mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
9854f1b486
This only outputs a skeleton project with no files and targets yet
308 lines
9.4 KiB
C++
308 lines
9.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef TOOLS_CREATE_PROJECT_XCODE_H
|
|
#define TOOLS_CREATE_PROJECT_XCODE_H
|
|
|
|
#include "create_project.h"
|
|
|
|
#include <algorithm>
|
|
#include <vector>
|
|
|
|
namespace CreateProjectTool {
|
|
|
|
class XCodeProvider : public ProjectProvider {
|
|
public:
|
|
XCodeProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version = 0);
|
|
|
|
protected:
|
|
|
|
void createWorkspace(const BuildSetup &setup);
|
|
|
|
void createOtherBuildFiles(const BuildSetup &setup);
|
|
|
|
void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
|
|
const StringList &includeList, const StringList &excludeList);
|
|
|
|
void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
|
|
const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
|
|
|
|
private:
|
|
enum {
|
|
SettingsAsList = 0x01,
|
|
SettingsSingleItem = 0x02,
|
|
SettingsNoQuote = 0x04,
|
|
SettingsQuoteVariable = 0x08,
|
|
SettingsNoValue = 0x10
|
|
};
|
|
|
|
// File properties
|
|
struct FileProperty {
|
|
std::string fileEncoding;
|
|
std::string lastKnownFileType;
|
|
std::string fileName;
|
|
std::string filePath;
|
|
std::string sourceTree;
|
|
|
|
FileProperty(std::string fileType = "", std::string name = "", std::string path = "", std::string source = "") :
|
|
fileEncoding(""), lastKnownFileType(fileType), fileName(name), filePath(path), sourceTree(source)
|
|
{
|
|
}
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// XCObject and children
|
|
typedef std::vector<std::string> ValueList;
|
|
|
|
struct Entry {
|
|
std::string value;
|
|
std::string comment;
|
|
|
|
Entry(std::string val, std::string cmt) : value(val), comment(cmt) {}
|
|
};
|
|
|
|
typedef std::vector<Entry> EntryList;
|
|
|
|
struct Setting {
|
|
EntryList entries;
|
|
int flags;
|
|
int indent;
|
|
int order;
|
|
|
|
explicit Setting(std::string value = "", std::string comment = "", int flgs = 0, int idt = 0, int ord = -1) : flags(flgs), indent(idt), order(ord) {
|
|
entries.push_back(Entry(value, comment));
|
|
}
|
|
|
|
explicit Setting(ValueList values, int flgs = 0, int idt = 0, int ord = -1) : flags(flgs), indent(idt), order(ord) {
|
|
for (unsigned int i = 0; i < values.size(); i++)
|
|
entries.push_back(Entry(values[i], ""));
|
|
}
|
|
|
|
explicit Setting(EntryList ents, int flgs = 0, int idt = 0, int ord = -1) : entries(ents), flags(flgs), indent(idt), order(ord) {}
|
|
|
|
void addEntry(std::string value, std::string comment = "") {
|
|
entries.push_back(Entry(value, comment));
|
|
}
|
|
};
|
|
|
|
typedef std::map<std::string, Setting> SettingList;
|
|
typedef std::pair<std::string, Setting> SettingPair;
|
|
typedef std::vector<SettingPair> OrderedSettingList;
|
|
|
|
static bool OrderSortPredicate(const SettingPair& s1, const SettingPair& s2) {
|
|
return s1.second.order < s2.second.order;
|
|
}
|
|
|
|
struct Property {
|
|
public:
|
|
SettingList settings;
|
|
int flags;
|
|
bool hasOrder;
|
|
|
|
Property() : flags(0), hasOrder(false) {}
|
|
|
|
// Constructs a simple Property
|
|
explicit Property(std::string name, std::string value = "", std::string comment = "", int flgs = 0, int indent = 0, bool order = false) : flags(flgs), hasOrder(order) {
|
|
Setting setting(value, comment, flags, indent);
|
|
|
|
settings[name] = setting;
|
|
}
|
|
|
|
Property(std::string name, ValueList values, int flgs = 0, int indent = 0, bool order = false) : flags(flgs), hasOrder(order) {
|
|
Setting setting(values, flags, indent);
|
|
|
|
settings[name] = setting;
|
|
}
|
|
|
|
// Copy constructor
|
|
Property(const Property &rhs) {
|
|
settings = rhs.settings;
|
|
flags = rhs.flags;
|
|
}
|
|
|
|
OrderedSettingList getOrderedSettingList() {
|
|
OrderedSettingList list;
|
|
|
|
// Prepare vector to sort
|
|
for (SettingList::const_iterator setting = settings.begin(); setting != settings.end(); ++setting)
|
|
list.push_back(SettingPair(setting->first, setting->second));
|
|
|
|
// Sort vector using setting order
|
|
if (hasOrder)
|
|
std::sort(list.begin(), list.end(), OrderSortPredicate);
|
|
|
|
return list;
|
|
}
|
|
};
|
|
|
|
typedef std::map<std::string, Property> PropertyList;
|
|
|
|
// Main object struct
|
|
// This is all a big hack unfortunately, but making everything all properly abstracted would
|
|
// be overkill since we only have to generate a single project
|
|
struct Object {
|
|
public:
|
|
std::string id; // Unique identifier for this object
|
|
std::string name; // Name (may not be unique - for ex. configuration entries)
|
|
std::string refType; // Type of object this references (if any)
|
|
std::string comment; // Main comment (empty for no comment)
|
|
|
|
PropertyList properties; // List of object properties, including output configuration
|
|
|
|
// Constructs an object and add a default type property
|
|
Object(XCodeProvider *objectParent, std::string objectId, std::string objectName, std::string objectType, std::string objectRefType = "", std::string objectComment = "")
|
|
: id(objectId), name(objectName), refType(objectRefType), comment(objectComment), parent(objectParent) {
|
|
assert(objectParent);
|
|
assert(!objectId.empty());
|
|
assert(!objectName.empty());
|
|
assert(!objectType.empty());
|
|
|
|
addProperty("isa", objectType, "", SettingsNoQuote|SettingsNoValue);
|
|
}
|
|
|
|
// Add a simple Property with just a name and a value
|
|
void addProperty(std::string propName, std::string propValue, std::string propComment = "", int propFlags = 0, int propIndent = 0) {
|
|
properties[propName] = Property(propValue, "", propComment, propFlags, propIndent);
|
|
}
|
|
|
|
std::string toString(int flags = 0) {
|
|
std::string output;
|
|
output = "\t\t" + parent->getHash(id) + (comment.empty() ? "" : " /* " + comment + " */") + " = {";
|
|
|
|
if (flags & SettingsAsList)
|
|
output += "\n";
|
|
|
|
// Special case: always output the isa property first
|
|
output += parent->writeProperty("isa", properties["isa"], flags);
|
|
|
|
// Write each property
|
|
for (PropertyList::iterator property = properties.begin(); property != properties.end(); ++property) {
|
|
if ((*property).first == "isa")
|
|
continue;
|
|
|
|
output += parent->writeProperty((*property).first, (*property).second, flags);
|
|
}
|
|
|
|
if (flags & SettingsAsList)
|
|
output += "\t\t";
|
|
|
|
output += "};\n";
|
|
|
|
return output;
|
|
}
|
|
|
|
private:
|
|
XCodeProvider *parent;
|
|
|
|
// Returns the type property (should always be the first in the properties map)
|
|
std::string getType() {
|
|
assert(!properties.empty());
|
|
assert(!properties["isa"].settings.empty());
|
|
|
|
SettingList::iterator it = properties["isa"].settings.begin();
|
|
|
|
return (*it).first;
|
|
}
|
|
};
|
|
|
|
struct ObjectList {
|
|
private:
|
|
std::map<std::string, bool> objectMap;
|
|
|
|
public:
|
|
std::vector<Object *> objects;
|
|
std::string comment;
|
|
int flags;
|
|
|
|
void add(Object *obj) {
|
|
std::map<std::string, bool>::iterator it = objectMap.find(obj->id);
|
|
if (it != objectMap.end() && it->second == true)
|
|
return;
|
|
|
|
objects.push_back(obj);
|
|
objectMap[obj->id] = true;
|
|
}
|
|
|
|
std::string toString() {
|
|
std::string output;
|
|
|
|
if (!comment.empty())
|
|
output = "\n/* Begin " + comment + " section */\n";
|
|
|
|
for (std::vector<Object *>::iterator object = objects.begin(); object != objects.end(); ++object)
|
|
output += (*object)->toString(flags);
|
|
|
|
if (!comment.empty())
|
|
output += "/* End " + comment + " section */\n";
|
|
|
|
return output;
|
|
}
|
|
};
|
|
|
|
// All objects
|
|
std::map<std::string, std::string> _hashDictionnary;
|
|
ValueList _defines;
|
|
|
|
// Targets
|
|
ValueList _targets;
|
|
|
|
// Lists of objects
|
|
ObjectList _buildFile;
|
|
ObjectList _copyFilesBuildPhase;
|
|
ObjectList _fileReference;
|
|
ObjectList _frameworksBuildPhase;
|
|
ObjectList _groups;
|
|
ObjectList _nativeTarget;
|
|
ObjectList _project;
|
|
ObjectList _resourcesBuildPhase;
|
|
ObjectList _sourcesBuildPhase;
|
|
ObjectList _buildConfiguration;
|
|
ObjectList _configurationList;
|
|
|
|
void ouputMainProjectFile(const BuildSetup &setup);
|
|
|
|
// Setup objects
|
|
void setupCopyFilesBuildPhase();
|
|
void setupFrameworksBuildPhase();
|
|
void setupNativeTarget();
|
|
void setupProject();
|
|
void setupResourcesBuildPhase();
|
|
void setupSourcesBuildPhase();
|
|
void setupBuildConfiguration();
|
|
|
|
// Misc
|
|
void setupDefines(const BuildSetup &setup); // Setup the list of defines to be used on build configurations
|
|
|
|
// Hash generation
|
|
std::string getHash(std::string key);
|
|
std::string newHash() const;
|
|
|
|
// Output
|
|
std::string writeProperty(const std::string &variable, Property &property, int flags = 0) const;
|
|
std::string writeSetting(const std::string &variable, std::string name, std::string comment = "", int flags = 0, int indent = 0) const;
|
|
std::string writeSetting(const std::string &variable, const Setting &setting) const;
|
|
};
|
|
|
|
} // End of CreateProjectTool namespace
|
|
|
|
#endif // TOOLS_CREATE_PROJECT_XCODE_H
|