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466 lines
11 KiB
C++
466 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Mortville Manor DOS source code
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* Copyright (c) 1988-1989 Lankhor
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*/
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#ifndef MORTEVIELLE_VAR_H
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#define MORTEVIELLE_VAR_H
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#include "common/rect.h"
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#include "common/str.h"
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namespace Mortevielle {
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/* Constantes, Types et Variables pour le
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M A N O I R DE M O R T E V I E L L E
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( version Nov 1988
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+
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musique & paroles Oct 88 )
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*/
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/*---------------------------------------------------------------------------*/
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/*------------------- MEMORY MAP ------------------------*/
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/*---------------------------------------------------------------------------*/
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/* The following is a list of physical addresses in memory currently used
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* by the game.
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*
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* Address
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* -------
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* 6000:0 - Decompressed current image
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* 7000:0+ - Compressed images
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* 7000:2 - 16 words representing palette map
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* 7000:4138 - width, height, x/y offset of decoded image
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*/
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/*---------------------------------------------------------------------------*/
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/*------------------------- DEFINES ----------------------------------*/
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/*---------------------------------------------------------------------------*/
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#define pred(type, v) (v - 1)
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#define succ(type, v) (v + 1)
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#define ord(v) ((int) v)
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#define chr(v) ((char) v)
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#define lo(v) (v & 0xff)
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#define hi(v) ((v >> 8) & 0xff)
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#define swap(v) (((lo(v)) << 8) | ((hi(v)) >> 8))
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#define odd(v) ((v % 2) == 1)
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/*---------------------------------------------------------------------------*/
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/*------------------------- CONSTANTS ----------------------------------*/
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/*---------------------------------------------------------------------------*/
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const float freq0 = 1.19318e6;
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const int seg_syst = 0x6fed;
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const int segmou = 0x6f00;
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const int segdon = 0x6c00;
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const int adani = 0x7314;
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const int adword = 0x4000;
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const int adtroct = 0x406b;
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const int adbruit = 0x5cb0;/*2C00;*/
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const int adbruit1 = 0x6924;/*3874;*/
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const int adbruit2 = 0x6b30;/*3A80;*/
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const int adbruit3 = 0x6ba6;/*3AF6;*/
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const int adbruit5 = 0x3b50;
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const int adson = 0x5cb0;/*2C00;*/
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const int adson2 = 0x60b0;/*3000;*/
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const int offsetb1 = 6;
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const int offsetb2 = 4;
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const int offsetb3 = 6;
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const int null = 255;
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const int tempo_mus = 71;
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const int tempo_bruit = 78;
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const int tempo_f = 80;
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const int tempo_m = 89;
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const int ti1 = 410;
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const int ti2 = 250;
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const int maxti = 7975;
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const int maxtd = 600;
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const int max_rect = 14;
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const int c_repon = 0;
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const int c_st41 = 186;
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const int c_tparler = 247;
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const int c_paroles = 292;
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const int c_tmlieu = 435;
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const int c_dialpre = 456;
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const int c_action = 476;
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const int c_saction = 497;
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const int c_dis = 502;
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const int c_fin = 510; /* => n'existe pas ; si !! */
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const int arega = 0;
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const int asoul = 154;
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const int aouvr = 282;
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const int achai = 387;
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const int acha = 492;
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const int arcf = 1272;
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const int arep = 1314;
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const int amzon = 1650;
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const int fleche = 1758;
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const int no_choice = 0;
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const int invent = 1;
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const int depla = 2;
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const int action = 3;
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const int saction = 4;
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const int discut = 5;
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const int fichier = 6;
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const int sauve = 7;
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const int charge = 8;
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const int attacher = 0x301;
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const int attendre = 0x302;
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const int defoncer = 0x303;
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const int dormir = 0x304;
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const int ecouter = 0x305;
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const int entrer = 0x306;
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const int fermer = 0x307;
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const int fouiller = 0x308;
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const int frapper = 0x309;
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const int gratter = 0x30a;
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const int lire = 0x30b;
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const int manger = 0x30c;
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const int mettre = 0x30d;
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const int ouvrir = 0x30e;
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const int prendre = 0x30f;
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const int regarder = 0x310;
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const int sentir = 0x311;
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const int sonder = 0x312;
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const int sortir = 0x313;
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const int soulever = 0x314;
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const int tourner = 0x315;
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const int scacher = 0x401;
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const int sfouiller = 0x402;
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const int slire = 0x403;
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const int sposer = 0x404;
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const int sregarder = 0x405;
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const int max_patt = 20;
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extern const byte tabdbc[18];
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extern const byte tabdph[16];
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extern const byte typcon[26];
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extern const byte intcon[26];
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extern const byte tnocon[364];
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extern const byte don[9][5];
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extern const char *fic[3];
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extern const byte addv[2];
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extern const char recom[];
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extern const char f3[];
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extern const char f8[];
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extern const byte rang[16];
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/*---------------------------------------------------------------------------*/
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/*-------------------------------- TYPES --------------------------------*/
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/*---------------------------------------------------------------------------*/
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struct sav_chaine {
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int conf;
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char pourc[11];
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char teauto[43];
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char sjer[31];
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int mlieu, iboul, ibag, icave, ivier, ipuit;
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int derobj, iloic, icryp;
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bool ipre;
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char heure;
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};
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struct registres {
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int ax, bx, cx, dx, bp, si, di, ds, es, flags;
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};
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struct ind {
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int indis;
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byte point;
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};
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typedef int word1;
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struct chariot {
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int val,
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code,
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acc,
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freq,
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rep;
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};
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struct doublet {
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byte x, y;
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};
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struct rectangle {
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int x1, x2, y1, y2;
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bool etat;
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};
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struct pattern {
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byte tay, tax;
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byte des[max_patt+1][max_patt+1];
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};
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struct nhom {
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byte n; /* numero entre 0 et 32 */
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byte hom[4];
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};
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typedef nhom t_nhom[16];
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struct t_pcga {
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byte p;
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nhom a[16];
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};
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typedef int tablint[256];
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typedef doublet tabdb[17];
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typedef int tfxx[108];
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/*---------------------------------------------------------------------------*/
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/*------------------------------ ENUMS ------------------------------*/
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/*---------------------------------------------------------------------------*/
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enum GraphicModes { ams = 0, cga = 1, ega = 2, her = 3, tan = 4 };
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/*---------------------------------------------------------------------------*/
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/*------------------------------ VARIABLES ------------------------------*/
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/*---------------------------------------------------------------------------*/
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extern bool blo,
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bh1,
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bf1,
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bh2,
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bh4,
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bf4,
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bh5,
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bh6,
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bh8,
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bt3,
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bt7,
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bh9,
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sonoff,
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main1,
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choisi,
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test0,
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f2_all,
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imen,
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cache,
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iesc,
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perdu,
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col,
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syn,
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fouil,
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zuul,
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tesok,
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obpart,
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okdes,
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solu,
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arret,
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anyone,
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brt,
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rect,
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rech_cfiec,
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active_menu;
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extern int x,
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y,
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t,
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vj,
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li,
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vh,
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vm,
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jh,
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mh,
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cs,
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gd, /* Gd = graph device */
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hdb,
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hfb,
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heu,
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jou,
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key,
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min,
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num,
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max,
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res,
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ment,
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haut,
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caff,
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maff,
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crep,
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ades,
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iouv,
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inei,
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ctrm,
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dobj,
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msg3,
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msg4,
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mlec,
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newgd,
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c_zzz,
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mchai,
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menup,
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ipers,
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ledeb,
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lefin,
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mpers,
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mnumo,
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xprec,
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yprec,
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perdep,
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prebru,
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typlec,
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num_ph,
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xwhere,
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ywhere,
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numpal,
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lderobj,
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nb_word,
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ptr_oct,
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k_tempo,
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ptr_tcph,
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ptr_word,
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color_txt;
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extern int t_cph[6401];
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extern byte tabdon[4001];
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/* t_dxx : array[0..121] of int;*/
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extern Common::String stpou; /* donne le % d'indices */
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extern byte is;
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extern char mode;
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extern Common::String al_mess,
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err_mess,
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ind_mess,
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al_mess2;
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extern int invt[8];
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extern int nbrep[8];
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extern int nbrepm[8];
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extern int disc[8];
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extern int msg[5];
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extern int depl[7];
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extern Common::String inv[9];
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extern Common::String dep[8];
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extern Common::String act[22];
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extern Common::String self_[6];
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extern Common::String dis[9];
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extern char touv[7];
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extern sav_chaine s, s1;
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extern byte bufcha[391];
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extern byte lettres[7][24];
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extern byte palher[16];
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extern uint16 t_mot[maxti + 1];
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extern int tay_tchar;
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extern ind t_rec[maxtd + 1];
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//file<ind> sauv_t;
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//untyped_file fibyte;
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extern byte v_lieu[8][25];
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extern int l[108];
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extern int tbi[256];
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extern chariot c1, c2, c3;
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extern float addfix;
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extern t_pcga palsav[91];
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extern doublet tabpal[91][17];
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extern t_pcga palcga[91];
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extern pattern tpt[15];
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extern byte adcfiec[822 * 128];
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/*---------------------------------------------------------------------------*/
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/*------------------- PROCEDURES AND FONCTIONS ------------------------*/
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/*---------------------------------------------------------------------------*/
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void hirs();
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void affcar(int gd, int x, int y, int coul, int chr);
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void putpix(int gd, int x, int y, int coul);
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Common::String copy(const Common::String &s, int idx, size_t size);
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void Val(const Common::String &s, int &V, int Code);
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void affput(const Common::Point &pt, int palIndex, int ch);
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/*---------------------------------------------------------------------------*/
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/*------------------------------ STUBS ------------------------------*/
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/*---------------------------------------------------------------------------*/
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// TODO: Replace the following with proper implementations, or refactor out the code using them
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extern int port[0xfff];
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extern byte mem[65536 * 16];
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#define hires {}
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#define mortevielle_exit(ret) error("Exit the game")
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// Text screen functions not relevant for ScummVM
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#define clrscr { warning("ClrScr"); }
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#define clreol {}
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#define graphcolormode {}
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extern void gotoxy(int x, int y);
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extern void textcolor(int c);
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extern void output(const Common::String &s);
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extern void graphbackground(int c);
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extern int wherey;
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// Stubs for input functions
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extern bool keypressed();
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extern char get_ch();
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extern void palette(int v1);
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extern void intr(int intNum, registres ®s);
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extern int get_random_number(int minval, int maxval);
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// (* external 'c:\mc\charecr.com'; *)
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extern void s_char(int Gd, int y, int dy);
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// (* external 'c:\mc\sauvecr.com'; *)
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extern void s_sauv(int Gd, int y, int dy);
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// (* external 'c:\mc\boite.com'; *)
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extern void box(int c, int Gd, int xo, int yo, int xi, int yi, int patt);
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// (* external 'c:\mc\decomp.com'; *)
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extern void decomp(int seg, int dep);
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// (* external 'c:\mc\affich.com'; *)
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extern void afff(int Gd, int seg, int dep, int x, int y);
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// (* external 'c:\mc\reusint.com'; *)
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extern void musyc(tablint &tb, int nbseg, int att);
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// (* external 'c:\mc\demus.com'; *)
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extern void demus(int Src, int Dst, int Tay);
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// (* external 'c:\mc\phint.com'; *)
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extern void litph(tablint &t, int typ, int tempo);
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} // End of namespace Mortevielle
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#endif
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