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67 lines
2.0 KiB
C++
67 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Mortville Manor DOS source code
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* Copyright (c) 1987-1989 Lankhor
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*/
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#ifndef MORTEVIELLE_ALERT_H
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#define MORTEVIELLE_ALERT_H
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#include "common/rect.h"
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#include "common/str.h"
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namespace Mortevielle {
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class MortevielleEngine;
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static const int NUM_LINES = 7;
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const int kMaxHotspots = 14;
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struct Hotspot {
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Common::Rect _rect;
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bool _enabled;
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};
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class DialogManager {
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private:
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MortevielleEngine *_vm;
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void decodeAlertDetails(Common::String inputStr, int &choiceNumb, int &lineNumb, int &col, Common::String &choiceStr, Common::String &choiceListStr);
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void setPosition(int ji, int coldep, int esp);
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void drawAlertBox(int firstLine, int lineNum, int width);
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void setButtonText(Common::String c, int coldep, int nbcase, Common::String *str, int esp);
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public:
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DialogManager(MortevielleEngine *vm);
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int show(const Common::String &msg);
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void drawF3F8();
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void checkForF8(int SpeechNum, bool drawFrame2Fl);
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int waitForF3F8();
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void displayIntroScreen(bool drawFrame2Fl);
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void displayIntroFrame2();
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bool showKnowledgeCheck();
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};
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} // End of namespace Mortevielle
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#endif
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