scummvm/engines/saga/introproc_saga2.cpp
Max Horn 88913c0139 ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
  git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00

130 lines
3.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifdef ENABLE_SAGA2
// "Dinotopia" and "Faery Tale Adventure II: Halls of the Dead" Intro sequence scene procedures
#include "saga/saga.h"
#include "saga/scene.h"
#include "saga/gfx.h"
#include "common/events.h"
#include "common/keyboard.h"
#include "common/system.h"
#include "common/textconsole.h"
#include "graphics/surface.h"
#include "video/smk_decoder.h"
namespace Saga {
int Scene::DinoStartProc() {
_vm->_gfx->showCursor(false);
playMovie("testvid.smk");
// HACK: Forcibly quit here
_vm->quitGame();
return SUCCESS;
}
int Scene::FTA2StartProc() {
_vm->_gfx->showCursor(false);
playMovie("trimark.smk");
playMovie("intro.smk");
// HACK: Forcibly quit here
_vm->quitGame();
return SUCCESS;
}
int Scene::FTA2EndProc(FTA2Endings whichEnding) {
char videoName[20];
switch (whichEnding) {
case kFta2BadEndingLaw:
strcpy(videoName, "end_1.smk");
break;
case kFta2BadEndingChaos:
strcpy(videoName, "end_2.smk");
break;
case kFta2GoodEnding1:
strcpy(videoName, "end_3a.smk");
break;
case kFta2GoodEnding2:
strcpy(videoName, "end_3b.smk");
break;
case kFta2BadEndingDeath:
strcpy(videoName, "end_4.smk");
break;
default:
error("Unknown FTA2 ending");
}
_vm->_gfx->showCursor(false);
// Play ending
playMovie(videoName);
return SUCCESS;
}
void Scene::playMovie(const char *filename) {
Video::SmackerDecoder *smkDecoder = new Video::SmackerDecoder(_vm->_mixer);
if (!smkDecoder->loadFile(filename))
return;
uint16 x = (g_system->getWidth() - smkDecoder->getWidth()) / 2;
uint16 y = (g_system->getHeight() - smkDecoder->getHeight()) / 2;
bool skipVideo = false;
while (!_vm->shouldQuit() && !smkDecoder->endOfVideo() && !skipVideo) {
if (smkDecoder->needsUpdate()) {
const Graphics::Surface *frame = smkDecoder->decodeNextFrame();
if (frame) {
_vm->_system->copyRectToScreen((byte *)frame->pixels, frame->pitch, x, y, frame->w, frame->h);
if (smkDecoder->hasDirtyPalette())
smkDecoder->setSystemPalette();
_vm->_system->updateScreen();
}
}
Common::Event event;
while (_vm->_system->getEventManager()->pollEvent(event)) {
if ((event.type == Common::EVENT_KEYDOWN && event.kbd.keycode == Common::KEYCODE_ESCAPE) || event.type == Common::EVENT_LBUTTONUP)
skipVideo = true;
}
_vm->_system->delayMillis(10);
}
}
} // End of namespace Saga
#endif