mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 04:34:50 +00:00
72d59da6cb
added more debug output, verification of jump code, it might have regressions svn-id: r30565
375 lines
12 KiB
C++
375 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*/
|
|
|
|
|
|
#include "common/timer.h"
|
|
|
|
#include "scumm/actor.h"
|
|
#include "scumm/intern.h"
|
|
#include "scumm/sound.h"
|
|
#include "scumm/imuse_digi/dimuse.h"
|
|
#include "scumm/imuse_digi/dimuse_bndmgr.h"
|
|
#include "scumm/imuse_digi/dimuse_track.h"
|
|
|
|
#include "sound/audiostream.h"
|
|
#include "sound/mixer.h"
|
|
|
|
namespace Scumm {
|
|
|
|
int IMuseDigital::allocSlot(int priority) {
|
|
int l, lowest_priority = 127;
|
|
int trackId = -1;
|
|
|
|
for (l = 0; l < MAX_DIGITAL_TRACKS; l++) {
|
|
if (!_track[l]->used) {
|
|
trackId = l;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (trackId == -1) {
|
|
debug(5, "IMuseDigital::allocSlot(): All slots are full");
|
|
for (l = 0; l < MAX_DIGITAL_TRACKS; l++) {
|
|
Track *track = _track[l];
|
|
if (track->used && !track->toBeRemoved &&
|
|
(lowest_priority > track->soundPriority) && !track->souStreamUsed) {
|
|
lowest_priority = track->soundPriority;
|
|
trackId = l;
|
|
}
|
|
}
|
|
if (lowest_priority <= priority) {
|
|
assert(trackId != -1);
|
|
Track *track = _track[trackId];
|
|
|
|
// Stop the track immediately
|
|
_mixer->stopHandle(track->mixChanHandle);
|
|
if (track->soundDesc) {
|
|
_sound->closeSound(track->soundDesc);
|
|
}
|
|
|
|
// Mark it as unused
|
|
memset(track, 0, sizeof(Track));
|
|
|
|
debug(5, "IMuseDigital::allocSlot(): Removed sound %d from track %d", _track[trackId]->soundId, trackId);
|
|
} else {
|
|
debug(5, "IMuseDigital::allocSlot(): Priority sound too low");
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
return trackId;
|
|
}
|
|
|
|
void IMuseDigital::startSound(int soundId, const char *soundName, int soundType, int volGroupId, Audio::AudioStream *input, int hookId, int volume, int priority, Track *otherTrack) {
|
|
Common::StackLock lock(_mutex, "IMuseDigital::startSound()");
|
|
debug(5, "IMuseDigital::startSound(%d) - begin func", soundId);
|
|
|
|
int l = allocSlot(priority);
|
|
if (l == -1) {
|
|
warning("IMuseDigital::startSound() Can't start sound - no free slots");
|
|
return;
|
|
}
|
|
debug(5, "IMuseDigital::startSound(%d)(trackId:%d)", soundId, l);
|
|
|
|
Track *track = _track[l];
|
|
|
|
// Reset the track
|
|
memset(track, 0, sizeof(Track));
|
|
|
|
track->pan = 64;
|
|
track->vol = volume * 1000;
|
|
track->soundId = soundId;
|
|
track->volGroupId = volGroupId;
|
|
track->curHookId = hookId;
|
|
track->soundPriority = priority;
|
|
track->curRegion = -1;
|
|
track->soundType = soundType;
|
|
track->trackId = l;
|
|
|
|
int bits = 0, freq = 0, channels = 0;
|
|
|
|
track->souStreamUsed = (input != 0);
|
|
|
|
if (track->souStreamUsed) {
|
|
_mixer->playInputStream(track->getType(), &track->mixChanHandle, input, -1, track->getVol(), track->getPan());
|
|
} else {
|
|
strcpy(track->soundName, soundName);
|
|
track->soundDesc = _sound->openSound(soundId, soundName, soundType, volGroupId, -1);
|
|
|
|
if (track->soundDesc == NULL)
|
|
return;
|
|
|
|
track->sndDataExtComp = _sound->isSndDataExtComp(track->soundDesc);
|
|
|
|
bits = _sound->getBits(track->soundDesc);
|
|
channels = _sound->getChannels(track->soundDesc);
|
|
freq = _sound->getFreq(track->soundDesc);
|
|
|
|
if ((soundId == kTalkSoundID) && (soundType == IMUSE_BUNDLE)) {
|
|
if (_vm->_actorToPrintStrFor != 0xFF && _vm->_actorToPrintStrFor != 0) {
|
|
Actor *a = _vm->derefActor(_vm->_actorToPrintStrFor, "IMuseDigital::startSound");
|
|
freq = (freq * a->_talkFrequency) / 256;
|
|
track->pan = a->_talkPan;
|
|
track->vol = a->_talkVolume * 1000;
|
|
}
|
|
}
|
|
|
|
assert(bits == 8 || bits == 12 || bits == 16);
|
|
assert(channels == 1 || channels == 2);
|
|
assert(0 < freq && freq <= 65535);
|
|
|
|
track->feedSize = freq * channels;
|
|
if (channels == 2)
|
|
track->mixerFlags = kFlagStereo | kFlagReverseStereo;
|
|
|
|
if ((bits == 12) || (bits == 16)) {
|
|
track->mixerFlags |= kFlag16Bits;
|
|
track->feedSize *= 2;
|
|
} else if (bits == 8) {
|
|
track->mixerFlags |= kFlagUnsigned;
|
|
} else
|
|
error("IMuseDigital::startSound(): Can't handle %d bit samples", bits);
|
|
|
|
#ifdef SCUMM_LITTLE_ENDIAN
|
|
if (track->sndDataExtComp)
|
|
track->mixerFlags |= kFlagLittleEndian;
|
|
#endif
|
|
|
|
if (otherTrack && otherTrack->used && !otherTrack->toBeRemoved) {
|
|
track->curRegion = otherTrack->curRegion;
|
|
track->dataOffset = otherTrack->dataOffset;
|
|
track->regionOffset = otherTrack->regionOffset;
|
|
track->dataMod12Bit = otherTrack->dataMod12Bit;
|
|
}
|
|
|
|
track->stream = Audio::makeAppendableAudioStream(freq, makeMixerFlags(track->mixerFlags));
|
|
_mixer->playInputStream(track->getType(), &track->mixChanHandle, track->stream, -1, track->getVol(), track->getPan());
|
|
}
|
|
|
|
track->used = true;
|
|
}
|
|
|
|
void IMuseDigital::setPriority(int soundId, int priority) {
|
|
Common::StackLock lock(_mutex, "IMuseDigital::setPriority()");
|
|
debug(5, "IMuseDigital::setPriority(%d, %d)", soundId, priority);
|
|
assert ((priority >= 0) && (priority <= 127));
|
|
|
|
for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
|
|
Track *track = _track[l];
|
|
if (track->used && !track->toBeRemoved && (track->soundId == soundId)) {
|
|
track->soundPriority = priority;
|
|
}
|
|
}
|
|
}
|
|
|
|
void IMuseDigital::setVolume(int soundId, int volume) {
|
|
Common::StackLock lock(_mutex, "IMuseDigital::setVolume()");
|
|
debug(5, "IMuseDigital::setVolume(%d, %d)", soundId, volume);
|
|
|
|
for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
|
|
Track *track = _track[l];
|
|
if (track->used && !track->toBeRemoved && (track->soundId == soundId)) {
|
|
track->vol = volume * 1000;
|
|
}
|
|
}
|
|
}
|
|
|
|
void IMuseDigital::setHookId(int soundId, int hookId) {
|
|
Common::StackLock lock(_mutex, "IMuseDigital::setHookId()");
|
|
|
|
for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
|
|
Track *track = _track[l];
|
|
if (track->used && !track->toBeRemoved && (track->soundId == soundId)) {
|
|
track->curHookId = hookId;
|
|
}
|
|
}
|
|
}
|
|
|
|
int IMuseDigital::getCurMusicSoundId() {
|
|
Common::StackLock lock(_mutex, "IMuseDigital::getCurMusicSoundId()");
|
|
int soundId = -1;
|
|
|
|
for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
|
|
Track *track = _track[l];
|
|
if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) {
|
|
soundId = track->soundId;
|
|
}
|
|
}
|
|
|
|
return soundId;
|
|
}
|
|
|
|
char *IMuseDigital::getCurMusicSoundName() {
|
|
Common::StackLock lock(_mutex, "IMuseDigital::getCurMusicSoundName()");
|
|
char *soundName = NULL;
|
|
|
|
for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
|
|
Track *track = _track[l];
|
|
if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) {
|
|
soundName = track->soundName;
|
|
}
|
|
}
|
|
|
|
return soundName;
|
|
}
|
|
|
|
void IMuseDigital::setPan(int soundId, int pan) {
|
|
Common::StackLock lock(_mutex, "IMuseDigital::setPan()");
|
|
debug(5, "IMuseDigital::setPan(%d, %d)", soundId, pan);
|
|
|
|
for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
|
|
Track *track = _track[l];
|
|
if (track->used && !track->toBeRemoved && (track->soundId == soundId)) {
|
|
track->pan = pan;
|
|
}
|
|
}
|
|
}
|
|
|
|
void IMuseDigital::selectVolumeGroup(int soundId, int volGroupId) {
|
|
Common::StackLock lock(_mutex, "IMuseDigital::selectVolumeGroup()");
|
|
debug(5, "IMuseDigital::setGroupVolume(%d, %d)", soundId, volGroupId);
|
|
assert((volGroupId >= 1) && (volGroupId <= 4));
|
|
|
|
if (volGroupId == 4)
|
|
volGroupId = 3;
|
|
|
|
for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
|
|
Track *track = _track[l];
|
|
if (track->used && !track->toBeRemoved && (track->soundId == soundId)) {
|
|
track->volGroupId = volGroupId;
|
|
}
|
|
}
|
|
}
|
|
|
|
void IMuseDigital::setFade(int soundId, int destVolume, int delay60HzTicks) {
|
|
Common::StackLock lock(_mutex, "IMuseDigital::setFade()");
|
|
debug(5, "IMuseDigital::setFade(%d, %d, %d)", soundId, destVolume, delay60HzTicks);
|
|
|
|
for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
|
|
Track *track = _track[l];
|
|
if (track->used && !track->toBeRemoved && (track->soundId == soundId)) {
|
|
track->volFadeDelay = delay60HzTicks;
|
|
track->volFadeDest = destVolume * 1000;
|
|
track->volFadeStep = (track->volFadeDest - track->vol) * 60 * (1000 / _callbackFps) / (1000 * delay60HzTicks);
|
|
track->volFadeUsed = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
void IMuseDigital::fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int soundId) {
|
|
Common::StackLock lock(_mutex, "IMuseDigital::fadeOutMusicAndStartNew()");
|
|
debug(5, "IMuseDigital::fadeOutMusicAndStartNew");
|
|
|
|
for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
|
|
Track *track = _track[l];
|
|
if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) {
|
|
startMusicWithOtherPos(filename, soundId, 0, 127, track);
|
|
cloneToFadeOutTrack(track, fadeDelay);
|
|
flushTrack(track);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void IMuseDigital::fadeOutMusic(int fadeDelay) {
|
|
Common::StackLock lock(_mutex, "IMuseDigital::fadeOutMusic()");
|
|
debug(5, "IMuseDigital::fadeOutMusic");
|
|
|
|
for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
|
|
Track *track = _track[l];
|
|
if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) {
|
|
cloneToFadeOutTrack(track, fadeDelay);
|
|
flushTrack(track);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void IMuseDigital::setHookIdForMusic(int hookId) {
|
|
Common::StackLock lock(_mutex, "IMuseDigital::setHookIdForMusic()");
|
|
debug(5, "IMuseDigital::setHookIdForMusic");
|
|
|
|
for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) {
|
|
Track *track = _track[l];
|
|
if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) {
|
|
track->curHookId = hookId;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void IMuseDigital::setTrigger(TriggerParams *trigger) {
|
|
Common::StackLock lock(_mutex, "IMuseDigital::setTrigger()");
|
|
debug(5, "IMuseDigital::setTrigger");
|
|
|
|
memcpy(&_triggerParams, trigger, sizeof(TriggerParams));
|
|
_triggerUsed = true;
|
|
}
|
|
|
|
Track *IMuseDigital::cloneToFadeOutTrack(Track *track, int fadeDelay) {
|
|
assert(track);
|
|
Track *fadeTrack;
|
|
|
|
debug(5, "cloneToFadeOutTrack(%d, %d) - begin of func", track->trackId, fadeDelay);
|
|
|
|
if (track->toBeRemoved) {
|
|
error("cloneToFadeOutTrack: Tried to clone a track to be removed. exit func");
|
|
return NULL;
|
|
}
|
|
|
|
assert(track->trackId < MAX_DIGITAL_TRACKS);
|
|
fadeTrack = _track[track->trackId + MAX_DIGITAL_TRACKS];
|
|
|
|
if (fadeTrack->used) {
|
|
warning("cloneToFadeOutTrack: No free fade track, force flush");
|
|
flushTrack(fadeTrack);
|
|
_mixer->stopHandle(fadeTrack->mixChanHandle);
|
|
}
|
|
|
|
// Clone the settings of the given track
|
|
memcpy(fadeTrack, track, sizeof(Track));
|
|
fadeTrack->trackId = track->trackId + MAX_DIGITAL_TRACKS;
|
|
|
|
// Clone the sound.
|
|
// leaving bug number for now #1635361
|
|
track->soundDesc = _sound->cloneSound(track->soundDesc);
|
|
|
|
// Set the volume fading parameters to indicate a fade out
|
|
fadeTrack->volFadeDelay = fadeDelay;
|
|
fadeTrack->volFadeDest = 0;
|
|
fadeTrack->volFadeStep = (fadeTrack->volFadeDest - fadeTrack->vol) * 60 * (1000 / _callbackFps) / (1000 * fadeDelay);
|
|
fadeTrack->volFadeUsed = true;
|
|
|
|
// Create an appendable output buffer
|
|
fadeTrack->stream = Audio::makeAppendableAudioStream(_sound->getFreq(fadeTrack->soundDesc), makeMixerFlags(fadeTrack->mixerFlags));
|
|
_mixer->playInputStream(track->getType(), &fadeTrack->mixChanHandle, fadeTrack->stream, -1, fadeTrack->getVol(), fadeTrack->getPan());
|
|
fadeTrack->used = true;
|
|
|
|
debug(5, "cloneToFadeOutTrack() - end of func, track %d, fadeTrackId %d", track->trackId, fadeTrack->trackId);
|
|
|
|
return fadeTrack;
|
|
}
|
|
|
|
} // End of namespace Scumm
|