scummvm/engines/glk/alan3/current.h
2021-12-26 18:48:43 +01:00

58 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GLK_ALAN3_CURRENT
#define GLK_ALAN3_CURRENT
#include "glk/alan3/types.h"
namespace Glk {
namespace Alan3 {
/* TYPES */
struct CurVars {
int syntax,
verb,
location,
actor,
instance,
tick,
score,
visits,
sourceLine,
sourceFile;
bool meta;
/**
* Save/load data from save file
*/
void synchronize(Common::Serializer &s);
};
/* DATA */
extern CurVars current;
extern bool gameStateChanged;
} // End of namespace Alan3
} // End of namespace Glk
#endif