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56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef CRYO_PLATDEFS_H
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#define CRYO_PLATDEFS_H
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#if 1
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#include "common/file.h"
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namespace Cryo {
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typedef Common::File file_t;
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struct filespec_t {
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char create;
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char name[260];
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};
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#if 1
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const int subtitles_x_margin = 16; //PC
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const int subtitles_x_scr_margin = 16;
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const int space_width = 6;
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#define FAKE_DOS_VERSION
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#else
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const int subtitles_x_margin = 16; //MAC
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const int subtitles_x_scr_margin = 16; //MAC
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const int space_width = 4;
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#endif
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const int subtitles_x_width = (320 - subtitles_x_margin * 2);
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const int subtitles_x_center = subtitles_x_width / 2;
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#endif
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} // End of namespace Cryo
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#endif
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