mirror of
https://github.com/libretro/scummvm.git
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406 lines
12 KiB
C++
406 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "common/array.h"
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#include "common/events.h"
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#include "common/list.h"
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#include "common/system.h"
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#include "graphics/cursorman.h"
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#include "graphics/managed_surface.h"
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#include "graphics/palette.h"
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#include "graphics/primitives.h"
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#include "graphics/macgui/macwindowmanager.h"
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#include "graphics/macgui/macfontmanager.h"
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#include "graphics/macgui/macwindow.h"
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#include "graphics/macgui/mactextwindow.h"
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#include "graphics/macgui/macmenu.h"
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namespace Graphics {
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static const byte palette[] = {
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0, 0, 0, // Black
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0x80, 0x80, 0x80, // Gray
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0xff, 0xff, 0xff, // White
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0x00, 0xff, 0x00, // Green
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0x00, 0xcf, 0x00 // Green2
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};
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static byte fillPatterns[][8] = { { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }, // kPatternSolid
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{ 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55 }, // kPatternStripes
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{ 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55 }, // kPatternCheckers
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{ 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa }, // kPatternCheckers2
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{ 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22 }, // kPatternLightGray
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{ 0x77, 0xdd, 0x77, 0xdd, 0x77, 0xdd, 0x77, 0xdd } // kPatternDarkGray
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};
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static const byte macCursorArrow[] = {
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2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3,
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2, 0, 2, 3, 3, 3, 3, 3, 3, 3, 3,
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2, 0, 0, 2, 3, 3, 3, 3, 3, 3, 3,
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2, 0, 0, 0, 2, 3, 3, 3, 3, 3, 3,
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2, 0, 0, 0, 0, 2, 3, 3, 3, 3, 3,
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2, 0, 0, 0, 0, 0, 2, 3, 3, 3, 3,
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2, 0, 0, 0, 0, 0, 0, 2, 3, 3, 3,
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2, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3,
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2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3,
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2, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2,
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2, 0, 0, 2, 0, 0, 2, 3, 3, 3, 3,
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2, 0, 2, 3, 2, 0, 0, 2, 3, 3, 3,
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2, 2, 3, 3, 2, 0, 0, 2, 3, 3, 3,
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2, 3, 3, 3, 3, 2, 0, 0, 2, 3, 3,
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3, 3, 3, 3, 3, 2, 0, 0, 2, 3, 3,
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3, 3, 3, 3, 3, 3, 2, 2, 2, 3, 3
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};
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static const byte macCursorBeam[] = {
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0, 0, 3, 3, 3, 0, 0, 3, 3, 3, 3,
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3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3,
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0, 0, 3, 3, 3, 0, 0, 3, 3, 3, 3,
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};
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static const byte macCursorCrossHair[] = {
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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};
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static const byte macCursorWatch[] = {
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0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
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0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
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0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
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0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
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0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
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1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
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1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1,
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1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
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1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
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0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0,
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0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
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0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
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0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
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0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
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};
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static const byte macCursorCrossBar[] = {
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0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
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0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0,
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0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0,
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0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0,
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1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0,
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1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1,
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1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1,
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1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1,
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0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1,
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0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0,
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0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0,
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0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0,
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0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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};
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MacWindowManager::MacWindowManager() {
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_screen = 0;
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_lastId = 0;
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_activeWindow = -1;
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_menu = 0;
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_fullRefresh = true;
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for (int i = 0; i < ARRAYSIZE(fillPatterns); i++)
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_patterns.push_back(fillPatterns[i]);
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g_system->getPaletteManager()->setPalette(palette, 0, ARRAYSIZE(palette) / 3);
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_fontMan = new MacFontManager();
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CursorMan.replaceCursorPalette(palette, 0, ARRAYSIZE(palette) / 3);
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CursorMan.replaceCursor(macCursorArrow, 11, 16, 1, 1, 3);
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_cursorIsArrow = true;
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CursorMan.showMouse(true);
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}
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MacWindowManager::~MacWindowManager() {
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for (int i = 0; i < _lastId; i++)
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delete _windows[i];
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delete _fontMan;
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}
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MacWindow *MacWindowManager::addWindow(bool scrollable, bool resizable, bool editable) {
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MacWindow *w = new MacWindow(_lastId, scrollable, resizable, editable, this);
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addWindowInitialized(w);
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setActive(getNextId());
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return w;
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}
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MacTextWindow *MacWindowManager::addTextWindow(const MacFont *font, int fgcolor, int bgcolor, int maxWidth, TextAlign textAlignment, MacMenu *menu) {
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MacTextWindow *w = new MacTextWindow(this, font, fgcolor, bgcolor, maxWidth, textAlignment, menu);
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addWindowInitialized(w);
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setActive(getNextId());
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return w;
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}
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void MacWindowManager::addWindowInitialized(MacWindow *macwindow) {
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_windows.push_back(macwindow);
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_windowStack.push_back(macwindow);
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}
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MacMenu *MacWindowManager::addMenu() {
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_menu = new MacMenu(getNextId(), _screen->getBounds(), this);
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_windows.push_back(_menu);
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return _menu;
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}
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void MacWindowManager::setActive(int id) {
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if (_activeWindow == id)
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return;
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if (_activeWindow != -1)
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_windows[_activeWindow]->setActive(false);
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_activeWindow = id;
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_windows[id]->setActive(true);
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_windowStack.remove(_windows[id]);
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_windowStack.push_back(_windows[id]);
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_fullRefresh = true;
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}
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void MacWindowManager::removeWindow(MacWindow *target) {
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_windowsToRemove.push_back(target);
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_needsRemoval = true;
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}
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void macDrawPixel(int x, int y, int color, void *data) {
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MacPlotData *p = (MacPlotData *)data;
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if (p->fillType > p->patterns->size())
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return;
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byte *pat = p->patterns->operator[](p->fillType - 1);
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if (p->thickness == 1) {
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if (x >= 0 && x < p->surface->w && y >= 0 && y < p->surface->h) {
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uint xu = (uint)x; // for letting compiler optimize it
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uint yu = (uint)y;
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*((byte *)p->surface->getBasePtr(xu, yu)) =
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(pat[yu % 8] & (1 << (7 - xu % 8))) ?
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color : p->bgColor;
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}
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} else {
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int x1 = x;
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int x2 = x1 + p->thickness;
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int y1 = y;
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int y2 = y1 + p->thickness;
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for (y = y1; y < y2; y++)
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for (x = x1; x < x2; x++)
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if (x >= 0 && x < p->surface->w && y >= 0 && y < p->surface->h) {
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uint xu = (uint)x; // for letting compiler optimize it
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uint yu = (uint)y;
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*((byte *)p->surface->getBasePtr(xu, yu)) =
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(pat[yu % 8] & (1 << (7 - xu % 8))) ?
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color : p->bgColor;
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}
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}
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}
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void MacWindowManager::drawDesktop() {
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Common::Rect r(_screen->getBounds());
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MacPlotData pd(_screen, &_patterns, kPatternCheckers, 1);
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Graphics::drawRoundRect(r, kDesktopArc, kColorBlack, true, macDrawPixel, &pd);
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g_system->copyRectToScreen(_screen->getPixels(), _screen->pitch, 0, 0, _screen->w, _screen->h);
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}
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void MacWindowManager::draw() {
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assert(_screen);
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removeMarked();
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if (_fullRefresh)
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drawDesktop();
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for (Common::List<BaseMacWindow *>::const_iterator it = _windowStack.begin(); it != _windowStack.end(); it++) {
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BaseMacWindow *w = *it;
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if (w->draw(_screen, _fullRefresh)) {
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w->setDirty(false);
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Common::Rect clip(w->getDimensions().left - 2, w->getDimensions().top - 2, w->getDimensions().right - 2, w->getDimensions().bottom - 2);
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clip.clip(_screen->getBounds());
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clip.clip(Common::Rect(0, 0, g_system->getWidth() - 1, g_system->getHeight() - 1));
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if (!clip.isEmpty())
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g_system->copyRectToScreen(_screen->getBasePtr(clip.left, clip.top), _screen->pitch, clip.left, clip.top, clip.width(), clip.height());
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}
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}
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// Menu is drawn on top of everything and always
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if (_menu)
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_menu->draw(_screen, _fullRefresh);
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_fullRefresh = false;
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}
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bool MacWindowManager::processEvent(Common::Event &event) {
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// Menu gets events first for shortcuts and menu bar
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if (_menu && _menu->processEvent(event))
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return true;
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if (_windows[_activeWindow]->isEditable() && _windows[_activeWindow]->getType() == kWindowWindow &&
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((MacWindow *)_windows[_activeWindow])->getInnerDimensions().contains(event.mouse.x, event.mouse.y)) {
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if (_cursorIsArrow) {
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CursorMan.replaceCursor(macCursorBeam, 11, 16, 3, 8, 3);
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_cursorIsArrow = false;
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}
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} else {
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if (_cursorIsArrow == false) {
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CursorMan.replaceCursor(macCursorArrow, 11, 16, 1, 1, 3);
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_cursorIsArrow = true;
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}
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}
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for (Common::List<BaseMacWindow *>::const_iterator it = _windowStack.end(); it != _windowStack.begin();) {
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it--;
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BaseMacWindow *w = *it;
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if (w->hasAllFocus() || (w->isEditable() && event.type == Common::EVENT_KEYDOWN) ||
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w->getDimensions().contains(event.mouse.x, event.mouse.y)) {
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if (event.type == Common::EVENT_LBUTTONDOWN || event.type == Common::EVENT_LBUTTONUP)
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setActive(w->getId());
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return w->processEvent(event);
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}
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}
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return false;
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}
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void MacWindowManager::removeMarked() {
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if (!_needsRemoval) return;
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Common::List<BaseMacWindow *>::const_iterator it;
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for (it = _windowsToRemove.begin(); it != _windowsToRemove.end(); it++) {
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removeFromStack(*it);
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removeFromWindowList(*it);
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delete *it;
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_activeWindow = 0;
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_fullRefresh = true;
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}
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_windowsToRemove.clear();
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_needsRemoval = false;
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_lastId = _windows.size();
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}
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void MacWindowManager::removeFromStack(BaseMacWindow *target) {
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Common::List<BaseMacWindow *>::iterator stackIt;
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for (stackIt = _windowStack.begin(); stackIt != _windowStack.end(); stackIt++) {
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if (*stackIt == target) {
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stackIt = _windowStack.erase(stackIt);
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stackIt--;
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}
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}
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}
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void MacWindowManager::removeFromWindowList(BaseMacWindow *target) {
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int size = _windows.size();
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int ndx = 0;
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for (int i = 0; i < size; i++) {
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if (_windows[i] == target) {
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ndx = i;
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}
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}
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_windows.remove_at(ndx);
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}
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/////////////////
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// Cursor stuff
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/////////////////
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void MacWindowManager::pushArrowCursor() {
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CursorMan.pushCursor(macCursorArrow, 11, 16, 1, 1, 3);
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}
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void MacWindowManager::pushBeamCursor() {
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CursorMan.pushCursor(macCursorBeam, 11, 16, 1, 1, 3);
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}
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void MacWindowManager::pushCrossHairCursor() {
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CursorMan.pushCursor(macCursorCrossHair, 11, 16, 1, 1, 3);
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}
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void MacWindowManager::pushCrossBarCursor() {
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CursorMan.pushCursor(macCursorCrossBar, 11, 16, 1, 1, 3);
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}
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void MacWindowManager::pushWatchCursor() {
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CursorMan.pushCursor(macCursorWatch, 11, 16, 1, 1, 3);
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}
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void MacWindowManager::popCursor() {
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CursorMan.popCursor();
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}
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} // End of namespace Graphics
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