scummvm/devtools/create_project/visualstudio.h
Pawe³ Ko³odziejski a5479cfe83 sync with scummvm
2012-01-06 22:56:21 +01:00

59 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TOOLS_CREATE_PROJECT_VISUALSTUDIO_H
#define TOOLS_CREATE_PROJECT_VISUALSTUDIO_H
#include "msvc.h"
namespace CreateProjectTool {
class VisualStudioProvider : public MSVCProvider {
public:
VisualStudioProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version);
protected:
void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
const StringList &includeList, const StringList &excludeList);
void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
void writeReferences(const BuildSetup &setup, std::ofstream &output);
void outputGlobalPropFile(const BuildSetup &setup, std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents);
void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis);
const char *getProjectExtension();
const char *getPropertiesExtension();
int getVisualStudioVersion();
void outputConfiguration(std::ostream &project, const BuildSetup &setup, const std::string &libraries, const std::string &config, const std::string &platform, const std::string &props, const bool isWin32);
void outputConfiguration(const BuildSetup &setup, std::ostream &project, const std::string &toolConfig, const std::string &config, const std::string &platform, const std::string &props);
void outputBuildEvents(std::ostream &project, const BuildSetup &setup, const bool isWin32);
};
} // End of CreateProjectTool namespace
#endif // TOOLS_CREATE_PROJECT_VISUALSTUDIO_H