mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 14:50:17 +00:00
9439e09e45
- minor sound glitch in room 50 (temple zombies) - panel undisplayed at the end of cutaway c62c - wrong dirty blocks in room 76 - Cutaway::_cutAnim is now a 21x30 elements array. This is needed for cutaway c69g, where we setup frames for bob num 20 (the original game uses the same value) - Credits::_list is now a 18 elements array (that's what credits2.crd need) svn-id: r12294
71 lines
1.4 KiB
C++
71 lines
1.4 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003-2004 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef CREDITS_H
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#define CREDITS_H
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#include "common/util.h"
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#include "queen/defs.h"
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namespace Queen {
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class QueenEngine;
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class LineReader;
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class Credits {
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public:
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Credits(QueenEngine *vm, const char* filename);
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~Credits();
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void update();
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void nextRoom();
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bool running() const { return _running; }
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private:
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QueenEngine *_vm;
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LineReader *_credits;
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struct Line
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{
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short x,y,color,fontSize;
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char *text;
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};
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Line _list[18];
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bool _running;
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int _count;
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int _pause;
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int _justify;
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int _fontSize;
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int _color;
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int _zone;
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};
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} // End of namespace Queen
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#endif
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