Eugene Sandulenko 8077a8f8fd
PLUMBERS: Use more conventional pixel format for 3DO version
Also, convert the 3DO format to target format
2024-03-16 00:18:22 +01:00

726 lines
20 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "plumbers/plumbers.h"
#include "plumbers/console.h"
#include "audio/decoders/aiff.h"
#include "audio/decoders/wave.h"
#include "audio/audiostream.h"
#include "common/debug.h"
#include "common/debug-channels.h"
#include "common/error.h"
#include "common/events.h"
#include "common/file.h"
#include "common/system.h"
#include "common/timer.h"
#include "engines/util.h"
#include "graphics/cursorman.h"
#include "graphics/font.h"
#include "graphics/fontman.h"
#include "graphics/surface.h"
#include "image/cel_3do.h"
#include "video/3do_decoder.h"
namespace Plumbers {
// TODO(3do):
// * effect when changing between scenes
// * 3do boot logo
// * return to previous scene
// * hide cursor
namespace {
// TODO: discover correct offsets
Common::Point getMikeStart(uint num, uint total) {
if (total == 2)
return Common::Point(140 * num + 10, 120 * num + 10);
return Common::Point(60 * num + 20, 70 * num + 20);
}
// TODO: discover correct offsets
Common::Point getMikeSize(uint total) {
if (total == 2)
return Common::Point(80, 100);
return Common::Point(80, 60);
}
void makeMikeDecision(Scene &scene, uint num) {
scene._bitmapNum = 0;
scene._startBitmap = 0;
scene._decisionChoices = num;
scene._waveFilename = "";
scene._style = Scene::STYLE_DECISION_MIKE;
Common::Point sz = getMikeSize(num);
for (uint i = 0; i < num; i++) {
Common::Point ms = getMikeStart(i, num);
scene._choices[i]._region = Common::Rect(ms.x, ms.y, ms.x + 2 * sz.x, ms.y + sz.y);
}
}
void makeVideo(Scene &scene, const Common::String &videoName, const Common::String &nextScene) {
scene._bitmapNum = 0;
scene._startBitmap = 0;
scene._decisionChoices = 1;
scene._waveFilename = "";
scene._style = Scene::STYLE_VIDEO;
scene._sceneName = videoName;
scene._decisionBitmap = "";
scene._choices[0]._sceneName = nextScene;
}
const struct {
const char *from;
struct {
const char *scene;
int points;
} to[kMaxChoice];
} tungraph[] = {
{
"dec13",
{
{"sc15", -10000},
{"sc17", -10000},
{"sc20", -50000}
}
},
{
"dec16",
{
{"dec13", -20000},
{"restart", 0}
}
},
{
"dec18",
{
{"dec13", -30000},
{"restart", 0}
}
},
{
"dec20",
{
{"sc21", -90000},
{"sc22", -90000}
}
},
{
"dec22",
{
{"dec20", -90000},
{"restart", 0}
}
},
{
"dec23",
{
{"sc24", 50000},
{"sc28", -50000}
}
},
{
"dec25",
{
{"sc26", -75000},
{"sc27", -90000}
}
},
{
"dec26",
{
{"dec25", -75000},
{"restart", 0}
}
},
{
"dec28",
{
{"dec23", -75000},
{"restart", 0}
}
},
{
"dec29",
{
{"sc30", -20000},
{"sc31", 90000}
}
},
{
"dec30",
{
{"sc32", 0},
{"restart", 0},
{"end", 0}
}
},
{
"dec31",
{
{"dec29", -20000},
{"end", 0}
}
}
};
static const Common::KeyCode cheatKbd[] = {
Common::KEYCODE_UP,
Common::KEYCODE_DOWN,
Common::KEYCODE_RIGHT,
Common::KEYCODE_LEFT,
Common::KEYCODE_DOWN,
Common::KEYCODE_RIGHT,
Common::KEYCODE_RETURN
};
static const Common::JoystickButton cheatJoy[] = {
Common::JOYSTICK_BUTTON_DPAD_UP,
Common::JOYSTICK_BUTTON_DPAD_DOWN,
Common::JOYSTICK_BUTTON_DPAD_RIGHT,
Common::JOYSTICK_BUTTON_DPAD_LEFT,
Common::JOYSTICK_BUTTON_DPAD_DOWN,
Common::JOYSTICK_BUTTON_DPAD_RIGHT,
Common::JOYSTICK_BUTTON_X
};
} // end of anonymous namespace
PlumbersGame3DO::PlumbersGame3DO(OSystem *syst, const ADGameDescription *gameDesc) :
PlumbersGame(syst, gameDesc), _ctrlHelpImage(nullptr), _cheatEnabled(false), _cheatFSM(0), _leftShoulderPressed(false),
_hiLite(-1), _mouseHiLite(-1), _kbdHiLite(-1) {
}
void PlumbersGame3DO::readTables() {
Common::File file;
if (!file.open("launchme"))
error("sReadTables(): Error reading launchme file");
initTables();
file.seek(0x1ec08);
Common::HashMap<Common::String, int> imgCounter, firstImg;
uint bitmapCtr = 0;
for (; bitmapCtr < 287; bitmapCtr++) {
char buf[16];
file.read(buf, 16);
_bitmaps[bitmapCtr]._filename = Common::String(buf);
_bitmaps[bitmapCtr]._duration = (file.readSint32BE() * 1000) / 60;
Common::String scene = Common::String(buf).substr(0, 4);
scene.toLowercase();
imgCounter[scene]++;
if (!firstImg.contains(scene))
firstImg[scene] = bitmapCtr;
}
file.seek(0x205d0);
for (; bitmapCtr < 704; bitmapCtr++) {
char buf[16];
file.read(buf, 16);
_bitmaps[bitmapCtr]._filename = Common::String(buf);
_bitmaps[bitmapCtr]._duration = (file.readSint32BE() * 1000) / 60;
Common::String scene = Common::String(buf).substr(0, 4);
scene.toLowercase();
imgCounter[scene]++;
if (!firstImg.contains(scene))
firstImg[scene] = bitmapCtr;
}
uint scPtr = 0;
makeVideo(_scenes[scPtr++], "kirinweaver", "janp1weaver");
makeVideo(_scenes[scPtr++], "janp1weaver", "janp2weaver");
makeVideo(_scenes[scPtr++], "janp2weaver", "janp3weaver");
makeVideo(_scenes[scPtr++], "janp3weaver", "titleweaver");
makeVideo(_scenes[scPtr++], "titleweaver", "miketest/sc00");
makeMikeDecision(_scenes[scPtr], 2);
_scenes[scPtr]._sceneName = "miketest/sc00";
_scenes[scPtr]._decisionBitmap = "DEC00";
_scenes[scPtr]._choices[0]._sceneName = "miketest/sc01";
_scenes[scPtr++]._choices[1]._sceneName = "miketest/sc07a";
for (uint scNo = 1; scNo <= 13; scNo++, scPtr++) {
Common::String imgScene = scNo == 5 ?
"sc44" : Common::String::format("sc%02d", scNo);
_scenes[scPtr]._bitmapNum = imgCounter[imgScene];
_scenes[scPtr]._startBitmap = firstImg[imgScene];
_scenes[scPtr]._sceneName = scNo == 5 ? "miketest/sc04a" : Common::String::format("miketest/sc%02d", scNo);
_scenes[scPtr]._waveFilename = Common::String::format("DIA%02d.aiff", scNo == 5 ? 4 : scNo);
_scenes[scPtr]._style = Scene::STYLE_PC;
_scenes[scPtr]._decisionChoices = 1;
switch(scNo) {
case 4:
case 5:
_scenes[scPtr]._choices[0]._sceneName = "miketest/sc06";
break;
case 11:
_scenes[scPtr]._choices[0]._sceneName = "miketest/sc13";
break;
case 13:
_scenes[scPtr]._choices[0]._sceneName = "tuntest/dec/dec13";
break;
case 7:
case 8:
case 12:
_scenes[scPtr]._choices[0]._sceneName = Common::String::format("miketest/sc%02da", scNo);
break;
default:
_scenes[scPtr]._choices[0]._sceneName = Common::String::format("miketest/sc%02d", scNo + 1);
break;
}
}
makeMikeDecision(_scenes[scPtr], 3);
_scenes[scPtr]._sceneName = "miketest/sc07a";
_scenes[scPtr]._decisionBitmap = "DEC07";
_scenes[scPtr]._choices[0]._sceneName = "miketest/sc08";
_scenes[scPtr]._choices[0]._points = -10000;
_scenes[scPtr]._choices[1]._sceneName = "miketest/sc11";
_scenes[scPtr]._choices[1]._points = 10000;
_scenes[scPtr]._choices[2]._sceneName = "miketest/sc12";
_scenes[scPtr]._choices[2]._points = -20000;
scPtr++;
makeMikeDecision(_scenes[scPtr], 2);
_scenes[scPtr]._sceneName = "miketest/sc08a";
_scenes[scPtr]._decisionBitmap = "DEC08";
_scenes[scPtr]._choices[0]._sceneName = "miketest/sc09";
_scenes[scPtr]._choices[0]._points = 0;
_scenes[scPtr]._choices[1]._sceneName = "miketest/sc09";
_scenes[scPtr]._choices[1]._points = 10000;
scPtr++;
makeMikeDecision(_scenes[scPtr], 2);
_scenes[scPtr]._sceneName = "miketest/sc12a";
_scenes[scPtr]._decisionBitmap = "DEC12";
_scenes[scPtr]._choices[0]._sceneName = "miketest/sc07a";
_scenes[scPtr]._choices[0]._points = 0;
_scenes[scPtr]._choices[1]._sceneName = "restart";
_scenes[scPtr]._choices[1]._points = 0;
scPtr++;
for (uint scNo = 15; scNo <= 32; scNo++) {
// there is no sc19
if (scNo == 19)
continue;
Common::String imgScene = Common::String::format("sc%02d", scNo);
_scenes[scPtr]._bitmapNum = imgCounter[imgScene];
_scenes[scPtr]._startBitmap = firstImg[imgScene];
_scenes[scPtr]._sceneName = Common::String::format("tuntest/sc%02d", scNo);
_scenes[scPtr]._waveFilename = Common::String::format("sc%02d.aiff", scNo);
_scenes[scPtr]._style = Scene::STYLE_PC;
_scenes[scPtr]._decisionChoices = 1;
if (scNo == 32)
_scenes[scPtr]._choices[0]._sceneName = "end";
else if (scNo == 16 || scNo == 18 || scNo == 20 || scNo == 22 || scNo == 23 || scNo == 25
|| scNo == 26 || scNo == 28 || scNo == 29 || scNo == 30 || scNo == 31)
_scenes[scPtr]._choices[0]._sceneName = Common::String::format("tuntest/dec/dec%02d", scNo);
else
_scenes[scPtr]._choices[0]._sceneName = Common::String::format("tuntest/sc%02d", scNo + 1);
scPtr++;
}
file.seek(0x20290);
for (int i = 0; i < 26; i++) {
char buf[16];
file.read(buf, 16);
uint32 x = file.readUint32BE();
uint32 y = file.readUint32BE();
uint32 w = file.readUint32BE();
uint32 h = file.readUint32BE();
Common::String shortName = Common::String(buf, 5);
Common::String sceneName = "tuntest/dec/" + shortName;
if (i == 0 || _scenes[scPtr - 1]._sceneName != sceneName) {
_scenes[scPtr]._bitmapNum = 0;
_scenes[scPtr]._startBitmap = 0;
_scenes[scPtr]._decisionChoices = 0;
_scenes[scPtr]._waveFilename = "";
_scenes[scPtr]._style = Scene::STYLE_DECISION_TUN;
_scenes[scPtr]._sceneName = sceneName;
_scenes[scPtr]._decisionBitmap = shortName;
scPtr++;
}
Scene &scene = _scenes[scPtr - 1];
assert(scene._decisionChoices < kMaxChoice);
scene._choices[scene._decisionChoices]._region = Common::Rect(x, y, x + w, y + h);
for (uint j = 0 ; j < ARRAYSIZE(tungraph); j++) {
if (shortName == tungraph[j].from) {
Common::String target = tungraph[j].to[scene._decisionChoices].scene;
if (target[0] == 's')
scene._choices[scene._decisionChoices]._sceneName = "tuntest/" + target;
else
scene._choices[scene._decisionChoices]._sceneName = "tuntest/dec/" + target;
scene._choices[scene._decisionChoices]._points = tungraph[j].to[scene._decisionChoices].points;
break;
}
}
scene._decisionChoices++;
}
_totScene = scPtr;
}
void PlumbersGame3DO::loadMikeDecision(const Common::String &dirname, const Common::String &baseFilename, uint num) {
Common::String baseName = dirname + "/" + baseFilename;
debugC(1, kDebugGeneral, "%s : %s", __FUNCTION__, baseName.c_str());
Graphics::Surface *surf = new Graphics::Surface();
surf->create(_screenW, _screenH, _targetFormat);
delete _compositeSurface;
_compositeSurface = nullptr;
for (uint i = 0; i < num; i++) {
Common::Point p = getMikeStart(i, num);
Common::Point sz = getMikeSize(num);
Common::File fileP;
Common::Path nameP(Common::String::format("%s%dP.CEL", baseName.c_str(), i + 1));
if (!fileP.open(nameP))
error("unable to load image %s", nameP.toString().c_str());
_image->loadStream(fileP);
Graphics::Surface *conv = _image->getSurface()->convertTo(_targetFormat);
surf->copyRectToSurface(*conv, p.x, p.y,
Common::Rect(0, 0, sz.x, sz.y));
conv->free();
delete conv;
Common::File fileW;
Common::Path nameW(Common::String::format("%s%dW.CEL", baseName.c_str(), i + 1));
if (!fileW.open(nameW))
error("unable to load image %s", nameW.toString().c_str());
_image->loadStream(fileW);
conv = _image->getSurface()->convertTo(_targetFormat);
surf->copyRectToSurface(*conv, p.x + sz.x, p.y,
Common::Rect(0, 0, sz.x, sz.y));
conv->free();
delete conv;
}
_compositeSurface = surf;
Common::File fileCtrl;
if (fileCtrl.open(Common::Path(dirname + "/CONTROLHELP.CEL")))
_ctrlHelpImage->loadStream(fileCtrl);
}
void PlumbersGame3DO::postSceneBitmaps() {
if (_scenes[_curSceneIdx]._style == Scene::STYLE_VIDEO) {
_videoDecoder = new Video::ThreeDOMovieDecoder();
_videoDecoder->setOutputPixelFormat(_targetFormat);
_curChoice = 0;
if (!_videoDecoder->loadFile(Common::Path(_scenes[_curSceneIdx]._sceneName))) {
_actions.push(ChangeScene);
return;
}
_videoDecoder->start();
return;
}
if (_scenes[_curSceneIdx]._decisionChoices == 1) {
_curChoice = 0;
_actions.push(ChangeScene);
return;
}
_showScoreFl = true;
_leftButtonDownFl = true;
_setDurationFl = false;
if (_scenes[_curSceneIdx]._style == Scene::STYLE_DECISION_MIKE) {
loadMikeDecision(_scenes[_curSceneIdx]._sceneName, _scenes[_curSceneIdx]._decisionBitmap,
_scenes[_curSceneIdx]._decisionChoices);
_hiLite = 0;
_kbdHiLite = 0;
updateHiLite();
} else if (_scenes[_curSceneIdx]._style == Scene::STYLE_DECISION_TUN) {
loadImage(_scenes[_curSceneIdx]._sceneName + ".cel");
_hiLite = 0;
_kbdHiLite = 0;
updateHiLite();
Common::File fileCtrl;
if (fileCtrl.open("tuntest/dec/controlhelp.cel"))
_ctrlHelpImage->loadStream(fileCtrl);
} else {
loadImage(_scenes[_curSceneIdx]._sceneName + "/" + _scenes[_curSceneIdx]._decisionBitmap);
_hiLite = -1;
_kbdHiLite = -1;
}
_mouseHiLite = getMouseHiLite();
}
void PlumbersGame3DO::startGraphics() {
_image = new Image::Cel3DODecoder();
_ctrlHelpImage = new Image::Cel3DODecoder();
_screenW = 320;
_screenH = 240;
_targetFormat = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
initGraphics(_screenW, _screenH, &_targetFormat);
}
void PlumbersGame3DO::blitImage() {
const Graphics::Surface *surface;
bool ctrlHelp = false;
bool needConv = false;
if (_leftShoulderPressed && _leftButtonDownFl && _ctrlHelpImage) {
surface = _ctrlHelpImage->getSurface();
ctrlHelp = true;
needConv = true;
} else if (_videoDecoder)
surface = _videoDecoder->decodeNextFrame();
else if (_compositeSurface)
surface = _compositeSurface;
else {
surface = _image->getSurface();
needConv = true;
}
Graphics::Surface modSurf;
bool modded = false;
Graphics::Surface *conv = nullptr;
if (_hiLite >= 0 && _leftButtonDownFl && !ctrlHelp) {
modSurf.create(surface->w, surface->h, _targetFormat);
modSurf.copyRectToSurface(*surface, 0, 0, Common::Rect(0, 0, surface->w, surface->h));
const Common::Rect rec = _scenes[_curSceneIdx]._choices[_hiLite]._region;
for (int y = rec.top; y <= rec.bottom; y++) {
uint16 *p = (uint16 *) modSurf.getPixels() + modSurf.w * y + rec.left;
for (int x = rec.left; x < rec.right; x++, p++) {
uint r, g, b;
r = (*p >> 10) & 0x1f;
g = (*p >> 5) & 0x1f;
b = (*p >> 0) & 0x1f;
// TODO: figure out the correct multipliers
*p = _targetFormat.RGBToColor(3 * r / 2, 3 * g / 2, 3 * b / 2);
}
}
modded = true;
}
if (needConv) {
conv = surface->convertTo(_targetFormat);
surface = conv;
}
blitImageSurface(modded ? &modSurf : surface);
if (needConv) {
conv->free();
delete conv;
}
}
void PlumbersGame3DO::skipVideo() {
if (_scenes[_curSceneIdx]._sceneName == "janp1weaver"
|| _scenes[_curSceneIdx]._sceneName == "janp2weaver") {
// Skip janp2weaver and janp3weaver
_curSceneIdx = getSceneNumb("titleweaver");
_actions.push(ShowScene);
} else {
_actions.push(ChangeScene);
}
_videoDecoder->close();
delete _videoDecoder;
_videoDecoder = nullptr;
}
void PlumbersGame3DO::joyUp() {
int decNum = _scenes[_curSceneIdx]._decisionChoices;
if (!_leftButtonDownFl)
return;
_kbdHiLite = _kbdHiLite < 0 ? 0 : (_kbdHiLite + decNum - 1) % decNum;
_hiLite = _kbdHiLite;
updateHiLite();
}
void PlumbersGame3DO::joyDown() {
if (!_leftButtonDownFl)
return;
int decNum = _scenes[_curSceneIdx]._decisionChoices;
_kbdHiLite = _kbdHiLite < 0 ? 0 : (_kbdHiLite + 1) % decNum;
_hiLite = _kbdHiLite;
updateHiLite();
}
void PlumbersGame3DO::joyA() {
if (_kbdHiLite < 0 || !_leftButtonDownFl)
return;
debugC(5, kDebugGeneral, "Accepting enter press with choice = %d", _kbdHiLite);
_curChoice = _kbdHiLite;
_totScore += _scenes[_curSceneIdx]._choices[_kbdHiLite]._points;
_actions.push(ChangeScene);
_leftButtonDownFl = false;
}
void PlumbersGame3DO::handleEvent(const Common::Event &event) {
switch (event.type) {
case Common::EVENT_JOYBUTTON_DOWN:
if (_videoDecoder) {
if (_cheatFSM < ARRAYSIZE(cheatJoy) && event.joystick.button == cheatJoy[_cheatFSM]) {
_cheatFSM++;
if (_cheatFSM == ARRAYSIZE(cheatJoy)) {
debugC(1, kDebugGeneral, "Cheat enabled");
_cheatEnabled = true;
}
} else if (event.joystick.button == cheatJoy[0])
_cheatFSM = 1;
else
_cheatFSM = 0;
}
if (_videoDecoder && (event.joystick.button == Common::JOYSTICK_BUTTON_A ||
event.joystick.button == Common::JOYSTICK_BUTTON_B ||
event.joystick.button == Common::JOYSTICK_BUTTON_X)) {
skipVideo();
return;
}
if (event.joystick.button == Common::JOYSTICK_BUTTON_DPAD_UP ||
event.joystick.button == Common::JOYSTICK_BUTTON_DPAD_LEFT) {
joyUp();
return;
}
if (event.joystick.button == Common::JOYSTICK_BUTTON_DPAD_DOWN ||
event.joystick.button == Common::JOYSTICK_BUTTON_DPAD_RIGHT) {
joyDown();
return;
}
if (event.joystick.button == Common::JOYSTICK_BUTTON_A) {
joyA();
return;
}
if (event.joystick.button == Common::JOYSTICK_BUTTON_LEFT_SHOULDER) {
_leftShoulderPressed = true;
if (_leftButtonDownFl && _ctrlHelpImage)
_actions.push(Redraw);
return;
}
break;
case Common::EVENT_JOYBUTTON_UP:
if (event.joystick.button == Common::JOYSTICK_BUTTON_LEFT_SHOULDER) {
_leftShoulderPressed = false;
if (_leftButtonDownFl && _ctrlHelpImage)
_actions.push(Redraw);
return;
}
break;
case Common::EVENT_KEYDOWN:
if (_videoDecoder) {
if (_cheatFSM < ARRAYSIZE(cheatKbd) && event.kbd.keycode == cheatKbd[_cheatFSM]) {
_cheatFSM++;
if (_cheatFSM == ARRAYSIZE(cheatKbd)) {
debugC(1, kDebugGeneral, "Cheat enabled");
_cheatEnabled = true;
}
} else if (event.kbd.keycode == cheatKbd[0])
_cheatFSM = 1;
else
_cheatFSM = 0;
}
if (event.kbd.keycode == Common::KEYCODE_SPACE && _videoDecoder) {
skipVideo();
return;
}
if ((event.kbd.keycode == Common::KEYCODE_UP ||
event.kbd.keycode == Common::KEYCODE_LEFT)) {
joyUp();
return;
}
if ((event.kbd.keycode == Common::KEYCODE_DOWN ||
event.kbd.keycode == Common::KEYCODE_RIGHT)) {
joyDown();
return;
}
if (event.kbd.keycode == Common::KEYCODE_RETURN) {
joyA();
return;
}
if (event.kbd.keycode == Common::KEYCODE_q) {
_leftShoulderPressed = true;
if (_leftButtonDownFl && _ctrlHelpImage)
_actions.push(Redraw);
return;
}
break;
case Common::EVENT_KEYUP:
if (event.kbd.keycode == Common::KEYCODE_q) {
_leftShoulderPressed = false;
if (_leftButtonDownFl && _ctrlHelpImage)
_actions.push(Redraw);
}
break;
default:
break;
}
PlumbersGame::handleEvent(event);
}
int PlumbersGame3DO::getSceneNumb(const Common::String &sName) {
debugC(1, kDebugGeneral, "%s : %s", __FUNCTION__, sName.c_str());
if (sName == "miketest/sc04" && _cheatEnabled)
return PlumbersGame::getSceneNumb("miketest/sc04a");
return PlumbersGame::getSceneNumb(sName);
}
void PlumbersGame3DO::updateHiLite() {
_actions.push(Redraw);
if (_hiLite < 0)
return;
if (_scenes[_curSceneIdx]._style == Scene::STYLE_DECISION_MIKE) {
playSound(Common::String::format("%s/%s%dS.Aiff",
_scenes[_curSceneIdx]._sceneName.c_str(),
_scenes[_curSceneIdx]._decisionBitmap.c_str(), _hiLite + 1));
} else if (_scenes[_curSceneIdx]._style == Scene::STYLE_DECISION_TUN) {
playSound(Common::String::format("%s%c.aiff", _scenes[_curSceneIdx]._sceneName.c_str(), _hiLite + 'a'));
}
}
void PlumbersGame3DO::preActions() {
if (_leftButtonDownFl) {
int nh = getMouseHiLite();
if (nh != _mouseHiLite) {
_mouseHiLite = nh;
_hiLite = _mouseHiLite;
updateHiLite();
}
}
}
}