values[varValue];
}
}
return imageToDraw;
}
void MohawkEngine_Myst::drawCardBackground() {
_gfx->copyImageToBackBuffer(getCardBackgroundId(), Common::Rect(0, 0, 544, 332));
}
void MohawkEngine_Myst::changeToCard(uint16 card, TransitionType transition) {
debug(2, "changeToCard(%d)", card);
_scriptParser->disablePersistentScripts();
_video->stopVideos();
// Run exit script from last card (if present)
if (_runExitScript)
runExitScript();
_runExitScript = true;
unloadCard();
// Clear the resource cache and image cache
_cache.clear();
_gfx->clearCache();
_curCard = card;
// Load a bunch of stuff
loadCard();
loadResources();
loadCursorHints();
// Handle images
drawCardBackground();
// Handle sound
int16 soundAction = 0;
uint16 soundActionVolume = 0;
if (_view.sound == kMystSoundActionConditional) {
uint16 soundVarValue = _scriptParser->getVar(_view.soundVar);
if (soundVarValue >= _view.soundCount)
warning("Conditional sound variable outside range");
else {
soundAction = _view.soundList[soundVarValue];
soundActionVolume = _view.soundListVolume[soundVarValue];
}
} else {
soundAction = _view.sound;
soundActionVolume = _view.soundVolume;
}
if (soundAction == kMystSoundActionContinue)
debug(2, "Continuing with current sound");
else if (soundAction == kMystSoundActionChangeVolume) {
debug(2, "Continuing with current sound, changing volume");
_sound->changeBackgroundVolumeMyst(soundActionVolume);
} else if (soundAction == kMystSoundActionStop) {
debug(2, "Stopping sound");
_sound->stopBackgroundMyst();
} else if (soundAction > 0) {
debug(2, "Playing new sound %d", soundAction);
_sound->replaceBackgroundMyst(soundAction, soundActionVolume);
} else {
error("Unknown sound action %d", soundAction);
}
if (_view.flags & kMystZipDestination)
_gameState->addZipDest(_curStack, card);
// Run the entrance script (if present)
runInitScript();
// Update the images of each area too
drawResourceImages();
for (uint16 i = 0; i < _resources.size(); i++)
_resources[i]->handleCardChange();
// The demo resets the cursor at each card change except when in the library
if (getFeatures() & GF_DEMO
&& _gameState->_globals.currentAge != 2) {
_cursor->setDefaultCursor();
}
// Make sure the screen is updated
if (transition != kNoTransition) {
if (!_gameState->_globals.transitions)
transition = kTransitionCopy;
_gfx->runTransition(transition, Common::Rect(544, 333), 10, 0);
}
// Make sure we have the right cursor showing
_dragResource = 0;
_hoverResource = 0;
_curResource = -1;
checkCurrentResource();
// Debug: Show resource rects
if (_showResourceRects)
drawResourceRects();
}
void MohawkEngine_Myst::drawResourceRects() {
for (uint16 i = 0; i < _resources.size(); i++) {
_resources[i]->getRect().debugPrint(0);
_resources[i]->drawBoundingRect();
}
_system->updateScreen();
}
void MohawkEngine_Myst::checkCurrentResource() {
// See what resource we're over
bool foundResource = false;
const Common::Point &mouse = _system->getEventManager()->getMousePos();
// Tell previous resource the mouse is no longer hovering it
if (_hoverResource && !_hoverResource->contains(mouse)) {
_hoverResource->handleMouseLeave();
_hoverResource = 0;
}
for (uint16 i = 0; i < _resources.size(); i++)
if (_resources[i]->contains(mouse)) {
if (_hoverResource != _resources[i] && _resources[i]->type == kMystHoverArea) {
_hoverResource = static_cast<MystResourceType13 *>(_resources[i]);
_hoverResource->handleMouseEnter();
}
if (!foundResource && _resources[i]->canBecomeActive()) {
_curResource = i;
foundResource = true;
}
}
// Set the resource to none if we're not over any
if (!foundResource)
_curResource = -1;
checkCursorHints();
}
MystResource *MohawkEngine_Myst::updateCurrentResource() {
checkCurrentResource();
if (_curResource >= 0)
return _resources[_curResource];
else
return 0;
}
void MohawkEngine_Myst::loadCard() {
debugC(kDebugView, "Loading Card View:");
Common::SeekableReadStream *viewStream = getResource(ID_VIEW, _curCard);
// Card Flags
_view.flags = viewStream->readUint16LE();
debugC(kDebugView, "Flags: 0x%04X", _view.flags);
// The Image Block (Reminiscent of Riven PLST resources)
_view.conditionalImageCount = viewStream->readUint16LE();
debugC(kDebugView, "Conditional Image Count: %d", _view.conditionalImageCount);
if (_view.conditionalImageCount != 0) {
_view.conditionalImages = new MystCondition[_view.conditionalImageCount];
for (uint16 i = 0; i < _view.conditionalImageCount; i++) {
debugC(kDebugView, "\tImage %d:", i);
_view.conditionalImages[i].var = viewStream->readUint16LE();
debugC(kDebugView, "\t\tVar: %d", _view.conditionalImages[i].var);
_view.conditionalImages[i].numStates = viewStream->readUint16LE();
debugC(kDebugView, "\t\tNumber of States: %d", _view.conditionalImages[i].numStates);
_view.conditionalImages[i].values = new uint16[_view.conditionalImages[i].numStates];
for (uint16 j = 0; j < _view.conditionalImages[i].numStates; j++) {
_view.conditionalImages[i].values[j] = viewStream->readUint16LE();
debugC(kDebugView, "\t\tState %d -> Value %d", j, _view.conditionalImages[i].values[j]);
}
}
_view.mainImage = 0;
} else {
_view.mainImage = viewStream->readUint16LE();
debugC(kDebugView, "Main Image: %d", _view.mainImage);
}
// The Sound Block (Reminiscent of Riven SLST resources)
_view.sound = viewStream->readSint16LE();
debugCN(kDebugView, "Sound Control: %d = ", _view.sound);
if (_view.sound > 0) {
debugC(kDebugView, "Play new Sound, change volume");
debugC(kDebugView, "\tSound: %d", _view.sound);
_view.soundVolume = viewStream->readUint16LE();
debugC(kDebugView, "\tVolume: %d", _view.soundVolume);
} else if (_view.sound == kMystSoundActionContinue)
debugC(kDebugView, "Continue current sound");
else if (_view.sound == kMystSoundActionChangeVolume) {
debugC(kDebugView, "Continue current sound, change volume");
_view.soundVolume = viewStream->readUint16LE();
debugC(kDebugView, "\tVolume: %d", _view.soundVolume);
} else if (_view.sound == kMystSoundActionStop) {
debugC(kDebugView, "Stop sound");
} else if (_view.sound == kMystSoundActionConditional) {
debugC(kDebugView, "Conditional sound list");
_view.soundVar = viewStream->readUint16LE();
debugC(kDebugView, "\tVar: %d", _view.soundVar);
_view.soundCount = viewStream->readUint16LE();
debugC(kDebugView, "\tCount: %d", _view.soundCount);
_view.soundList = new int16[_view.soundCount];
_view.soundListVolume = new uint16[_view.soundCount];
for (uint16 i = 0; i < _view.soundCount; i++) {
_view.soundList[i] = viewStream->readSint16LE();
debugC(kDebugView, "\t\tCondition %d: Action %d", i, _view.soundList[i]);
if (_view.soundList[i] == kMystSoundActionChangeVolume || _view.soundList[i] >= 0) {
_view.soundListVolume[i] = viewStream->readUint16LE();
debugC(kDebugView, "\t\tCondition %d: Volume %d", i, _view.soundListVolume[i]);
}
}
} else {
debugC(kDebugView, "Unknown");
warning("Unknown sound control value in card");
}
// Resources that scripts can call upon
_view.scriptResCount = viewStream->readUint16LE();
debugC(kDebugView, "Script Resource Count: %d", _view.scriptResCount);
if (_view.scriptResCount != 0) {
_view.scriptResources = new MystView::ScriptResource[_view.scriptResCount];
for (uint16 i = 0; i < _view.scriptResCount; i++) {
debugC(kDebugView, "\tResource %d:", i);
_view.scriptResources[i].type = viewStream->readUint16LE();
debugC(kDebugView, "\t\t Type: %d", _view.scriptResources[i].type);
switch (_view.scriptResources[i].type) {
case 1:
debugC(kDebugView, "\t\t\t\t= Image");
break;
case 2:
debugC(kDebugView, "\t\t\t\t= Sound");
break;
case 3:
debugC(kDebugView, "\t\t\t\t= Resource List");
break;
default:
debugC(kDebugView, "\t\t\t\t= Unknown");
break;
}
if (_view.scriptResources[i].type == 3) {
_view.scriptResources[i].var = viewStream->readUint16LE();
debugC(kDebugView, "\t\t Var: %d", _view.scriptResources[i].var);
_view.scriptResources[i].count = viewStream->readUint16LE();
debugC(kDebugView, "\t\t Resource List Count: %d", _view.scriptResources[i].count);
_view.scriptResources[i].u0 = viewStream->readUint16LE();
debugC(kDebugView, "\t\t u0: %d", _view.scriptResources[i].u0);
_view.scriptResources[i].resource_list = new int16[_view.scriptResources[i].count];
for (uint16 j = 0; j < _view.scriptResources[i].count; j++) {
_view.scriptResources[i].resource_list[j] = viewStream->readSint16LE();
debugC(kDebugView, "\t\t Resource List %d: %d", j, _view.scriptResources[i].resource_list[j]);
}
} else {
_view.scriptResources[i].resource_list = NULL;
_view.scriptResources[i].id = viewStream->readUint16LE();
debugC(kDebugView, "\t\t Id: %d", _view.scriptResources[i].id);
}
}
}
// Identifiers for other resources. 0 if non existent. There is always an RLST.
_view.rlst = viewStream->readUint16LE();
if (!_view.rlst)
error("RLST Index missing");
_view.hint = viewStream->readUint16LE();
_view.init = viewStream->readUint16LE();
_view.exit = viewStream->readUint16LE();
delete viewStream;
// Precache Card Resources
// TODO: Deal with Mac ME External Picture File
uint32 cacheImageType;
if (getFeatures() & GF_ME)
cacheImageType = ID_PICT;
else
cacheImageType = ID_WDIB;
// Precache Image Block data
if (_view.conditionalImageCount != 0) {
for (uint16 i = 0; i < _view.conditionalImageCount; i++)
for (uint16 j = 0; j < _view.conditionalImages[i].numStates; j++)
cachePreload(cacheImageType, _view.conditionalImages[i].values[j]);
} else
cachePreload(cacheImageType, _view.mainImage);
// Precache Sound Block data
if (_view.sound > 0)
cachePreload(ID_MSND, _view.sound);
else if (_view.sound == kMystSoundActionConditional) {
for (uint16 i = 0; i < _view.soundCount; i++) {
if (_view.soundList[i] > 0)
cachePreload(ID_MSND, _view.soundList[i]);
}
}
// Precache Script Resources
if (_view.scriptResCount != 0) {
for (uint16 i = 0; i < _view.scriptResCount; i++) {
switch (_view.scriptResources[i].type) {
case 1:
cachePreload(cacheImageType, _view.scriptResources[i].id);
break;
case 2:
cachePreload(ID_MSND, _view.scriptResources[i].id);
break;
case 3:
warning("TODO: Precaching of Script Resource List not supported");
break;
default:
warning("Unknown Resource in Script Resource List Precaching");
break;
}
}
}
}
void MohawkEngine_Myst::unloadCard() {
for (uint16 i = 0; i < _view.conditionalImageCount; i++)
delete[] _view.conditionalImages[i].values;
delete[] _view.conditionalImages;
_view.conditionalImageCount = 0;
_view.conditionalImages = NULL;
delete[] _view.soundList;
_view.soundList = NULL;
delete[] _view.soundListVolume;
_view.soundListVolume = NULL;
for (uint16 i = 0; i < _view.scriptResCount; i++)
delete[] _view.scriptResources[i].resource_list;
delete[] _view.scriptResources;
_view.scriptResources = NULL;
_view.scriptResCount = 0;
}
void MohawkEngine_Myst::runInitScript() {
if (!_view.init) {
debugC(kDebugINIT, "No INIT Present");
return;
}
debugC(kDebugINIT, "Running INIT script");
Common::SeekableReadStream *initStream = getResource(ID_INIT, _view.init);
MystScript script = _scriptParser->readScript(initStream, kMystScriptInit);
delete initStream;
_scriptParser->runScript(script);
}
void MohawkEngine_Myst::runExitScript() {
if (!_view.exit) {
debugC(kDebugEXIT, "No EXIT Present");
return;
}
debugC(kDebugEXIT, "Running EXIT script");
Common::SeekableReadStream *exitStream = getResource(ID_EXIT, _view.exit);
MystScript script = _scriptParser->readScript(exitStream, kMystScriptExit);
delete exitStream;
_scriptParser->runScript(script);
}
void MohawkEngine_Myst::loadHelp(uint16 id) {
// The original version did not have the help system
if (!(getFeatures() & GF_ME))
return;
// TODO: Help File contains 5 cards i.e. VIEW, RLST, etc.
// in addition to HELP resources.
// These are Ids 9930 to 9934
// Need to deal with loading and displaying these..
// Current engine structure only supports display of
// card from primary stack MHK
debugC(kDebugHelp, "Loading Help System Data");
Common::SeekableReadStream *helpStream = getResource(ID_HELP, id);
uint16 count = helpStream->readUint16LE();
uint16 *u0 = new uint16[count];
Common::String helpText;
debugC(kDebugHelp, "\tcount: %d", count);
for (uint16 i = 0; i < count; i++) {
u0[i] = helpStream->readUint16LE();
debugC(kDebugHelp, "\tu0[%d]: %d", i, u0[i]);
}
// TODO: Previous values i.e. u0[0] to u0[count - 2]
// appear to be resource ids in the help.dat file..
if (u0[count - 1] != count)
warning("loadHelp(): last u0 value is not equal to count");
do {
helpText += helpStream->readByte();
} while (helpText.lastChar() != 0);
helpText.deleteLastChar();
debugC(kDebugHelp, "\thelpText: \"%s\"", helpText.c_str());
delete[] u0;
}
void MohawkEngine_Myst::loadCursorHints() {
for (uint16 i = 0; i < _cursorHintCount; i++)
delete[] _cursorHints[i].variableHint.values;
_cursorHintCount = 0;
delete[] _cursorHints;
_cursorHints = NULL;
if (!_view.hint) {
debugC(kDebugHint, "No HINT Present");
return;
}
debugC(kDebugHint, "Loading Cursor Hints:");
Common::SeekableReadStream *hintStream = getResource(ID_HINT, _curCard);
_cursorHintCount = hintStream->readUint16LE();
debugC(kDebugHint, "Cursor Hint Count: %d", _cursorHintCount);
_cursorHints = new MystCursorHint[_cursorHintCount];
for (uint16 i = 0; i < _cursorHintCount; i++) {
debugC(kDebugHint, "Cursor Hint %d:", i);
_cursorHints[i].id = hintStream->readUint16LE();
debugC(kDebugHint, "\tId: %d", _cursorHints[i].id);
_cursorHints[i].cursor = hintStream->readSint16LE();
debugC(kDebugHint, "\tCursor: %d", _cursorHints[i].cursor);
if (_cursorHints[i].cursor == -1) {
debugC(kDebugHint, "\tConditional Cursor Hints:");
_cursorHints[i].variableHint.var = hintStream->readUint16LE();
debugC(kDebugHint, "\tVar: %d", _cursorHints[i].variableHint.var);
_cursorHints[i].variableHint.numStates = hintStream->readUint16LE();
debugC(kDebugHint, "\tNumber of States: %d", _cursorHints[i].variableHint.numStates);
_cursorHints[i].variableHint.values = new uint16[_cursorHints[i].variableHint.numStates];
for (uint16 j = 0; j < _cursorHints[i].variableHint.numStates; j++) {
_cursorHints[i].variableHint.values[j] = hintStream->readUint16LE();
debugC(kDebugHint, "\t\t State %d: Cursor %d", j, _cursorHints[i].variableHint.values[j]);
}
} else {
_cursorHints[i].variableHint.var = 0;
_cursorHints[i].variableHint.numStates = 0;
_cursorHints[i].variableHint.values = NULL;
}
}
delete hintStream;
}
void MohawkEngine_Myst::setMainCursor(uint16 cursor) {
_currentCursor = _mainCursor = cursor;
_cursor->setCursor(_currentCursor);
}
void MohawkEngine_Myst::checkCursorHints() {
if (!_view.hint) {
// Default to the main cursor when no hints are present
if (_currentCursor != _mainCursor) {
_currentCursor = _mainCursor;
_cursor->setCursor(_currentCursor);
}
return;
}
// Check all the cursor hints to see if we're in a hotspot that contains a hint.
for (uint16 i = 0; i < _cursorHintCount; i++)
if (_cursorHints[i].id == _curResource && _resources[_cursorHints[i].id]->isEnabled()) {
if (_cursorHints[i].cursor == -1) {
uint16 var_value = _scriptParser->getVar(_cursorHints[i].variableHint.var);
if (var_value >= _cursorHints[i].variableHint.numStates)
warning("Variable %d Out of Range in variable HINT Resource %d", _cursorHints[i].variableHint.var, i);
else {
_currentCursor = _cursorHints[i].variableHint.values[var_value];
if (_currentCursor == 0)
_currentCursor = _mainCursor;
_cursor->setCursor(_currentCursor);
}
} else if (_currentCursor != _cursorHints[i].cursor) {
if (_cursorHints[i].cursor == 0)
_currentCursor = _mainCursor;
else
_currentCursor = _cursorHints[i].cursor;
_cursor->setCursor(_currentCursor);
}
return;
}
if (_currentCursor != _mainCursor) {
_currentCursor = _mainCursor;
_cursor->setCursor(_currentCursor);
}
}
void MohawkEngine_Myst::setResourceEnabled(uint16 resourceId, bool enable) {
if (resourceId < _resources.size()) {
_resources[resourceId]->setEnabled(enable);
} else
warning("Attempt to change unknown resource enable state");
}
void MohawkEngine_Myst::drawResourceImages() {
for (uint16 i = 0; i < _resources.size(); i++)
if (_resources[i]->isDrawSubimages())
_resources[i]->drawDataToScreen();
}
void MohawkEngine_Myst::redrawResource(MystResourceType8 *resource, bool update) {
resource->drawConditionalDataToScreen(_scriptParser->getVar(resource->getType8Var()), update);
}
void MohawkEngine_Myst::redrawArea(uint16 var, bool update) {
for (uint16 i = 0; i < _resources.size(); i++)
if (_resources[i]->type == kMystConditionalImage && _resources[i]->getType8Var() == var)
redrawResource(static_cast<MystResourceType8 *>(_resources[i]), update);
}
MystResource *MohawkEngine_Myst::loadResource(Common::SeekableReadStream *rlstStream, MystResource *parent) {
MystResource *resource = 0;
ResourceType type = static_cast<ResourceType>(rlstStream->readUint16LE());
debugC(kDebugResource, "\tType: %d", type);
debugC(kDebugResource, "\tSub_Record: %d", (parent == NULL) ? 0 : 1);
switch (type) {
case kMystAction:
resource = new MystResourceType5(this, rlstStream, parent);
break;
case kMystVideo:
resource = new MystResourceType6(this, rlstStream, parent);
break;
case kMystSwitch:
resource = new MystResourceType7(this, rlstStream, parent);
break;
case kMystConditionalImage:
resource = new MystResourceType8(this, rlstStream, parent);
break;
case kMystSlider:
resource = new MystResourceType10(this, rlstStream, parent);
break;
case kMystDragArea:
resource = new MystResourceType11(this, rlstStream, parent);
break;
case kMystVideoInfo:
resource = new MystResourceType12(this, rlstStream, parent);
break;
case kMystHoverArea:
resource = new MystResourceType13(this, rlstStream, parent);
break;
default:
resource = new MystResource(this, rlstStream, parent);
break;
}
resource->type = type;
return resource;
}
void MohawkEngine_Myst::loadResources() {
for (uint32 i = 0; i < _resources.size(); i++)
delete _resources[i];
_resources.clear();
if (!_view.rlst) {
debugC(kDebugResource, "No RLST present");
return;
}
Common::SeekableReadStream *rlstStream = getResource(ID_RLST, _view.rlst);
uint16 resourceCount = rlstStream->readUint16LE();
debugC(kDebugResource, "RLST Resource Count: %d", resourceCount);
for (uint16 i = 0; i < resourceCount; i++) {
debugC(kDebugResource, "Resource #%d:", i);
_resources.push_back(loadResource(rlstStream, NULL));
}
delete rlstStream;
}
Common::Error MohawkEngine_Myst::loadGameState(int slot) {
if (_gameState->load(_gameState->generateSaveGameList()[slot]))
return Common::kNoError;
return Common::kUnknownError;
}
Common::Error MohawkEngine_Myst::saveGameState(int slot, const Common::String &desc) {
Common::StringArray saveList = _gameState->generateSaveGameList();
if ((uint)slot < saveList.size())
_gameState->deleteSave(saveList[slot]);
return _gameState->save(Common::String(desc)) ? Common::kNoError : Common::kUnknownError;
}
bool MohawkEngine_Myst::canLoadGameStateCurrently() {
// No loading in the demo/makingof
return !(getFeatures() & GF_DEMO) && getGameType() != GType_MAKINGOF;
}
bool MohawkEngine_Myst::canSaveGameStateCurrently() {
// There's a limited number of stacks the game can save in
switch (_curStack) {
case kChannelwoodStack:
case kDniStack:
case kMechanicalStack:
case kMystStack:
case kSeleniticStack:
case kStoneshipStack:
return true;
}
return false;
}
void MohawkEngine_Myst::dropPage() {
uint16 page = _gameState->_globals.heldPage;
bool whitePage = page == 13;
bool bluePage = page - 1 < 6;
bool redPage = page - 7 < 6;
// Play drop page sound
_sound->replaceSoundMyst(800);
// Drop page
_gameState->_globals.heldPage = 0;
// Redraw page area
if (whitePage && _gameState->_globals.currentAge == 2) {
redrawArea(41);
} else if (bluePage) {
if (page == 6) {
if (_gameState->_globals.currentAge == 2)
redrawArea(24);
} else {
redrawArea(103);
}
} else if (redPage) {
if (page == 12) {
if (_gameState->_globals.currentAge == 2)
redrawArea(25);
} else if (page == 10) {
if (_gameState->_globals.currentAge == 1)
redrawArea(35);
} else {
redrawArea(102);
}
}
setMainCursor(kDefaultMystCursor);
checkCursorHints();
}
} // End of namespace Mohawk