mirror of
https://github.com/libretro/scummvm.git
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130 lines
3.9 KiB
C++
130 lines
3.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "xeen/dialogs_info.h"
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#include "xeen/resources.h"
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#include "xeen/xeen.h"
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namespace Xeen {
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void InfoDialog::show(XeenEngine *vm) {
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InfoDialog *dlg = new InfoDialog(vm);
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dlg->execute();
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delete dlg;
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}
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void InfoDialog::execute() {
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EventsManager &events = *_vm->_events;
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Interface &intf = *_vm->_interface;
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Party &party = *_vm->_party;
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Windows &windows = *_vm->_windows;
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protectionText();
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Common::String statusText = "";
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for (uint idx = 0; idx < _lines.size(); ++idx)
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statusText += _lines[idx];
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Common::String gameName;
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if (_vm->getGameID() == GType_Swords)
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gameName = Res.SWORDS_GAME_TEXT;
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else if (_vm->getGameID() == GType_Clouds)
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gameName = Res.CLOUDS_GAME_TEXT;
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else if (_vm->getGameID() == GType_DarkSide)
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gameName = Res.DARKSIDE_GAME_TEXT;
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else
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gameName = Res.WORLD_GAME_TEXT;
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// Form the display message
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int hour = party._minutes / 60;
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Common::String details = Common::String::format(Res.GAME_INFORMATION,
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gameName.c_str(), Res.WEEK_DAY_STRINGS[party._day % 10],
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(hour > 12) ? hour - 12 : (!hour ? 12 : hour),
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party._minutes % 60, (hour > 11) ? 'p' : 'a',
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party._day, party._year, statusText.c_str());
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Window &w = windows[28];
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w.setBounds(Common::Rect(88, 20, 248, 112 + (_lines.empty() ? 0 : _lines.size() * 9 + 13)));
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w.open();
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w.writeString(details);
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do {
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events.updateGameCounter();
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intf.draw3d(false, false);
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w.frame();
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w.writeString(details);
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w.update();
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events.wait(1);
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} while (!_vm->shouldExit() && !events.isKeyMousePressed());
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events.clearEvents();
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w.close();
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}
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void InfoDialog::protectionText() {
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Party &party = *_vm->_party;
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// Common::StringArray _lines;
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const char *const AA_L024 = "\x3l\n\x9""024";
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const char *const AA_R124 = "\x3r\x9""124";
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if (party._lightCount) {
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_lines.push_back(Common::String::format(Res.LIGHT_COUNT_TEXT, party._lightCount));
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}
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if (party._fireResistence) {
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_lines.push_back(Common::String::format(Res.FIRE_RESISTENCE_TEXT,
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_lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._fireResistence));
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}
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if (party._electricityResistence) {
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_lines.push_back(Common::String::format(Res.ELECRICITY_RESISTENCE_TEXT,
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_lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._electricityResistence));
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}
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if (party._coldResistence) {
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_lines.push_back(Common::String::format(Res.COLD_RESISTENCE_TEXT,
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_lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._coldResistence));
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}
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if (party._poisonResistence) {
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_lines.push_back(Common::String::format(Res.POISON_RESISTENCE_TEXT,
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_lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._poisonResistence));
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}
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if (party._clairvoyanceActive) {
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_lines.push_back(Common::String::format(Res.CLAIRVOYANCE_TEXT,
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_lines.size() == 0 ? 10 : 1, AA_L024, AA_R124));
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}
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if (party._levitateCount) {
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_lines.push_back(Common::String::format(Res.LEVITATE_TEXT,
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_lines.size() == 0 ? 10 : 1, AA_L024, AA_R124));
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}
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if (party._walkOnWaterActive) {
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_lines.push_back(Common::String::format(Res.WALK_ON_WATER_TEXT,
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_lines.size() == 0 ? 10 : 1, AA_L024, AA_R124));
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}
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}
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} // End of namespace Xeen
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