mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-12 04:36:15 +00:00
74bb325a7e
svn-id: r29400
92 lines
2.4 KiB
C++
92 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "base/plugins.h"
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#include "common/advancedDetector.h"
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#include "common/config-manager.h"
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#include "igor/igor.h"
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struct IgorGameDescription {
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Common::ADGameDescription desc;
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int gameVersion;
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};
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static const IgorGameDescription igorGameDescriptions[] = {
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{
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{
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"igor",
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"Demo 1.00s",
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AD_ENTRY1s("IGOR.DAT", 0, 4086790),
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Common::EN_ANY,
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Common::kPlatformPC,
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Common::ADGF_DEMO
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},
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Igor::kIdEngDemo100
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},
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{
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{
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"igor",
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"Demo 1.10s",
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AD_ENTRY1s("IGOR.DAT", 0, 4094103),
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Common::EN_ANY,
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Common::kPlatformPC,
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Common::ADGF_DEMO
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},
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Igor::kIdEngDemo110
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},
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{ AD_TABLE_END_MARKER, 0 }
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};
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static const PlainGameDescriptor igorGameDescriptors[] = {
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{ "igor", "Igor: Objective Uikokahonia" },
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{ 0, 0 }
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};
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static const Common::ADParams igorDetectionParams = {
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(const byte *)igorGameDescriptions,
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sizeof(IgorGameDescription),
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0, // no md5
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igorGameDescriptors,
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0,
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"igor",
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0,
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0,
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Common::kADFlagAugmentPreferredTarget
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};
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static bool Engine_IGOR_createInstance(OSystem *syst, Engine **engine, Common::EncapsulatedADGameDesc encapsulatedDesc) {
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const IgorGameDescription *gd = (const IgorGameDescription *)(encapsulatedDesc.realDesc);
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if (gd) {
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*engine = new Igor::IgorEngine(syst, gd->gameVersion);
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}
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return gd != 0;
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}
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ADVANCED_DETECTOR_DEFINE_PLUGIN(IGOR, Engine_IGOR_createInstance, igorDetectionParams);
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REGISTER_PLUGIN(IGOR, "Igor: Objective Uikokahonia", "Igor: Objective Uikokahonia (C) Pendulo Studios");
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