scummvm/engines
2009-10-26 04:59:52 +00:00
..
agi Change "=" to ":=" in some module.mk files for consistency. 2009-10-24 21:55:53 +00:00
agos Patch #2834677: Wave/ADPCM Endianness Fixes 2009-10-14 22:37:05 +00:00
cine Change "=" to ":=" in some module.mk files for consistency. 2009-10-24 21:55:53 +00:00
cruise Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
draci Fix Escape in the intro, and switching map and the inventory 2009-10-26 04:59:52 +00:00
drascula Change "=" to ":=" in some module.mk files for consistency. 2009-10-24 21:55:53 +00:00
gob Gob - Add a workaround for gob3 Sofa bug #2867294. It's now possible to exit the animation by clicking 2009-10-23 22:00:51 +00:00
groovie Fixed cppcheck warning. 2009-10-19 04:19:11 +00:00
igor Commented out unused variable 2009-09-24 02:56:37 +00:00
kyra LOL: fixed bug in spell casting code 2009-10-24 18:52:57 +00:00
lure LURE: Turn HotspotTickHandlers into a proper class; convert static vars in various of its methods to member vars 2009-10-20 19:51:57 +00:00
m4 Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
made Change "=" to ":=" in some module.mk files for consistency. 2009-10-24 21:55:53 +00:00
parallaction Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
queen Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
saga Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
sci Moved the cel count calculation to the new graphics code 2009-10-25 22:33:08 +00:00
scumm Add patch from Tobias, for masking support in PCE version of Loom, with minor changes. 2009-10-26 02:45:26 +00:00
sky Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
sword1 Fixed regression introduced when adding support for looping background sounds. 2009-10-20 20:15:13 +00:00
sword2 SWORD2: Turned static vars in Logic::fnISpeak into member vars of class Logic 2009-10-20 19:51:32 +00:00
teenagent Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
tinsel Change "=" to ":=" in some module.mk files for consistency. 2009-10-24 21:55:53 +00:00
touche
tucker TUCKER: fix several issues in ending sequences (tracker item #2872355 - Minor bugs outro) 2009-10-17 20:06:46 +00:00
advancedDetector.cpp
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry. 2009-09-24 16:17:52 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk Move LOL sub engine enabled check inside the KYRA check. 2009-10-19 16:06:32 +00:00
game.cpp
game.h
metaengine.h
module.mk