scummvm/engines/titanic/gfx/slider_button.cpp
2016-08-28 11:29:23 -04:00

95 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/gfx/slider_button.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CSliderButton, CSTButton)
ON_MESSAGE(MouseButtonUpMsg)
ON_MESSAGE(MouseButtonDownMsg)
ON_MESSAGE(MouseDragMoveMsg)
ON_MESSAGE(StatusChangeMsg)
ON_MESSAGE(EnterViewMsg)
END_MESSAGE_MAP()
CSliderButton::CSliderButton() : CSTButton(), _field114(0),
_field118(0), _field11C(0) {
}
void CSliderButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_field114, indent);
file->writeNumberLine(_field118, indent);
file->writeNumberLine(_field11C, indent);
file->writePoint(_pos1, indent);
CSTButton::save(file, indent);
}
void CSliderButton::load(SimpleFile *file) {
file->readNumber();
_field114 = file->readNumber();
_field118 = file->readNumber();
_field11C = file->readNumber();
_pos1 = file->readPoint();
CSTButton::load(file);
}
bool CSliderButton::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
_pos1 = msg->_mousePos;
CStatusChangeMsg changeMsg;
changeMsg.execute(this);
return true;
}
bool CSliderButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
_pos1 = msg->_mousePos;
return true;
}
bool CSliderButton::MouseDragMoveMsg(CMouseDragMoveMsg *msg) {
_pos1 = msg->_mousePos;
if (_field118) {
CStatusChangeMsg changeMsg;
changeMsg.execute(this);
}
return true;
}
bool CSliderButton::StatusChangeMsg(CStatusChangeMsg *msg) {
CStatusChangeMsg changeMsg;
changeMsg._oldStatus = _currentStatus;
_currentStatus = (_pos1.y - _bounds.top) / _field11C;
changeMsg._newStatus = _currentStatus;
changeMsg.execute(_actionTarget);
return true;
}
bool CSliderButton::EnterViewMsg(CEnterViewMsg *msg) {
return true;
}
} // End of namespace Titanic