scummvm/engines/kyra/text_lol.h
Florian Kagerer dd84aaf648 LOL: - added some spell casting (spark, heal, swarm)
- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)

svn-id: r40420
2009-05-10 13:40:28 +00:00

110 lines
2.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifdef ENABLE_LOL
#ifndef KYRA_TEXT_LOL_H
#define KYRA_TEXT_LOL_H
namespace Kyra {
class Screen_v2;
class LoLEngine;
struct EMCState;
class TextDisplayer_LoL {
friend class LoLEngine;
public:
TextDisplayer_LoL(LoLEngine *vm, Screen_LoL *screen);
~TextDisplayer_LoL();
void setAnimParameters(const char *str, int x, uint8 col1, uint8 col2);
void setAnimFlag(bool flag) { _animFlag = flag; }
void setupField(bool mode);
void expandField();
int clearDim(int dim);
void resetDimTextPositions(int dim);
void printDialogueText(int dim, char *str, EMCState *script, const uint16 *paramList, int16 paramIndex);
void printMessage(uint16 type, const char *str, ...);
int16 _scriptParameter;
private:
void displayText(char *str, ...);
char parseCommand();
void readNextPara();
void printLine(char *str);
void preprocessString(char *str, EMCState *script, const uint16 *paramList, int16 paramIndex);
void textPageBreak();
void clearCurDim();
char *_stringParameters[15];
char *_buffer;
char *_dialogueBuffer;
char *_tempString1;
char *_tempString2;
char *_currentLine;
char _ctrl[3];
char _scriptParaString[11];
uint16 _lineWidth;
int _lineCount;
uint32 _numCharsTotal;
uint32 _numCharsLeft;
uint32 _numCharsPrinted;
const char *_animString;
int16 _animWidth;
uint8 _animColor1;
uint8 _animColor2;
bool _animFlag;
bool _printFlag;
LoLEngine *_vm;
Screen_LoL *_screen;
struct TextDimData {
uint8 color1;
uint8 color2;
uint16 column;
uint8 line;
};
TextDimData _textDimData[14];
};
} // end of namespace Kyra
#endif
#endif // ENABLE_LOL