scummvm/engines/scumm/players/player_v3m.h
2021-12-26 18:48:43 +01:00

53 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_PLAYERS_PLAYER_V3M_H
#define SCUMM_PLAYERS_PLAYER_V3M_H
#include "common/scummsys.h"
#include "common/util.h"
#include "common/mutex.h"
#include "scumm/music.h"
#include "scumm/players/player_mac.h"
namespace Audio {
class Mixer;
}
namespace Scumm {
class ScummEngine;
/**
* Scumm V3 Macintosh music driver.
*/
class Player_V3M : public Player_Mac {
public:
Player_V3M(ScummEngine *scumm, Audio::Mixer *mixer, bool lowQuality);
bool loadMusic(const byte *ptr) override;
bool getNextNote(int ch, uint32 &samples, int &pitchModifier, byte &velocity) override;
};
} // End of namespace Scumm
#endif