mirror of
https://github.com/libretro/scummvm.git
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588af50cd6
svn-id: r10338
44 lines
1.3 KiB
C
44 lines
1.3 KiB
C
/* Copyright (C) 1994-2003 Revolution Software Ltd
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#ifndef _STARTUP
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#define _STARTUP
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#define MAX_starts 100
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#define MAX_description 100
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typedef struct {
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char description[MAX_description];
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// id of screen manager object
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uint32 start_res_id;
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//tell the manager which startup you want (if there are more than 1)
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// (i.e more than 1 entrance to a screen and/or seperate game boots)
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uint32 key;
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} _startup;
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extern _startup start_list[MAX_starts];
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uint32 Init_start_menu(void);
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uint32 Con_print_start_menu(void);
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uint32 Con_start(uint8 *input);
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#endif
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