.. |
aabb.cpp
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EMI: Only draw models for actors inside the view frustum.
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2014-06-16 15:42:18 +03:00 |
aabb.h
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EMI: Only draw models for actors inside the view frustum.
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2014-06-16 15:42:18 +03:00 |
angle.cpp
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JANITORIAL: Fix missing reference in Math::{Line2d,Angle}
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2014-04-21 14:22:01 +02:00 |
angle.h
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JANITORIAL: Fix missing reference in Math::{Line2d,Angle}
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2014-04-21 14:22:01 +02:00 |
frustum.cpp
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EMI: Only draw models for actors inside the view frustum.
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2014-06-16 15:42:18 +03:00 |
frustum.h
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EMI: Only draw models for actors inside the view frustum.
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2014-06-16 15:42:18 +03:00 |
line2d.cpp
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JANITORIAL: Fix missing reference in Math::{Line2d,Angle}
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2014-04-21 14:22:01 +02:00 |
line2d.h
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JANITORIAL: Fix missing reference in Math::{Line2d,Angle}
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2014-04-21 14:22:01 +02:00 |
line3d.cpp
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MATH: Return false in intersectLine2d if lines do not intersect.
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2014-06-15 13:32:15 +03:00 |
line3d.h
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
mathfwd.h
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
matrix3.cpp
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
matrix3.h
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MATH: More efficient matrix multiplication implementation for 3x3 and 4x4 matrix specializations.
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2014-06-15 03:13:40 +03:00 |
matrix4.cpp
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MATH: Make inverseTranslate and inverseRotate methods of Matrix4 const.
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2014-06-17 03:47:50 +03:00 |
matrix4.h
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MATH: Add a selectable Euler Order to Rotation3D.
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2014-06-23 09:04:25 -04:00 |
matrix.h
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
module.mk
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EMI: Only draw models for actors inside the view frustum.
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2014-06-16 15:42:18 +03:00 |
plane.cpp
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EMI: Only draw models for actors inside the view frustum.
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2014-06-16 15:42:18 +03:00 |
plane.h
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EMI: Only draw models for actors inside the view frustum.
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2014-06-16 15:42:18 +03:00 |
quat.cpp
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MATH: Replace Euler Angle Implementation in Quaternions with Rotation3D based method.
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2014-07-01 16:18:12 -04:00 |
quat.h
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MATH: Replace Euler Angle Implementation in Quaternions with Rotation3D based method.
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2014-07-01 16:18:12 -04:00 |
rect2d.cpp
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
rect2d.h
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
rotation3d.h
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MATH: Cast M_PI to a float to fix an MSVC warning
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2014-06-25 13:45:11 -07:00 |
squarematrix.h
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
transform.h
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
utils.h
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
vector2d.cpp
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
vector2d.h
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
vector3d.cpp
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
vector3d.h
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MATH: Rename getVector3d and add comments for the Vector3d class.
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2014-07-01 11:27:02 -04:00 |
vector4d.cpp
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
vector4d.h
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
vector.h
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |