mirror of
https://github.com/libretro/scummvm.git
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428 lines
11 KiB
C++
428 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/debug.h"
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#include "common/file.h"
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#include "common/system.h"
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#include "common/ustr.h"
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#include "common/unicode-bidi.h"
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#include "graphics/fonts/ttf.h"
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#include "graphics/font.h"
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#include "graphics/fontman.h"
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#include "graphics/surface.h"
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#include "video/subtitles.h"
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#include "common/config-manager.h"
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namespace Video {
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SRTParser::SRTParser() {
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}
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SRTParser::~SRTParser() {
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cleanup();
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}
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void SRTParser::cleanup() {
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for (Common::Array<SRTEntry *>::const_iterator item = _entries.begin(); item != _entries.end(); ++item)
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delete *item;
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_entries.clear();
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}
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bool parseTime(const char **pptr, uint32 *res) {
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int hours, mins, secs, msecs;
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const char *ptr = *pptr;
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hours = (*ptr++ - '0') * 10;
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hours += *ptr++ - '0';
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if (hours > 24 || hours < 0)
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return false;
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if (*ptr++ != ':')
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return false;
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mins = (*ptr++ - '0') * 10;
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mins += *ptr++ - '0';
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if (mins > 60 || mins < 0)
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return false;
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if (*ptr++ != ':')
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return false;
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secs = (*ptr++ - '0') * 10;
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secs += *ptr++ - '0';
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if (secs > 60 || secs < 0)
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return false;
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if (*ptr++ != ',')
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return false;
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msecs = (*ptr++ - '0') * 100;
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msecs += (*ptr++ - '0') * 10;
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msecs += *ptr++ - '0';
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if (msecs > 1000 || msecs < 0)
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return false;
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*res = 1000 * (3600 * hours + 60 * mins + secs) + msecs;
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*pptr = ptr;
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return true;
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}
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int SRTEntryComparator(const void *item1, const void *item2) {
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const SRTEntry *l = *(const SRTEntry * const *)item1;
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const SRTEntry *r = *(const SRTEntry * const *)item2;
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return l->start - r->start;
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}
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int SRTEntryComparatorBSearch(const void *item1, const void *item2) {
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const SRTEntry *k = *(const SRTEntry * const *)item1;
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const SRTEntry *i = *(const SRTEntry * const *)item2;
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if (k->start < i->start)
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return -1;
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if (k->start > i->end - 1)
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return 1;
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return 0;
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}
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bool SRTParser::parseFile(const Common::Path &fname) {
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Common::File f;
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cleanup();
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if (!f.open(fname)) {
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return false;
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}
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byte buf[3];
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f.read(buf, 3);
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int line = 0;
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// Skip UTF header if present
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if (buf[0] != 0xef || buf[1] != 0xbb || buf[2] != 0xbf)
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f.seek(0);
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while (!f.eos()) {
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Common::String sseq, stimespec, stmp, text;
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sseq = f.readLine(); line++;
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stimespec = f.readLine(); line++;
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text = f.readLine(); line++;
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if (sseq.empty()) {
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if (f.eos()) {
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// Normal end of stream
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break;
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} else {
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warning("Bad SRT file format (spec): %s at line %d", fname.toString().c_str(), line);
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break;
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}
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}
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if (stimespec.empty() || text.empty()) {
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warning("Bad SRT file format (spec): %s at line %d", fname.toString().c_str(), line);
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break;
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}
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// Read all multiline text
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while (!f.eos()) {
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stmp = f.readLine(); line++;
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if (!stmp.empty()) {
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text += '\n';
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text += stmp;
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} else {
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break;
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}
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}
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uint32 seq = atol(sseq.c_str());
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if (seq == 0) {
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warning("Bad SRT file format (seq): %s at line %d", fname.toString().c_str(), line);
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break;
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}
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// 00:20:41,150 --> 00:20:45,109
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if (stimespec.size() < 29) {
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warning("Bad SRT file format (timespec length %d): %s at line %d", stimespec.size(), fname.toString().c_str(), line);
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break;
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}
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const char *ptr = stimespec.c_str();
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uint32 start, end;
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if (!parseTime(&ptr, &start)) {
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warning("Bad SRT file format (timespec start): %s at line %d", fname.toString().c_str(), line);
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break;
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}
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while (*ptr == ' ')
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ptr++;
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while (*ptr == '-')
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ptr++;
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if (*ptr != '>') {
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warning("Bad SRT file format (timespec middle ('%c')): %s at line %d", *ptr, fname.toString().c_str(), line);
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break;
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}
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ptr++;
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while (*ptr == ' ')
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ptr++;
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if (!parseTime(&ptr, &end)) {
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warning("Bad SRT file format (timespec end): %s at line %d", fname.toString().c_str(), line);
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break;
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}
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_entries.push_back(new SRTEntry(seq, start, end, text));
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}
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qsort(_entries.data(), _entries.size(), sizeof(SRTEntry *), &SRTEntryComparator);
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debug(6, "SRTParser: Loaded %d entries", _entries.size());
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return true;
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}
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Common::String SRTParser::getSubtitle(uint32 timestamp) const {
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SRTEntry test(0, timestamp, 0, "");
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SRTEntry *testptr = &test;
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const SRTEntry **entry = (const SRTEntry **)bsearch(&testptr, _entries.data(), _entries.size(), sizeof(SRTEntry *), &SRTEntryComparatorBSearch);
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if (entry == NULL)
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return "";
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return (*entry)->text;
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}
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#define SHADOW 1
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Subtitles::Subtitles() : _loaded(false), _font(nullptr), _hPad(0), _vPad(0), _overlayHasAlpha(true),
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_lastOverlayWidth(-1), _lastOverlayHeight(-1) {
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_surface = new Graphics::Surface();
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_subtitleDev = ConfMan.getBool("subtitle_dev");
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}
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Subtitles::~Subtitles() {
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delete _surface;
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}
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void Subtitles::setFont(const char *fontname, int height) {
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Common::File file;
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_fontHeight = height;
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#ifdef USE_FREETYPE2
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if (file.open(fontname)) {
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_font = Graphics::loadTTFFont(file, _fontHeight, Graphics::kTTFSizeModeCharacter, 96);
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}
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if (!_font) {
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_font = Graphics::loadTTFFontFromArchive(fontname, _fontHeight, Graphics::kTTFSizeModeCharacter, 96);
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}
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#endif
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if (!_font) {
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debug(1, "Cannot load font %s directly", fontname);
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_font = FontMan.getFontByName(fontname);
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}
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if (!_font) {
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warning("Cannot load font %s", fontname);
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_font = FontMan.getFontByUsage(Graphics::FontManager::kBigGUIFont);
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}
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}
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void Subtitles::loadSRTFile(const Common::Path &fname) {
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debug(1, "loadSRTFile('%s')", fname.toString().c_str());
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if (_subtitleDev) {
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_fname = fname;
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}
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_loaded = _srtParser.parseFile(fname);
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}
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void Subtitles::setBBox(const Common::Rect bbox) {
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_requestedBBox = bbox;
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Graphics::PixelFormat overlayFormat = g_system->getOverlayFormat();
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_overlayHasAlpha = overlayFormat.aBits() != 0;
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_surface->create(_requestedBBox.width() + SHADOW * 2, _requestedBBox.height() + SHADOW * 2, overlayFormat);
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// Force recalculation of real bounding box
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_lastOverlayWidth = -1;
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_lastOverlayHeight = -1;
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}
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void Subtitles::setColor(byte r, byte g, byte b) {
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_color = _surface->format.ARGBToColor(255, r, g, b);
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_blackColor = _surface->format.ARGBToColor(255, 0, 0, 0);
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_transparentColor = _surface->format.ARGBToColor(0, 0, 0, 0);
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}
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void Subtitles::setPadding(uint16 horizontal, uint16 vertical) {
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_hPad = horizontal;
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_vPad = vertical;
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}
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bool Subtitles::drawSubtitle(uint32 timestamp, bool force) const {
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Common::String subtitle;
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if (_loaded) {
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subtitle = _srtParser.getSubtitle(timestamp);
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} else if (_subtitleDev) {
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subtitle = _fname.toString('/');
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uint32 hours, mins, secs, msecs;
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secs = timestamp / 1000;
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hours = secs / 3600;
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mins = (secs / 60) % 60;
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secs %= 60;
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msecs = timestamp % 1000;
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subtitle += " " + Common::String::format("%02u:%02u:%02u,%03u", hours, mins, secs, msecs);
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} else {
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return false;
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}
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int16 width = g_system->getOverlayWidth(),
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height = g_system->getOverlayHeight();
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if (width != _lastOverlayWidth ||
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height != _lastOverlayHeight) {
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_lastOverlayWidth = width;
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_lastOverlayHeight = height;
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// Recalculate the real bounding box to use
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_realBBox = _requestedBBox;
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if (_realBBox.bottom > height) {
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// First try to move the bounding box
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_realBBox.top -= _realBBox.bottom - height;
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_realBBox.bottom = height;
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}
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if (_realBBox.top < 0) {
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// Not enough space
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_realBBox.top = 0;
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}
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if (_realBBox.right > width) {
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// First try to move the bounding box
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_realBBox.left -= _realBBox.right - width;
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_realBBox.right = width;
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}
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if (_realBBox.left < 0) {
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// Not enough space
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_realBBox.left = 0;
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}
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force = true;
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}
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if (!force && _overlayHasAlpha && subtitle == _subtitle)
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return false;
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if (force || subtitle != _subtitle) {
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debug(1, "%d: %s", timestamp, subtitle.c_str());
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_subtitle = subtitle;
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renderSubtitle();
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}
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if (_overlayHasAlpha) {
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// When we have alpha, draw the whole surface without thinking it more
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g_system->copyRectToOverlay(_surface->getPixels(), _surface->pitch, _realBBox.left, _realBBox.top, _realBBox.width(), _realBBox.height());
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} else {
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// When overlay doesn't have alpha, showing it hides the underlying game screen
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// We force a copy of the game screen to the overlay by clearing it
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// We then draw the smallest possible surface to minimize black rectangle behind text
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g_system->clearOverlay();
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g_system->copyRectToOverlay((byte *)_surface->getPixels() + _drawRect.top * _surface->pitch + _drawRect.left * _surface->format.bytesPerPixel, _surface->pitch,
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_realBBox.left + _drawRect.left, _realBBox.top + _drawRect.top, _drawRect.width(), _drawRect.height());
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}
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return true;
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}
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void Subtitles::renderSubtitle() const {
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_surface->fillRect(Common::Rect(0, 0, _surface->w, _surface->h), _transparentColor);
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Common::Array<Common::U32String> lines;
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_font->wordWrapText(convertUtf8ToUtf32(_subtitle), _realBBox.width(), lines);
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if (lines.empty()) {
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_drawRect.left = 0;
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_drawRect.top = 0;
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_drawRect.right = 0;
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_drawRect.bottom = 0;
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return;
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}
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int height = _vPad;
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int width = 0;
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for (uint i = 0; i < lines.size(); i++)
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width = MAX(_font->getStringWidth(lines[i]), width);
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width = MIN(width + 2 * _hPad, (int)_realBBox.width());
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int originX = (_realBBox.width() - width) / 2;
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for (uint i = 0; i < lines.size(); i++) {
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Common::U32String line = convertBiDiU32String(lines[i]).visual;
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_font->drawString(_surface, line, originX, height, width, _blackColor, Graphics::kTextAlignCenter);
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_font->drawString(_surface, line, originX + SHADOW * 2, height, width, _blackColor, Graphics::kTextAlignCenter);
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_font->drawString(_surface, line, originX, height + SHADOW * 2, width, _blackColor, Graphics::kTextAlignCenter);
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_font->drawString(_surface, line, originX + SHADOW * 2, height + SHADOW * 2, width, _blackColor, Graphics::kTextAlignCenter);
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_font->drawString(_surface, line, originX + SHADOW, height + SHADOW, width, _color, Graphics::kTextAlignCenter);
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height += _font->getFontHeight();
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if (height + _vPad > _realBBox.bottom)
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break;
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}
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height += _vPad;
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_drawRect.left = originX;
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_drawRect.top = 0;
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_drawRect.setWidth(width + SHADOW * 2);
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_drawRect.setHeight(height + SHADOW * 2);
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}
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} // End of namespace Video
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