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scummvm
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scummvm
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base
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Max Horn
5d5a13eec7
Moved MidiDriver creation code into the MidiDriver class (as static methods), same for some other MIDI related stuff
...
svn-id: r15968
2004-12-02 00:33:42 +00:00
..
.cvsignore
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
2003-09-17 22:41:01 +00:00
engine.cpp
Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway)
2004-11-27 00:26:11 +00:00
engine.h
Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway)
2004-11-27 00:26:11 +00:00
gameDetector.cpp
Moved MidiDriver creation code into the MidiDriver class (as static methods), same for some other MIDI related stuff
2004-12-02 00:33:42 +00:00
gameDetector.h
Moved MidiDriver creation code into the MidiDriver class (as static methods), same for some other MIDI related stuff
2004-12-02 00:33:42 +00:00
main.cpp
Fix a`ll engines. They work, though current fix is just temporary.
2004-11-24 00:14:21 +00:00
module.mk
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
2004-01-30 21:54:28 +00:00
plugins.cpp
Provide unloading of unneeded plugins.
2004-08-29 19:08:08 +00:00
plugins.h
Provide unloading of unneeded plugins.
2004-08-29 19:08:08 +00:00
version.h
Modified version of patch
#892795
(Let scumvm -v show supported libs)
2004-02-09 01:27:27 +00:00