mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-02 15:16:46 +00:00
84b97066a3
- AdditionalIncludeDirectories is set to "../../;../../engines" - InlineFunctionExpansion is set to "0" for debug and "2" for release builds - DisableLanguageExtensions is set to "false" (disabling language extensions leads to some very weird errors) - Detect64BitPortabilityProblems is set to "false", as setting it to "true" throws loads of warnings too (mainly related to strlen, when trying to store its result in an integer) svn-id: r34448
406 lines
9.5 KiB
XML
406 lines
9.5 KiB
XML
<?xml version="1.0" encoding="windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="gob"
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ProjectGUID="{976D947A-A45F-4437-991E-412F695C64C7}"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="gob_Debug"
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IntermediateDirectory="gob_Debug"
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ConfigurationType="4"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
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Optimization="0"
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InlineFunctionExpansion="0"
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AdditionalIncludeDirectories="../../;../../engines"
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PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
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MinimalRebuild="TRUE"
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ExceptionHandling="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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DisableLanguageExtensions="FALSE"
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ForceConformanceInForLoopScope="TRUE"
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UsePrecompiledHeader="0"
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WarningLevel="4"
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WarnAsError="TRUE"
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SuppressStartupBanner="FALSE"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/gob.lib"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="gob_Release"
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IntermediateDirectory="gob_Release"
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ConfigurationType="4"
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CharacterSet="2"
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WholeProgramOptimization="TRUE">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
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Optimization="3"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="TRUE"
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FavorSizeOrSpeed="2"
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OmitFramePointers="TRUE"
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AdditionalIncludeDirectories="../../;../../engines"
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PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
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StringPooling="TRUE"
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ExceptionHandling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="FALSE"
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EnableFunctionLevelLinking="FALSE"
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DisableLanguageExtensions="FALSE"
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ForceConformanceInForLoopScope="TRUE"
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UsePrecompiledHeader="0"
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WarningLevel="4"
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WarnAsError="TRUE"
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DebugInformationFormat="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/gob.lib"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="sound">
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<File
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RelativePath="..\..\engines\gob\sound\adlib.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\adlib.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\bgatmosphere.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\bgatmosphere.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\cdrom.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\cdrom.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\infogrames.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\infogrames.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\pcspeaker.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\pcspeaker.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\sound.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\sound.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\soundblaster.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\soundblaster.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\sounddesc.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\sounddesc.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\soundmixer.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\sound\soundmixer.h">
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</File>
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</Filter>
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<File
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RelativePath="..\..\engines\gob\coktelvideo.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\coktelvideo.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\dataio.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\dataio.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\detection.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\draw.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\draw.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\draw_bargon.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\draw_v1.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\draw_v2.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\driver_vga.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\driver_vga.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\game.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\game.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\game_v1.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\game_v2.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\global.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\global.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\gob.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\gob.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\goblin.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\goblin.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\goblin_v1.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\goblin_v2.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\goblin_v3.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\goblin_v4.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\init.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\init.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\init_v1.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\init_v2.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\init_v3.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\inter.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\inter.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\inter_bargon.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\inter_v1.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\inter_v2.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\inter_v3.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\inter_v4.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\inter_v5.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\inter_v6.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\map.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\map.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\map_v1.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\map_v2.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\map_v4.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\mult.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\mult.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\mult_v1.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\mult_v2.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\palanim.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\palanim.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\parse.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\parse.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\parse_v1.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\parse_v2.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\saveload.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\saveload.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\saveload_v2.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\saveload_v3.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\saveload_v4.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\scenery.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\scenery.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\scenery_v1.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\scenery_v2.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\util.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\util.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\variables.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\variables.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\video.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\video.h">
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</File>
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<File
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RelativePath="..\..\engines\gob\video_v1.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\video_v2.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\video_v6.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\videoplayer.cpp">
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</File>
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<File
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RelativePath="..\..\engines\gob\videoplayer.h">
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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