mirror of
https://github.com/libretro/scummvm.git
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5f022f2e9e
Fix compilation on gcc
131 lines
3.2 KiB
C++
131 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef PRINCE_DETECTION_H
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#define PRINCE_DETECTION_H
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#include "prince/prince.h"
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#include "engines/advancedDetector.h"
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namespace Prince {
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enum PrinceGameType {
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kPrinceDataUNK,
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kPrinceDataDE,
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kPrinceDataPL
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};
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struct PrinceGameDescription {
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ADGameDescription desc;
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PrinceGameType gameType;
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};
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static const PlainGameDescriptor princeGames[] = {
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{"prince", "Prince Game"},
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{0, 0}
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};
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static const PrinceGameDescription gameDescriptions[] = {
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{
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{
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"prince",
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"Galador",
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AD_ENTRY1s("databank.ptc", "5fa03833177331214ec1354761b1d2ee", 3565031),
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Common::DE_DEU,
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Common::kPlatformWindows,
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ADGF_TESTING,
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GUIO1(GUIO_NONE)
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},
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kPrinceDataDE
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},
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{
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{
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"prince",
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"Ksiaze i Tchorz",
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AD_ENTRY1s("databank.ptc", "48ec9806bda9d152acbea8ce31c93c49", 3435298),
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Common::PL_POL,
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Common::kPlatformWindows,
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ADGF_TESTING,
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GUIO1(GUIO_NONE)
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},
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kPrinceDataPL
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},
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{
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{
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"prince",
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"The Prince and the Coward",
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AD_ENTRY1s("databank.ptc", "5fa03833177331214ec1354761b1d2ee", 3565031),
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_TESTING,
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GUIO1(GUIO_NONE)
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},
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kPrinceDataDE
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},
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{
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{
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"prince",
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"The Prince and the Coward",
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AD_ENTRY1s("databank.ptc", "48ec9806bda9d152acbea8ce31c93c49", 3435298),
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_TESTING,
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GUIO1(GUIO_NONE)
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},
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kPrinceDataPL
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},
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{ AD_TABLE_END_MARKER, kPrinceDataUNK }
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};
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const static char *directoryGlobs[] = {
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"all",
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0
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};
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class PrinceMetaEngine : public AdvancedMetaEngine {
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public:
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PrinceMetaEngine() : AdvancedMetaEngine(Prince::gameDescriptions, sizeof(Prince::PrinceGameDescription), princeGames) {
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_singleid = "prince";
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_maxScanDepth = 2;
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_directoryGlobs = directoryGlobs;
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}
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virtual const char *getName() const {
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return "Prince Engine";
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}
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virtual const char *getOriginalCopyright() const {
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return "The Prince and the Coward (C) 1996-97 Metropolis";
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}
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual int getMaximumSaveSlot() const;
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virtual SaveStateList listSaves(const char *target) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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virtual void removeSaveState(const char *target, int slot) const;
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};
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} // End of namespace Prince
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#endif
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