mirror of
https://github.com/libretro/scummvm.git
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61795739f8
This makes the name match with the name of the STL function with the same behavior.
380 lines
9.7 KiB
C++
380 lines
9.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/system.h"
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#include "common/endian.h"
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#include "common/list.h"
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#include "common/rect.h"
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#include "graphics/palette.h"
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#include "cruise/cruise.h"
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#include "cruise/cruise_main.h"
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namespace Cruise {
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uint8 page00[320 * 200];
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uint8 page10[320 * 200];
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char screen[320 * 200];
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palEntry lpalette[256];
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int palDirtyMin = 256;
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int palDirtyMax = -1;
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bool _dirtyRectScreen = false;
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gfxModuleDataStruct gfxModuleData = {
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0, // use Tandy
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0, // use EGA
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1, // use VGA
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page00, // pPage00
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page10, // pPage10
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};
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void gfxModuleData_gfxClearFrameBuffer(uint8 *ptr) {
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memset(ptr, 0, 64000);
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}
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void gfxModuleData_gfxCopyScreen(const uint8 *sourcePtr, uint8 *destPtr) {
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memcpy(destPtr, sourcePtr, 320 * 200);
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}
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void outputBit(char *buffer, int bitPlaneNumber, uint8 data) {
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*(buffer + (8000 * bitPlaneNumber)) = data;
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}
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void convertGfxFromMode4(const uint8 *sourcePtr, int width, int height, uint8 *destPtr) {
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for (int y = 0; y < height; ++y) {
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for (int x = 0; x < width / 16; ++x) {
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for (int bit = 0; bit < 16; ++bit) {
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uint8 color = 0;
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for (int p = 0; p < 4; ++p) {
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if (READ_BE_UINT16(sourcePtr + p * 2) & (1 << (15 - bit))) {
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color |= 1 << p;
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}
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}
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*destPtr++ = color;
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}
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sourcePtr += 8;
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}
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}
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}
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void convertGfxFromMode5(const uint8 *sourcePtr, int width, int height, uint8 *destPtr) {
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int range = (width / 8) * height;
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for (int line = 0; line < 200; line++) {
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uint8 p0;
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uint8 p1;
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uint8 p2;
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uint8 p3;
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uint8 p4;
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for (int col = 0; col < 40; col++) {
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for (int bit = 0; bit < 8; bit++) {
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p0 = (sourcePtr[line*40 + col + range * 0] >> bit) & 1;
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p1 = (sourcePtr[line*40 + col + range * 1] >> bit) & 1;
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p2 = (sourcePtr[line*40 + col + range * 2] >> bit) & 1;
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p3 = (sourcePtr[line*40 + col + range * 3] >> bit) & 1;
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p4 = (sourcePtr[line*40 + col + range * 4] >> bit) & 1;
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destPtr[line * width + col * 8 + (7-bit)] = p0 | (p1 << 1) | (p2 << 2) | (p3 << 3) | (p4 << 4);
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}
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}
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}
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}
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void gfxModuleData_setDirtyColors(int min, int max) {
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if (min < palDirtyMin)
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palDirtyMin = min;
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if (max > palDirtyMax)
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palDirtyMax = max;
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}
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void gfxModuleData_setPalColor(int idx, int r, int g, int b) {
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lpalette[idx].R = r;
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lpalette[idx].G = g;
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lpalette[idx].B = b;
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gfxModuleData_setDirtyColors(idx, idx);
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}
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void gfxModuleData_setPalEntries(const byte *ptr, int start, int num) {
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int R, G, B, i;
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for (i = start; i < start + num; i++) {
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R = *(ptr++);
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G = *(ptr++);
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B = *(ptr++);
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lpalette[i].R = R;
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lpalette[i].G = G;
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lpalette[i].B = B;
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lpalette[i].A = 255;
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}
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gfxModuleData_setDirtyColors(start, start + num - 1);
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}
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void gfxModuleData_setPal256(const byte *ptr) {
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gfxModuleData_setPalEntries(ptr, 0, 256);
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}
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/*void gfxModuleData_setPal(uint8 *ptr) {
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int i;
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int R;
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int G;
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int B;
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for (i = 0; i < 256; i++) {
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#define convertRatio 36.571428571428571428571428571429
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uint16 atariColor = *ptr;
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//bigEndianShortToNative(&atariColor);
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ptr ++;
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R = (int)(convertRatio * ((atariColor & 0x700) >> 8));
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G = (int)(convertRatio * ((atariColor & 0x070) >> 4));
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B = (int)(convertRatio * ((atariColor & 0x007)));
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if (R > 0xFF)
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R = 0xFF;
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if (G > 0xFF)
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G = 0xFF;
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if (B > 0xFF)
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B = 0xFF;
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lpalette[i].R = R;
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lpalette[i].G = G;
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lpalette[i].B = B;
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lpalette[i].A = 255;
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}
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gfxModuleData_setDirtyColors(0, 16);
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}*/
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void gfxModuleData_convertOldPalColor(uint16 oldColor, uint8 *pOutput) {
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int R;
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int G;
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int B;
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#define convertRatio 36.571428571428571428571428571429
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R = (int)(convertRatio * ((oldColor & 0x700) >> 8));
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G = (int)(convertRatio * ((oldColor & 0x070) >> 4));
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B = (int)(convertRatio * ((oldColor & 0x007)));
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if (R > 0xFF)
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R = 0xFF;
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if (G > 0xFF)
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G = 0xFF;
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if (B > 0xFF)
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B = 0xFF;
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*(pOutput++) = R;
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*(pOutput++) = G;
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*(pOutput++) = B;
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}
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void gfxModuleData_gfxWaitVSync() {
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}
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void gfxModuleData_flip() {
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}
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void gfxCopyRect(const uint8 *sourceBuffer, int width, int height, byte *dest, int x, int y, int color) {
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int xp, yp;
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for (yp = 0; yp < height; ++yp) {
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const uint8 *srcP = &sourceBuffer[yp * width];
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uint8 *destP = &dest[(y + yp) * 320 + x];
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for (xp = 0; xp < width; ++xp, ++srcP, ++destP) {
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uint8 v = *srcP;
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int xDest = x + xp;
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int yDest = y + yp;
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if ((v != 0) && (xDest >= 0) && (yDest >= 0) && (xDest < 320) && (yDest < 200))
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*destP = (v == 1) ? 0 : color;
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}
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}
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}
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void gfxModuleData_Init() {
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memset(globalScreen, 0, 320 * 200);
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memset(page00, 0, 320 * 200);
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memset(page10, 0, 320 * 200);
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}
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void gfxModuleData_flipScreen() {
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memcpy(globalScreen, gfxModuleData.pPage00, 320 * 200);
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flip();
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}
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void gfxModuleData_addDirtyRect(const Common::Rect &r) {
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_vm->_dirtyRects.push_back(Common::Rect( MAX(r.left, (int16)0), MAX(r.top, (int16)0),
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MIN(r.right, (int16)320), MIN(r.bottom, (int16)200)));
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}
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/**
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* Creates the union of two rectangles.
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*/
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static bool unionRectangle(Common::Rect &pDest, const Common::Rect &pSrc1, const Common::Rect &pSrc2) {
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pDest.left = MIN(pSrc1.left, pSrc2.left);
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pDest.top = MIN(pSrc1.top, pSrc2.top);
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pDest.right = MAX(pSrc1.right, pSrc2.right);
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pDest.bottom = MAX(pSrc1.bottom, pSrc2.bottom);
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return !pDest.isEmpty();
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}
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static void mergeClipRects() {
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CruiseEngine::RectList::iterator rOuter, rInner;
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for (rOuter = _vm->_dirtyRects.begin(); rOuter != _vm->_dirtyRects.end(); ++rOuter) {
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rInner = rOuter;
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while (++rInner != _vm->_dirtyRects.end()) {
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if ((*rOuter).intersects(*rInner)) {
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// these two rectangles overlap, so translate it to a bigger rectangle
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// that contains both of them
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unionRectangle(*rOuter, *rOuter, *rInner);
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// remove the inner rect from the list
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_vm->_dirtyRects.erase(rInner);
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// move back to beginning of list
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rInner = rOuter;
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}
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}
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}
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}
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void gfxModuleData_updatePalette() {
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byte paletteRGB[256 * 3];
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if (palDirtyMax != -1) {
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for (int i = palDirtyMin; i <= palDirtyMax; i++) {
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paletteRGB[i * 3 + 0] = lpalette[i].R;
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paletteRGB[i * 3 + 1] = lpalette[i].G;
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paletteRGB[i * 3 + 2] = lpalette[i].B;
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}
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g_system->getPaletteManager()->setPalette(paletteRGB + palDirtyMin*3, palDirtyMin, palDirtyMax - palDirtyMin + 1);
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palDirtyMin = 256;
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palDirtyMax = -1;
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}
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}
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void gfxModuleData_updateScreen() {
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g_system->updateScreen();
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g_system->delayMillis(20);
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}
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void flip() {
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CruiseEngine::RectList::iterator dr;
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// Update the palette
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gfxModuleData_updatePalette();
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// Make a copy of the prior frame's dirty rects, and then backup the current frame's rects
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CruiseEngine::RectList tempList = _vm->_priorFrameRects;
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_vm->_priorFrameRects = _vm->_dirtyRects;
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// Merge the prior frame's dirty rects into the current frame's list
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for (dr = tempList.begin(); dr != tempList.end(); ++dr) {
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Common::Rect &r = *dr;
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_vm->_dirtyRects.push_back(Common::Rect(r.left, r.top, r.right, r.bottom));
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}
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// Merge any overlapping rects to simplify the drawing process
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mergeClipRects();
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// Copy any modified areas
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for (dr = _vm->_dirtyRects.begin(); dr != _vm->_dirtyRects.end(); ++dr) {
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Common::Rect &r = *dr;
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g_system->copyRectToScreen(globalScreen + 320 * r.top + r.left, 320,
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r.left, r.top, r.width(), r.height());
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}
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_vm->_dirtyRects.clear();
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// Allow the screen to update
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g_system->updateScreen();
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}
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void drawSolidBox(int32 x1, int32 y1, int32 x2, int32 y2, uint8 color) {
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for (int y = y1; y < y2; ++y) {
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byte *p = &gfxModuleData.pPage00[y * 320 + x1];
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Common::fill(p, p + (x2 - x1), color);
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}
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}
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void resetBitmap(uint8 *dataPtr, int32 dataSize) {
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memset(dataPtr, 0, dataSize);
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}
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/**
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* This method compares a new background being switched in against the current background,
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* to figure out rectangles of changed areas for dirty rectangles
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*/
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void switchBackground(const byte *newBg) {
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const byte *bg = gfxModuleData.pPage00;
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int sliceXStart, sliceXEnd;
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// If both the upper corners are different, presume it's a full screen change
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if ((*newBg != *bg) && (*(newBg + 319) != *(bg + 319))) {
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gfxModuleData_addDirtyRect(Common::Rect(0, 0, 320, 200));
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return;
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}
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/* For an optimisation, any changes are stored as a series of slices than have a height of a single
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* line each. It is left up to the screen redraw code to automatically merge these together
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*/
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for (int yp = 0; yp < 200; ++yp) {
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sliceXStart = -1; sliceXEnd = -1;
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for (int xp = 0; xp < 320; ++xp, ++bg, ++newBg) {
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if (*bg != *newBg) {
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if (sliceXStart == -1) {
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// Start of a new slice
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sliceXStart = xp;
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sliceXEnd = MIN(xp + 7, 320);
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} else
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// Carry on of changed area
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sliceXEnd = MAX(xp, sliceXEnd);
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} else if ((sliceXEnd != -1) && (xp >= (sliceXEnd + 10))) {
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// If more than 10 pixels have gone by without any changes, then end the slice
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gfxModuleData_addDirtyRect(Common::Rect(sliceXStart, yp, sliceXEnd + 1, MIN(yp + 2, 200)));
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sliceXStart = sliceXEnd = -1;
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}
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}
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if (sliceXStart != -1)
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gfxModuleData_addDirtyRect(Common::Rect(sliceXStart, yp, 320, MIN(yp + 2, 200)));
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}
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}
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} // End of namespace Cruise
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