mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 05:38:56 +00:00
bded4288f9
svn-id: r25569
251 lines
8.2 KiB
C++
251 lines
8.2 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#ifndef GUI_THEME_H
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#define GUI_THEME_H
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#include "common/stdafx.h"
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#include "common/system.h"
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#include "common/rect.h"
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#include "common/str.h"
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#include "common/file.h"
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#include "common/config-file.h"
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#include "graphics/surface.h"
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#include "graphics/fontman.h"
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#define THEME_VERSION 20
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namespace GUI {
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class Eval;
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// Hints to the theme engine that the widget is used in a non-standard way.
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enum {
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// Indicates that this is the first time the widget is drawn.
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THEME_HINT_FIRST_DRAW = 1 << 0,
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// Indicates that the widget will be redrawn often, e.g. list widgets.
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// It may therefore be a good idea to save the background so that it
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// can be redrawn quickly.
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THEME_HINT_SAVE_BACKGROUND = 1 << 1,
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// Indicates that this is the launcher dialog (maybe delete this in the future)
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THEME_HINT_MAIN_DIALOG = 1 << 2,
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// Indicates special colorfade
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THEME_HINT_SPECIAL_COLOR = 1 << 3,
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// Indicates no colorfade
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THEME_HINT_PLAIN_COLOR = 1 << 4,
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// Indictaes that a shadows should be drawn around the background
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THEME_HINT_USE_SHADOW = 1 << 5,
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// Indicates that no background should be restored when drawing the widget
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// (note that this can be silently ignored if for example the theme does
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// alpha blending and would blend over a allready drawn widget)
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// TODO: currently only ThemeModern::drawButton supports this
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THEME_HINT_NO_BACKGROUND_RESTORE = 1 << 6
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};
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class Theme {
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public:
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Theme();
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virtual ~Theme();
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enum TextAlign {
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kTextAlignLeft,
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kTextAlignCenter,
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kTextAlignRight
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};
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enum WidgetBackground {
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kWidgetBackgroundNo,
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kWidgetBackgroundPlain,
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kWidgetBackgroundBorder,
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kWidgetBackgroundBorderSmall,
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kWidgetBackgroundEditText,
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kWidgetBackgroundSlider
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};
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enum State {
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kStateDisabled,
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kStateEnabled,
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kStateHighlight
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};
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enum ScrollbarState {
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kScrollbarStateNo,
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kScrollbarStateUp,
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kScrollbarStateDown,
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kScrollbarStateSlider,
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kScrollbarStateSinglePage
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};
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enum FontStyle {
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kFontStyleBold = 0, // standard font
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kFontStyleNormal = 1,
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kFontStyleItalic = 2,
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kFontStyleFixedNormal = 3,
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kFontStyleFixedBold = 4,
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kFontStyleFixedItalic = 5,
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kFontStyleMax
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};
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enum ShadingStyle {
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kShadingNone,
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kShadingDim,
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kShadingLuminance
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};
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virtual bool init() = 0;
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virtual void deinit() = 0;
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virtual void refresh() = 0;
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virtual bool ownCursor() { return false; }
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virtual void enable() = 0;
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virtual void disable() = 0;
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virtual void openDialog(bool topDialog) = 0;
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virtual void closeDialog() = 0;
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virtual void clearAll() = 0;
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virtual void drawAll() = 0;
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virtual void setDrawArea(const Common::Rect &r) { _drawArea = r; }
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// resets the draw area to the screen size
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virtual void resetDrawArea() = 0;
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virtual const Common::ConfigFile &getConfigFile() { return _configFile; }
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virtual const Graphics::Font *getFont(FontStyle font = kFontStyleBold) const = 0;
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virtual int getFontHeight(FontStyle font = kFontStyleBold) const = 0;
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virtual int getStringWidth(const Common::String &str, FontStyle font = kFontStyleBold) const = 0;
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virtual int getCharWidth(byte c, FontStyle font = kFontStyleBold) const = 0;
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virtual void drawDialogBackground(const Common::Rect &r, uint16 hints, State state = kStateEnabled) = 0;
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virtual void drawText(const Common::Rect &r, const Common::String &str, State state = kStateEnabled, TextAlign align = kTextAlignCenter, bool inverted = false, int deltax = 0, bool useEllipsis = true, FontStyle font = kFontStyleBold) = 0;
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// this should ONLY be used by the debugger until we get a nicer solution
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virtual void drawChar(const Common::Rect &r, byte ch, const Graphics::Font *font, State state = kStateEnabled) = 0;
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virtual void drawWidgetBackground(const Common::Rect &r, uint16 hints, WidgetBackground background = kWidgetBackgroundPlain, State state = kStateEnabled) = 0;
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virtual void drawButton(const Common::Rect &r, const Common::String &str, State state = kStateEnabled, uint16 hints = 0) = 0;
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virtual void drawSurface(const Common::Rect &r, const Graphics::Surface &surface, State state = kStateEnabled, int alpha = 256, bool themeTrans = false) = 0;
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virtual void drawSlider(const Common::Rect &r, int width, State state = kStateEnabled) = 0;
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virtual void drawCheckbox(const Common::Rect &r, const Common::String &str, bool checked, State state = kStateEnabled) = 0;
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virtual void drawTab(const Common::Rect &r, int tabHeight, int tabWidth, const Common::Array<Common::String> &tabs, int active, uint16 hints, int titleVPad, State state = kStateEnabled) = 0;
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virtual void drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, ScrollbarState, State state = kStateEnabled) = 0;
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virtual void drawPopUpWidget(const Common::Rect &r, const Common::String &sel, int deltax, State state = kStateEnabled, TextAlign align = kTextAlignLeft) = 0;
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virtual void drawCaret(const Common::Rect &r, bool erase, State state = kStateEnabled) = 0;
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virtual void drawLineSeparator(const Common::Rect &r, State state = kStateEnabled) = 0;
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virtual void restoreBackground(Common::Rect r, bool special = false) = 0;
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virtual bool addDirtyRect(Common::Rect r, bool save = false, bool special = false) = 0;
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virtual int getTabSpacing() const = 0;
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virtual int getTabPadding() const = 0;
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Graphics::TextAlignment convertAligment(TextAlign align) const {
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switch (align) {
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case kTextAlignLeft:
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return Graphics::kTextAlignLeft;
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break;
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case kTextAlignRight:
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return Graphics::kTextAlignRight;
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break;
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default:
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break;
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};
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return Graphics::kTextAlignCenter;
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};
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TextAlign convertAligment(Graphics::TextAlignment align) const {
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switch (align) {
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case Graphics::kTextAlignLeft:
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return kTextAlignLeft;
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break;
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case Graphics::kTextAlignRight:
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return kTextAlignRight;
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break;
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default:
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break;
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}
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return kTextAlignCenter;
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}
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void processResSection(Common::ConfigFile &config, const Common::String &name, bool skipDefs = false, const Common::String &prefix = "");
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void processSingleLine(const Common::String §ion, const Common::String &prefix, const Common::String &name, const Common::String &str);
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void setSpecialAlias(const Common::String &alias, const Common::String &name);
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bool isThemeLoadingRequired();
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bool sectionIsSkipped(Common::ConfigFile &config, const char *name, int w, int h);
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void loadTheme(Common::ConfigFile &config, bool reset = true);
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Eval *_evaluator;
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static bool themeConfigUseable(const Common::String &file, const Common::String &style="", Common::String *cStyle=0, Common::ConfigFile *cfg=0);
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const Common::String &getStylefileName() const { return _stylefile; }
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const Common::String &getThemeName() const { return _stylename; }
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virtual bool supportsImages() const { return false; }
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enum kThemeImages {
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kImageLogo = 0
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};
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virtual const Graphics::Surface *getImageSurface(const kThemeImages n) const { return 0; }
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protected:
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bool loadConfigFile(const Common::String &file);
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void getColorFromConfig(const Common::String &name, OverlayColor &col);
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void getColorFromConfig(const Common::String &value, uint8 &r, uint8 &g, uint8 &b);
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const Graphics::Font *loadFont(const char *filename);
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Common::String genCacheFilename(const char *filename);
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Common::String _stylefile, _stylename;
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Common::Rect _drawArea;
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Common::ConfigFile _configFile;
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Common::ConfigFile _defaultConfig;
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public:
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bool needThemeReload() { return ((_loadedThemeX != g_system->getOverlayWidth()) ||
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(_loadedThemeY != g_system->getOverlayHeight())); }
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private:
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static const char *_defaultConfigINI;
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int _loadedThemeX, _loadedThemeY;
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};
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} // end of namespace GUI
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#endif // GUI_THEME_H
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