mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 12:39:56 +00:00
3925 lines
110 KiB
C++
3925 lines
110 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/config-manager.h"
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#include "common/events.h"
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#include "common/system.h"
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#include "common/archive.h"
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#include "common/debug.h"
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#include "common/error.h"
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#include "common/keyboard.h"
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#include "common/textconsole.h"
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#include "engines/util.h"
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#include "graphics/cursorman.h"
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#include "graphics/palette.h"
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#include "gui/debugger.h"
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#include "tucker/tucker.h"
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#include "tucker/graphics.h"
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namespace Tucker {
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TuckerEngine::TuckerEngine(OSystem *system, Common::Language language, uint32 flags)
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: Engine(system), _gameLang(language), _gameFlags(flags), _rnd("tucker") {
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_console = new TuckerConsole(this);
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resetVariables();
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_execData3Counter = 0;
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_currentSaveLoadGameState = 1;
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_fileLoadSize = 0;
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_csDataSize = 0;
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_startSlot = ConfMan.hasKey("save_slot") ? ConfMan.getInt("save_slot") : -1;
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_player = nullptr;
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_loadTempBuf = nullptr;
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_cursorGfxBuf = nullptr;
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_charsetGfxBuf = nullptr;
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_panelGfxBuf = nullptr;
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_itemsGfxBuf = nullptr;
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_spritesGfxBuf = nullptr;
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_locationBackgroundGfxBuf = nullptr;
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_data5Buf = nullptr;
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_data3GfxBuf = nullptr;
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_quadBackgroundGfxBuf = nullptr;
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_objTxtBuf = nullptr;
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_panelObjectsGfxBuf = nullptr;
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_ptTextBuf = nullptr;
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_infoBarBuf = nullptr;
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_bgTextBuf = nullptr;
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_charNameBuf = nullptr;
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_locationBackgroundMaskBuf = nullptr;
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_csDataBuf = nullptr;
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}
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TuckerEngine::~TuckerEngine() {
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delete _console;
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}
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bool TuckerEngine::hasFeature(EngineFeature f) const {
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switch (f) {
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case kSupportsRTL:
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case kSupportsLoadingDuringRuntime:
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case kSupportsSavingDuringRuntime:
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return true;
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default:
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return false;
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}
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}
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Common::Error TuckerEngine::run() {
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initGraphics(kScreenWidth, kScreenHeight, false);
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syncSoundSettings();
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_compressedSound.openFile();
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if (_startSlot == -1)
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handleIntroSequence();
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if ((_gameFlags & kGameFlagIntroOnly) == 0 && !shouldQuit()) {
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mainLoop();
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}
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_compressedSound.closeFile();
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return Common::kNoError;
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}
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int TuckerEngine::getRandomNumber() {
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return _rnd.getRandomNumber(0x7FFF);
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}
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void TuckerEngine::allocateBuffers() {
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_locationBackgroundGfxBuf = (uint8 *)calloc(1, 640 * 200);
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_loadTempBuf = (uint8 *)calloc(1, 64010);
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_panelGfxBuf = (uint8 *)calloc(1, 64010);
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_itemsGfxBuf = (uint8 *)calloc(1, 19200);
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_charsetGfxBuf = (uint8 *)calloc(1, 22400);
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_cursorGfxBuf = (uint8 *)calloc(1, 256 * 7);
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_infoBarBuf = (uint8 *)calloc(1, 1000);
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_charNameBuf = nullptr;
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_bgTextBuf = nullptr;
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_objTxtBuf = nullptr;
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_panelObjectsGfxBuf = (uint8 *)calloc(1, 20000);
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_data5Buf = nullptr;
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_data3GfxBuf = (uint8 *)calloc(1, 250000);
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_quadBackgroundGfxBuf = (uint8 *)calloc(1, 320 * 140 * 4);
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_locationBackgroundMaskBuf = (uint8 *)calloc(1, 640 * 140);
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_csDataBuf = nullptr;
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_spritesGfxBuf = (uint8 *)calloc(1, 160000);
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_ptTextBuf = nullptr;
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memset(_charWidthTable, 0, sizeof(_charWidthTable));
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}
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void TuckerEngine::freeBuffers() {
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free(_locationBackgroundGfxBuf);
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free(_loadTempBuf);
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free(_panelGfxBuf);
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free(_itemsGfxBuf);
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free(_charsetGfxBuf);
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free(_cursorGfxBuf);
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free(_infoBarBuf);
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free(_charNameBuf);
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free(_bgTextBuf);
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free(_objTxtBuf);
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free(_panelObjectsGfxBuf);
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free(_data5Buf);
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free(_data3GfxBuf);
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free(_quadBackgroundGfxBuf);
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free(_locationBackgroundMaskBuf);
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free(_csDataBuf);
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free(_spritesGfxBuf);
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free(_ptTextBuf);
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}
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void TuckerEngine::resetVariables() {
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_quitGame = false;
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_fastMode = false;
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_syncCounter = 0;
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_lastFrameTime = _system->getMillis();
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_mainLoopCounter1 = _mainLoopCounter2 = 0;
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_timerCounter2 = 0;
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_partNum = _currentPartNum = 0;
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_locationNum = 0;
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_nextLocationNum = (_gameFlags & kGameFlagDemo) == 0 ? kStartupLocationGame : kStartupLocationDemo;
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_gamePaused = false;
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_gameDebug = false;
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_displaySpeechText = (_gameFlags & kGameFlagNoSubtitles) == 0 ? ConfMan.getBool("subtitles") : false;
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memset(_flagsTable, 0, sizeof(_flagsTable));
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_gameHintsIndex = 0;
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_gameHintsCounter = 0;
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_gameHintsStringNum = 0;
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_displayGameHints = false;
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_displayHintsText = false;
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if ((_gameFlags & kGameFlagDemo) == 0) {
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_locationWidthTable = _locationWidthTableGame;
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_locationHeightTable = _locationHeightTableGame;
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} else {
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_locationWidthTable = _locationWidthTableDemo;
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_locationHeightTable = _locationHeightTableDemo;
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}
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memset(_sprA02Table, 0, sizeof(_sprA02Table));
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memset(_sprC02Table, 0, sizeof(_sprC02Table));
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memset(_actionsTable, 0, sizeof(_actionsTable));
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_actionsCount = 0;
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memset(_locationObjectsTable, 0, sizeof(_locationObjectsTable));
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_locationObjectsCount = 0;
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memset(_spritesTable, 0, sizeof(_spritesTable));
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_spritesCount = 0;
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memset(_locationAnimationsTable, 0, sizeof(_locationAnimationsTable));
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_locationAnimationsCount = 0;
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memset(_dataTable, 0, sizeof(_dataTable));
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_dataCount = 0;
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memset(_charPosTable, 0, sizeof(_charPosTable));
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_charPosCount = 0;
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memset(_locationSoundsTable, 0, sizeof(_locationSoundsTable));
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_locationSoundsCount = 0;
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memset(_locationMusicsTable, 0, sizeof(_locationMusicsTable));
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_locationMusicsCount = 0;
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_mousePosX = _mousePosY = 0;
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_prevMousePosX = _prevMousePosY = 0;
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_mouseButtonsMask = 0;
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_mouseClick = 0;
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_saveOrLoadGamePanel = 0;
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_mouseIdleCounter = 0;
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_leftMouseButtonPressed = _rightMouseButtonPressed = false;
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_lastKeyPressed = 0;
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memset(_inputKeys, 0, sizeof(_inputKeys));
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_cursorNum = 0;
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_cursorType = 0;
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_updateCursorFlag = false;
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_panelNum = 1;
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_panelState = 0;
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_forceRedrawPanelItems = true;
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_redrawPanelItemsCounter = 0;
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_switchPanelFlag = 0;
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memset(_panelObjectsOffsetTable, 0, sizeof(_panelObjectsOffsetTable));
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_switchPanelCounter = 0;
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_conversationOptionsCount = 0;
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_fadedPanel = false;
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_panelLockedFlag = false;
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_conversationOptionLinesCount = 0;
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memset(_inventoryItemsState, 0, sizeof(_inventoryItemsState));
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memset(_inventoryObjectsList, 0, sizeof(_inventoryObjectsList));
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_inventoryObjectsOffset = 0;
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_inventoryObjectsCount = 0;
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_lastInventoryObjectIndex = 0;
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_currentFxSet = 0;
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_currentFxDist = 0;
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_currentFxScale = 0;
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_currentFxVolume = 0;
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_currentFxIndex = 0;
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_speechSoundNum = 0;
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_speechVolume = kMaxSoundVolume;
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memset(_miscSoundFxNum, 0, sizeof(_miscSoundFxNum));
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memset(_speechHistoryTable, 0, sizeof(_speechHistoryTable));
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_charSpeechSoundCounter = 0;
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memset(_miscSoundFxDelayCounter, 0, sizeof(_miscSoundFxDelayCounter));
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_characterSoundFxDelayCounter = 0;
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_characterSoundFxNum = 0;
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_speechSoundBaseNum = 0;
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_pendingActionIndex = 0;
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_pendingActionDelay = 0;
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_charPositionFlagNum = 0;
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_charPositionFlagValue = 0;
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_actionVerb = kVerbWalk;
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_nextAction = 0;
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_selectedObjectNum = 0;
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_selectedObjectType = 0;
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_selectedCharacterNum = 0;
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_actionObj1Type = _actionObj2Type = 0;
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_actionObj1Num = _actionObj2Num = 0;
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_actionRequiresTwoObjects = false;
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_actionVerbLocked = false;
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_actionPosX = 0;
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_actionPosY = 0;
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_selectedObjectLocationMask = false;
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memset(&_selectedObject, 0, sizeof(_selectedObject));
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_selectedCharacterDirection = 0;
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_selectedCharacter2Num = 0;
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_currentActionObj1Num = _currentActionObj2Num = 0;
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_currentInfoString1SourceType = _currentInfoString2SourceType = 0;
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memset(_speechActionCounterTable, 0, sizeof(_speechActionCounterTable));
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_actionCharacterNum = 0;
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_csDataLoaded = false;
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_csDataHandled = false;
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_stopActionOnSoundFlag = false;
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_stopActionOnSpeechFlag = false;
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_stopActionOnPanelLock = false;
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_csDataTableCount = 0;
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_stopActionCounter = 0;
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_actionTextColor = 0;
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_nextTableToLoadIndex = 0;
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memset(_nextTableToLoadTable, 0, sizeof(_nextTableToLoadTable));
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_soundInstructionIndex = 0;
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_tableInstructionsPtr = nullptr;
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memset(_tableInstructionObj1Table, 0, sizeof(_tableInstructionObj1Table));
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memset(_tableInstructionObj2Table, 0, sizeof(_tableInstructionObj2Table));
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_tableInstructionFlag = false;
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_tableInstructionItemNum1 = _tableInstructionItemNum2 = 0;
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memset(_instructionsActionsTable, 0, sizeof(_instructionsActionsTable));
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_validInstructionId = false;
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memset(_spriteFramesTable, 0, sizeof(_spriteFramesTable));
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memset(_spriteAnimationsTable, 0, sizeof(_spriteAnimationsTable));
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memset(_spriteAnimationFramesTable, 0, sizeof(_spriteAnimationFramesTable));
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_spriteAnimationFrameIndex = 0;
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_backgroundSpriteCurrentFrame = 0;
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_backgroundSpriteLastFrame = 0;
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_backgroundSpriteCurrentAnimation = -1;
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_disableCharactersPath = false;
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_skipCurrentCharacterDraw = false;
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_yPosCurrent = 131;
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_xPosCurrent = 160;
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_characterSpeechDataPtr = nullptr;
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_ptTextOffset = 0;
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memset(_characterAnimationsTable, 0, sizeof(_characterAnimationsTable));
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memset(_characterStateTable, 0, sizeof(_characterStateTable));
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_backgroundSprOffset = 0;
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_currentActionVerb = 0;
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_previousActionVerb = 0;
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_mainSpritesBaseOffset = 0;
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_currentSpriteAnimationLength = 0;
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_currentSpriteAnimationFrame = 0;
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_currentSpriteAnimationFrame2 = 0;
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_characterAnimationIndex = -1;
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_characterFacingDirection = _characterPrevFacingDirection = 0;
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_characterBackFrontFacing = _characterPrevBackFrontFacing = false;
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_characterAnimationNum = 0;
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_noCharacterAnimationChange = 0;
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_characterSpriteAnimationFrameCounter = 0;
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_locationMaskIgnore = false;
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_locationMaskType = 0;
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_locationMaskCounter = 0;
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_handleMapCounter = 0;
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_noPositionChangeAfterMap = false;
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_changeBackgroundSprite = false;
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_updateSpriteFlag1 = false;
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_updateSpriteFlag2 = false;
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_mirroredDrawing = false;
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_loadLocBufPtr = nullptr;
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_backgroundSpriteDataPtr = nullptr;
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_locationHeight = 0;
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_scrollOffset = 0;
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_currentGfxBackgroundCounter = 0;
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_currentGfxBackground = nullptr;
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_fadePaletteCounter = 0;
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memset(_currentPalette, 0, sizeof(_currentPalette));
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_fullRedraw = false;
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_dirtyRectsPrevCount = _dirtyRectsCount = 0;
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_updateLocationFadePaletteCounter = 0;
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_updateLocationCounter = 10;
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_updateLocationPos = 0;
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for (int i = 0; i < 5; ++i) {
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_updateLocationXPosTable[i] = 160;
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_updateLocationYPosTable[i] = 131;
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}
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memset(_updateLocationFlagsTable, 0, sizeof(_updateLocationFlagsTable));
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memset(_updateLocationXPosTable2, 0, sizeof(_updateLocationXPosTable2));
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memset(_updateLocationYPosTable2, 0, sizeof(_updateLocationYPosTable2));
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memset(_updateLocationYMaxTable, 0, sizeof(_updateLocationYMaxTable));
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memset(_updateLocation14Step, 0, sizeof(_updateLocation14Step));
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memset(_updateLocation14ObjNum, 0, sizeof(_updateLocation14ObjNum));
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memset(_updateLocation14Delay, 0, sizeof(_updateLocation14Delay));
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_updateLocationCounter2 = 0;
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_updateLocationFlag = false;
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_updateLocation70StringLen = 0;
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memset(_updateLocation70String, 0, sizeof(_updateLocation70String));
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}
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void TuckerEngine::mainLoop() {
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allocateBuffers();
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resetVariables();
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loadCharSizeDta();
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if ((_gameFlags & kGameFlagDemo) != 0) {
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addObjectToInventory(30);
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addObjectToInventory(12);
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}
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loadCharset();
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loadPanel();
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loadFile("infobar.txt", _infoBarBuf);
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_data5Buf = loadFile("data5.c", 0);
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_bgTextBuf = loadFile("bgtext.c", 0);
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_charNameBuf = loadFile("charname.c", 0);
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_csDataBuf = loadFile("csdata.c", 0);
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_csDataSize = _fileLoadSize;
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_currentSaveLoadGameState = 1;
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loadBudSpr(0);
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loadCursor();
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setCursorNum(_cursorNum);
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setCursorType(_cursorType);
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_flagsTable[219] = 1;
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_flagsTable[105] = 1;
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_spriteAnimationFrameIndex = _spriteAnimationsTable[14]._firstFrameIndex;
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if (ConfMan.hasKey("save_slot")) {
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const int slot = ConfMan.getInt("save_slot");
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if (slot >= 0 && slot <= kLastSaveSlot) {
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loadGameState(slot);
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}
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} else if (ConfMan.hasKey("boot_param")) {
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_nextLocationNum = ConfMan.getInt("boot_param");
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}
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do {
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++_syncCounter;
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if (_flagsTable[137] != _flagsTable[138]) {
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loadBudSpr(0);
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_flagsTable[138] = _flagsTable[137];
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}
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if (_syncCounter >= 2) {
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_syncCounter = 0;
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waitForTimer(2);
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}
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updateMouseState();
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if (_fadePaletteCounter < 16) {
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if (_fadePaletteCounter > 1) {
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fadeOutPalette();
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}
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++_fadePaletteCounter;
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}
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if (_fadePaletteCounter > 19 && _fadePaletteCounter < 34) {
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fadeInPalette();
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++_fadePaletteCounter;
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}
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if (_nextAction != 0) {
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loadActionsTable();
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}
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if (_nextLocationNum > 0) {
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setupNewLocation();
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}
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updateCharPosition();
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if (_cursorType == 0) {
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updateCursor();
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} else if (_panelState == 2) {
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handleMouseOnPanel();
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}
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if (_mainLoopCounter2 == 0) {
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updateFlagsForCharPosition();
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}
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if (_syncCounter == 0 || !_disableCharactersPath) {
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updateCharactersPath();
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}
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if (_mainLoopCounter2 == 0) {
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updateCharacterAnimation();
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if (_backgroundSpriteCurrentAnimation == -1) {
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_flagsTable[207] = 0;
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if (_flagsTable[220] > 0) {
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_flagsTable[_flagsTable[220]] = _flagsTable[221];
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_flagsTable[220] = 0;
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}
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if (_flagsTable[158] == 1) {
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_flagsTable[158] = 0;
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_skipCurrentCharacterDraw = true;
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}
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_mainLoopCounter1 = 0;
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}
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}
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if (_mainLoopCounter1 == 0) {
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updateSprites();
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updateData3();
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updateSfxData3_1();
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}
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++_mainLoopCounter2;
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handleMap();
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updateScreenScrolling();
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if (_mainLoopCounter2 > 4) {
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_mainLoopCounter2 = 0;
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updateSfxData3_2();
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}
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++_mainLoopCounter1;
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if (_mainLoopCounter1 > 5) {
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_mainLoopCounter1 = 0;
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}
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if (_locationHeight == 140) {
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switchPanelType();
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redrawPanelItems();
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if (_displayGameHints && _gameHintsIndex < 6) {
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updateGameHints();
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}
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if (_panelState == 0) {
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if (_panelLockedFlag || _pendingActionDelay > 0) {
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if (!_fadedPanel) {
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updateItemsGfxColors(0x60, 0x80);
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_fadedPanel = true;
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}
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} else {
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_fadedPanel = false;
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clearItemsGfx();
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if (_gamePaused) {
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drawPausedInfoBar();
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} else if (_displayHintsText && _mouseIdleCounter > 1000) {
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drawGameHintString();
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} else {
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drawInfoString();
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}
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}
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}
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}
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_mainSpritesBaseOffset = 0;
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if (_locationWidthTable[_locationNum] > 3) {
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++_currentGfxBackgroundCounter;
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if (_currentGfxBackgroundCounter > 39) {
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_currentGfxBackgroundCounter = 0;
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}
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_currentGfxBackground = _quadBackgroundGfxBuf + (_currentGfxBackgroundCounter / 10) * 44800;
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if (_fadePaletteCounter < 34 && _locationNum == 22) {
|
|
_spritesTable[0]._gfxBackgroundOffset = (_currentGfxBackgroundCounter / 10) * 640;
|
|
_mainSpritesBaseOffset = _currentGfxBackgroundCounter / 10;
|
|
if (_locationNum == 22 && _currentGfxBackgroundCounter <= 29) {
|
|
_spritesTable[0]._gfxBackgroundOffset = 640;
|
|
_mainSpritesBaseOffset = 1;
|
|
}
|
|
}
|
|
_fullRedraw = true;
|
|
} else {
|
|
_currentGfxBackground = _quadBackgroundGfxBuf;
|
|
}
|
|
if (_syncCounter != 0) {
|
|
continue;
|
|
}
|
|
if (_scrollOffset < 320) {
|
|
Graphics::copyRect(_locationBackgroundGfxBuf + _scrollOffset, 640, _currentGfxBackground + _scrollOffset, 320, 320 - _scrollOffset, _locationHeight);
|
|
}
|
|
if (_scrollOffset > 0) {
|
|
Graphics::copyRect(_locationBackgroundGfxBuf + 320, 640, _currentGfxBackground + 44800, 320, _scrollOffset, _locationHeight);
|
|
}
|
|
drawData3();
|
|
execData3PreUpdate();
|
|
for (int i = 0; i < _spritesCount; ++i) {
|
|
if (!_spritesTable[i]._disabled) {
|
|
drawSprite(i);
|
|
}
|
|
}
|
|
if (!_skipCurrentCharacterDraw) {
|
|
if (_backgroundSpriteCurrentAnimation > -1 && _backgroundSpriteCurrentFrame > 0) {
|
|
drawBackgroundSprites();
|
|
} else {
|
|
drawCurrentSprite();
|
|
}
|
|
}
|
|
if (_locationHeight == 140) {
|
|
redrawPanelOverBackground();
|
|
}
|
|
if (_panelState == 3) {
|
|
saveOrLoad();
|
|
}
|
|
execData3PostUpdate();
|
|
if (_timerCounter2 > 45) {
|
|
_timerCounter2 = 0;
|
|
}
|
|
updateSoundsTypes3_4();
|
|
if (_currentFxSet != 0) {
|
|
setSoundVolumeDistance();
|
|
}
|
|
updateCharSpeechSound(_displaySpeechText);
|
|
redrawScreen(_scrollOffset);
|
|
startCharacterSounds();
|
|
for (int num = 0; num < 2; ++num) {
|
|
if (_miscSoundFxDelayCounter[num] > 0) {
|
|
--_miscSoundFxDelayCounter[num];
|
|
if (_miscSoundFxDelayCounter[num] == 0) {
|
|
const int index = _miscSoundFxNum[num];
|
|
startSound(_locationSoundsTable[index]._offset, index, _locationSoundsTable[index]._volume);
|
|
}
|
|
}
|
|
}
|
|
if (_gamePaused && _charSpeechSoundCounter == 0) {
|
|
stopSounds();
|
|
while (1) {
|
|
waitForTimer(1);
|
|
if (_inputKeys[kInputKeyPause]) {
|
|
_inputKeys[kInputKeyPause] = false;
|
|
if (_charSpeechSoundCounter <= 0) {
|
|
break;
|
|
}
|
|
}
|
|
if (_charSpeechSoundCounter == 0) {
|
|
if (_lastKeyPressed >= Common::KEYCODE_1 && _lastKeyPressed <= Common::KEYCODE_5) {
|
|
if (_speechHistoryTable[_lastKeyPressed - Common::KEYCODE_1] > 0) {
|
|
startSpeechSound(_speechHistoryTable[_lastKeyPressed - Common::KEYCODE_1], 100);
|
|
_charSpeechSoundCounter = kDefaultCharSpeechSoundCounter;
|
|
}
|
|
_lastKeyPressed = 0;
|
|
}
|
|
}
|
|
updateCharSpeechSound(false);
|
|
}
|
|
playSounds();
|
|
_gamePaused = false;
|
|
}
|
|
if (_inputKeys[kInputKeyPause]) {
|
|
_inputKeys[kInputKeyPause] = false;
|
|
if (_locationNum != 70) {
|
|
_gamePaused = true;
|
|
}
|
|
}
|
|
if (_inputKeys[kInputKeyToggleTextSpeech]) {
|
|
_inputKeys[kInputKeyToggleTextSpeech] = false;
|
|
if ((_gameFlags & kGameFlagNoSubtitles) == 0) {
|
|
_displaySpeechText = !_displaySpeechText;
|
|
ConfMan.setBool("subtitles", _displaySpeechText);
|
|
}
|
|
}
|
|
if (_inputKeys[kInputKeyHelp]) {
|
|
_inputKeys[kInputKeyHelp] = false;
|
|
if (_displayGameHints && _displayHintsText) {
|
|
_gameHintsStringNum = _gameHintsIndex + 1;
|
|
_mouseIdleCounter = 1100;
|
|
}
|
|
}
|
|
if (_inputKeys[kInputKeyEscape]) {
|
|
_inputKeys[kInputKeyEscape] = false;
|
|
if (_gameDebug) {
|
|
_flagsTable[236] = 74;
|
|
}
|
|
}
|
|
|
|
if (_flagsTable[236] > 70) {
|
|
handleCreditsSequence();
|
|
_quitGame = true;
|
|
}
|
|
} while (!_quitGame && _flagsTable[100] == 0);
|
|
if (_flagsTable[100] == 1) {
|
|
handleCongratulationsSequence();
|
|
}
|
|
unloadSprA02_01();
|
|
unloadSprC02_01();
|
|
freeBuffers();
|
|
}
|
|
|
|
void TuckerEngine::waitForTimer(int ticksCount) {
|
|
uint32 end = _lastFrameTime + ticksCount * 1000 / 46;
|
|
do {
|
|
parseEvents();
|
|
_system->delayMillis(10);
|
|
_lastFrameTime = _system->getMillis();
|
|
} while (!_fastMode && _lastFrameTime < end);
|
|
_timerCounter2 += ticksCount;
|
|
}
|
|
|
|
void TuckerEngine::parseEvents() {
|
|
Common::Event ev;
|
|
while (_eventMan->pollEvent(ev)) {
|
|
switch (ev.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
switch (ev.kbd.keycode) {
|
|
case Common::KEYCODE_f:
|
|
if (ev.kbd.hasFlags(Common::KBD_CTRL)) {
|
|
_fastMode = !_fastMode;
|
|
}
|
|
break;
|
|
case Common::KEYCODE_p:
|
|
_inputKeys[kInputKeyPause] = true;
|
|
break;
|
|
case Common::KEYCODE_F1:
|
|
_inputKeys[kInputKeyToggleInventory] = true;
|
|
break;
|
|
case Common::KEYCODE_F2:
|
|
_inputKeys[kInputKeyToggleTextSpeech] = true;
|
|
break;
|
|
case Common::KEYCODE_F3:
|
|
_inputKeys[kInputKeyHelp] = true;
|
|
break;
|
|
case Common::KEYCODE_ESCAPE:
|
|
_inputKeys[kInputKeyEscape] = true;
|
|
break;
|
|
case Common::KEYCODE_d:
|
|
if (ev.kbd.hasFlags(Common::KBD_CTRL)) {
|
|
this->getDebugger()->attach();
|
|
this->getDebugger()->onFrame();
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
_lastKeyPressed = ev.kbd.keycode;
|
|
break;
|
|
case Common::EVENT_MOUSEMOVE:
|
|
updateCursorPos(ev.mouse.x, ev.mouse.y);
|
|
break;
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
updateCursorPos(ev.mouse.x, ev.mouse.y);
|
|
_mouseButtonsMask |= 1;
|
|
break;
|
|
case Common::EVENT_LBUTTONUP:
|
|
updateCursorPos(ev.mouse.x, ev.mouse.y);
|
|
break;
|
|
case Common::EVENT_RBUTTONDOWN:
|
|
updateCursorPos(ev.mouse.x, ev.mouse.y);
|
|
_mouseButtonsMask |= 2;
|
|
break;
|
|
case Common::EVENT_RBUTTONUP:
|
|
updateCursorPos(ev.mouse.x, ev.mouse.y);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
_quitGame = shouldQuit();
|
|
}
|
|
|
|
void TuckerEngine::updateCursorPos(int x, int y) {
|
|
_prevMousePosX = _mousePosX;
|
|
_prevMousePosY = _mousePosY;
|
|
_mousePosX = x;
|
|
_mousePosY = y;
|
|
}
|
|
|
|
void TuckerEngine::setCursorNum(int num) {
|
|
_cursorNum = num;
|
|
static const int cursorW = 16;
|
|
static const int cursorH = 16;
|
|
CursorMan.replaceCursor(_cursorGfxBuf + _cursorNum * 256, cursorW, cursorH, 1, 1, 0);
|
|
}
|
|
|
|
void TuckerEngine::setCursorType(int type) {
|
|
_cursorType = type;
|
|
CursorMan.showMouse(_cursorType < 2);
|
|
}
|
|
|
|
void TuckerEngine::setupNewLocation() {
|
|
debug(2, "setupNewLocation() current %d next %d", _locationNum, _nextLocationNum);
|
|
_locationNum = _nextLocationNum;
|
|
loadObj();
|
|
_switchPanelFlag = 0;
|
|
_nextLocationNum = 0;
|
|
_fadePaletteCounter = 0;
|
|
_mainLoopCounter2 = 0;
|
|
_mainLoopCounter1 = 0;
|
|
_characterFacingDirection = 0;
|
|
_actionVerbLocked = false;
|
|
_locationMaskIgnore = false;
|
|
_backgroundSprOffset = 0;
|
|
if (_backgroundSpriteCurrentAnimation > 0 && _backgroundSpriteCurrentFrame > 0) {
|
|
_backgroundSpriteCurrentAnimation = -1;
|
|
_backgroundSpriteCurrentFrame = 0;
|
|
}
|
|
if (!_panelLockedFlag || (_backgroundSpriteCurrentAnimation > 0 && _locationNum != 25)) {
|
|
_locationMaskType = 0;
|
|
} else {
|
|
_locationMaskType = 3;
|
|
}
|
|
while (_spriteAnimationFramesTable[_spriteAnimationFrameIndex] != 999) {
|
|
++_spriteAnimationFrameIndex;
|
|
}
|
|
_execData3Counter = 0;
|
|
stopSounds();
|
|
loadLoc();
|
|
loadData4();
|
|
loadData3();
|
|
loadActionFile();
|
|
loadCharPos();
|
|
loadSprA02_01();
|
|
loadSprC02_01();
|
|
loadFx();
|
|
playSounds();
|
|
if (_flagsTable[215] > 0) {
|
|
handleMeanwhileSequence();
|
|
_flagsTable[215] = 0;
|
|
}
|
|
if (_flagsTable[231] > 0) {
|
|
handleMeanwhileSequence();
|
|
_flagsTable[231] = 0;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::copyLocBitmap(const char *filename, int offset, bool isMask) {
|
|
int type = !isMask ? 1 : 0;
|
|
if (offset > 0 && _locationNum == 16) {
|
|
type = 0;
|
|
}
|
|
loadImage(filename, _loadTempBuf, type);
|
|
uint8 *dst = isMask ? _locationBackgroundMaskBuf : _locationBackgroundGfxBuf;
|
|
dst += offset;
|
|
const uint8 *src = _loadTempBuf;
|
|
for (int y = 0; y < _locationHeight; ++y) {
|
|
memcpy(dst, src, 320);
|
|
src += 320;
|
|
dst += 640;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::updateMouseState() {
|
|
if (_cursorType < 2) {
|
|
_leftMouseButtonPressed = (_mouseButtonsMask & 1) != 0;
|
|
if (_leftMouseButtonPressed) {
|
|
_mouseIdleCounter = 0;
|
|
_gameHintsStringNum = 0;
|
|
}
|
|
_rightMouseButtonPressed = (_mouseButtonsMask & 2) != 0;
|
|
_mouseButtonsMask = 0;
|
|
if (_prevMousePosX == _mousePosX && _prevMousePosY == _mousePosY) {
|
|
++_mouseIdleCounter;
|
|
} else {
|
|
_mouseIdleCounter = 0;
|
|
_gameHintsStringNum = 0;
|
|
}
|
|
}
|
|
if (_cursorType == 1) {
|
|
if (_panelState == 1) {
|
|
setCursorNum(1);
|
|
}
|
|
if (_mousePosY < 140) {
|
|
_mousePosY = 140;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::updateCharPositionHelper() {
|
|
setCursorType(2);
|
|
_charSpeechSoundCounter = kDefaultCharSpeechSoundCounter;
|
|
_currentActionVerb = 0;
|
|
startSpeechSound(_speechSoundNum, _speechVolume);
|
|
int pos = getPositionForLine(_speechSoundNum, _characterSpeechDataPtr);
|
|
_characterSpeechDataPtr += pos;
|
|
_speechSoundNum = 0;
|
|
}
|
|
|
|
void TuckerEngine::updateCharPosition() {
|
|
if (_currentActionVerb == 0 || _locationMaskCounter == 0) {
|
|
return;
|
|
}
|
|
if (_currentActionVerb == 1 && _locationNum != 18) {
|
|
int pos;
|
|
_actionPosX = _xPosCurrent;
|
|
_actionPosY = _yPosCurrent - 64;
|
|
_actionTextColor = 1;
|
|
_actionCharacterNum = 99;
|
|
switch (_currentInfoString1SourceType) {
|
|
case 0:
|
|
if (_currentActionObj1Num == 0) {
|
|
return;
|
|
}
|
|
if (_currentActionObj1Num == 259) {
|
|
handleSpecialObjectSelectionSequence();
|
|
_currentActionVerb = 0;
|
|
return;
|
|
}
|
|
_speechSoundNum = _currentActionObj1Num;
|
|
_characterSpeechDataPtr = _ptTextBuf;
|
|
pos = getPositionForLine(_speechSoundNum + 1865, _characterSpeechDataPtr);
|
|
if (_characterSpeechDataPtr[pos] == '*') {
|
|
switch (_characterSpeechDataPtr[pos + 1]) {
|
|
case 'E':
|
|
++_flagsTable[200];
|
|
if (_flagsTable[200] > 6) {
|
|
_flagsTable[200] = 1;
|
|
}
|
|
_speechSoundNum = 262 + _flagsTable[200];
|
|
break;
|
|
case 'M':
|
|
++_flagsTable[200];
|
|
if (_flagsTable[200] > 10) {
|
|
_flagsTable[200] = 1;
|
|
}
|
|
_speechSoundNum = 268 + _flagsTable[200];
|
|
break;
|
|
case 'R':
|
|
++_flagsTable[200];
|
|
if (_flagsTable[200] > 10) {
|
|
_flagsTable[200] = 1;
|
|
}
|
|
_speechSoundNum = 281 + _flagsTable[200];
|
|
break;
|
|
}
|
|
}
|
|
_speechSoundNum += 1865;
|
|
updateCharPositionHelper();
|
|
return;
|
|
case 1:
|
|
if (_locationAnimationsTable[_selectedCharacter2Num]._getFlag == 1) {
|
|
_speechSoundNum = _speechSoundBaseNum + _locationAnimationsTable[_selectedCharacter2Num]._inventoryNum;
|
|
_characterSpeechDataPtr = _ptTextBuf;
|
|
updateCharPositionHelper();
|
|
return;
|
|
} else if (_currentActionObj1Num == 91) {
|
|
handleSpecialObjectSelectionSequence();
|
|
_currentActionVerb = 0;
|
|
return;
|
|
}
|
|
break;
|
|
case 2:
|
|
_characterSpeechDataPtr = _ptTextBuf;
|
|
_speechSoundNum = 2175 + _charPosTable[_selectedCharacterNum]._description;
|
|
if (_charPosTable[_selectedCharacterNum]._description != 0) {
|
|
updateCharPositionHelper();
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
int actionKey = _currentActionObj2Num * 1000000 + _currentInfoString2SourceType * 100000 + _currentActionVerb * 10000 + _currentInfoString1SourceType * 1000 + _currentActionObj1Num;
|
|
debug(3, "updateCharPosition() actionKey %d", actionKey);
|
|
bool skip = false;
|
|
Action *action = nullptr;
|
|
for (int i = 0; i < _actionsCount && !skip; ++i) {
|
|
action = &_actionsTable[i];
|
|
if (action->_key == actionKey) {
|
|
skip = true;
|
|
if (action->_testFlag1Num != 0) {
|
|
if (action->_testFlag1Num < 500) {
|
|
if (action->_testFlag1Num >= 300)
|
|
error("updateCharPosition() - Unexpected value for _testFlag1Num : %d", action->_testFlag1Num);
|
|
if (_flagsTable[action->_testFlag1Num] != action->_testFlag1Value)
|
|
skip = false;
|
|
} else if (_inventoryItemsState[action->_testFlag1Num - 500] != action->_testFlag1Value) {
|
|
skip = false;
|
|
}
|
|
debug(3, "updateCharPosition() flag1 %d value %d", action->_testFlag1Num, action->_testFlag1Value);
|
|
}
|
|
if (action->_testFlag2Num != 0) {
|
|
if (action->_testFlag2Num < 500) {
|
|
if (action->_testFlag2Num >= 300)
|
|
error("updateCharPosition() - Unexpected value for _testFlag1Num : %d", action->_testFlag1Num);
|
|
if (_flagsTable[action->_testFlag2Num] != action->_testFlag2Value)
|
|
skip = false;
|
|
} else if (_inventoryItemsState[action->_testFlag2Num - 500] != action->_testFlag2Value) {
|
|
skip = false;
|
|
}
|
|
debug(3, "updateCharPosition() flag2 %d value %d", action->_testFlag2Num, action->_testFlag2Value);
|
|
}
|
|
}
|
|
}
|
|
if (!skip) {
|
|
playSpeechForAction(_currentActionVerb);
|
|
_currentActionVerb = 0;
|
|
return;
|
|
}
|
|
assert(action);
|
|
if (action->_speech != 6) {
|
|
if (action->_speech < 100) {
|
|
_spriteAnimationFrameIndex = _spriteAnimationsTable[action->_speech]._firstFrameIndex;
|
|
_currentSpriteAnimationLength = _spriteAnimationsTable[action->_speech]._numParts;
|
|
_mirroredDrawing = (action->_flipX != 0);
|
|
_characterFacingDirection = 5;
|
|
_mainLoopCounter2 = 0;
|
|
} else {
|
|
_backgroundSpriteCurrentAnimation = action->_speech - 100;
|
|
_backgroundSpriteCurrentFrame = 0;
|
|
_mirroredDrawing = false;
|
|
}
|
|
}
|
|
_pendingActionDelay = action->_delay;
|
|
_charPositionFlagNum = action->_setFlagNum;
|
|
_charPositionFlagValue = action->_setFlagValue;
|
|
_pendingActionIndex = action->_index;
|
|
_characterSoundFxDelayCounter = action->_fxDelay;
|
|
_characterSoundFxNum = action->_fxNum;
|
|
_previousActionVerb = _currentActionVerb;
|
|
_currentActionVerb = 0;
|
|
}
|
|
|
|
void TuckerEngine::updateFlagsForCharPosition() {
|
|
if (_pendingActionDelay != 0) {
|
|
--_pendingActionDelay;
|
|
if (_pendingActionDelay > 0) {
|
|
return;
|
|
}
|
|
switch (_previousActionVerb) {
|
|
case 3:
|
|
case 4:
|
|
case 8:
|
|
case 2:
|
|
debug(3, "updateFlagsForCharPosition() set flag %d value %d", _charPositionFlagNum, _charPositionFlagValue);
|
|
_flagsTable[_charPositionFlagNum] = _charPositionFlagValue;
|
|
break;
|
|
case 6:
|
|
if (_charPositionFlagValue == 1) {
|
|
addObjectToInventory(_charPositionFlagNum);
|
|
_forceRedrawPanelItems = true;
|
|
}
|
|
break;
|
|
}
|
|
if (_pendingActionIndex > 0) {
|
|
_nextAction = _pendingActionIndex;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::fadeOutPalette(int colorsCount) {
|
|
uint8 pal[256 * 3];
|
|
_system->getPaletteManager()->grabPalette(pal, 0, colorsCount);
|
|
for (int color = 0; color < colorsCount; ++color) {
|
|
for (int i = 0; i < 3; ++i) {
|
|
const int c = int(pal[color * 3 + i]) + kFadePaletteStep * 4;
|
|
pal[color * 3 + i] = MIN<int>(c, _currentPalette[color * 3 + i]);
|
|
}
|
|
}
|
|
_system->getPaletteManager()->setPalette(pal, 0, colorsCount);
|
|
_system->updateScreen();
|
|
}
|
|
|
|
void TuckerEngine::fadeInPalette(int colorsCount) {
|
|
uint8 pal[256 * 3];
|
|
_system->getPaletteManager()->grabPalette(pal, 0, colorsCount);
|
|
for (int color = 0; color < colorsCount; ++color) {
|
|
for (int i = 0; i < 3; ++i) {
|
|
const int c = int(pal[color * 3 + i]) - kFadePaletteStep * 4;
|
|
pal[color * 3 + i] = MAX<int>(c, 0);
|
|
}
|
|
}
|
|
_system->getPaletteManager()->setPalette(pal, 0, colorsCount);
|
|
_system->updateScreen();
|
|
}
|
|
|
|
void TuckerEngine::fadePaletteColor(int color, int step) {
|
|
uint8 rgb[4];
|
|
_system->getPaletteManager()->grabPalette(rgb, color, 1);
|
|
for (int i = 0; i < 3; ++i) {
|
|
const int c = _currentPalette[color * 3 + i] + step * 4;
|
|
rgb[i] = MIN(c, 255);
|
|
}
|
|
_system->getPaletteManager()->setPalette(rgb, color, 1);
|
|
}
|
|
|
|
void TuckerEngine::setBlackPalette() {
|
|
uint8 pal[256 * 3];
|
|
memset(pal, 0, sizeof(pal));
|
|
_system->getPaletteManager()->setPalette(pal, 0, 256);
|
|
}
|
|
|
|
void TuckerEngine::updateCursor() {
|
|
setCursorNum(0);
|
|
if (_backgroundSpriteCurrentAnimation == -1 && !_panelLockedFlag && _selectedObject._locationObjectLocationNum > 0) {
|
|
_selectedObject._locationObjectLocationNum = 0;
|
|
}
|
|
if (_locationMaskType > 0 || _selectedObject._locationObjectLocationNum > 0 || _pendingActionDelay > 0) {
|
|
return;
|
|
}
|
|
if (_rightMouseButtonPressed) {
|
|
if (!_updateCursorFlag) {
|
|
++_actionVerb;
|
|
if (_actionVerb > 8) {
|
|
_actionVerb = 0;
|
|
}
|
|
_updateCursorFlag = true;
|
|
_actionVerbLocked = true;
|
|
_actionRequiresTwoObjects = false;
|
|
}
|
|
} else {
|
|
_updateCursorFlag = false;
|
|
}
|
|
if (!_actionVerbLocked) {
|
|
setActionVerbUnderCursor();
|
|
if (_actionVerb == 0 && _locationNum == 63) {
|
|
_actionVerb = 8;
|
|
}
|
|
}
|
|
_selectedObjectNum = 0;
|
|
_selectedObjectType = 0;
|
|
int num = setCharacterUnderCursor();
|
|
if (_selectedObjectType == 0) {
|
|
num = setLocationAnimationUnderCursor();
|
|
}
|
|
if (_selectedObjectType > 0) {
|
|
_selectedObjectNum = num;
|
|
} else {
|
|
num = getObjectUnderCursor();
|
|
if (num > -1) {
|
|
_selectedObjectNum = _locationObjectsTable[num]._textNum;
|
|
}
|
|
}
|
|
handleMouseClickOnInventoryObject();
|
|
if (_actionVerb == 2 && _selectedObjectType != 2) {
|
|
_selectedObjectNum = 0;
|
|
_selectedObjectType = 0;
|
|
} else if (_actionVerb == 5 && _selectedObjectType != 3 && !_actionRequiresTwoObjects) {
|
|
_selectedObjectNum = 0;
|
|
_selectedObjectType = 0;
|
|
}
|
|
if (!_actionVerbLocked && _selectedObjectType == 2 && _selectedObjectNum != 21) {
|
|
_actionVerb = 2;
|
|
}
|
|
if (!_actionRequiresTwoObjects) {
|
|
_actionObj1Num = _selectedObjectNum;
|
|
_actionObj1Type = _selectedObjectType;
|
|
_actionObj2Num = 0;
|
|
_actionObj2Type = 0;
|
|
} else if (_actionObj1Num == _selectedObjectNum && _actionObj1Type == _selectedObjectType) {
|
|
_selectedObjectNum = 0;
|
|
_selectedObjectType = 0;
|
|
_actionObj2Num = 0;
|
|
_actionObj2Type = 0;
|
|
} else {
|
|
_actionObj2Num = _selectedObjectNum;
|
|
_actionObj2Type = _selectedObjectType;
|
|
}
|
|
if (!_leftMouseButtonPressed) {
|
|
_mouseClick = 0;
|
|
}
|
|
if (_leftMouseButtonPressed && _mouseClick == 0) {
|
|
_fadedPanel = 0;
|
|
_mouseClick = 1;
|
|
clearItemsGfx();
|
|
drawInfoString();
|
|
if (_mousePosY >= 150 && _mousePosX < 212) {
|
|
if (_mousePosX < 200) {
|
|
setActionVerbUnderCursor();
|
|
_actionVerbLocked = true;
|
|
_actionRequiresTwoObjects = false;
|
|
} else if (_mousePosY < 175) {
|
|
moveDownInventoryObjects();
|
|
} else {
|
|
moveUpInventoryObjects();
|
|
}
|
|
} else {
|
|
if (_selectedObjectType == 3) {
|
|
setActionForInventoryObject();
|
|
} else if (_actionVerb != 0) {
|
|
_actionVerbLocked = false;
|
|
setActionState();
|
|
} else if (_actionObj1Num == 261 || (_actionObj1Num == 205 && _flagsTable[143] == 0)) {
|
|
_actionVerbLocked = false;
|
|
setActionState();
|
|
} else {
|
|
_actionVerbLocked = false;
|
|
_actionRequiresTwoObjects = false;
|
|
_currentActionVerb = 0;
|
|
setSelectedObjectKey();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::stopSounds() {
|
|
for (int i = 0; i < _locationSoundsCount; ++i) {
|
|
stopSound(i);
|
|
}
|
|
for (int i = 0; i < _locationMusicsCount; ++i) {
|
|
stopMusic(i);
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::playSounds() {
|
|
for (int i = 0; i < _locationSoundsCount; ++i) {
|
|
if (_locationSoundsTable[i]._type == 1 || _locationSoundsTable[i]._type == 2 || _locationSoundsTable[i]._type == 5 ||
|
|
(_locationSoundsTable[i]._type == 7 && _flagsTable[_locationSoundsTable[i]._flagNum] == _locationSoundsTable[i]._flagValueStartFx)) {
|
|
startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume);
|
|
}
|
|
}
|
|
for (int i = 0; i < _locationMusicsCount; ++i) {
|
|
if (_locationMusicsTable[i]._flag > 0) {
|
|
startMusic(_locationMusicsTable[i]._offset, i, _locationMusicsTable[i]._volume);
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::updateCharactersPath() {
|
|
if (!_panelLockedFlag) {
|
|
return;
|
|
}
|
|
if (_backgroundSpriteCurrentAnimation != -1 && _locationNum != 25) {
|
|
if (_xPosCurrent == _selectedObject._xPos && _yPosCurrent == _selectedObject._yPos) {
|
|
_locationMaskCounter = 1;
|
|
_panelLockedFlag = false;
|
|
}
|
|
return;
|
|
}
|
|
int xPos = _xPosCurrent;
|
|
int yPos = _yPosCurrent;
|
|
if (_characterFacingDirection == 5) {
|
|
_characterPrevFacingDirection = 5;
|
|
}
|
|
bool flag = false;
|
|
if (_yPosCurrent > _selectedObject._yPos) {
|
|
if (testLocationMask(_xPosCurrent, _yPosCurrent - 1)) {
|
|
--_yPosCurrent;
|
|
_characterFacingDirection = 4;
|
|
flag = true;
|
|
}
|
|
} else if (_yPosCurrent < _selectedObject._yPos) {
|
|
if (testLocationMask(_xPosCurrent, _yPosCurrent + 1)) {
|
|
++_yPosCurrent;
|
|
_characterFacingDirection = 2;
|
|
flag = true;
|
|
}
|
|
}
|
|
if (_xPosCurrent > _selectedObject._xPos) {
|
|
if (testLocationMask(_xPosCurrent - 1, _yPosCurrent)) {
|
|
--_xPosCurrent;
|
|
_characterFacingDirection = 3;
|
|
_characterBackFrontFacing = false;
|
|
flag = true;
|
|
}
|
|
} else if (_xPosCurrent < _selectedObject._xPos) {
|
|
if (testLocationMask(_xPosCurrent + 1, _yPosCurrent)) {
|
|
++_xPosCurrent;
|
|
_characterFacingDirection = 1;
|
|
_characterBackFrontFacing = true;
|
|
flag = true;
|
|
}
|
|
}
|
|
if (!flag) {
|
|
if (_selectedObjectLocationMask) {
|
|
_selectedObjectLocationMask = false;
|
|
_selectedObject._xPos = _selectedObject._xDefaultPos;
|
|
_selectedObject._yPos = _selectedObject._yDefaultPos;
|
|
} else {
|
|
_panelLockedFlag = false;
|
|
_characterFacingDirection = 0;
|
|
if (_xPosCurrent == _selectedObject._xPos && _yPosCurrent == _selectedObject._yPos) {
|
|
_locationMaskCounter = 1;
|
|
}
|
|
}
|
|
}
|
|
if (_locationNum == 25) {
|
|
if ((_backgroundSpriteCurrentAnimation != 3 || _characterBackFrontFacing) && (_backgroundSpriteCurrentAnimation != 6 || !_characterBackFrontFacing)) {
|
|
_xPosCurrent = xPos;
|
|
_yPosCurrent = yPos;
|
|
return;
|
|
}
|
|
}
|
|
if (_xPosCurrent != _selectedObject._xPos || _yPosCurrent != _selectedObject._yPos) {
|
|
return;
|
|
}
|
|
if (_selectedObjectLocationMask) {
|
|
return;
|
|
}
|
|
_locationMaskCounter = 1;
|
|
_panelLockedFlag = false;
|
|
_locationMaskIgnore = false;
|
|
if (_characterPrevFacingDirection <= 0 || _characterPrevFacingDirection >= 5) {
|
|
return;
|
|
}
|
|
if (_selectedObject._locationObjectLocationNum == 0) {
|
|
_characterFacingDirection = 5;
|
|
while (_spriteAnimationFramesTable[_spriteAnimationFrameIndex] != 999) {
|
|
++_spriteAnimationFrameIndex;
|
|
}
|
|
++_spriteAnimationFrameIndex;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::setSoundVolumeDistance() {
|
|
int w = ABS(_xPosCurrent - _currentFxDist);
|
|
int d = w * _currentFxScale / 10;
|
|
int volume = (d > _currentFxVolume) ? 0 : _currentFxVolume - d;
|
|
setVolumeSound(_currentFxIndex, volume);
|
|
}
|
|
|
|
void TuckerEngine::updateData3DrawFlag() {
|
|
for (int i = 0; i < _locationAnimationsCount; ++i) {
|
|
LocationAnimation *a = &_locationAnimationsTable[i];
|
|
if (a->_flagNum > 0 && a->_flagValue != _flagsTable[a->_flagNum]) {
|
|
a->_drawFlag = false;
|
|
} else if (a->_getFlag == 0) {
|
|
a->_drawFlag = true;
|
|
} else {
|
|
a->_drawFlag = (_inventoryItemsState[a->_inventoryNum] == 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::updateData3() {
|
|
updateData3DrawFlag();
|
|
for (int i = 0; i < _locationAnimationsCount; ++i) {
|
|
LocationAnimation *a = &_locationAnimationsTable[i];
|
|
if (a->_animLastCounter != 0 && a->_drawFlag) {
|
|
if (a->_animLastCounter == a->_animCurrentCounter) {
|
|
a->_animCurrentCounter = a->_animInitCounter;
|
|
} else {
|
|
++a->_animCurrentCounter;
|
|
}
|
|
const int index = a->_animCurrentCounter;
|
|
if (_staticData3Table[index] == 998) {
|
|
_flagsTable[_staticData3Table[index + 1]] = _staticData3Table[index + 2];
|
|
a->_animCurrentCounter = a->_animInitCounter;
|
|
a->_drawFlag = false;
|
|
}
|
|
if (_locationNum == 24 && i == 0) {
|
|
// workaround bug #2872385: update fish animation sequence for correct
|
|
// position in aquarium.
|
|
if (a->_animInitCounter == 505 && a->_animCurrentCounter == 513) {
|
|
a->_animCurrentCounter = 525;
|
|
}
|
|
}
|
|
a->_graphicNum = _staticData3Table[a->_animCurrentCounter];
|
|
}
|
|
}
|
|
updateData3DrawFlag();
|
|
}
|
|
|
|
void TuckerEngine::updateSfxData3_1() {
|
|
for (int i = 0; i < _locationSoundsCount; ++i) {
|
|
LocationSound *s = &_locationSoundsTable[i];
|
|
if ((s->_type == 6 || s->_type == 7) && s->_updateType == 1) {
|
|
for (int j = 0; j < _spritesCount; ++j) {
|
|
if (_spritesTable[j]._animationFrame == s->_startFxSpriteNum && _spritesTable[j]._state == s->_startFxSpriteState) {
|
|
if (s->_type == 7) {
|
|
_flagsTable[s->_flagNum] = s->_flagValueStartFx;
|
|
}
|
|
startSound(s->_offset, i, s->_volume);
|
|
} else if (s->_type == 7) {
|
|
if (_spritesTable[j]._animationFrame == s->_stopFxSpriteNum && _spritesTable[j]._state == s->_stopFxSpriteState) {
|
|
_flagsTable[s->_flagNum] = s->_flagValueStopFx;
|
|
stopSound(i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::updateSfxData3_2() {
|
|
for (int i = 0; i < _locationSoundsCount; ++i) {
|
|
LocationSound *s = &_locationSoundsTable[i];
|
|
if ((s->_type == 6 || s->_type == 7) && s->_updateType == 0) {
|
|
if (s->_startFxSpriteNum == _backgroundSpriteCurrentFrame && s->_startFxSpriteState == _backgroundSpriteCurrentAnimation) {
|
|
if (s->_type == 7) {
|
|
_flagsTable[s->_flagNum] = s->_flagValueStartFx;
|
|
}
|
|
startSound(s->_offset, i, s->_volume);
|
|
} else if (s->_type == 7) {
|
|
if (s->_stopFxSpriteNum == _backgroundSpriteCurrentFrame && s->_stopFxSpriteState == _backgroundSpriteCurrentAnimation) {
|
|
_flagsTable[s->_flagNum] = s->_flagValueStopFx;
|
|
stopSound(i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::saveOrLoad() {
|
|
if (!_leftMouseButtonPressed) {
|
|
_mouseClick = 0;
|
|
}
|
|
if (_currentSaveLoadGameState > 0) {
|
|
drawSpeechText(_scrollOffset + 120, 170, _infoBarBuf, _saveOrLoadGamePanel + 19, 102);
|
|
int len = getStringWidth(_saveOrLoadGamePanel + 19, _infoBarBuf);
|
|
drawStringInteger(_currentSaveLoadGameState, len / 2 + 128, 160, 2);
|
|
} else {
|
|
drawSpeechText(_scrollOffset + 120, 170, _infoBarBuf, 21, 102);
|
|
}
|
|
if (_leftMouseButtonPressed && _mouseClick == 0) {
|
|
_mouseClick = 1;
|
|
if (_mousePosX > 228 && _mousePosX < 240 && _mousePosY > 154 && _mousePosY < 170) {
|
|
if (_currentSaveLoadGameState < 99) {
|
|
++_currentSaveLoadGameState;
|
|
_forceRedrawPanelItems = true;
|
|
}
|
|
return;
|
|
}
|
|
if (_mousePosX > 228 && _mousePosX < 240 && _mousePosY > 170 && _mousePosY < 188) {
|
|
if (_currentSaveLoadGameState > 1) {
|
|
--_currentSaveLoadGameState;
|
|
_forceRedrawPanelItems = true;
|
|
}
|
|
return;
|
|
}
|
|
if (_mousePosX > 244 && _mousePosX < 310 && _mousePosY > 170 && _mousePosY < 188) {
|
|
_forceRedrawPanelItems = true;
|
|
_panelState = 2;
|
|
return;
|
|
}
|
|
if (_mousePosX > 260 && _mousePosX < 290 && _mousePosY > 152 && _mousePosY < 168) {
|
|
if (_saveOrLoadGamePanel == 1) {
|
|
saveGameState(_currentSaveLoadGameState, "");
|
|
} else if (_currentSaveLoadGameState > 0) {
|
|
loadGameState(_currentSaveLoadGameState);
|
|
}
|
|
_forceRedrawPanelItems = true;
|
|
_panelState = 0;
|
|
setCursorType(0);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::handleMouseOnPanel() {
|
|
if (!_leftMouseButtonPressed) {
|
|
_mouseClick = 0;
|
|
}
|
|
if (_leftMouseButtonPressed && _mouseClick == 0) {
|
|
_mouseClick = 1;
|
|
if (_mousePosY < 160 || _mousePosY > 176) {
|
|
return;
|
|
}
|
|
if (_mousePosX < 45 || _mousePosX > 275) {
|
|
return;
|
|
}
|
|
if (_mousePosX < 96) {
|
|
_saveOrLoadGamePanel = 0;
|
|
_forceRedrawPanelItems = true;
|
|
_panelState = 3;
|
|
} else if (_mousePosX < 158) {
|
|
_saveOrLoadGamePanel = 1;
|
|
_forceRedrawPanelItems = true;
|
|
_panelState = 3;
|
|
} else if (_mousePosX < 218) {
|
|
_forceRedrawPanelItems = true;
|
|
_panelState = 0;
|
|
setCursorType(0);
|
|
} else {
|
|
_quitGame = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::switchPanelType() {
|
|
if (_inputKeys[kInputKeyToggleInventory]) {
|
|
_inputKeys[kInputKeyToggleInventory] = false;
|
|
if (_panelState == 0 && _switchPanelFlag == 0) {
|
|
_switchPanelFlag = 1;
|
|
_switchPanelCounter = 1;
|
|
return;
|
|
}
|
|
}
|
|
if (_switchPanelFlag == 0) {
|
|
return;
|
|
}
|
|
if (_switchPanelFlag == 1) {
|
|
if (_switchPanelCounter == 25) {
|
|
if (_panelNum == 0) {
|
|
_panelNum = 1;
|
|
} else {
|
|
_panelNum = 0;
|
|
}
|
|
_switchPanelFlag = 2;
|
|
loadPanel();
|
|
_forceRedrawPanelItems = true;
|
|
} else {
|
|
++_switchPanelCounter;
|
|
}
|
|
} else {
|
|
--_switchPanelCounter;
|
|
if (_switchPanelCounter == 0) {
|
|
_switchPanelFlag = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::redrawPanelOverBackground() {
|
|
const uint8 *src = _itemsGfxBuf;
|
|
uint8 *dst = _locationBackgroundGfxBuf + 640 * 140 + _scrollOffset;
|
|
for (int y = 0; y < 10; ++y) {
|
|
memcpy(dst, src, 320);
|
|
src += 320;
|
|
dst += 640;
|
|
}
|
|
for (int y = 0; y < _switchPanelCounter; ++y) {
|
|
for (int x = 0; x < 320; ++x) {
|
|
dst[x] = 0;
|
|
}
|
|
dst += 640;
|
|
}
|
|
int y2 = 50 - _switchPanelCounter * 2;
|
|
for (int y = 0; y < y2; ++y) {
|
|
int i = y * 50 / y2;
|
|
memcpy(dst, src + i * 320, 320);
|
|
dst += 640;
|
|
}
|
|
for (int y = 0; y < _switchPanelCounter; ++y) {
|
|
for (int x = 0; x < 320; ++x) {
|
|
dst[x] = 0;
|
|
}
|
|
dst += 640;
|
|
}
|
|
if (_conversationOptionsCount > 0) {
|
|
drawConversationTexts();
|
|
}
|
|
addDirtyRect(_scrollOffset, 140, 320, 60);
|
|
}
|
|
|
|
void TuckerEngine::drawConversationTexts() {
|
|
int y = 141;
|
|
bool flag = false;
|
|
for (int i = 0; i < _conversationOptionsCount; ++i) {
|
|
int color = 108;
|
|
if ((_mousePosY > y && _mousePosY < y + 11) || _nextTableToLoadIndex == i) {
|
|
color = 106;
|
|
}
|
|
drawSpeechText(0, y, _characterSpeechDataPtr, _instructionsActionsTable[i], color);
|
|
if (_mousePosY > y && _mousePosY < _conversationOptionLinesCount * 10 + y + 1) {
|
|
_nextTableToLoadIndex = i;
|
|
flag = true;
|
|
}
|
|
y += _conversationOptionLinesCount * 10;
|
|
}
|
|
if (!flag) {
|
|
_nextTableToLoadIndex = -1;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::updateScreenScrolling() {
|
|
int scrollPrevOffset = _scrollOffset;
|
|
if (_locationWidthTable[_locationNum] != 2) {
|
|
_scrollOffset = 0;
|
|
} else if (_validInstructionId) {
|
|
_scrollOffset = _xPosCurrent - 200;
|
|
} else if (_locationNum == 16 && _backgroundSpriteCurrentAnimation == 6 && _scrollOffset + 200 < _xPosCurrent) {
|
|
++_scrollOffset;
|
|
if (_scrollOffset > 320) {
|
|
_scrollOffset = 320;
|
|
}
|
|
} else if (_scrollOffset + 120 > _xPosCurrent) {
|
|
_scrollOffset = _xPosCurrent - 120;
|
|
if (_scrollOffset < 0) {
|
|
_scrollOffset = 0;
|
|
}
|
|
} else if (_scrollOffset + 200 < _xPosCurrent) {
|
|
_scrollOffset = _xPosCurrent - 200;
|
|
if (_scrollOffset > 320) {
|
|
_scrollOffset = 320;
|
|
}
|
|
}
|
|
if (scrollPrevOffset != _scrollOffset) {
|
|
_fullRedraw = true;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::updateGameHints() {
|
|
if (_gameHintsIndex == 0 && _flagsTable[3] > 0) {
|
|
_gameHintsIndex = 1;
|
|
_gameHintsCounter = 0;
|
|
_displayHintsText = false;
|
|
} else if (_gameHintsIndex == 1 && _flagsTable[12] > 0) {
|
|
_gameHintsIndex = 2;
|
|
_gameHintsCounter = 0;
|
|
_displayHintsText = false;
|
|
} else if (_gameHintsIndex == 2 && _flagsTable[20] > 0) {
|
|
_gameHintsIndex = 3;
|
|
_gameHintsCounter = 0;
|
|
_displayHintsText = false;
|
|
} else if (_gameHintsIndex == 3 && _flagsTable[9] > 0) {
|
|
_gameHintsIndex = 4;
|
|
_gameHintsCounter = 0;
|
|
_displayHintsText = false;
|
|
} else if (_gameHintsIndex == 4 && _flagsTable[23] > 0) {
|
|
_gameHintsIndex = 5;
|
|
_gameHintsCounter = 0;
|
|
_displayHintsText = false;
|
|
} else if (_flagsTable[19] > 0) {
|
|
_gameHintsIndex = 6;
|
|
_gameHintsCounter = 0;
|
|
_displayHintsText = false;
|
|
}
|
|
++_gameHintsCounter;
|
|
if (_gameHintsCounter > 1500) {
|
|
_displayHintsText = true;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::startCharacterSounds() {
|
|
if (_characterSoundFxDelayCounter != 0) {
|
|
--_characterSoundFxDelayCounter;
|
|
if (_characterSoundFxDelayCounter <= 0) {
|
|
startSound(_locationSoundsTable[_characterSoundFxNum]._offset, _characterSoundFxNum, _locationSoundsTable[_characterSoundFxNum]._volume);
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::updateSoundsTypes3_4() {
|
|
if (isSoundPlaying(0)) {
|
|
return;
|
|
}
|
|
for (int i = 0; i < _locationSoundsCount; ++i) {
|
|
switch (_locationSoundsTable[i]._type) {
|
|
case 3:
|
|
if (getRandomNumber() >= 32300) {
|
|
startSound(_locationSoundsTable[i]._offset, 0, _locationSoundsTable[i]._volume);
|
|
return;
|
|
}
|
|
break;
|
|
case 4:
|
|
if (getRandomNumber() >= 32763) {
|
|
startSound(_locationSoundsTable[i]._offset, 0, _locationSoundsTable[i]._volume);
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::drawData3() {
|
|
for (int i = 0; i < _locationAnimationsCount; ++i) {
|
|
if (_locationAnimationsTable[i]._drawFlag) {
|
|
int num = _locationAnimationsTable[i]._graphicNum;
|
|
const Data *d = &_dataTable[num];
|
|
Graphics::decodeRLE(_locationBackgroundGfxBuf + d->_yDest * 640 + d->_xDest, _data3GfxBuf + d->_sourceOffset, d->_xSize, d->_ySize);
|
|
addDirtyRect(d->_xDest, d->_yDest, d->_xSize, d->_ySize);
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::execData3PreUpdate() {
|
|
switch (_locationNum) {
|
|
case 1:
|
|
execData3PreUpdate_locationNum1();
|
|
break;
|
|
case 2:
|
|
execData3PreUpdate_locationNum2();
|
|
break;
|
|
case 3:
|
|
execData3PreUpdate_locationNum3();
|
|
break;
|
|
case 4:
|
|
execData3PreUpdate_locationNum4();
|
|
break;
|
|
case 6:
|
|
execData3PreUpdate_locationNum6();
|
|
break;
|
|
case 9:
|
|
execData3PreUpdate_locationNum9();
|
|
break;
|
|
case 10:
|
|
execData3PreUpdate_locationNum10();
|
|
break;
|
|
case 12:
|
|
execData3PreUpdate_locationNum12();
|
|
break;
|
|
case 13:
|
|
execData3PreUpdate_locationNum13();
|
|
break;
|
|
case 14:
|
|
execData3PreUpdate_locationNum14();
|
|
break;
|
|
case 15:
|
|
execData3PreUpdate_locationNum15();
|
|
break;
|
|
case 16:
|
|
execData3PreUpdate_locationNum16();
|
|
break;
|
|
case 19:
|
|
execData3PreUpdate_locationNum19();
|
|
break;
|
|
case 21:
|
|
execData3PreUpdate_locationNum21();
|
|
break;
|
|
case 22:
|
|
execData3PreUpdate_locationNum22();
|
|
break;
|
|
case 24:
|
|
execData3PreUpdate_locationNum24();
|
|
break;
|
|
case 25:
|
|
execData3PreUpdate_locationNum25();
|
|
break;
|
|
case 26:
|
|
execData3PreUpdate_locationNum26();
|
|
break;
|
|
case 27:
|
|
execData3PreUpdate_locationNum27();
|
|
break;
|
|
case 28:
|
|
execData3PreUpdate_locationNum28();
|
|
break;
|
|
case 29:
|
|
execData3PreUpdate_locationNum29();
|
|
break;
|
|
case 30:
|
|
execData3PreUpdate_locationNum30();
|
|
break;
|
|
case 31:
|
|
execData3PreUpdate_locationNum31();
|
|
break;
|
|
case 32:
|
|
execData3PreUpdate_locationNum32();
|
|
break;
|
|
case 33:
|
|
execData3PreUpdate_locationNum33();
|
|
break;
|
|
case 34:
|
|
execData3PreUpdate_locationNum34();
|
|
break;
|
|
case 35:
|
|
execData3PreUpdate_locationNum35();
|
|
break;
|
|
case 36:
|
|
execData3PreUpdate_locationNum36();
|
|
break;
|
|
case 38:
|
|
execData3PreUpdate_locationNum38();
|
|
break;
|
|
case 41:
|
|
execData3PreUpdate_locationNum41();
|
|
break;
|
|
case 42:
|
|
execData3PreUpdate_locationNum42();
|
|
break;
|
|
case 43:
|
|
execData3PreUpdate_locationNum43();
|
|
break;
|
|
case 44:
|
|
execData3PreUpdate_locationNum44();
|
|
break;
|
|
case 49:
|
|
execData3PreUpdate_locationNum49();
|
|
break;
|
|
case 52:
|
|
execData3PreUpdate_locationNum52();
|
|
break;
|
|
case 53:
|
|
execData3PreUpdate_locationNum53();
|
|
break;
|
|
case 57:
|
|
execData3PreUpdate_locationNum57();
|
|
break;
|
|
case 58:
|
|
execData3PreUpdate_locationNum58();
|
|
break;
|
|
case 61:
|
|
execData3PreUpdate_locationNum61();
|
|
break;
|
|
case 63:
|
|
execData3PreUpdate_locationNum63();
|
|
break;
|
|
case 64:
|
|
execData3PreUpdate_locationNum64();
|
|
break;
|
|
case 65:
|
|
execData3PreUpdate_locationNum65();
|
|
break;
|
|
case 66:
|
|
execData3PreUpdate_locationNum66();
|
|
break;
|
|
case 70:
|
|
execData3PreUpdate_locationNum70();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::execData3PostUpdate() {
|
|
switch (_locationNum) {
|
|
case 1:
|
|
execData3PostUpdate_locationNum1();
|
|
break;
|
|
case 6:
|
|
execData3PostUpdate_locationNum6();
|
|
break;
|
|
case 8:
|
|
execData3PostUpdate_locationNum8();
|
|
break;
|
|
case 9:
|
|
execData3PostUpdate_locationNum9();
|
|
break;
|
|
case 14:
|
|
execData3PostUpdate_locationNum14();
|
|
break;
|
|
case 21:
|
|
execData3PostUpdate_locationNum21();
|
|
break;
|
|
case 24:
|
|
execData3PostUpdate_locationNum24();
|
|
break;
|
|
case 27:
|
|
execData3PostUpdate_locationNum27();
|
|
break;
|
|
case 28:
|
|
execData3PostUpdate_locationNum28();
|
|
break;
|
|
case 32:
|
|
execData3PostUpdate_locationNum32();
|
|
break;
|
|
case 60:
|
|
execData3PostUpdate_locationNum60();
|
|
break;
|
|
case 66:
|
|
execData3PostUpdate_locationNum66();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::drawBackgroundSprites() {
|
|
if (_backgroundSpriteDataPtr && _backgroundSpriteCurrentFrame != 0 && _backgroundSpriteCurrentFrame <= _backgroundSpriteLastFrame) {
|
|
int frameOffset = READ_LE_UINT24(_backgroundSpriteDataPtr + _backgroundSpriteCurrentFrame * 4);
|
|
int srcW = READ_LE_UINT16(_backgroundSpriteDataPtr + frameOffset);
|
|
int srcH = READ_LE_UINT16(_backgroundSpriteDataPtr + frameOffset + 2);
|
|
int srcX = READ_LE_UINT16(_backgroundSpriteDataPtr + frameOffset + 8);
|
|
int srcY = READ_LE_UINT16(_backgroundSpriteDataPtr + frameOffset + 10);
|
|
if (_locationNum == 22 && _backgroundSpriteCurrentAnimation > 1) {
|
|
srcY += _mainSpritesBaseOffset;
|
|
}
|
|
if (_locationNum == 29 && _backgroundSpriteCurrentAnimation == 3) {
|
|
srcX += 228;
|
|
} else if (_locationNum == 58 && _backgroundSpriteCurrentAnimation == 1) {
|
|
srcX += 100;
|
|
} else if (_xPosCurrent > 320 && _xPosCurrent < 640) {
|
|
srcX += 320;
|
|
}
|
|
srcX += _backgroundSprOffset;
|
|
Graphics::decodeRLE_248(_locationBackgroundGfxBuf + srcY * 640 + srcX, _backgroundSpriteDataPtr + frameOffset + 12, srcW, srcH, 0, _locationHeightTable[_locationNum], false);
|
|
addDirtyRect(srcX, srcY, srcW, srcH);
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::drawCurrentSprite() {
|
|
// Workaround original game glitch: skip first bud frame drawing when entering location (tracker item #2597763)
|
|
if ((_locationNum == 17 || _locationNum == 18) && _currentSpriteAnimationFrame == 16) {
|
|
return;
|
|
}
|
|
// Workaround original game glitch: location 14 contains some colors from [0xE0-0xF8] in a walkable area (tracker item #3106542)
|
|
const bool color248Only = (_locationNum == 14);
|
|
SpriteFrame *chr = &_spriteFramesTable[_currentSpriteAnimationFrame];
|
|
int yPos = _yPosCurrent + _mainSpritesBaseOffset - 54 + chr->_yOffset;
|
|
int xPos = _xPosCurrent;
|
|
if (!_mirroredDrawing) {
|
|
xPos += chr->_xOffset - 14;
|
|
} else {
|
|
xPos -= chr->_xSize + chr->_xOffset - 14;
|
|
}
|
|
Graphics::decodeRLE_248(_locationBackgroundGfxBuf + yPos * 640 + xPos, _spritesGfxBuf + chr->_sourceOffset, chr->_xSize, chr->_ySize,
|
|
chr->_yOffset, _locationHeightTable[_locationNum], _mirroredDrawing, color248Only);
|
|
addDirtyRect(xPos, yPos, chr->_xSize, chr->_ySize);
|
|
if (_currentSpriteAnimationLength > 1) {
|
|
SpriteFrame *chr2 = &_spriteFramesTable[_currentSpriteAnimationFrame2];
|
|
yPos = _yPosCurrent + _mainSpritesBaseOffset - 54 + chr2->_yOffset;
|
|
xPos = _xPosCurrent;
|
|
if (!_mirroredDrawing) {
|
|
xPos += chr2->_xOffset - 14;
|
|
} else {
|
|
xPos -= chr2->_xSize + chr2->_xOffset - 14;
|
|
}
|
|
Graphics::decodeRLE_248(_locationBackgroundGfxBuf + yPos * 640 + xPos, _spritesGfxBuf + chr2->_sourceOffset, chr2->_xSize, chr2->_ySize,
|
|
chr2->_yOffset, _locationHeightTable[_locationNum], _mirroredDrawing, color248Only);
|
|
addDirtyRect(xPos, yPos, chr2->_xSize, chr2->_ySize);
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::setVolumeSound(int index, int volume) {
|
|
if (volume < 0) {
|
|
volume = 0;
|
|
}
|
|
_mixer->setChannelVolume(_sfxHandles[index], volume * Audio::Mixer::kMaxChannelVolume / kMaxSoundVolume);
|
|
}
|
|
|
|
void TuckerEngine::setVolumeMusic(int index, int volume) {
|
|
if (volume < 0) {
|
|
volume = 0;
|
|
}
|
|
_mixer->setChannelVolume(_musicHandles[index], volume * Audio::Mixer::kMaxChannelVolume / kMaxSoundVolume);
|
|
}
|
|
|
|
void TuckerEngine::startSound(int offset, int index, int volume) {
|
|
bool loop = (_locationSoundsTable[index]._type == 2 || _locationSoundsTable[index]._type == 5 || _locationSoundsTable[index]._type == 7);
|
|
loadSound(Audio::Mixer::kSFXSoundType, _locationSoundsTable[index]._num, volume, loop, &_sfxHandles[index]);
|
|
}
|
|
|
|
void TuckerEngine::stopSound(int index) {
|
|
_mixer->stopHandle(_sfxHandles[index]);
|
|
}
|
|
|
|
bool TuckerEngine::isSoundPlaying(int index) {
|
|
return _mixer->isSoundHandleActive(_sfxHandles[index]);
|
|
}
|
|
|
|
void TuckerEngine::startMusic(int offset, int index, int volume) {
|
|
bool loop = (_locationMusicsTable[index]._flag == 2);
|
|
loadSound(Audio::Mixer::kMusicSoundType, _locationMusicsTable[index]._num, volume, loop, &_musicHandles[index]);
|
|
}
|
|
|
|
void TuckerEngine::stopMusic(int index) {
|
|
_mixer->stopHandle(_musicHandles[index]);
|
|
}
|
|
|
|
void TuckerEngine::startSpeechSound(int num, int volume) {
|
|
loadSound(Audio::Mixer::kSpeechSoundType, num, volume, false, &_speechHandle);
|
|
}
|
|
|
|
void TuckerEngine::stopSpeechSound() {
|
|
_mixer->stopHandle(_speechHandle);
|
|
}
|
|
|
|
bool TuckerEngine::isSpeechSoundPlaying() {
|
|
return _mixer->isSoundHandleActive(_speechHandle);
|
|
}
|
|
|
|
void TuckerEngine::rememberSpeechSound() {
|
|
for (int i = 4; i > 0; --i) {
|
|
_speechHistoryTable[i] = _speechHistoryTable[i - 1];
|
|
}
|
|
_speechHistoryTable[0] = _partNum * 3000 + _ptTextOffset + _speechSoundNum - 3000;
|
|
}
|
|
|
|
void TuckerEngine::redrawPanelItems() {
|
|
if (_forceRedrawPanelItems || (_redrawPanelItemsCounter != 0 && _panelState == 0)) {
|
|
_forceRedrawPanelItems = false;
|
|
if (_redrawPanelItemsCounter > 0) {
|
|
--_redrawPanelItemsCounter;
|
|
}
|
|
|
|
const uint8 *src = nullptr;
|
|
uint8 *dst = nullptr;
|
|
int sz = 0;
|
|
|
|
switch (_panelState) {
|
|
case 0:
|
|
src = _panelGfxBuf;
|
|
dst = _itemsGfxBuf + 3200;
|
|
sz = 16000;
|
|
break;
|
|
case 1:
|
|
src = _panelGfxBuf + 16320;
|
|
dst = _itemsGfxBuf;
|
|
sz = 19200;
|
|
break;
|
|
case 2:
|
|
src = _panelGfxBuf + 16320;
|
|
dst = _itemsGfxBuf;
|
|
sz = 19200;
|
|
memcpy(dst, src, sz);
|
|
src = _panelGfxBuf + 55040;
|
|
dst = _itemsGfxBuf + 6400;
|
|
sz = 5120;
|
|
break;
|
|
case 3:
|
|
src = _panelGfxBuf + 35200;
|
|
dst = _itemsGfxBuf;
|
|
sz = 19200;
|
|
break;
|
|
}
|
|
memcpy(dst, src, sz);
|
|
if (_panelState == 0) {
|
|
redrawPanelItemsHelper();
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::redrawPanelItemsHelper() {
|
|
const int k = (_redrawPanelItemsCounter / 4) - ((_redrawPanelItemsCounter / 8) * 2);
|
|
for (int i = 0; i < 2; ++i) {
|
|
for (int j = 0; j < 3; ++j) {
|
|
if (i * 3 + j + _inventoryObjectsOffset >= _inventoryObjectsCount) {
|
|
continue;
|
|
}
|
|
if (i * 3 + j + _inventoryObjectsOffset == _lastInventoryObjectIndex && k != 0) {
|
|
continue;
|
|
}
|
|
const int obj = _inventoryObjectsList[i * 3 + j + _inventoryObjectsOffset];
|
|
const uint8 *src = _panelObjectsGfxBuf + _panelObjectsOffsetTable[obj];
|
|
uint8 *dst = _itemsGfxBuf + 3412 + i * 8320 + j * 34;
|
|
Graphics::decodeRLE_320(dst, src, 32, 24);
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::drawSprite(int num) {
|
|
Sprite *s = &_spritesTable[num];
|
|
if (s->_animationFrame <= s->_firstFrame && s->_animationFrame > 0 && s->_state != -1) {
|
|
const uint8 *p = s->_animationData;
|
|
if (!p) {
|
|
return;
|
|
}
|
|
int frameOffset = READ_LE_UINT24(p + s->_animationFrame * 4);
|
|
int srcW = READ_LE_UINT16(p + frameOffset);
|
|
int srcH = READ_LE_UINT16(p + frameOffset + 2);
|
|
int srcX = READ_LE_UINT16(p + frameOffset + 8);
|
|
int srcY = READ_LE_UINT16(p + frameOffset + 10);
|
|
int xPos = s->_gfxBackgroundOffset + srcX;
|
|
if (xPos < 600 && (_scrollOffset + 320 < xPos || _scrollOffset - srcW > xPos)) {
|
|
return;
|
|
}
|
|
s->_xSource = srcX;
|
|
s->_gfxBackgroundOffset += s->_backgroundOffset;
|
|
uint8 *dstPtr = _locationBackgroundGfxBuf + srcY * 640 + xPos;
|
|
const uint8 *srcPtr = p + frameOffset + 12;
|
|
switch (s->_colorType) {
|
|
case 0:
|
|
Graphics::decodeRLE(dstPtr, srcPtr, srcW, srcH);
|
|
break;
|
|
case 99:
|
|
Graphics::decodeRLE_224(dstPtr, srcPtr, srcW, srcH);
|
|
break;
|
|
default:
|
|
Graphics::decodeRLE_248(dstPtr, srcPtr, srcW, srcH, 0, s->_yMaxBackground, s->_flipX);
|
|
break;
|
|
}
|
|
const int xR = srcX + (s->_gfxBackgroundOffset % 640);
|
|
const int yR = srcY + (s->_gfxBackgroundOffset / 640);
|
|
addDirtyRect(xR, yR, srcW, srcH);
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::clearItemsGfx() {
|
|
memset(_itemsGfxBuf, 0, 3200);
|
|
}
|
|
|
|
void TuckerEngine::drawPausedInfoBar() {
|
|
int len = getStringWidth(36, _infoBarBuf);
|
|
int x = 159 - len / 2;
|
|
drawItemString(326 + x, 36, _infoBarBuf);
|
|
}
|
|
|
|
const uint8 *TuckerEngine::getStringBuf(int type) const {
|
|
const uint8 *p = nullptr;
|
|
switch (type) {
|
|
case 0:
|
|
p = _data5Buf;
|
|
break;
|
|
case 1:
|
|
p = _bgTextBuf;
|
|
break;
|
|
case 2:
|
|
p = _charNameBuf;
|
|
break;
|
|
case 3:
|
|
p = _objTxtBuf;
|
|
break;
|
|
}
|
|
return p;
|
|
}
|
|
|
|
void TuckerEngine::drawInfoString() {
|
|
const uint8 *infoStrBuf = _infoBarBuf;
|
|
const uint8 *obj1StrBuf = getStringBuf(_actionObj1Type);
|
|
const uint8 *obj2StrBuf = getStringBuf(_actionObj2Type);
|
|
int infoStringWidth = 0;
|
|
int object1NameWidth = 0;
|
|
int verbWidth = getStringWidth(_actionVerb + 1, infoStrBuf);
|
|
if (_actionObj1Num > 0 || _actionObj1Type > 0) {
|
|
object1NameWidth = getStringWidth(_actionObj1Num + 1, obj1StrBuf) + 4;
|
|
infoStringWidth = verbWidth + object1NameWidth;
|
|
} else {
|
|
infoStringWidth = verbWidth;
|
|
}
|
|
int verbPreposition = 0;
|
|
int verbPrepositionWidth = 0;
|
|
if (_actionRequiresTwoObjects) {
|
|
verbPreposition = (_actionVerb == 5) ? 12 : 11;
|
|
verbPrepositionWidth = getStringWidth(verbPreposition, infoStrBuf) + 4;
|
|
if (_gameLang != Common::EN_ANY && (_actionObj2Num > 0 || _actionObj2Type > 0) && verbPreposition > 0) {
|
|
infoStringWidth = 0;
|
|
verbWidth = 0;
|
|
object1NameWidth = 0;
|
|
}
|
|
infoStringWidth += verbPrepositionWidth;
|
|
if (_actionObj2Num > 0 || _actionObj2Type > 0) {
|
|
infoStringWidth += getStringWidth(_actionObj2Num + 1, obj2StrBuf);
|
|
}
|
|
}
|
|
const int xPos = 159 - infoStringWidth / 2;
|
|
if (_gameLang == Common::EN_ANY || (_actionObj2Num == 0 && _actionObj2Type == 0) || verbPreposition == 0) {
|
|
drawItemString(xPos, _actionVerb + 1, infoStrBuf);
|
|
if (_actionObj1Num > 0 || _actionObj1Type > 0) {
|
|
drawItemString(xPos + 4 + verbWidth, _actionObj1Num + 1, obj1StrBuf);
|
|
}
|
|
}
|
|
if (verbPreposition > 0) {
|
|
drawItemString(xPos + 4 + verbWidth + object1NameWidth, verbPreposition, infoStrBuf);
|
|
if (_actionObj2Num > 0 || _actionObj2Type > 0) {
|
|
drawItemString(xPos + 4 + verbWidth + object1NameWidth + verbPrepositionWidth, _actionObj2Num + 1, obj2StrBuf);
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::drawGameHintString() {
|
|
const int len = getStringWidth(_gameHintsStringNum + 29, _infoBarBuf);
|
|
const int x = 159 - len / 2;
|
|
drawItemString(326 + x, _gameHintsStringNum + 29, _infoBarBuf);
|
|
}
|
|
|
|
void TuckerEngine::updateCharacterAnimation() {
|
|
if (_characterAnimationIndex > -1) {
|
|
if (_backgroundSpriteCurrentFrame == 0) {
|
|
_backgroundSpriteCurrentAnimation = _characterAnimationsTable[_characterAnimationIndex];
|
|
++_characterAnimationIndex;
|
|
_backgroundSpriteDataPtr = _sprA02Table[_backgroundSpriteCurrentAnimation];
|
|
_backgroundSpriteLastFrame = READ_LE_UINT16(_backgroundSpriteDataPtr);
|
|
_backgroundSpriteCurrentFrame = _characterAnimationsTable[_characterAnimationIndex];
|
|
++_characterAnimationIndex;
|
|
} else if (_characterAnimationsTable[_characterAnimationIndex] == 99) {
|
|
_characterAnimationIndex = -1;
|
|
_backgroundSpriteCurrentAnimation = -1;
|
|
if (_nextAction == 0) {
|
|
setCursorType(0);
|
|
}
|
|
} else {
|
|
_backgroundSpriteCurrentFrame = _characterAnimationsTable[_characterAnimationIndex];
|
|
if (_noCharacterAnimationChange == 0) {
|
|
++_characterAnimationIndex;
|
|
}
|
|
}
|
|
} else if (_backgroundSpriteCurrentAnimation > -1) {
|
|
while (_spriteAnimationFramesTable[_spriteAnimationFrameIndex] != 999) {
|
|
++_spriteAnimationFrameIndex;
|
|
}
|
|
_characterFacingDirection = 0;
|
|
if (_changeBackgroundSprite) {
|
|
if (_backgroundSpriteCurrentFrame == 0) {
|
|
_backgroundSpriteDataPtr = _sprA02Table[_backgroundSpriteCurrentAnimation];
|
|
_backgroundSpriteCurrentFrame = _backgroundSpriteLastFrame = READ_LE_UINT16(_backgroundSpriteDataPtr);
|
|
} else {
|
|
--_backgroundSpriteCurrentFrame;
|
|
if (_backgroundSpriteCurrentFrame < 1) {
|
|
_backgroundSpriteCurrentAnimation = -1;
|
|
_backgroundSpriteCurrentFrame = 0;
|
|
_changeBackgroundSprite = false;
|
|
if (_nextAction == 0) {
|
|
setCursorType(0);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
if (_backgroundSpriteCurrentFrame == 0) {
|
|
_backgroundSpriteCurrentFrame = 1;
|
|
assert(_backgroundSpriteCurrentAnimation >= 0 && _backgroundSpriteCurrentAnimation < kSprA02TableSize);
|
|
_backgroundSpriteDataPtr = _sprA02Table[_backgroundSpriteCurrentAnimation];
|
|
_backgroundSpriteLastFrame = READ_LE_UINT16(_backgroundSpriteDataPtr);
|
|
} else if (_locationNum == 25 && !_panelLockedFlag && (_backgroundSpriteCurrentAnimation == 3 || _backgroundSpriteCurrentAnimation == 6)) {
|
|
_backgroundSpriteCurrentFrame = 0;
|
|
_backgroundSpriteCurrentAnimation = -1;
|
|
} else {
|
|
++_backgroundSpriteCurrentFrame;
|
|
if (_backgroundSpriteCurrentFrame > _backgroundSpriteLastFrame) {
|
|
_backgroundSpriteCurrentAnimation = -1;
|
|
_backgroundSpriteCurrentFrame = 0;
|
|
if (_nextAction == 0 && _panelState == 0) {
|
|
setCursorType(0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (_locationNum == 24 && _flagsTable[103] == 0) {
|
|
if (_panelLockedFlag) {
|
|
_panelLockedFlag = false;
|
|
_selectedObject._locationObjectLocationNum = 0;
|
|
if (_actionVerb != 2) {
|
|
_speechSoundNum = 2236;
|
|
startSpeechSound(_speechSoundNum, _speechVolume);
|
|
_characterSpeechDataPtr = _ptTextBuf + getPositionForLine(_speechSoundNum, _ptTextBuf);
|
|
_speechSoundNum = 0;
|
|
_actionPosX = _xPosCurrent;
|
|
_actionPosY = _yPosCurrent - 64;
|
|
_actionTextColor = 1;
|
|
_actionCharacterNum = 99;
|
|
setCursorType(2);
|
|
_charSpeechSoundCounter = kDefaultCharSpeechSoundCounter;
|
|
}
|
|
}
|
|
if (_charSpeechSoundCounter == 0 || _actionCharacterNum != 99) {
|
|
if (_backgroundSpriteCurrentAnimation == 5) {
|
|
_backgroundSpriteCurrentFrame = 0;
|
|
}
|
|
} else {
|
|
if (_backgroundSpriteCurrentAnimation != 5) {
|
|
_backgroundSpriteCurrentFrame = 0;
|
|
}
|
|
}
|
|
if (_backgroundSpriteCurrentFrame == 0) {
|
|
if (_charSpeechSoundCounter > 0 && _actionCharacterNum == 99) {
|
|
_backgroundSpriteCurrentAnimation = 5;
|
|
} else {
|
|
_backgroundSpriteCurrentAnimation = (getRandomNumber() < 33000) ? 2 : 3;
|
|
}
|
|
_backgroundSpriteCurrentFrame = 1;
|
|
_backgroundSpriteDataPtr = _sprA02Table[_backgroundSpriteCurrentAnimation];
|
|
_backgroundSpriteLastFrame = READ_LE_UINT16(_backgroundSpriteDataPtr);
|
|
}
|
|
} else if (_locationNum == 25) {
|
|
if (_backgroundSpriteCurrentFrame == 0) {
|
|
if (!_characterBackFrontFacing) {
|
|
if (_characterBackFrontFacing != _characterPrevBackFrontFacing) {
|
|
_backgroundSpriteCurrentAnimation = 10;
|
|
} else if (_panelLockedFlag) {
|
|
_backgroundSpriteCurrentAnimation = 3;
|
|
} else if (_charSpeechSoundCounter > 0 && _actionCharacterNum == 99) {
|
|
_backgroundSpriteCurrentAnimation = 8;
|
|
} else {
|
|
_backgroundSpriteCurrentAnimation = (getRandomNumber() < 32000) ? 11 : 5;
|
|
}
|
|
} else {
|
|
if (_characterBackFrontFacing != _characterPrevBackFrontFacing) {
|
|
_backgroundSpriteCurrentAnimation = 2;
|
|
} else if (_panelLockedFlag) {
|
|
_backgroundSpriteCurrentAnimation = 6;
|
|
} else if (_charSpeechSoundCounter > 0 && _actionCharacterNum == 99) {
|
|
_backgroundSpriteCurrentAnimation = 9;
|
|
} else {
|
|
_backgroundSpriteCurrentAnimation = (getRandomNumber() < 32000) ? 12 : 7;
|
|
}
|
|
}
|
|
_characterPrevBackFrontFacing = _characterBackFrontFacing;
|
|
_backgroundSpriteCurrentFrame = 1;
|
|
_backgroundSpriteDataPtr = _sprA02Table[_backgroundSpriteCurrentAnimation];
|
|
_backgroundSpriteLastFrame = READ_LE_UINT16(_backgroundSpriteDataPtr);
|
|
}
|
|
_backgroundSprOffset = _xPosCurrent - 160;
|
|
} else if (_locationNum == 63 && _backgroundSpriteCurrentFrame == 0) {
|
|
if (_charSpeechSoundCounter > 0 && _actionCharacterNum == 99) {
|
|
_backgroundSpriteCurrentAnimation = 1;
|
|
} else {
|
|
_backgroundSpriteCurrentAnimation = (getRandomNumber() < 32000) ? 3 : 2;
|
|
}
|
|
_backgroundSpriteCurrentFrame = 1;
|
|
_backgroundSpriteDataPtr = _sprA02Table[_backgroundSpriteCurrentAnimation];
|
|
_backgroundSpriteLastFrame = READ_LE_UINT16(_backgroundSpriteDataPtr);
|
|
}
|
|
int frame = _spriteAnimationFramesTable[_spriteAnimationFrameIndex];
|
|
if (!_panelLockedFlag && _characterFacingDirection < 5 && _selectedObject._locationObjectLocationNum == 0) {
|
|
_characterFacingDirection = 0;
|
|
}
|
|
if (_charSpeechSoundCounter > 0 && _characterFacingDirection != 6 && _actionCharacterNum == 99) {
|
|
_characterFacingDirection = 6;
|
|
frame = 999;
|
|
} else if (_characterFacingDirection == 6 && (_charSpeechSoundCounter == 0 || _actionCharacterNum != 99)) {
|
|
_characterFacingDirection = 0;
|
|
frame = 999;
|
|
}
|
|
int num = 0;
|
|
if (frame == 999 || (_characterFacingDirection != _characterPrevFacingDirection && _characterFacingDirection < 5)) {
|
|
_mirroredDrawing = false;
|
|
if (_characterFacingDirection == 6) {
|
|
if (_csDataHandled) {
|
|
switch (_selectedCharacterDirection) {
|
|
case 1:
|
|
num = 17;
|
|
break;
|
|
case 2:
|
|
num = 16;
|
|
break;
|
|
case 4:
|
|
num = 15;
|
|
break;
|
|
default:
|
|
num = 16;
|
|
_mirroredDrawing = true;
|
|
break;
|
|
}
|
|
} else {
|
|
num = 15;
|
|
}
|
|
}
|
|
if (_characterFacingDirection == 5) {
|
|
_characterFacingDirection = 0;
|
|
}
|
|
if (_characterFacingDirection == 0) {
|
|
if (_csDataHandled) {
|
|
_mirroredDrawing = false;
|
|
switch (_selectedCharacterDirection) {
|
|
case 1:
|
|
num = 3;
|
|
break;
|
|
case 2:
|
|
num = 1;
|
|
break;
|
|
case 3:
|
|
num = 1;
|
|
_mirroredDrawing = true;
|
|
break;
|
|
default:
|
|
num = 5;
|
|
break;
|
|
}
|
|
} else if (getRandomNumber() < 2000) {
|
|
num = 13;
|
|
} else if (getRandomNumber() < 3000) {
|
|
num = 14;
|
|
if (_locationNum == 57) {
|
|
num = 18;
|
|
}
|
|
} else {
|
|
num = (getRandomNumber() < 20000) ? 18 : 6;
|
|
}
|
|
} else {
|
|
switch (_characterFacingDirection) {
|
|
case 1:
|
|
num = 0;
|
|
break;
|
|
case 2:
|
|
num = 4;
|
|
break;
|
|
case 3:
|
|
num = 0;
|
|
_mirroredDrawing = true;
|
|
break;
|
|
case 4:
|
|
num = 2;
|
|
break;
|
|
}
|
|
}
|
|
_currentSpriteAnimationLength = _spriteAnimationsTable[num]._numParts;
|
|
_spriteAnimationFrameIndex = _spriteAnimationsTable[num]._firstFrameIndex;
|
|
frame = _spriteAnimationFramesTable[_spriteAnimationFrameIndex];
|
|
}
|
|
if (_characterAnimationNum > 0) {
|
|
num = _characterAnimationNum;
|
|
_currentSpriteAnimationLength = _spriteAnimationsTable[num]._numParts;
|
|
_spriteAnimationFrameIndex = _spriteAnimationsTable[num]._firstFrameIndex;
|
|
frame = _spriteAnimationFramesTable[_spriteAnimationFrameIndex];
|
|
_characterAnimationNum = 0;
|
|
}
|
|
_currentSpriteAnimationFrame = frame;
|
|
++_spriteAnimationFrameIndex;
|
|
if (_currentSpriteAnimationLength > 1) {
|
|
_currentSpriteAnimationFrame2 = _spriteAnimationFramesTable[_spriteAnimationFrameIndex];
|
|
++_spriteAnimationFrameIndex;
|
|
if (_characterSpriteAnimationFrameCounter > 0) {
|
|
++_characterSpriteAnimationFrameCounter;
|
|
if (_characterSpriteAnimationFrameCounter > 121) {
|
|
_characterSpriteAnimationFrameCounter = 0;
|
|
}
|
|
if (_selectedCharacterDirection == 1) {
|
|
_currentSpriteAnimationFrame = (_characterSpriteAnimationFrameCounter > 2 && _characterSpriteAnimationFrameCounter < 120) ? 122 : 121;
|
|
} else {
|
|
_currentSpriteAnimationFrame = (_characterSpriteAnimationFrameCounter > 2 && _characterSpriteAnimationFrameCounter < 120) ? 120 : 119;
|
|
}
|
|
}
|
|
}
|
|
_characterPrevFacingDirection = _characterFacingDirection;
|
|
}
|
|
|
|
void TuckerEngine::addObjectToInventory(int num) {
|
|
_inventoryObjectsList[_inventoryObjectsCount] = num;
|
|
_lastInventoryObjectIndex = _inventoryObjectsCount;
|
|
_redrawPanelItemsCounter = 50;
|
|
++_inventoryObjectsCount;
|
|
_inventoryItemsState[num] = 1;
|
|
if (_inventoryObjectsOffset + 5 < _lastInventoryObjectIndex) {
|
|
_inventoryObjectsOffset += 3;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::removeObjectFromInventory(int num) {
|
|
for (int i = 0; i < _inventoryObjectsCount; ++i) {
|
|
if (_inventoryObjectsList[i] == num) {
|
|
--_inventoryObjectsCount;
|
|
_inventoryItemsState[num] = 2;
|
|
const int count = _inventoryObjectsCount - i;
|
|
if (count != 0) {
|
|
memmove(_inventoryObjectsList + i, _inventoryObjectsList + i + 1, count * sizeof(int));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::handleMap() {
|
|
if (_handleMapCounter > 0) {
|
|
++_handleMapCounter;
|
|
if (_handleMapCounter > 19) {
|
|
_handleMapCounter = 0;
|
|
_locationMaskCounter = 1;
|
|
_panelLockedFlag = false;
|
|
}
|
|
}
|
|
if (!_panelLockedFlag && (_backgroundSpriteCurrentAnimation == -1 || _locationNum == 25) && _locationMaskType == 3) {
|
|
setCursorType(0);
|
|
if (_locationMaskCounter == 1) {
|
|
_characterFacingDirection = 0;
|
|
_locationMaskType = 0;
|
|
}
|
|
return;
|
|
}
|
|
if (_selectedObject._locationObjectLocationNum != 0 && _locationMaskCounter != 0 && (_backgroundSpriteCurrentAnimation <= -1 || _locationNum == 25)) {
|
|
if (_locationNum == 25 || _backgroundSpriteCurrentAnimation != 4) {
|
|
if (_locationMaskType == 0) {
|
|
_locationMaskType = 1;
|
|
setCursorType(2);
|
|
if (_selectedObject._locationObjectToWalkX2 > 800) {
|
|
_backgroundSpriteCurrentAnimation = _selectedObject._locationObjectToWalkX2 - 900;
|
|
if (_selectedObject._locationObjectToWalkY2 > 499) {
|
|
_changeBackgroundSprite = true;
|
|
_backgroundSprOffset = _selectedObject._locationObjectToWalkY2 - 500;
|
|
} else {
|
|
_backgroundSprOffset = _selectedObject._locationObjectToWalkY2;
|
|
_changeBackgroundSprite = false;
|
|
}
|
|
_backgroundSpriteCurrentFrame = 0;
|
|
_mirroredDrawing = false;
|
|
if (_locationNum == 25) {
|
|
_backgroundSpriteDataPtr = _sprA02Table[_backgroundSpriteCurrentAnimation];
|
|
_backgroundSpriteLastFrame = READ_LE_UINT16(_backgroundSpriteDataPtr);
|
|
_backgroundSpriteCurrentFrame = 1;
|
|
}
|
|
} else {
|
|
_locationMaskCounter = 0;
|
|
_selectedObject._xPos = _selectedObject._locationObjectToWalkX2;
|
|
_selectedObject._yPos = _selectedObject._locationObjectToWalkY2;
|
|
_handleMapCounter = 1;
|
|
_panelLockedFlag = true;
|
|
}
|
|
return;
|
|
}
|
|
_locationMaskType = 2;
|
|
_panelState = 0;
|
|
setCursorType(0);
|
|
if (_selectedObject._locationObjectLocationNum == 99) {
|
|
_noPositionChangeAfterMap = true;
|
|
handleMapSequence();
|
|
return;
|
|
}
|
|
for (int i = 0; i < 14; ++i) {
|
|
fadeInPalette();
|
|
redrawScreen(_scrollOffset);
|
|
_fadePaletteCounter = 34;
|
|
}
|
|
_nextLocationNum = _selectedObject._locationObjectLocationNum;
|
|
_xPosCurrent = _selectedObject._locationObjectToX;
|
|
_yPosCurrent = _selectedObject._locationObjectToY;
|
|
if (_selectedObject._locationObjectToX2 > 800) {
|
|
_backgroundSpriteCurrentAnimation = _selectedObject._locationObjectToX2 - 900;
|
|
if (_selectedObject._locationObjectToY2 > 499) {
|
|
_changeBackgroundSprite = true;
|
|
_backgroundSprOffset = _selectedObject._locationObjectToY2 - 500;
|
|
} else {
|
|
_changeBackgroundSprite = false;
|
|
_backgroundSprOffset = _selectedObject._locationObjectToY2;
|
|
}
|
|
_backgroundSpriteCurrentFrame = 0;
|
|
} else {
|
|
_selectedObject._xPos = _selectedObject._locationObjectToX2;
|
|
_selectedObject._yPos = _selectedObject._locationObjectToY2;
|
|
_panelLockedFlag = true;
|
|
}
|
|
_scrollOffset = 0;
|
|
_handleMapCounter = 0;
|
|
_locationMaskCounter = 0;
|
|
_selectedObject._locationObjectLocationNum = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::clearSprites() {
|
|
memset(_spritesTable, 0, sizeof(_spritesTable));
|
|
for (int i = 0; i < kMaxCharacters; ++i) {
|
|
_spritesTable[i]._state = -1;
|
|
_spritesTable[i]._stateIndex = -1;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::updateSprites() {
|
|
const int count = (_locationNum == 9) ? 3 : _spritesCount;
|
|
for (int i = 0; i < count; ++i) {
|
|
if (_spritesTable[i]._stateIndex > -1) {
|
|
++_spritesTable[i]._stateIndex;
|
|
if (_characterStateTable[_spritesTable[i]._stateIndex] == 99) {
|
|
_spritesTable[i]._stateIndex = -1;
|
|
_spritesTable[i]._state = -1;
|
|
updateSprite(i);
|
|
} else {
|
|
_spritesTable[i]._animationFrame = _characterStateTable[_spritesTable[i]._stateIndex];
|
|
}
|
|
continue;
|
|
}
|
|
if (_spritesTable[i]._state == -1) {
|
|
updateSprite(i);
|
|
continue;
|
|
}
|
|
if (_charSpeechSoundCounter > 0 && i == _actionCharacterNum && !_spritesTable[i]._needUpdate) {
|
|
updateSprite(i);
|
|
continue;
|
|
}
|
|
if (_charSpeechSoundCounter == 0 && _spritesTable[i]._needUpdate) {
|
|
updateSprite(i);
|
|
continue;
|
|
}
|
|
if (_spritesTable[i]._updateDelay > 0) {
|
|
--_spritesTable[i]._updateDelay;
|
|
if (_spritesTable[i]._updateDelay == 0) {
|
|
updateSprite(i);
|
|
}
|
|
continue;
|
|
}
|
|
if (_spritesTable[i]._defaultUpdateDelay > 0) {
|
|
_spritesTable[i]._updateDelay = _spritesTable[i]._defaultUpdateDelay - 1;
|
|
++_spritesTable[i]._animationFrame;
|
|
if (_spritesTable[i]._animationFrame == _spritesTable[i]._firstFrame) {
|
|
updateSprite(i);
|
|
}
|
|
continue;
|
|
}
|
|
if (!_spritesTable[i]._nextAnimationFrame) {
|
|
++_spritesTable[i]._animationFrame;
|
|
if (_spritesTable[i]._firstFrame - 1 < _spritesTable[i]._animationFrame) {
|
|
if (_spritesTable[i]._prevAnimationFrame) {
|
|
--_spritesTable[i]._animationFrame;
|
|
_spritesTable[i]._nextAnimationFrame = true;
|
|
} else {
|
|
updateSprite(i);
|
|
}
|
|
}
|
|
continue;
|
|
}
|
|
--_spritesTable[i]._animationFrame;
|
|
if (_spritesTable[i]._animationFrame == 0) {
|
|
updateSprite(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::updateSprite(int i) {
|
|
_spritesTable[i]._prevState = _spritesTable[i]._state;
|
|
_spritesTable[i]._prevAnimationFrame = false;
|
|
_spritesTable[i]._nextAnimationFrame = false;
|
|
_updateSpriteFlag1 = false;
|
|
_updateSpriteFlag2 = false;
|
|
_spritesTable[i]._defaultUpdateDelay = 0;
|
|
_spritesTable[i]._updateDelay = 0;
|
|
switch (_locationNum) {
|
|
case 2:
|
|
updateSprite_locationNum2();
|
|
break;
|
|
case 3:
|
|
if (i == 0) {
|
|
updateSprite_locationNum3_0(i);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum3_1(i);
|
|
} else {
|
|
updateSprite_locationNum3_2(i);
|
|
}
|
|
break;
|
|
case 4:
|
|
updateSprite_locationNum4(0);
|
|
break;
|
|
case 5:
|
|
if (i == 0) {
|
|
updateSprite_locationNum5_0();
|
|
} else {
|
|
updateSprite_locationNum5_1(1);
|
|
}
|
|
break;
|
|
case 6:
|
|
if (i == 0) {
|
|
updateSprite_locationNum6_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum6_1(1);
|
|
} else {
|
|
updateSprite_locationNum6_2(2);
|
|
}
|
|
break;
|
|
case 7:
|
|
if (i == 0) {
|
|
updateSprite_locationNum7_0(0);
|
|
} else {
|
|
updateSprite_locationNum7_1(1);
|
|
}
|
|
break;
|
|
case 8:
|
|
if (i == 0) {
|
|
updateSprite_locationNum8_0(0);
|
|
} else {
|
|
updateSprite_locationNum8_1(1);
|
|
}
|
|
break;
|
|
case 9:
|
|
if (i == 0) {
|
|
updateSprite_locationNum9_0(i);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum9_1(i);
|
|
} else {
|
|
updateSprite_locationNum9_2(i);
|
|
}
|
|
break;
|
|
case 10:
|
|
updateSprite_locationNum10();
|
|
break;
|
|
case 11:
|
|
if (i == 0) {
|
|
updateSprite_locationNum11_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum11_1(1);
|
|
} else if (i == 2) {
|
|
updateSprite_locationNum11_2(2);
|
|
} else if (i == 3) {
|
|
updateSprite_locationNum11_3(3);
|
|
} else if (i == 4) {
|
|
updateSprite_locationNum11_4(4);
|
|
}
|
|
break;
|
|
case 12:
|
|
if (i == 0) {
|
|
updateSprite_locationNum12_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum12_1(1);
|
|
}
|
|
break;
|
|
case 13:
|
|
updateSprite_locationNum13(0);
|
|
break;
|
|
case 14:
|
|
updateSprite_locationNum14(0);
|
|
break;
|
|
case 15:
|
|
if (i == 1) {
|
|
updateSprite_locationNum15_1(1);
|
|
} else if (i == 2) {
|
|
updateSprite_locationNum15_2(2);
|
|
} else if (i == 0) {
|
|
updateSprite_locationNum15_0(0);
|
|
}
|
|
break;
|
|
case 16:
|
|
if (i == 0) {
|
|
updateSprite_locationNum16_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum16_1(1);
|
|
} else {
|
|
updateSprite_locationNum16_2(2);
|
|
}
|
|
break;
|
|
case 17:
|
|
updateSprite_locationNum17();
|
|
break;
|
|
case 18:
|
|
updateSprite_locationNum18();
|
|
break;
|
|
case 19:
|
|
if (i == 0) {
|
|
updateSprite_locationNum19_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum19_1(1);
|
|
} else if (i == 2) {
|
|
updateSprite_locationNum19_2(2);
|
|
} else {
|
|
updateSprite_locationNum19_3(3);
|
|
}
|
|
break;
|
|
case 21:
|
|
updateSprite_locationNum21();
|
|
break;
|
|
case 22:
|
|
updateSprite_locationNum22();
|
|
break;
|
|
case 23:
|
|
if (i == 0) {
|
|
updateSprite_locationNum23_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum23_1(1);
|
|
} else if (i == 2) {
|
|
updateSprite_locationNum23_2(2);
|
|
} else {
|
|
updateSprite_locationNum23_3(3);
|
|
}
|
|
break;
|
|
case 24:
|
|
if (i == 0) {
|
|
updateSprite_locationNum24_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum24_1(1);
|
|
} else if (i == 2) {
|
|
updateSprite_locationNum24_2(2);
|
|
} else {
|
|
updateSprite_locationNum24_3(3);
|
|
}
|
|
break;
|
|
case 26:
|
|
if (i == 0) {
|
|
updateSprite_locationNum26_0(0);
|
|
} else {
|
|
updateSprite_locationNum26_1(1);
|
|
}
|
|
break;
|
|
case 27:
|
|
updateSprite_locationNum27(0);
|
|
break;
|
|
case 28:
|
|
if (i == 0) {
|
|
updateSprite_locationNum28_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum28_1(1);
|
|
} else {
|
|
updateSprite_locationNum28_2(2);
|
|
}
|
|
break;
|
|
case 29:
|
|
if (i == 0) {
|
|
updateSprite_locationNum29_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum29_1(1);
|
|
} else {
|
|
updateSprite_locationNum29_2(2);
|
|
}
|
|
break;
|
|
case 30:
|
|
updateSprite_locationNum30_34(i);
|
|
break;
|
|
case 31:
|
|
if (i == 0) {
|
|
updateSprite_locationNum31_0(0);
|
|
} else {
|
|
updateSprite_locationNum31_1(1);
|
|
}
|
|
break;
|
|
case 32:
|
|
if (i == 0) {
|
|
updateSprite_locationNum32_0(0);
|
|
} else {
|
|
_spritesTable[i]._state = -1;
|
|
}
|
|
break;
|
|
case 33:
|
|
if (i == 1) {
|
|
updateSprite_locationNum33_1(1);
|
|
} else if (i == 0) {
|
|
updateSprite_locationNum33_0(0);
|
|
} else if (i == 2) {
|
|
updateSprite_locationNum33_2(2);
|
|
} else {
|
|
_spritesTable[i]._state = 12;
|
|
}
|
|
break;
|
|
case 34:
|
|
updateSprite_locationNum30_34(0);
|
|
break;
|
|
case 36:
|
|
updateSprite_locationNum36(0);
|
|
break;
|
|
case 37:
|
|
if (i == 0) {
|
|
_spritesTable[0]._state = -1;
|
|
} else {
|
|
updateSprite_locationNum37(i);
|
|
}
|
|
break;
|
|
case 41:
|
|
updateSprite_locationNum41(i);
|
|
break;
|
|
case 42:
|
|
updateSprite_locationNum42(i);
|
|
break;
|
|
case 43:
|
|
if (i == 2) {
|
|
updateSprite_locationNum43_2(i);
|
|
} else if (i < 2) {
|
|
if (_flagsTable[236] < 4) {
|
|
_spritesTable[i]._state = i + 1;
|
|
} else {
|
|
_spritesTable[i]._state = -1;
|
|
}
|
|
} else if (i == 3) {
|
|
updateSprite_locationNum43_3(3);
|
|
} else if (i == 4) {
|
|
updateSprite_locationNum43_4(4);
|
|
} else if (i == 5) {
|
|
updateSprite_locationNum43_5(5);
|
|
} else {
|
|
updateSprite_locationNum43_6(6);
|
|
}
|
|
break;
|
|
case 45:
|
|
_spritesTable[0]._state = 1;
|
|
break;
|
|
case 47:
|
|
_spritesTable[i]._state = i + 1;
|
|
break;
|
|
case 48:
|
|
updateSprite_locationNum48(0);
|
|
break;
|
|
case 49:
|
|
updateSprite_locationNum49(0);
|
|
break;
|
|
case 50:
|
|
if (i < 6) {
|
|
updateSprite_locationNum50(i);
|
|
} else {
|
|
_spritesTable[i]._state = i + 1;
|
|
}
|
|
break;
|
|
case 51:
|
|
updateSprite_locationNum51(i);
|
|
break;
|
|
case 53:
|
|
if (i == 0) {
|
|
updateSprite_locationNum53_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum53_1(1);
|
|
}
|
|
break;
|
|
case 54:
|
|
updateSprite_locationNum54(0);
|
|
break;
|
|
case 55:
|
|
updateSprite_locationNum55(0);
|
|
break;
|
|
case 56:
|
|
updateSprite_locationNum56(0);
|
|
break;
|
|
case 57:
|
|
if (i == 0) {
|
|
updateSprite_locationNum57_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum57_1(1);
|
|
}
|
|
break;
|
|
case 58:
|
|
updateSprite_locationNum58(0);
|
|
break;
|
|
case 59:
|
|
updateSprite_locationNum59(0);
|
|
break;
|
|
case 60:
|
|
if (i == 0) {
|
|
updateSprite_locationNum60_0(0);
|
|
} else {
|
|
updateSprite_locationNum60_1(1);
|
|
}
|
|
break;
|
|
case 61:
|
|
if (i == 0) {
|
|
updateSprite_locationNum61_0(0);
|
|
} else if (i == 2) {
|
|
updateSprite_locationNum61_2(2);
|
|
} else {
|
|
updateSprite_locationNum61_1(1);
|
|
}
|
|
break;
|
|
case 63:
|
|
if (i == 0) {
|
|
updateSprite_locationNum63_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum63_1(1);
|
|
} else if (i == 2) {
|
|
updateSprite_locationNum63_2(2);
|
|
} else if (i == 3) {
|
|
updateSprite_locationNum63_3(3);
|
|
} else if (i == 4) {
|
|
updateSprite_locationNum63_4(4);
|
|
}
|
|
break;
|
|
case 65:
|
|
updateSprite_locationNum65(0);
|
|
break;
|
|
case 66:
|
|
if (i == 0) {
|
|
updateSprite_locationNum66_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum66_1(1);
|
|
} else if (i == 2) {
|
|
updateSprite_locationNum66_2(2);
|
|
} else if (i == 3) {
|
|
updateSprite_locationNum66_3(3);
|
|
} else {
|
|
updateSprite_locationNum66_4(4);
|
|
}
|
|
break;
|
|
case 69:
|
|
if (i == 0) {
|
|
_spritesTable[0]._state = 1;
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum69_1(1);
|
|
} else if (i == 2) {
|
|
updateSprite_locationNum69_2(2);
|
|
} else if (i == 3) {
|
|
updateSprite_locationNum69_3(3);
|
|
}
|
|
break;
|
|
case 71:
|
|
updateSprite_locationNum71(0);
|
|
break;
|
|
case 72:
|
|
updateSprite_locationNum72(0);
|
|
break;
|
|
case 74:
|
|
updateSprite_locationNum74(i);
|
|
break;
|
|
case 79:
|
|
updateSprite_locationNum79(0);
|
|
break;
|
|
case 81:
|
|
if (i == 0) {
|
|
updateSprite_locationNum81_0(0);
|
|
} else if (i == 1) {
|
|
updateSprite_locationNum81_1(1);
|
|
}
|
|
break;
|
|
case 82:
|
|
updateSprite_locationNum82(0);
|
|
break;
|
|
case 98:
|
|
_spritesTable[0]._state = 1;
|
|
break;
|
|
}
|
|
if (_spritesTable[i]._stateIndex <= -1) {
|
|
if (!_updateSpriteFlag1) {
|
|
_spritesTable[i]._animationFrame = 1;
|
|
}
|
|
if (_spritesTable[i]._state < 0 || !_sprC02Table[_spritesTable[i]._state]) {
|
|
// warning("Invalid state %d for sprite %d location %d", _spritesTable[i].state, i, _locationNum);
|
|
return;
|
|
}
|
|
_spritesTable[i]._animationData = _sprC02Table[_spritesTable[i]._state];
|
|
_spritesTable[i]._firstFrame = READ_LE_UINT16(_spritesTable[i]._animationData);
|
|
if (_updateSpriteFlag2) {
|
|
_spritesTable[i]._state = _spritesTable[i]._firstFrame;
|
|
_spritesTable[i]._nextAnimationFrame = true;
|
|
_spritesTable[i]._prevAnimationFrame = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::drawStringInteger(int num, int x, int y, int digits) {
|
|
char numStr[4];
|
|
assert(num < 1000);
|
|
sprintf(numStr, "%03d", num);
|
|
int i = (digits > 2) ? 0 : 1;
|
|
for (; i < 3; ++i) {
|
|
Graphics::drawStringChar(_locationBackgroundGfxBuf, _scrollOffset + x, y, 640, numStr[i], 102, _charsetGfxBuf);
|
|
x += 8;
|
|
}
|
|
addDirtyRect(_scrollOffset + x, y, Graphics::_charset._charW * 3, Graphics::_charset._charH);
|
|
}
|
|
|
|
void TuckerEngine::drawStringAlt(int x, int y, int color, const uint8 *str, int strLen) {
|
|
const int xStart = x;
|
|
int pos = 0;
|
|
while (pos != strLen && str[pos] != '\n') {
|
|
const uint8 chr = str[pos];
|
|
Graphics::drawStringChar(_locationBackgroundGfxBuf, x, y, 640, chr, color, _charsetGfxBuf);
|
|
x += _charWidthTable[chr];
|
|
++pos;
|
|
}
|
|
addDirtyRect(xStart, y, x - xStart, Graphics::_charset._charH);
|
|
}
|
|
|
|
void TuckerEngine::drawItemString(int x, int num, const uint8 *str) {
|
|
int pos = getPositionForLine(num, str);
|
|
while (str[pos] != '\n') {
|
|
const uint8 chr = str[pos];
|
|
Graphics::drawStringChar(_itemsGfxBuf, x, 0, 320, chr, 1, _charsetGfxBuf);
|
|
x += _charWidthTable[chr];
|
|
++pos;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::drawCreditsString(int x, int y, int num) {
|
|
int pos = getPositionForLine(num, _ptTextBuf);
|
|
while (_ptTextBuf[pos] != '\n') {
|
|
const uint8 chr = _ptTextBuf[pos];
|
|
Graphics::drawStringChar(_locationBackgroundGfxBuf, x, y, 640, chr, 1, _charsetGfxBuf);
|
|
x += _charWidthTable[chr];
|
|
++pos;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::updateCharSpeechSound(bool displayText) {
|
|
if (_charSpeechSoundCounter == 0) {
|
|
return;
|
|
}
|
|
if (_displaySpeechText) {
|
|
_charSpeechSoundCounter = 0;
|
|
} else {
|
|
--_charSpeechSoundCounter;
|
|
}
|
|
if (_charSpeechSoundCounter == 0) {
|
|
_charSpeechSoundCounter = isSpeechSoundPlaying() ? 1 : 0;
|
|
if (_charSpeechSoundCounter == 0) {
|
|
_characterSpriteAnimationFrameCounter = 0;
|
|
}
|
|
}
|
|
if (_charSpeechSoundCounter == 0 && !_csDataHandled) {
|
|
setCursorType(0);
|
|
} else if (displayText) {
|
|
drawSpeechText(_actionPosX, _actionPosY, _characterSpeechDataPtr, _speechSoundNum, _actionTextColor);
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::updateItemsGfxColors(int color1, int color128) {
|
|
for (int i = 0; i < 3200; ++i) {
|
|
if (_itemsGfxBuf[i] == 1) {
|
|
_itemsGfxBuf[i] = color1;
|
|
} else if (_itemsGfxBuf[i] == 128) {
|
|
_itemsGfxBuf[i] = color128;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool TuckerEngine::testLocationMask(int x, int y) {
|
|
if (_locationMaskType > 0 || _locationMaskIgnore) {
|
|
return true;
|
|
}
|
|
if (_locationNum == 26 || _locationNum == 32) {
|
|
y -= 3;
|
|
}
|
|
const int offset = y * 640 + x;
|
|
return (_locationBackgroundMaskBuf[offset] > 0);
|
|
}
|
|
|
|
int TuckerEngine::getStringWidth(int num, const uint8 *ptr) {
|
|
int w = 0;
|
|
int pos = getPositionForLine(num, ptr);
|
|
uint8 chr;
|
|
while ((chr = ptr[pos]) != '\n') {
|
|
w += _charWidthTable[chr];
|
|
++pos;
|
|
}
|
|
return w;
|
|
}
|
|
|
|
int TuckerEngine::getPositionForLine(int num, const uint8 *ptr) {
|
|
int linesCount = 0;
|
|
int i = 0;
|
|
while (linesCount < num) {
|
|
if (ptr[i] == '\n') {
|
|
++linesCount;
|
|
if (ptr[i + 1] == '\r') {
|
|
++i;
|
|
}
|
|
}
|
|
++i;
|
|
}
|
|
while (1) {
|
|
if (ptr[i] != '\n' && ptr[i] != '\r') {
|
|
break;
|
|
}
|
|
++i;
|
|
}
|
|
return i;
|
|
}
|
|
|
|
void TuckerEngine::resetCharacterAnimationIndex(int count) {
|
|
_backgroundSpriteCurrentFrame = 0;
|
|
_characterAnimationIndex = 0;
|
|
for (int i = 0; i < count; ++i) {
|
|
while (_characterAnimationsTable[_characterAnimationIndex] != 99) {
|
|
++_characterAnimationIndex;
|
|
}
|
|
++_characterAnimationIndex;
|
|
}
|
|
}
|
|
|
|
enum TableInstructionCode {
|
|
kCode_invalid,
|
|
kCode_pan,
|
|
kCode_bua,
|
|
kCode_bub,
|
|
kCode_buc,
|
|
kCode_bsd,
|
|
kCode_bof,
|
|
kCode_buh,
|
|
kCode_bon,
|
|
kCode_bso,
|
|
kCode_bus,
|
|
kCode_buw,
|
|
kCode_bux,
|
|
kCode_c0a,
|
|
kCode_c0c,
|
|
kCode_c0s,
|
|
kCode_end,
|
|
kCode_fad,
|
|
kCode_fw,
|
|
kCode_flx,
|
|
kCode_fxx,
|
|
kCode_fx,
|
|
kCode_gfg,
|
|
kCode_gv,
|
|
kCode_loc,
|
|
kCode_mof,
|
|
kCode_opt,
|
|
kCode_opf,
|
|
kCode_ofg,
|
|
kCode_snc,
|
|
kCode_sse,
|
|
kCode_ssp,
|
|
kCode_s0p,
|
|
kCode_sp,
|
|
kCode_tpo,
|
|
kCode_wa_,
|
|
kCode_wsm,
|
|
kCode_wat,
|
|
kCode_was,
|
|
kCode_wfx,
|
|
kCode_xhr,
|
|
kCode_xhm
|
|
};
|
|
|
|
static const struct {
|
|
const char *name;
|
|
int code;
|
|
} _instructions[] = {
|
|
{ "pan", kCode_pan },
|
|
{ "bua", kCode_bua },
|
|
{ "bub", kCode_bub },
|
|
{ "buc", kCode_buc },
|
|
{ "bsd", kCode_bsd },
|
|
{ "bcd", kCode_bsd }, // only ref 6.27
|
|
{ "bud", kCode_bsd }, // only ref 13.3
|
|
{ "bof", kCode_bof },
|
|
{ "buh", kCode_buh },
|
|
{ "bon", kCode_bon },
|
|
{ "bso", kCode_bso },
|
|
{ "bus", kCode_bus },
|
|
{ "b0s", kCode_bus }, // only ref 65.25
|
|
{ "buw", kCode_buw },
|
|
{ "bdx", kCode_bux },
|
|
{ "bux", kCode_bux },
|
|
{ "c0a", kCode_c0a },
|
|
{ "c0c", kCode_c0c },
|
|
{ "c0s", kCode_c0s },
|
|
{ "end", kCode_end },
|
|
{ "fad", kCode_fad },
|
|
{ "fw", kCode_fw },
|
|
{ "flx", kCode_flx },
|
|
{ "fxx", kCode_fxx },
|
|
{ "fx", kCode_fx },
|
|
{ "gfg", kCode_gfg },
|
|
{ "gv", kCode_gv },
|
|
{ "loc", kCode_loc },
|
|
{ "mof", kCode_mof },
|
|
{ "opt", kCode_opt },
|
|
{ "opf", kCode_opf },
|
|
{ "ofg", kCode_ofg },
|
|
{ "snc", kCode_snc },
|
|
{ "sse", kCode_sse },
|
|
{ "ssp", kCode_ssp },
|
|
{ "s0p", kCode_s0p },
|
|
{ "sp", kCode_sp },
|
|
{ "tpo", kCode_tpo },
|
|
{ "wa+", kCode_wa_ },
|
|
{ "wsm", kCode_wsm },
|
|
{ "wat", kCode_wat },
|
|
{ "was", kCode_was },
|
|
{ "wfx", kCode_wfx },
|
|
{ "xhr", kCode_xhr },
|
|
{ "xhm", kCode_xhm },
|
|
{ 0, 0 }
|
|
};
|
|
|
|
int TuckerEngine::readTableInstructionCode(int *index) {
|
|
bool match = false;
|
|
int nameLen = 0;
|
|
for (int i = 0; _instructions[i].name; ++i) {
|
|
nameLen = strlen(_instructions[i].name);
|
|
if (_instructions[i].name[1] == '0') {
|
|
if (_instructions[i].name[0] == _tableInstructionsPtr[0] && _instructions[i].name[2] == _tableInstructionsPtr[2]) {
|
|
const char digit = _tableInstructionsPtr[1];
|
|
assert(digit >= '0' && digit <= '9');
|
|
*index = digit - '0';
|
|
match = true;
|
|
}
|
|
} else {
|
|
if (strncmp(_instructions[i].name, (const char *)_tableInstructionsPtr, nameLen) == 0) {
|
|
*index = 0;
|
|
match = true;
|
|
}
|
|
}
|
|
if (match) {
|
|
_tableInstructionsPtr += nameLen + 1;
|
|
return _instructions[i].code;
|
|
}
|
|
}
|
|
warning("Unhandled instruction '%c%c%c'", _tableInstructionsPtr[0], _tableInstructionsPtr[1], _tableInstructionsPtr[2]);
|
|
_tableInstructionsPtr += nameLen + 1;
|
|
return kCode_invalid;
|
|
}
|
|
|
|
int TuckerEngine::readTableInstructionParam(int len) {
|
|
// skip duplicated minus signs (bua,--1, c0a,--1, ...)
|
|
if (len >= 3 && memcmp(_tableInstructionsPtr, "--", 2) == 0) {
|
|
++_tableInstructionsPtr;
|
|
--len;
|
|
}
|
|
char *end = nullptr;
|
|
const int param = strtol((const char *)_tableInstructionsPtr, &end, 10);
|
|
if (end != (const char *)_tableInstructionsPtr + len) {
|
|
warning("Unexpected instruction parameter length %d (%d)", (int)(end - (const char *)_tableInstructionsPtr), len);
|
|
}
|
|
_tableInstructionsPtr += len + 1;
|
|
return param;
|
|
}
|
|
|
|
int TuckerEngine::executeTableInstruction() {
|
|
int i, index = 0;
|
|
|
|
debug(2, "executeTableInstruction() instruction %c%c%c", _tableInstructionsPtr[0], _tableInstructionsPtr[1], _tableInstructionsPtr[2]);
|
|
const int code = readTableInstructionCode(&index);
|
|
switch (code) {
|
|
case kCode_pan:
|
|
_panelState = readTableInstructionParam(2);
|
|
_forceRedrawPanelItems = true;
|
|
return 0;
|
|
case kCode_bua:
|
|
_backgroundSpriteCurrentAnimation = readTableInstructionParam(3);
|
|
_backgroundSpriteCurrentFrame = 0;
|
|
_backgroundSprOffset = 0;
|
|
_mainLoopCounter2 = 0;
|
|
return 0;
|
|
case kCode_bub:
|
|
i = readTableInstructionParam(3);
|
|
_spriteAnimationFrameIndex = _spriteAnimationsTable[i]._firstFrameIndex;
|
|
_characterFacingDirection = 5;
|
|
_mainLoopCounter2 = 0;
|
|
return 0;
|
|
case kCode_buc:
|
|
i = readTableInstructionParam(3);
|
|
resetCharacterAnimationIndex(i);
|
|
_backgroundSpriteCurrentFrame = 0;
|
|
_backgroundSprOffset = 0;
|
|
return 0;
|
|
case kCode_bsd:
|
|
_selectedCharacterDirection = readTableInstructionParam(2);
|
|
return 0;
|
|
case kCode_bof:
|
|
_skipCurrentCharacterDraw = true;
|
|
return 0;
|
|
case kCode_buh:
|
|
_noCharacterAnimationChange = readTableInstructionParam(2);
|
|
return 0;
|
|
case kCode_bon:
|
|
_skipCurrentCharacterDraw = false;
|
|
return 0;
|
|
case kCode_bso:
|
|
_backgroundSprOffset = readTableInstructionParam(3);
|
|
return 0;
|
|
case kCode_bus:
|
|
_speechSoundNum = readTableInstructionParam(3) - 1;
|
|
rememberSpeechSound();
|
|
startSpeechSound(_partNum * 3000 + _ptTextOffset + _speechSoundNum - 3000, _speechVolume);
|
|
_actionPosX = _xPosCurrent;
|
|
_actionPosY = _yPosCurrent - 64;
|
|
_actionTextColor = 1;
|
|
_actionCharacterNum = 99;
|
|
_charSpeechSoundCounter = kDefaultCharSpeechSoundCounter;
|
|
return 0;
|
|
case kCode_buw:
|
|
_selectedObject._xPos = readTableInstructionParam(3);
|
|
_selectedObject._yPos = readTableInstructionParam(3);
|
|
_locationMaskIgnore = true;
|
|
_panelLockedFlag = true;
|
|
return 0;
|
|
case kCode_bux:
|
|
_xPosCurrent = readTableInstructionParam(3);
|
|
_yPosCurrent = readTableInstructionParam(3);
|
|
return 0;
|
|
case kCode_c0a:
|
|
_spritesTable[index]._state = readTableInstructionParam(3);
|
|
if (_spritesTable[index]._state == 999) {
|
|
_spritesTable[index]._state = -1;
|
|
}
|
|
_mainLoopCounter1 = 0;
|
|
_spritesTable[index]._updateDelay = 0;
|
|
_spritesTable[index]._nextAnimationFrame = false;
|
|
_spritesTable[index]._prevAnimationFrame = false;
|
|
return 0;
|
|
case kCode_c0c:
|
|
setCharacterAnimation(readTableInstructionParam(3), index);
|
|
return 0;
|
|
case kCode_c0s:
|
|
_speechSoundNum = readTableInstructionParam(3) - 1;
|
|
rememberSpeechSound();
|
|
startSpeechSound(_partNum * 3000 + _ptTextOffset + _speechSoundNum - 3000, kMaxSoundVolume);
|
|
_charSpeechSoundCounter = kDefaultCharSpeechSoundCounter;
|
|
_actionTextColor = 181 + index;
|
|
if (!_tableInstructionFlag) {
|
|
_actionPosX = _tableInstructionItemNum1;
|
|
_actionPosY = _tableInstructionItemNum2;
|
|
} else {
|
|
_actionPosX = _tableInstructionObj1Table[index];
|
|
_actionPosY = _tableInstructionObj2Table[index];
|
|
}
|
|
_actionCharacterNum = index;
|
|
return 0;
|
|
case kCode_end:
|
|
return 2;
|
|
case kCode_fad:
|
|
_fadePaletteCounter = readTableInstructionParam(2);
|
|
return 0;
|
|
case kCode_fw:
|
|
_selectedCharacterNum = readTableInstructionParam(2);
|
|
_actionVerb = 0;
|
|
_selectedObjectType = 0;
|
|
_selectedObjectNum = 1;
|
|
setSelectedObjectKey();
|
|
return 0;
|
|
case kCode_flx:
|
|
i = readTableInstructionParam(2);
|
|
_locationSoundsTable[i]._type = 2;
|
|
startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume);
|
|
return 0;
|
|
case kCode_fxx:
|
|
i = readTableInstructionParam(2);
|
|
if (isSoundPlaying(i)) {
|
|
stopSound(i);
|
|
}
|
|
return 0;
|
|
case kCode_fx:
|
|
i = readTableInstructionParam(2);
|
|
startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume);
|
|
_soundInstructionIndex = i;
|
|
return 0;
|
|
case kCode_gfg:
|
|
i = readTableInstructionParam(3);
|
|
assert(i >= 0 && i < kFlagsTableSize);
|
|
_flagsTable[i] = readTableInstructionParam(2);
|
|
debug(2, "executeTableInstruction() set flag %d to %d", i, _flagsTable[i]);
|
|
return 0;
|
|
case kCode_gv:
|
|
_characterAnimationNum = readTableInstructionParam(2);
|
|
return 0;
|
|
case kCode_loc:
|
|
_nextLocationNum = readTableInstructionParam(2);
|
|
return 1;
|
|
case kCode_mof:
|
|
// TODO: Unknown opcode in Spanish version. Identify if this has any function.
|
|
return 0;
|
|
case kCode_opt:
|
|
_conversationOptionsCount = readTableInstructionParam(2);
|
|
for (i = 0; i < _conversationOptionsCount; ++i) {
|
|
_instructionsActionsTable[i] = readTableInstructionParam(3) - 1;
|
|
_nextTableToLoadTable[i] = readTableInstructionParam(3);
|
|
}
|
|
_nextTableToLoadIndex = -1;
|
|
setCursorType(1);
|
|
return 1;
|
|
case kCode_opf:
|
|
_conversationOptionsCount = 0;
|
|
for (i = readTableInstructionParam(2); i > 0; --i) {
|
|
const int flag = readTableInstructionParam(3);
|
|
const int value = readTableInstructionParam(2);
|
|
debug(2, "executeTableInstruction() compare flag %d to %d (%d)", i, value, _flagsTable[i]);
|
|
assert(flag >= 0 && flag < kFlagsTableSize);
|
|
if (value == _flagsTable[flag]) {
|
|
assert(_conversationOptionsCount < 6);
|
|
_instructionsActionsTable[_conversationOptionsCount] = readTableInstructionParam(3) - 1;
|
|
_nextTableToLoadTable[_conversationOptionsCount] = readTableInstructionParam(3);
|
|
++_conversationOptionsCount;
|
|
} else {
|
|
readTableInstructionParam(3);
|
|
readTableInstructionParam(3);
|
|
}
|
|
}
|
|
_nextTableToLoadIndex = -1;
|
|
setCursorType(1);
|
|
return 1;
|
|
case kCode_ofg:
|
|
i = readTableInstructionParam(3);
|
|
if (readTableInstructionParam(2) == 0) {
|
|
removeObjectFromInventory(i);
|
|
} else {
|
|
addObjectToInventory(i);
|
|
}
|
|
return 0;
|
|
case kCode_snc:
|
|
_mainLoopCounter1 = 0;
|
|
return 0;
|
|
case kCode_sse:
|
|
_nextAction = readTableInstructionParam(3);
|
|
_csDataLoaded = false;
|
|
return 3;
|
|
case kCode_ssp:
|
|
_tableInstructionFlag = false;
|
|
_tableInstructionItemNum1 = readTableInstructionParam(3);
|
|
_tableInstructionItemNum2 = readTableInstructionParam(3);
|
|
return 0;
|
|
case kCode_s0p:
|
|
_tableInstructionFlag = true;
|
|
_tableInstructionObj1Table[index] = readTableInstructionParam(3);
|
|
_tableInstructionObj2Table[index] = readTableInstructionParam(3);
|
|
return 0;
|
|
case kCode_sp:
|
|
_characterSpriteAnimationFrameCounter = 1;
|
|
return 0;
|
|
case kCode_tpo:
|
|
_ptTextOffset = readTableInstructionParam(4);
|
|
_characterSpeechDataPtr = _ptTextBuf + getPositionForLine(_ptTextOffset, _ptTextBuf);
|
|
return 0;
|
|
case kCode_wa_:
|
|
_stopActionOnSpeechFlag = true;
|
|
_stopActionCounter = 20;
|
|
return 1;
|
|
case kCode_wsm:
|
|
_stopActionOnPanelLock = true;
|
|
return 1;
|
|
case kCode_wat:
|
|
_stopActionCounter = readTableInstructionParam(3);
|
|
return 1;
|
|
case kCode_was:
|
|
_stopActionOnSpeechFlag = true;
|
|
return 1;
|
|
case kCode_wfx:
|
|
_stopActionOnSoundFlag = true;
|
|
return 1;
|
|
case kCode_xhr:
|
|
_validInstructionId = true;
|
|
return 0;
|
|
case kCode_xhm:
|
|
_validInstructionId = false;
|
|
return 0;
|
|
}
|
|
return 2;
|
|
}
|
|
|
|
void TuckerEngine::moveUpInventoryObjects() {
|
|
if (_inventoryObjectsOffset + 6 < _inventoryObjectsCount) {
|
|
_inventoryObjectsOffset += 3;
|
|
_forceRedrawPanelItems = true;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::moveDownInventoryObjects() {
|
|
if (_inventoryObjectsOffset > 2) {
|
|
_inventoryObjectsOffset -= 3;
|
|
_forceRedrawPanelItems = true;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::setActionVerbUnderCursor() {
|
|
if (_mousePosY < 150) {
|
|
_actionVerb = 0;
|
|
} else if (_mousePosX > 195) {
|
|
_actionVerb = 1;
|
|
} else if (_panelNum == 0) {
|
|
_actionVerb = ((_mousePosY - 150) / 17) * 3 + (_mousePosX / 67);
|
|
} else {
|
|
_actionVerb = 0;
|
|
if (_mousePosX < 30) {
|
|
_actionVerb = 7;
|
|
} else if (_mousePosX > 130 && _mousePosX < 165) {
|
|
_actionVerb = 5;
|
|
} else {
|
|
if (_mousePosY < 175) {
|
|
if (_mousePosX < 67) {
|
|
_actionVerb = 3;
|
|
} else if (_mousePosX > 164) {
|
|
_actionVerb = 6;
|
|
} else if (_mousePosX > 99) {
|
|
_actionVerb = 4;
|
|
}
|
|
} else {
|
|
if (_mousePosX < 85) {
|
|
_actionVerb = 1;
|
|
} else if (_mousePosX > 165) {
|
|
_actionVerb = 2;
|
|
} else {
|
|
_actionVerb = 8;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int TuckerEngine::getObjectUnderCursor() {
|
|
if (_mousePosY > 140) {
|
|
return -1;
|
|
}
|
|
for (int i = 0; i < _locationObjectsCount; ++i) {
|
|
if (_mousePosX + _scrollOffset + 1 <= _locationObjectsTable[i]._xPos) {
|
|
continue;
|
|
}
|
|
if (_mousePosX + _scrollOffset >= _locationObjectsTable[i]._xPos + _locationObjectsTable[i]._xSize) {
|
|
continue;
|
|
}
|
|
if (_mousePosY <= _locationObjectsTable[i]._yPos) {
|
|
continue;
|
|
}
|
|
if (_mousePosY >= _locationObjectsTable[i]._yPos + _locationObjectsTable[i]._ySize) {
|
|
continue;
|
|
}
|
|
_selectedObjectType = 0;
|
|
_selectedCharacterNum = i;
|
|
setCursorNum(_locationObjectsTable[i]._cursorNum);
|
|
return i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void TuckerEngine::setSelectedObjectKey() {
|
|
const int x = _mousePosX + _scrollOffset;
|
|
if (_mousePosY > 139 && _nextAction == 0) {
|
|
return;
|
|
}
|
|
_panelLockedFlag = true;
|
|
_locationMaskCounter = 0;
|
|
_actionRequiresTwoObjects = false;
|
|
_selectedObject._yPos = 0;
|
|
_selectedObject._locationObjectLocationNum = 0;
|
|
_pendingActionIndex = 0;
|
|
if (_selectedObjectType == 0) {
|
|
if (_selectedObjectNum == 0) {
|
|
_selectedObject._xPos = x;
|
|
_selectedObject._yPos = _mousePosY;
|
|
} else {
|
|
_selectedObject._xPos = _locationObjectsTable[_selectedCharacterNum]._standX;
|
|
_selectedObject._yPos = _locationObjectsTable[_selectedCharacterNum]._standY;
|
|
if (_actionVerb == 0 || _actionVerb == 8) {
|
|
_selectedObject._locationObjectLocationNum = _locationObjectsTable[_selectedCharacterNum]._locationNum;
|
|
_selectedObject._locationObjectToX = _locationObjectsTable[_selectedCharacterNum]._toX;
|
|
_selectedObject._locationObjectToY = _locationObjectsTable[_selectedCharacterNum]._toY;
|
|
_selectedObject._locationObjectToX2 = _locationObjectsTable[_selectedCharacterNum]._toX2;
|
|
_selectedObject._locationObjectToY2 = _locationObjectsTable[_selectedCharacterNum]._toY2;
|
|
_selectedObject._locationObjectToWalkX2 = _locationObjectsTable[_selectedCharacterNum]._toWalkX2;
|
|
_selectedObject._locationObjectToWalkY2 = _locationObjectsTable[_selectedCharacterNum]._toWalkY2;
|
|
}
|
|
}
|
|
} else {
|
|
switch (_selectedObjectType) {
|
|
case 1:
|
|
_selectedObject._xPos = _locationAnimationsTable[_selectedCharacterNum]._standX;
|
|
_selectedObject._yPos = _locationAnimationsTable[_selectedCharacterNum]._standY;
|
|
break;
|
|
case 2:
|
|
_selectedObject._xPos = _charPosTable[_selectedCharacterNum]._xWalkTo;
|
|
_selectedObject._yPos = _charPosTable[_selectedCharacterNum]._yWalkTo;
|
|
break;
|
|
case 3:
|
|
_selectedObject._xPos = _xPosCurrent;
|
|
_selectedObject._yPos = _yPosCurrent;
|
|
break;
|
|
}
|
|
}
|
|
if (_selectedObject._yPos == 0) {
|
|
_selectedObject._xPos = x;
|
|
_selectedObject._yPos = _mousePosY;
|
|
}
|
|
_selectedObjectLocationMask = testLocationMask(_selectedObject._xPos, _selectedObject._yPos);
|
|
if (!_selectedObjectLocationMask && _objectKeysLocationTable[_locationNum] == 1) {
|
|
if (_selectedObject._yPos < _objectKeysPosYTable[_locationNum]) {
|
|
while (!_selectedObjectLocationMask && _selectedObject._yPos < _objectKeysPosYTable[_locationNum]) {
|
|
++_selectedObject._yPos;
|
|
_selectedObjectLocationMask = testLocationMask(_selectedObject._xPos, _selectedObject._yPos);
|
|
}
|
|
} else {
|
|
while (!_selectedObjectLocationMask && _selectedObject._yPos < _objectKeysPosYTable[_locationNum]) {
|
|
--_selectedObject._yPos;
|
|
_selectedObjectLocationMask = testLocationMask(_selectedObject._xPos, _selectedObject._yPos);
|
|
}
|
|
}
|
|
}
|
|
if (_selectedObjectLocationMask) {
|
|
_selectedObjectLocationMask = testLocationMaskArea(_xPosCurrent, _yPosCurrent, _selectedObject._xPos, _selectedObject._yPos);
|
|
if (_selectedObjectLocationMask && _objectKeysPosXTable[_locationNum] > 0) {
|
|
_selectedObject._xDefaultPos = _selectedObject._xPos;
|
|
_selectedObject._yDefaultPos = _selectedObject._yPos;
|
|
_selectedObject._xPos = _objectKeysPosXTable[_locationNum];
|
|
_selectedObject._yPos = _objectKeysPosYTable[_locationNum];
|
|
if (_objectKeysLocationTable[_locationNum] == 1) {
|
|
_selectedObject._xPos = _selectedObject._xDefaultPos;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::setCharacterAnimation(int count, int spr) {
|
|
_spritesTable[spr]._animationFrame = 0;
|
|
_spritesTable[spr]._stateIndex = 0;
|
|
for (int i = 0; i < count; ++i) {
|
|
while (_characterStateTable[_spritesTable[spr]._stateIndex] != 99) {
|
|
++_spritesTable[spr]._stateIndex;
|
|
}
|
|
++_spritesTable[spr]._stateIndex;
|
|
}
|
|
_spritesTable[spr]._state = _characterStateTable[_spritesTable[spr]._stateIndex];
|
|
++_spritesTable[spr]._stateIndex;
|
|
_spritesTable[spr]._animationFrame = _characterStateTable[_spritesTable[spr]._stateIndex];
|
|
++_spritesTable[spr]._stateIndex;
|
|
_spritesTable[spr]._animationData = _sprC02Table[_spritesTable[spr]._state];
|
|
_spritesTable[spr]._firstFrame = READ_LE_UINT16(_spritesTable[spr]._animationData);
|
|
}
|
|
|
|
bool TuckerEngine::testLocationMaskArea(int xBase, int yBase, int xPos, int yPos) {
|
|
while (true) {
|
|
bool loop = false;
|
|
if (yBase > yPos) {
|
|
if (testLocationMask(xBase, yBase - 1)) {
|
|
--yBase;
|
|
loop = true;
|
|
}
|
|
} else if (yBase < yPos) {
|
|
if (testLocationMask(xBase, yBase + 1)) {
|
|
++yBase;
|
|
loop = true;
|
|
}
|
|
}
|
|
if (xBase > xPos) {
|
|
if (testLocationMask(xBase - 1, yBase)) {
|
|
--xBase;
|
|
loop = true;
|
|
}
|
|
} else if (xBase < xPos) {
|
|
if (testLocationMask(xBase + 1, yBase)) {
|
|
++xBase;
|
|
loop = true;
|
|
}
|
|
}
|
|
if (xBase == xPos && yBase == yPos) {
|
|
return false;
|
|
}
|
|
if (!loop) {
|
|
break;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void TuckerEngine::handleMouseClickOnInventoryObject() {
|
|
if (_panelState != 0) {
|
|
return;
|
|
}
|
|
if (_mousePosY < 150 || _mousePosX < 212) {
|
|
return;
|
|
}
|
|
int pos = ((_mousePosY - 150) / 25) * 3 + (_mousePosX - 212) / 36;
|
|
int obj = _inventoryObjectsOffset + pos;
|
|
if (_inventoryObjectsCount - 1 < obj) {
|
|
return;
|
|
}
|
|
_selectedObjectNum = _inventoryObjectsList[obj];
|
|
_selectedObjectType = 3;
|
|
switch (_selectedObjectNum) {
|
|
case 30:
|
|
if (_leftMouseButtonPressed) {
|
|
_selectedObjectType = 0;
|
|
_selectedObjectNum = 0;
|
|
_actionVerb = 0;
|
|
_actionVerbLocked = false;
|
|
_forceRedrawPanelItems = true;
|
|
_panelState = 2;
|
|
setCursorType(1);
|
|
}
|
|
break;
|
|
case 1:
|
|
if (_actionVerb == 8 && _leftMouseButtonPressed) {
|
|
if (_mapSequenceFlagsLocationTable[_locationNum - 1] == 1) {
|
|
handleMapSequence();
|
|
} else {
|
|
_actionPosX = _xPosCurrent;
|
|
_actionPosY = _yPosCurrent - 64;
|
|
_actionTextColor = 1;
|
|
_actionCharacterNum = 99;
|
|
setCursorType(2);
|
|
_charSpeechSoundCounter = kDefaultCharSpeechSoundCounter;
|
|
_currentActionVerb = 0;
|
|
_speechSoundNum = 2235;
|
|
startSpeechSound(_speechSoundNum, _speechVolume);
|
|
_characterSpeechDataPtr = _ptTextBuf + getPositionForLine(_speechSoundNum, _ptTextBuf);
|
|
_speechSoundNum = 0;
|
|
_actionVerb = 0;
|
|
_selectedObjectType = 0;
|
|
_selectedObjectNum = 0;
|
|
_actionVerbLocked = false;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
int TuckerEngine::setCharacterUnderCursor() {
|
|
if (_mousePosY > 140) {
|
|
return -1;
|
|
}
|
|
for (int i = 0; i < _charPosCount; ++i) {
|
|
if (_mousePosX + _scrollOffset <= _charPosTable[i]._xPos) {
|
|
continue;
|
|
}
|
|
if (_mousePosX + _scrollOffset >= _charPosTable[i]._xPos + _charPosTable[i]._xSize) {
|
|
continue;
|
|
}
|
|
if (_mousePosY <= _charPosTable[i]._yPos) {
|
|
continue;
|
|
}
|
|
if (_mousePosY >= _charPosTable[i]._yPos + _charPosTable[i]._ySize) {
|
|
continue;
|
|
}
|
|
if (_charPosTable[i]._flagNum == 0 || _flagsTable[_charPosTable[i]._flagNum] == _charPosTable[i]._flagValue) {
|
|
_selectedObjectType = 2;
|
|
_selectedCharacterDirection = _charPosTable[i]._direction;
|
|
_selectedCharacterNum = i;
|
|
return _charPosTable[i]._name;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int TuckerEngine::setLocationAnimationUnderCursor() {
|
|
if (_mousePosY > 140) {
|
|
return -1;
|
|
}
|
|
for (int i = _locationAnimationsCount - 1; i >= 0; --i) {
|
|
if (!_locationAnimationsTable[i]._drawFlag)
|
|
continue;
|
|
|
|
int num = _locationAnimationsTable[i]._graphicNum;
|
|
if (_mousePosX + _scrollOffset + 1 <= _dataTable[num]._xDest) {
|
|
continue;
|
|
}
|
|
if (_mousePosX + _scrollOffset >= _dataTable[num]._xDest + _dataTable[num]._xSize) {
|
|
continue;
|
|
}
|
|
if (_mousePosY <= _dataTable[num]._yDest) {
|
|
continue;
|
|
}
|
|
if (_mousePosY >= _dataTable[num]._yDest + _dataTable[num]._ySize) {
|
|
continue;
|
|
}
|
|
if (_locationAnimationsTable[i]._selectable == 0) {
|
|
return -1;
|
|
}
|
|
_selectedObjectType = 1;
|
|
_selectedCharacterNum = i;
|
|
_selectedCharacter2Num = i;
|
|
return _locationAnimationsTable[i]._selectable;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void TuckerEngine::setActionForInventoryObject() {
|
|
if (_actionVerb == 0 || _actionVerb == 2 || _actionVerb == 6 || _actionVerb == 7) {
|
|
playSpeechForAction(_actionVerb);
|
|
_actionVerbLocked = false;
|
|
_actionRequiresTwoObjects = false;
|
|
return;
|
|
}
|
|
if (_actionVerb == 3 || _actionVerb == 4) {
|
|
if (!(_partNum == 2 && _selectedObjectNum == 19) && !(_partNum == 3 && _selectedObjectNum == 42)) {
|
|
playSpeechForAction(_actionVerb);
|
|
_actionVerbLocked = false;
|
|
_actionRequiresTwoObjects = false;
|
|
return;
|
|
}
|
|
}
|
|
_currentActionObj1Num = _actionObj1Num;
|
|
_currentInfoString1SourceType = _actionObj1Type;
|
|
_currentActionObj2Num = _actionObj2Num;
|
|
_currentInfoString2SourceType = _actionObj2Type;
|
|
if (_actionVerb == 1 && _selectedObjectType == 3) {
|
|
if (_panelLockedFlag) {
|
|
if (_locationMaskType != 0) {
|
|
return;
|
|
}
|
|
_panelLockedFlag = false;
|
|
}
|
|
if (handleSpecialObjectSelectionSequence()) {
|
|
return;
|
|
}
|
|
_speechSoundNum = _actionObj1Num + _speechSoundBaseNum;
|
|
startSpeechSound(_speechSoundNum, _speechVolume);
|
|
_characterSpeechDataPtr = _ptTextBuf + getPositionForLine(_speechSoundNum, _ptTextBuf);
|
|
_speechSoundNum = 0;
|
|
_actionPosX = _xPosCurrent;
|
|
_actionPosY = _yPosCurrent - 64;
|
|
_actionTextColor = 1;
|
|
_actionCharacterNum = 99;
|
|
setCursorType(2);
|
|
_charSpeechSoundCounter = kDefaultCharSpeechSoundCounter;
|
|
_actionVerbLocked = false;
|
|
_actionRequiresTwoObjects = false;
|
|
return;
|
|
}
|
|
// Items with unary usage i.e. "Use X", rather than "Use X on Y"
|
|
if ((_partNum == 3 && (_actionObj1Num == 6 || _actionObj1Num == 3 || _actionObj1Num == 17 || _actionObj1Num == 33)) ||
|
|
(_partNum == 2 && _actionObj1Num == 19) ||
|
|
(_partNum == 3 && (_actionObj1Num == 42 && _selectedObjectNum == 18)) ) {
|
|
_actionVerbLocked = false;
|
|
_actionRequiresTwoObjects = false;
|
|
_locationMaskCounter = 1;
|
|
setActionState();
|
|
return;
|
|
}
|
|
if (!_actionRequiresTwoObjects) {
|
|
_actionRequiresTwoObjects = true;
|
|
} else {
|
|
_actionVerbLocked = false;
|
|
_actionRequiresTwoObjects = false;
|
|
_locationMaskCounter = 1;
|
|
setActionState();
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::setActionState() {
|
|
_currentActionVerb = (_actionVerb == 0) ? 8 : _actionVerb;
|
|
_currentActionObj1Num = _actionObj1Num;
|
|
_currentInfoString1SourceType = _actionObj1Type;
|
|
_currentActionObj2Num = _actionObj2Num;
|
|
_currentInfoString2SourceType = _actionObj2Type;
|
|
_actionRequiresTwoObjects = false;
|
|
if (_selectedObjectType < 3) {
|
|
setSelectedObjectKey();
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::playSpeechForAction(int i) {
|
|
static const int speechActionTable[] = { 0, 2235, 2235, 2251, 2261, 2276, 2294, 2312, 2235 };
|
|
static const int maxCounterTable[] = { 0, 1, 13, 7, 12, 15, 15, 15, 14 };
|
|
++_speechActionCounterTable[i];
|
|
if (_speechActionCounterTable[i] > maxCounterTable[i]) {
|
|
_speechActionCounterTable[i] = 0;
|
|
}
|
|
if (speechActionTable[i] >= 2000) {
|
|
if (_currentActionVerb == 8 && _currentActionObj1Num == 6 && _currentInfoString1SourceType == 3) {
|
|
_speechSoundNum = 2395;
|
|
} else {
|
|
_speechSoundNum = _speechActionCounterTable[i] + speechActionTable[i];
|
|
}
|
|
startSpeechSound(_speechSoundNum, _speechVolume);
|
|
_characterSpeechDataPtr = _ptTextBuf + getPositionForLine(_speechSoundNum, _ptTextBuf);
|
|
_speechSoundNum = 0;
|
|
_actionPosX = _xPosCurrent;
|
|
_actionPosY = _yPosCurrent - 64;
|
|
_actionTextColor = 1;
|
|
_actionCharacterNum = 99;
|
|
setCursorType(2);
|
|
_charSpeechSoundCounter = kDefaultCharSpeechSoundCounter;
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::drawSpeechText(int xStart, int y, const uint8 *dataPtr, int num, int color) {
|
|
int x = (xStart - _scrollOffset) * 2;
|
|
int offset = (_scrollOffset + 320 - xStart) * 2;
|
|
if (_conversationOptionsCount > 0) {
|
|
x = 304;
|
|
} else {
|
|
if (x > offset) {
|
|
x = offset;
|
|
}
|
|
if (x > 180) {
|
|
x = 180;
|
|
} else if (x < 150) {
|
|
x = 150;
|
|
}
|
|
}
|
|
int count = 0;
|
|
bool flag = false;
|
|
struct {
|
|
int w, count, offset;
|
|
} lines[5];
|
|
lines[0].offset = getPositionForLine(num, dataPtr);
|
|
while (!flag && count < 4) {
|
|
int lineCharsCount, lineWidth;
|
|
flag = splitSpeechTextLines(dataPtr, lines[count].offset, x, lineCharsCount, lineWidth);
|
|
lines[count].w = lineWidth;
|
|
lines[count].count = lineCharsCount;
|
|
lines[count + 1].offset = lines[count].offset + lineCharsCount + 1;
|
|
++count;
|
|
}
|
|
if (count * 10 > y) {
|
|
y = count * 10;
|
|
}
|
|
for (int i = 0; i < count; ++i) {
|
|
int yPos, xPos = xStart - lines[i].w / 2;
|
|
if (xPos < _scrollOffset) {
|
|
xPos = _scrollOffset;
|
|
} else if (xPos > _scrollOffset + 320 - lines[i].w) {
|
|
xPos = _scrollOffset + 320 - lines[i].w;
|
|
}
|
|
if (_conversationOptionsCount != 0) {
|
|
xPos = xStart + _scrollOffset;
|
|
yPos = i * 10 + y;
|
|
_conversationOptionLinesCount = count;
|
|
} else {
|
|
yPos = y - (count - i) * 10;
|
|
}
|
|
drawSpeechTextLine(dataPtr, lines[i].offset, lines[i].count, xPos, yPos, color);
|
|
}
|
|
}
|
|
|
|
bool TuckerEngine::splitSpeechTextLines(const uint8 *dataPtr, int pos, int x, int &lineCharsCount, int &lineWidth) {
|
|
int count = 0;
|
|
int w = 0;
|
|
lineCharsCount = 0;
|
|
lineWidth = 0;
|
|
while (x + 1 > w && dataPtr[pos] != '\n' && dataPtr[pos] != '\r') {
|
|
if (dataPtr[pos] == ' ') {
|
|
lineCharsCount = count;
|
|
lineWidth = w;
|
|
}
|
|
w += _charWidthTable[dataPtr[pos]];
|
|
++count;
|
|
++pos;
|
|
}
|
|
bool ret = false;
|
|
if (x + 1 > w) {
|
|
lineCharsCount = count;
|
|
lineWidth = w;
|
|
ret = true;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
void TuckerEngine::drawSpeechTextLine(const uint8 *dataPtr, int pos, int count, int x, int y, uint8 color) {
|
|
const int xStart = x;
|
|
for (int i = 0; i < count && dataPtr[pos] != '\n'; ++i) {
|
|
Graphics::drawStringChar(_locationBackgroundGfxBuf, x, y, 640, dataPtr[pos], color, _charsetGfxBuf);
|
|
x += _charWidthTable[dataPtr[pos]];
|
|
++pos;
|
|
}
|
|
addDirtyRect(xStart, y, x - xStart, Graphics::_charset._charH);
|
|
}
|
|
|
|
void TuckerEngine::redrawScreen(int offset) {
|
|
debug(9, "redrawScreen() _fullRedraw %d offset %d _dirtyRectsCount %d", _fullRedraw, offset, _dirtyRectsCount);
|
|
assert(offset <= kScreenWidth);
|
|
if (_fullRedraw) {
|
|
_fullRedraw = false;
|
|
_system->copyRectToScreen(_locationBackgroundGfxBuf + offset, kScreenPitch, 0, 0, kScreenWidth, kScreenHeight);
|
|
} else {
|
|
Common::Rect clipRect(offset, 0, offset + kScreenWidth, kScreenHeight);
|
|
for (int i = 0; i < _dirtyRectsPrevCount + _dirtyRectsCount; ++i) {
|
|
redrawScreenRect(clipRect, _dirtyRectsTable[i]);
|
|
}
|
|
}
|
|
if (_dirtyRectsPrevCount + _dirtyRectsCount < kMaxDirtyRects) {
|
|
for (int i = 0; i < _dirtyRectsCount; ++i) {
|
|
_dirtyRectsTable[i] = _dirtyRectsTable[_dirtyRectsPrevCount + i];
|
|
}
|
|
_dirtyRectsPrevCount = _dirtyRectsCount;
|
|
} else {
|
|
_dirtyRectsPrevCount = 0;
|
|
_fullRedraw = true;
|
|
}
|
|
_dirtyRectsCount = 0;
|
|
_system->updateScreen();
|
|
}
|
|
|
|
void TuckerEngine::redrawScreenRect(const Common::Rect &clip, const Common::Rect &dirty) {
|
|
if (dirty.intersects(clip)) {
|
|
Common::Rect r(dirty);
|
|
r.clip(clip);
|
|
const uint8 *src = _locationBackgroundGfxBuf + r.top * 640 + r.left;
|
|
r.translate(-clip.left, -clip.top);
|
|
const int w = r.right - r.left;
|
|
const int h = r.bottom - r.top;
|
|
if (w <= 0 || h <= 0) {
|
|
return;
|
|
}
|
|
#if 0
|
|
static const uint8 outlineColor = 0;
|
|
memset(_locationBackgroundGfxBuf + r.top * 640 + r.left, outlineColor, w);
|
|
memset(_locationBackgroundGfxBuf + (r.top + h - 1) * 640 + r.left, outlineColor, w);
|
|
for (int y = r.top; y < r.top + h; ++y) {
|
|
_locationBackgroundGfxBuf[y * 640 + r.left] = outlineColor;
|
|
_locationBackgroundGfxBuf[y * 640 + r.left + w - 1] = outlineColor;
|
|
}
|
|
#endif
|
|
_system->copyRectToScreen(src, 640, r.left, r.top, w, h);
|
|
}
|
|
}
|
|
|
|
void TuckerEngine::addDirtyRect(int x, int y, int w, int h) {
|
|
if (_dirtyRectsPrevCount + _dirtyRectsCount < kMaxDirtyRects) {
|
|
Common::Rect r(x, y, x + w, y + h);
|
|
for (int i = 0; i < _dirtyRectsCount; ++i) {
|
|
if (_dirtyRectsTable[_dirtyRectsPrevCount + i].contains(r)) {
|
|
return;
|
|
}
|
|
}
|
|
_dirtyRectsTable[_dirtyRectsPrevCount + _dirtyRectsCount] = r;
|
|
++_dirtyRectsCount;
|
|
} else {
|
|
_fullRedraw = true;
|
|
}
|
|
}
|
|
|
|
} // namespace Tucker
|