scummvm/simon
Jamieson Christian 74d3d914a9 Feature [770161] SIMON: Remap instruments to GM
Apparently Simon 1 (all versions) uses MT32 instruments,
so now we map them to GM *unless* the --native-mt32
option was specified.

svn-id: r9001
2003-07-14 08:29:17 +00:00
..
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
charset.cpp Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augmented by some more changes of mine 2003-06-14 18:52:30 +00:00
debug.cpp debug/warning/error all automatically output a newline 2003-07-13 16:22:17 +00:00
debug.h Small cleanup 2003-05-30 09:39:21 +00:00
intern.h Change GF_AMIGAS back to GF_AMIGA 2003-06-15 14:07:53 +00:00
items.cpp cleanup 2003-06-15 13:07:06 +00:00
midi.cpp Feature [770161] SIMON: Remap instruments to GM 2003-07-14 08:29:17 +00:00
midi.h Feature [770161] SIMON: Remap instruments to GM 2003-07-14 08:29:17 +00:00
midiparser_s1d.cpp Fixed occassional music crashes when loading games. 2003-05-25 15:47:06 +00:00
module.mk Split charset functions into separate file 2003-05-25 11:02:39 +00:00
res.cpp cleanup 2003-06-15 13:07:06 +00:00
simon.cpp Feature [770161] SIMON: Remap instruments to GM 2003-07-14 08:29:17 +00:00
simon.h some more memory inits; cleanup 2003-06-21 15:42:20 +00:00
sound.cpp only declare class MP3Sound if USE_MAD is #defined 2003-06-24 21:52:52 +00:00
sound.h fix some memory leaks 2003-06-21 15:36:19 +00:00
verb.cpp Rename SimonState to SimonEngine 2003-06-01 09:41:56 +00:00
vga.cpp Fix for Bug [768940] SIMON: Music in Swamp shouldn't loop 2003-07-13 06:29:49 +00:00
vga.h updated copyrights headers 2003-03-06 21:46:56 +00:00