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https://github.com/libretro/scummvm.git
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95 lines
2.6 KiB
C++
95 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "titanic/gfx/slider_button.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CSliderButton, CSTButton)
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ON_MESSAGE(MouseButtonUpMsg)
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ON_MESSAGE(MouseButtonDownMsg)
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ON_MESSAGE(MouseDragMoveMsg)
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ON_MESSAGE(StatusChangeMsg)
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ON_MESSAGE(EnterViewMsg)
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END_MESSAGE_MAP()
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CSliderButton::CSliderButton() : CSTButton(), _field114(0),
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_field118(0), _field11C(0) {
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}
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void CSliderButton::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writeNumberLine(_field114, indent);
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file->writeNumberLine(_field118, indent);
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file->writeNumberLine(_field11C, indent);
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file->writePoint(_pos1, indent);
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CSTButton::save(file, indent);
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}
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void CSliderButton::load(SimpleFile *file) {
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file->readNumber();
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_field114 = file->readNumber();
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_field118 = file->readNumber();
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_field11C = file->readNumber();
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_pos1 = file->readPoint();
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CSTButton::load(file);
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}
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bool CSliderButton::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
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_pos1 = msg->_mousePos;
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CStatusChangeMsg changeMsg;
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changeMsg.execute(this);
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return true;
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}
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bool CSliderButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
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_pos1 = msg->_mousePos;
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return true;
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}
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bool CSliderButton::MouseDragMoveMsg(CMouseDragMoveMsg *msg) {
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_pos1 = msg->_mousePos;
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if (_field118) {
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CStatusChangeMsg changeMsg;
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changeMsg.execute(this);
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}
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return true;
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}
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bool CSliderButton::StatusChangeMsg(CStatusChangeMsg *msg) {
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CStatusChangeMsg changeMsg;
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changeMsg._oldStatus = _currentStatus;
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_currentStatus = (_pos1.y - _bounds.top) / _field11C;
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changeMsg._newStatus = _currentStatus;
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changeMsg.execute(_actionTarget);
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return true;
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}
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bool CSliderButton::EnterViewMsg(CEnterViewMsg *msg) {
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return true;
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}
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} // End of namespace Titanic
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