mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 23:57:32 +00:00
a3a9f5c790
svn-id: r41530
87 lines
2.4 KiB
C++
87 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef FONT_H
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#define FONT_H
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#include "graphics/font.h"
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namespace Draci {
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extern const Common::String kFontSmall;
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extern const Common::String kFontBig;
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/**
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* Represents the game's fonts. See docs for setFont() for font format details.
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*/
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class Font {
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public:
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Font();
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Font(const Common::String &filename);
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~Font();
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bool setFont(const Common::String &filename);
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uint8 getFontHeight() const { return _fontHeight; };
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uint8 getMaxCharWidth() const { return _maxCharWidth; };
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uint8 getCharWidth(byte chr) const;
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void drawChar(Graphics::Surface *dst, uint8 chr, int tx, int ty) const;
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void drawString(Graphics::Surface *dst, const Common::String &str,
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int x, int y, int spacing = 0) const;
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int getStringWidth(const Common::String &str, int spacing = 0) const;
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void setColour(uint8 colour);
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private:
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uint8 _fontHeight;
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uint8 _maxCharWidth;
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/** Pointer to an array of individual char widths */
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uint8 *_charWidths;
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/** Pointer to a raw byte array representing font pixels stored row-wise */
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byte *_charData;
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/** Number of glyphs in the font */
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static const unsigned int kCharNum = 138;
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/**
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* Chars are indexed from the space character so this should be subtracted
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* to get the index of a glyph
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*/
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static const unsigned int kCharIndexOffset = 32;
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/** The varying font colour; initially set to kFontColour1 */
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uint8 _currentFontColour;
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/** Internal function for freeing fonts when destructing/loading another */
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void freeFont();
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};
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} // End of namespace Draci
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#endif // FONT_H
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