scummvm/queen/credits.h
Gregory Montoir 9439e09e45 this should fix :
- minor sound glitch in room 50 (temple zombies)
- panel undisplayed at the end of cutaway c62c
- wrong dirty blocks in room 76
- Cutaway::_cutAnim is now a 21x30 elements array. This is needed for cutaway c69g, where we setup
  frames for bob num 20 (the original game uses the same value)
- Credits::_list is now a 18 elements array (that's what credits2.crd need)

svn-id: r12294
2004-01-10 12:56:07 +00:00

71 lines
1.4 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2003-2004 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef CREDITS_H
#define CREDITS_H
#include "common/util.h"
#include "queen/defs.h"
namespace Queen {
class QueenEngine;
class LineReader;
class Credits {
public:
Credits(QueenEngine *vm, const char* filename);
~Credits();
void update();
void nextRoom();
bool running() const { return _running; }
private:
QueenEngine *_vm;
LineReader *_credits;
struct Line
{
short x,y,color,fontSize;
char *text;
};
Line _list[18];
bool _running;
int _count;
int _pause;
int _justify;
int _fontSize;
int _color;
int _zone;
};
} // End of namespace Queen
#endif