mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 04:34:50 +00:00
270 lines
5.2 KiB
C++
270 lines
5.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on original Mortville Manor DOS source code
|
|
* Copyright (c) 1987-1989 Lankhor
|
|
*/
|
|
|
|
#include "mortevielle/mortevielle.h"
|
|
#include "mortevielle/mouse.h"
|
|
|
|
#include "common/endian.h"
|
|
#include "common/rect.h"
|
|
|
|
namespace Mortevielle {
|
|
|
|
MouseHandler::MouseHandler(MortevielleEngine *vm) {
|
|
_vm = vm;
|
|
}
|
|
|
|
/**
|
|
* Initialize the mouse
|
|
* @remarks Originally called 'init_mouse'
|
|
*/
|
|
void MouseHandler::initMouse() {
|
|
_pos = Common::Point(0, 0);
|
|
_vm->setMouseClick(false);
|
|
}
|
|
|
|
/**
|
|
* Backs up the area behind where the mouse cursor is to be drawn
|
|
* @remarks Originally called 'hide_mouse'
|
|
*/
|
|
void MouseHandler::hideMouse() {
|
|
// No implementation needed in ScummVM
|
|
}
|
|
|
|
/**
|
|
* Draws the mouse cursor
|
|
* @remarks Originally called 'show_mouse'
|
|
*/
|
|
void MouseHandler::showMouse() {
|
|
// ScummVM implementation uses CursorMan for drawing the cursor
|
|
}
|
|
|
|
/**
|
|
* Set mouse position
|
|
* @remarks Originally called 'pos_mouse'
|
|
*/
|
|
void MouseHandler::setMousePosition(Common::Point newPos) {
|
|
if (newPos.x > 314 * kResolutionScaler)
|
|
newPos.x = 314 * kResolutionScaler;
|
|
else if (newPos.x < 0)
|
|
newPos.x = 0;
|
|
if (newPos.y > 199)
|
|
newPos.y = 199;
|
|
else if (newPos.y < 0)
|
|
newPos.y = 0;
|
|
if (newPos == _pos)
|
|
return;
|
|
|
|
// Set the new position
|
|
_vm->setMousePos(newPos);
|
|
}
|
|
|
|
/**
|
|
* Get mouse poisition
|
|
* @remarks Originally called 'read_pos_mouse'
|
|
*/
|
|
void MouseHandler::getMousePosition(int &x, int &y, bool &click) {
|
|
x = _vm->getMousePos().x;
|
|
y = _vm->getMousePos().y;
|
|
click = _vm->getMouseClick();
|
|
}
|
|
|
|
/**
|
|
* Move mouse
|
|
* @remarks Originally called 'mov_mouse'
|
|
*/
|
|
void MouseHandler::moveMouse(bool &funct, char &key) {
|
|
int cx, cy;
|
|
bool click;
|
|
|
|
// Set defaults and check pending events
|
|
funct = false;
|
|
key = '\377';
|
|
bool p_key = _vm->keyPressed();
|
|
|
|
// If mouse button clicked, return it
|
|
if (_vm->getMouseClick())
|
|
return;
|
|
|
|
// Handle any pending keypresses
|
|
while (p_key) {
|
|
if (_vm->shouldQuit())
|
|
return;
|
|
|
|
char in1 = _vm->getChar();
|
|
getMousePosition(cx, cy, click);
|
|
switch (toupper(in1)) {
|
|
case '4':
|
|
cx -= 8;
|
|
break;
|
|
case '2':
|
|
cy += 8;
|
|
break;
|
|
case '6':
|
|
cx += 8;
|
|
break;
|
|
case '8':
|
|
cy -= 8;
|
|
break;
|
|
case '7':
|
|
cy = 1;
|
|
cx = 1;
|
|
break;
|
|
case '1':
|
|
cx = 1;
|
|
cy = 190;
|
|
break;
|
|
case '9':
|
|
cx = 315 * kResolutionScaler;
|
|
cy = 1;
|
|
break;
|
|
case '3':
|
|
cy = 190;
|
|
cx = 315 * kResolutionScaler;
|
|
break;
|
|
case '5':
|
|
cy = 100;
|
|
cx = 155 * kResolutionScaler;
|
|
break;
|
|
case ' ':
|
|
case '\15':
|
|
_vm->setMouseClick(true);
|
|
return;
|
|
break;
|
|
case '\33':
|
|
p_key = _vm->keyPressed();
|
|
|
|
if (p_key) {
|
|
char in2 = _vm->getChar();
|
|
|
|
if ((in2 >= ';') && (in2 <= 'D')) {
|
|
funct = true;
|
|
key = in2;
|
|
return;
|
|
} else {
|
|
switch (in2) {
|
|
case 'K':
|
|
--cx;
|
|
break;
|
|
case 'P':
|
|
++cy;
|
|
break;
|
|
case 'M':
|
|
cx += 2;
|
|
break;
|
|
case 'H':
|
|
--cy;
|
|
break;
|
|
case 'G':
|
|
--cx;
|
|
--cy;
|
|
break;
|
|
case 'I':
|
|
++cx;
|
|
--cy;
|
|
break;
|
|
case 'O':
|
|
--cx;
|
|
++cy;
|
|
break;
|
|
case 'Q':
|
|
++cx;
|
|
++cy;
|
|
break;
|
|
default:
|
|
break;
|
|
} // case
|
|
}
|
|
}
|
|
break;
|
|
case 'I':
|
|
cx = kResolutionScaler * 32;
|
|
cy = 8;
|
|
break;
|
|
case 'D':
|
|
cx = 80 * kResolutionScaler;
|
|
cy = 8;
|
|
break;
|
|
case 'A':
|
|
cx = 126 * kResolutionScaler;
|
|
cy = 8;
|
|
break;
|
|
case 'S':
|
|
cx = 174 * kResolutionScaler;
|
|
cy = 8;
|
|
break;
|
|
case 'P':
|
|
cx = 222 * kResolutionScaler;
|
|
cy = 8;
|
|
break;
|
|
case 'F':
|
|
cx = kResolutionScaler * 270;
|
|
cy = 8;
|
|
break;
|
|
case '\23':
|
|
_vm->_soundOff = !_vm->_soundOff;
|
|
return;
|
|
break;
|
|
case '\24': // ^T => mode tandy
|
|
funct = true;
|
|
key = '\11';
|
|
break;
|
|
case '\10': // ^H => mode Hercule
|
|
funct = true;
|
|
key = '\7';
|
|
break;
|
|
case '\1':
|
|
case '\3':
|
|
case '\5':
|
|
funct = true;
|
|
key = in1;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
setMousePosition(Common::Point(cx, cy));
|
|
p_key = _vm->keyPressed();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Mouse function : Is mouse in a given rect?
|
|
* @remarks Originally called 'dans_rect'
|
|
*/
|
|
bool MouseHandler::isMouseIn(Common::Rect r) {
|
|
int x, y;
|
|
bool click;
|
|
|
|
getMousePosition(x, y, click);
|
|
if ((x > r.left) && (x < r.right) && (y > r.top) && (y < r.bottom))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
} // End of namespace Mortevielle
|