mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-10 03:40:25 +00:00
7dfb902019
svn-id: r38493
1152 lines
28 KiB
Plaintext
1152 lines
28 KiB
Plaintext
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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/* Savegame handling for state_t structs. Makes heavy use of cfsml magic. */
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/* DON'T EDIT savegame.c ! Only modify savegame.cfsml, if something needs
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** to be changed. Refer to freesci/docs/misc/cfsml.spec if you don't understand
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** savegame.cfsml. If this doesn't solve your problem, contact the maintainer.
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*/
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#include "sci/include/sci_memory.h"
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#include "sci/include/gfx_operations.h"
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#include "sci/include/sfx_engine.h"
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#include "sci/include/engine.h"
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#include "sci/engine/heap.h"
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#ifdef _MSC_VER
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#include <direct.h>
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#endif
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#ifdef _WIN32
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#pragma warning( disable : 4101 )
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#endif
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#define HUNK_TYPE_GFX_SNAPSHOT_STRING "g\n"
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/* Missing:
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** - SFXdriver
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** - File input/output state (this is likely not to happen)
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*/
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static state_t *_global_save_state;
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/* Needed for some graphical stuff. */
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#define FILE_VERSION _global_save_state->savegame_version
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void
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write_reg_t(FILE *fh, reg_t *foo) {
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fprintf(fh, PREG, PRINT_REG(*foo));
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}
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int
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read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) {
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int segment, offset;
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if (sscanf(lastval, PREG, &segment, &offset)<2) {
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sciprintf("Error parsing reg_t on line %d\n", *line);
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return 1;
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}
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*foo = make_reg(segment, offset);
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return 0;
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}
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void
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write_sci_version(FILE *fh, sci_version_t *foo) {
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fprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo),
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SCI_VERSION_PATCHLEVEL(*foo));
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}
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int
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read_sci_version(FILE *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) {
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return version_parse(lastval, foo);
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}
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void
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write_PTN(FILE *fh, parse_tree_node_t *foo) {
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if (foo->type == PARSE_TREE_NODE_LEAF)
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fprintf(fh, "L%d", foo->content.value);
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else
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fprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]);
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}
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int
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read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) {
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if (lastval[0] == 'L') {
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const char *c = lastval + 1;
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char *strend;
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while (*c && isspace(*c))
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++c;
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if (!*c)
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return 1;
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foo->content.value = strtol(c, &strend, 0);
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return (strend == c); /* Error if nothing could be read */
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return 0;
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} else if (lastval[0] == 'B') {
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const char *c = lastval + 1;
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char *strend;
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while (*c && isspace(*c)) ++c;
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if (*c++ != '(') return 1;
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while (*c && isspace(*c)) ++c;
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foo->content.branches[0] = strtol(c, &strend, 0);
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if (strend == c)
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return 1;
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c = strend;
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while (*c && isspace(*c)) ++c;
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if (*c++ != ',')
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return 1;
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while (*c && isspace(*c)) ++c;
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foo->content.branches[1] = strtol(c, &strend, 0);
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if (strend == c)
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return 1;
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c = strend;
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while (*c && isspace(*c)) ++c;
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if (*c++ != ')') return 1;
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return 0;
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} else return 1; /* failure to parse anything */
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}
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void
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write_menubar_tp(FILE *fh, menubar_t **foo);
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int
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read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof);
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void
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write_mem_obj_tp(FILE *fh, mem_obj_t **foo);
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int
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read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof);
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void
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write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo);
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int
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read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof);
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void
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write_songlib_t(FILE *fh, songlib_t *foo);
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int
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read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof);
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void
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write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo);
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int
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read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof);
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int
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read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof);
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typedef mem_obj_t *mem_obj_ptr;
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// Unused types
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/*
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TYPE long "long" LIKE int;
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TYPE gint16 "gint16" LIKE int;
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RECORD synonym_t "synonym_t" {
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int replaceant;
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int replacement;
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}
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*/
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%CFSML
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TYPE byte "byte" LIKE int;
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TYPE seg_id_t "seg_id_t" LIKE int;
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TYPE sci_version_t "sci_version_t" USING write_sci_version read_sci_version;
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TYPE menubar_tp "menubar_t *" USING write_menubar_tp read_menubar_tp;
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TYPE mem_obj_t "mem_obj_t" USING write_mem_obj_t read_mem_obj_t;
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TYPE mem_obj_ptr "mem_obj_t *" USING write_mem_obj_tp read_mem_obj_tp;
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TYPE reg_t "reg_t" USING write_reg_t read_reg_t;
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TYPE size_t "size_t" LIKE int;
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TYPE int_hash_map_tp "int_hash_map_t *" USING write_int_hash_map_tp read_int_hash_map_tp;
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TYPE int_hash_map_node_tp "int_hash_map_t::node_t *" USING write_int_hash_map_node_tp read_int_hash_map_node_tp;
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TYPE songlib_t "songlib_t" USING write_songlib_t read_songlib_t;
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TYPE song_tp "song_t *" USING write_song_tp read_song_tp;
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TYPE song_iterator_t "song_iterator_t" USING write_song_iterator_t read_song_iterator_t;
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TYPE song_handle_t "song_handle_t" LIKE int;
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RECORD song_t "song_t" {
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song_handle_t handle;
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int resource_num;
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int priority;
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int status;
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int restore_behavior;
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int restore_time;
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int loops;
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int hold;
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}
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RECORD int_hash_map_t "int_hash_map_t" {
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int base_value;
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int_hash_map_node_tp nodes[STATIC DCS_INT_HASH_MAX+1];
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}
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RECORD menu_item_t "menu_item_t" {
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int type;
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string keytext;
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int keytext_size;
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int flags;
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byte said[STATIC MENU_SAID_SPEC_SIZE];
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reg_t said_pos;
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string text;
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reg_t text_pos;
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int modifiers;
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int key;
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int enabled;
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int tag;
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}
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RECORD menu_t "menu_t" {
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string title;
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int title_width;
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int width;
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menu_item_t items[DYNAMIC items_nr];
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}
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RECORD menubar_t "menubar_t" {
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menu_t menus[DYNAMIC menus_nr];
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}
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RECORD seg_manager_t "seg_manager_t" {
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int_hash_map_tp id_seg_map;
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mem_obj_ptr heap[DYNAMIC heap_size];
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int heap_size;
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int reserved_id;
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int exports_wide;
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int sci1_1;
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int gc_mark_bits;
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size_t mem_allocated;
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seg_id_t clones_seg_id;
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seg_id_t lists_seg_id;
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seg_id_t nodes_seg_id;
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}
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RECORD class_t "class_t" {
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int script;
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reg_t reg;
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}
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RECORD sfx_state_t "sfx_state_t" {
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songlib_t songlib;
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}
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RECORD state_t "state_t" {
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int savegame_version;
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string game_version;
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sci_version_t version;
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menubar_tp menubar;
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int status_bar_foreground;
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int status_bar_background;
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seg_manager_t seg_manager;
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int classtable_size;
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class_t classtable[DYNAMIC classtable_size];
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sfx_state_t sound;
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}
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RECORD local_variables_t "local_variables_t" {
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int script_id;
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int nr;
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reg_t locals[DYNAMIC nr];
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}
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RECORD object_t "object_t" {
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int flags;
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reg_t pos;
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int variables_nr;
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int variable_names_nr;
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int methods_nr;
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reg_t variables[DYNAMIC variables_nr];
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}
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RECORD clone_t "clone_t" {
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int flags;
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reg_t pos;
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int variables_nr;
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int variable_names_nr;
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int methods_nr;
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reg_t variables[DYNAMIC variables_nr];
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}
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RECORD list_t "list_t" {
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reg_t first;
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reg_t last;
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}
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RECORD node_t "node_t" {
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reg_t pred;
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reg_t succ;
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reg_t key;
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reg_t value;
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}
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RECORD clone_entry_t "clone_entry_t" {
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int next_free;
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clone_t entry;
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}
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RECORD clone_table_t "clone_table_t" {
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int entries_nr;
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int first_free;
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int entries_used;
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int max_entry;
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clone_entry_t table[DYNAMIC entries_nr];
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}
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RECORD list_entry_t "list_entry_t" {
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int next_free;
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list_t entry;
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}
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RECORD list_table_t "list_table_t" {
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int entries_nr;
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int first_free;
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int entries_used;
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int max_entry;
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list_entry_t table[DYNAMIC entries_nr];
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}
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RECORD node_entry_t "node_entry_t" {
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int next_free;
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node_t entry;
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}
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RECORD node_table_t "node_table_t" {
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int entries_nr;
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int first_free;
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int entries_used;
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int max_entry;
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node_entry_t table[DYNAMIC entries_nr];
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}
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RECORD script_t "script_t" {
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int nr;
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size_t buf_size;
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size_t script_size;
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size_t heap_size;
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int_hash_map_tp obj_indices;
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int exports_nr;
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int synonyms_nr;
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int lockers;
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int objects_allocated;
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int objects_nr;
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object_t objects[DYNAMIC objects_allocated];
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int locals_offset;
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int locals_segment;
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int marked_as_deleted;
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}
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RECORD sys_string_t "sys_string_t" {
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string name;
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int max_size;
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string value;
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}
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RECORD sys_strings_t "sys_strings_t" {
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sys_string_t strings[STATIC SYS_STRINGS_MAX];
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}
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RECORD dynmem_t "dynmem_t" {
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int size;
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string description;
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byte buf[DYNAMIC size];
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}
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%END CFSML
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void
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write_songlib_t(FILE *fh, songlib_t *songlib) {
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song_t *seeker = *(songlib->lib);
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int songcount = song_lib_count(*songlib);
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fprintf(fh, "{\n");
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fprintf(fh, "songcount = %d\n", songcount);
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fprintf(fh, "list = \n");
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fprintf(fh, "[\n");
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while (seeker) {
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seeker->restore_time = seeker->it->get_timepos(seeker->it);
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%CFSMLWRITE song_t seeker INTO fh;
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seeker = seeker->next;
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}
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fprintf(fh, "]\n");
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fprintf(fh, "}\n");
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}
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int read_songlib_t(FILE *fh, songlib_t *songlib, const char *lastval, int *line, int *hiteof) {
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int songcount;
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int i;
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song_t *newsong;
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int oldstatus;
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fscanf(fh, "{\n");
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fscanf(fh, "songcount = %d\n", &songcount);
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fscanf(fh, "list = \n");
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fscanf(fh, "[\n");
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*line += 4;
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song_lib_init(songlib);
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for (i = 0; i < songcount; i++) {
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%CFSMLREAD song_tp &newsong FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
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song_lib_add(*songlib, newsong);
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}
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fscanf(fh, "]\n");
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fscanf(fh, "}\n");;
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*line += 2;
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return 0;
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}
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struct {
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int type;
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const char *name;
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} mem_obj_string_names[] = {
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{MEM_OBJ_INVALID, "INVALID"},
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{MEM_OBJ_SCRIPT, "SCRIPT"},
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{MEM_OBJ_CLONES, "CLONES"},
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{MEM_OBJ_LOCALS, "LOCALS"},
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{MEM_OBJ_STACK, "STACK"},
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{MEM_OBJ_SYS_STRINGS,"SYS_STRINGS"},
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{MEM_OBJ_LISTS,"LISTS"},
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{MEM_OBJ_NODES,"NODES"},
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{MEM_OBJ_HUNK,"HUNK"},
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{MEM_OBJ_DYNMEM,"DYNMEM"}};
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int mem_obj_string_to_enum(const char *str) {
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int i;
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for (i = 0; i <= MEM_OBJ_MAX; i++) {
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if (!scumm_stricmp(mem_obj_string_names[i].name, str))
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return i;
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}
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return -1;
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}
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static int bucket_length;
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void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo) {
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%CFSMLWRITE int_hash_map_t *foo INTO fh;
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}
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void write_song_tp(FILE *fh, song_t **foo) {
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%CFSMLWRITE song_t *foo INTO fh;
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}
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song_iterator_t *build_iterator(state_t *s, int song_nr, int type, songit_id_t id);
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int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof) {
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char *token;
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int assignment;
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*foo = (song_t*) malloc(sizeof(song_t));
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token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
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%CFSMLREAD song_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN token LINECOUNTER *line;
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(*foo)->delay = 0;
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(*foo)->it = NULL;
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(*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
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return 0;
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}
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int
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read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) {
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*foo = (int_hash_map_t*)malloc(sizeof(int_hash_map_t));
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%CFSMLREAD int_hash_map_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
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(*foo)->holes = NULL;
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return 0;
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}
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void
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write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) {
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if (!(*foo)) {
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fputs("\\null", fh);
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} else {
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fprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value);
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if ((*foo)->next) {
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%CFSMLWRITE int_hash_map_node_tp &((*foo)->next) INTO fh;
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} else fputc('L', fh);
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fputs("]", fh);
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}
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}
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int
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read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) {
|
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static char buffer[80];
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|
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if (lastval[0] == '\\') {
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*foo = NULL; /* No hash map node */
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} else {
|
|
*foo = (int_hash_map_t::node_t*)malloc(sizeof(int_hash_map_t::node_t));
|
|
if (lastval[0] != '[') {
|
|
sciprintf("Expected opening bracket in hash_map_node_t on line %d\n", *line);
|
|
return 1;
|
|
}
|
|
|
|
do {
|
|
(*line)++;
|
|
fgets(buffer, 80, fh);
|
|
if (buffer[0] == 'L') {
|
|
(*foo)->next = NULL;
|
|
buffer[0] = buffer[1];
|
|
} /* HACK: deliberately no else clause here */
|
|
if (buffer[0] == ']') {
|
|
break;
|
|
}
|
|
else if (buffer[0] == '[') {
|
|
if (read_int_hash_map_node_tp(fh, &((*foo)->next), buffer, line, hiteof))
|
|
return 1;
|
|
}
|
|
else if (sscanf(buffer, "%d=>%d", &((*foo)->name), &((*foo)->value))<2) {
|
|
sciprintf("Error parsing hash_map_node_t on line %d\n", *line);
|
|
return 1;
|
|
}
|
|
} while (1);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
write_menubar_tp(FILE *fh, menubar_t **foo) {
|
|
if (*foo) {
|
|
|
|
%CFSMLWRITE menubar_t (*foo) INTO fh;
|
|
|
|
} else { /* Nothing to write */
|
|
fputs("\\null\\", fh);
|
|
}
|
|
}
|
|
|
|
|
|
int
|
|
read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) {
|
|
|
|
if (lastval[0] == '\\') {
|
|
*foo = NULL; /* No menu bar */
|
|
} else {
|
|
|
|
*foo = (menubar_t *) sci_malloc(sizeof(menubar_t));
|
|
%CFSMLREAD menubar_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
|
|
|
|
}
|
|
return *hiteof;
|
|
}
|
|
|
|
void
|
|
write_mem_obj_t(FILE *fh, mem_obj_t *foo) {
|
|
fprintf(fh, "%s\n", mem_obj_string_names[foo->type].name);
|
|
%CFSMLWRITE int &foo->segmgr_id INTO fh;
|
|
switch (foo->type) {
|
|
case MEM_OBJ_SCRIPT:
|
|
%CFSMLWRITE script_t &foo->data.script INTO fh;
|
|
break;
|
|
case MEM_OBJ_CLONES:
|
|
%CFSMLWRITE clone_table_t &foo->data.clones INTO fh;
|
|
break;
|
|
case MEM_OBJ_LOCALS:
|
|
%CFSMLWRITE local_variables_t &foo->data.locals INTO fh;
|
|
break;
|
|
case MEM_OBJ_SYS_STRINGS:
|
|
%CFSMLWRITE sys_strings_t &foo->data.sys_strings INTO fh;
|
|
break;
|
|
case MEM_OBJ_STACK:
|
|
%CFSMLWRITE int &foo->data.stack.nr INTO fh;
|
|
break;
|
|
case MEM_OBJ_HUNK:
|
|
break;
|
|
case MEM_OBJ_LISTS:
|
|
%CFSMLWRITE list_table_t &foo->data.lists INTO fh;
|
|
break;
|
|
case MEM_OBJ_NODES:
|
|
%CFSMLWRITE node_table_t &foo->data.nodes INTO fh;
|
|
break;
|
|
case MEM_OBJ_DYNMEM:
|
|
%CFSMLWRITE dynmem_t &foo->data.dynmem INTO fh;
|
|
break;
|
|
}
|
|
}
|
|
|
|
int
|
|
read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) {
|
|
char buffer[80];
|
|
foo->type = mem_obj_string_to_enum(lastval);
|
|
if (foo->type < 0) {
|
|
sciprintf("Unknown mem_obj_t type %s on line %d\n", lastval, *line);
|
|
return 1;
|
|
}
|
|
|
|
%CFSMLREAD int &foo->segmgr_id FROM fh ERRVAR *hiteof LINECOUNTER *line;
|
|
switch (foo->type) {
|
|
case MEM_OBJ_SCRIPT:
|
|
%CFSMLREAD script_t &foo->data.script FROM fh ERRVAR *hiteof LINECOUNTER *line;
|
|
break;
|
|
case MEM_OBJ_CLONES:
|
|
%CFSMLREAD clone_table_t &foo->data.clones FROM fh ERRVAR *hiteof LINECOUNTER *line;
|
|
break;
|
|
case MEM_OBJ_LOCALS:
|
|
%CFSMLREAD local_variables_t &foo->data.locals FROM fh ERRVAR *hiteof LINECOUNTER *line;
|
|
break;
|
|
case MEM_OBJ_SYS_STRINGS:
|
|
%CFSMLREAD sys_strings_t &foo->data.sys_strings FROM fh ERRVAR *hiteof LINECOUNTER *line;
|
|
break;
|
|
case MEM_OBJ_LISTS:
|
|
%CFSMLREAD list_table_t &foo->data.lists FROM fh ERRVAR *hiteof LINECOUNTER *line;
|
|
break;
|
|
case MEM_OBJ_NODES:
|
|
%CFSMLREAD node_table_t &foo->data.nodes FROM fh ERRVAR *hiteof LINECOUNTER *line;
|
|
break;
|
|
case MEM_OBJ_STACK:
|
|
%CFSMLREAD int &foo->data.stack.nr FROM fh ERRVAR *hiteof LINECOUNTER *line;
|
|
foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
|
|
break;
|
|
case MEM_OBJ_HUNK:
|
|
init_hunk_table(&foo->data.hunks);
|
|
break;
|
|
case MEM_OBJ_DYNMEM:
|
|
%CFSMLREAD dynmem_t &foo->data.dynmem FROM fh ERRVAR *hiteof LINECOUNTER *line;
|
|
break;
|
|
}
|
|
|
|
return *hiteof;
|
|
}
|
|
|
|
void
|
|
write_mem_obj_tp(FILE *fh, mem_obj_t **foo) {
|
|
if (*foo) {
|
|
|
|
%CFSMLWRITE mem_obj_t (*foo) INTO fh;
|
|
|
|
} else { /* Nothing to write */
|
|
fputs("\\null\\", fh);
|
|
}
|
|
}
|
|
|
|
int
|
|
read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) {
|
|
|
|
if (lastval[0] == '\\') {
|
|
*foo = NULL; /* No menu bar */
|
|
} else {
|
|
*foo = (mem_obj_t *) sci_malloc(sizeof(mem_obj_t));
|
|
%CFSMLREAD mem_obj_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
|
|
return *hiteof;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
/* This function is called to undo some strange stuff done in preparation
|
|
** to writing a gamestate to disk
|
|
*/
|
|
void
|
|
_gamestate_unfrob(state_t *s) {
|
|
}
|
|
|
|
|
|
int
|
|
gamestate_save(state_t *s, char *dirname) {
|
|
FILE *fh;
|
|
sci_dir_t dir;
|
|
char *filename;
|
|
int fd;
|
|
|
|
_global_save_state = s;
|
|
s->savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION;
|
|
s->dyn_views_list_serial = (s->dyn_views)? s->dyn_views->serial : -2;
|
|
s->drop_views_list_serial = (s->drop_views)? s->drop_views->serial : -2;
|
|
s->port_serial = (s->port)? s->port->serial : -2;
|
|
|
|
if (s->execution_stack_base) {
|
|
sciprintf("Cannot save from below kernel function\n");
|
|
return 1;
|
|
}
|
|
|
|
scimkdir (dirname, 0700);
|
|
|
|
if (chdir(dirname)) {
|
|
sciprintf("Could not enter directory '%s'\n", dirname);
|
|
return 1;
|
|
}
|
|
|
|
sci_init_dir(&dir);
|
|
filename = sci_find_first(&dir, "*");
|
|
while (filename) {
|
|
if (strcmp(filename, "..") && strcmp(filename, "."))
|
|
unlink(filename); /* Delete all files in directory */
|
|
filename = sci_find_next(&dir);
|
|
}
|
|
sci_finish_find(&dir);
|
|
|
|
/*
|
|
if (s->sound_server) {
|
|
if ((s->sound_server->save)(s, dirname)) {
|
|
sciprintf("Saving failed for the sound subsystem\n");
|
|
chdir("..");
|
|
return 1;
|
|
}
|
|
}
|
|
*/
|
|
fh = fopen("state", "w" FO_TEXT);
|
|
|
|
/* Calculate the time spent with this game */
|
|
s->game_time = time(NULL) - s->game_start_time.tv_sec;
|
|
|
|
%CFSMLWRITE state_t s INTO fh;
|
|
|
|
fclose(fh);
|
|
|
|
_gamestate_unfrob(s);
|
|
|
|
|
|
chdir("..");
|
|
return 0;
|
|
}
|
|
|
|
static seg_id_t
|
|
find_unique_seg_by_type(seg_manager_t *self, int type) {
|
|
int i;
|
|
|
|
for (i = 0; i < self->heap_size; i++)
|
|
if (self->heap[i] &&
|
|
self->heap[i]->type == type)
|
|
return i;
|
|
return -1;
|
|
}
|
|
|
|
static byte *
|
|
find_unique_script_block(state_t *s, byte *buf, int type) {
|
|
int magic_pos_adder = s->version >= SCI_VERSION_FTU_NEW_SCRIPT_HEADER ? 0 : 2;
|
|
|
|
buf += magic_pos_adder;
|
|
do {
|
|
int seeker_type = getUInt16(buf);
|
|
int seeker_size;
|
|
|
|
if (seeker_type == 0) break;
|
|
if (seeker_type == type) return buf;
|
|
|
|
seeker_size = getUInt16(buf + 2);
|
|
buf += seeker_size;
|
|
} while(1);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static
|
|
void reconstruct_stack(state_t *retval) {
|
|
seg_id_t stack_seg = find_unique_seg_by_type(&retval->seg_manager, MEM_OBJ_STACK);
|
|
dstack_t *stack = &(retval->seg_manager.heap[stack_seg]->data.stack);
|
|
|
|
retval->stack_segment = stack_seg;
|
|
retval->stack_base = stack->entries;
|
|
retval->stack_top = retval->stack_base + VM_STACK_SIZE;
|
|
}
|
|
|
|
static
|
|
int clone_entry_used(clone_table_t *table, int n) {
|
|
int backup;
|
|
int seeker = table->first_free;
|
|
clone_entry_t *entries = table->table;
|
|
|
|
if (seeker == HEAPENTRY_INVALID) return 1;
|
|
|
|
do {
|
|
if (seeker == n) return 0;
|
|
backup = seeker;
|
|
seeker = entries[seeker].next_free;
|
|
} while (entries[backup].next_free != HEAPENTRY_INVALID);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static
|
|
void load_script(state_t *s, seg_id_t seg) {
|
|
resource_t *script, *heap = NULL;
|
|
script_t *scr = &(s->seg_manager.heap[seg]->data.script);
|
|
|
|
scr->buf = (byte *) malloc(scr->buf_size);
|
|
|
|
script = scir_find_resource(s->resmgr, sci_script, scr->nr, 0);
|
|
if (s->version >= SCI_VERSION(1,001,000))
|
|
heap = scir_find_resource(s->resmgr, sci_heap, scr->nr, 0);
|
|
|
|
switch (s->seg_manager.sci1_1) {
|
|
case 0 :
|
|
sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID);
|
|
break;
|
|
case 1 :
|
|
sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID);
|
|
sm_mcpy_in_out( &s->seg_manager, scr->script_size, heap->data, heap->size, seg, SEG_ID);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static
|
|
void reconstruct_scripts(state_t *s, seg_manager_t *self) {
|
|
int i;
|
|
mem_obj_t *mobj;
|
|
object_t **objects;
|
|
int *objects_nr;
|
|
for (i = 0; i < self->heap_size; i++)
|
|
if (self->heap[i]) {
|
|
mobj = self->heap[i];
|
|
switch (mobj->type) {
|
|
case MEM_OBJ_SCRIPT: {
|
|
int j;
|
|
script_t *scr = &mobj->data.script;
|
|
|
|
load_script(s, i);
|
|
scr->locals_block = scr->locals_segment == 0 ? NULL :
|
|
&s->seg_manager.heap[scr->locals_segment]->data.locals;
|
|
scr->export_table = (guint16 *) find_unique_script_block(s, scr->buf, sci_obj_exports);
|
|
scr->synonyms = find_unique_script_block(s, scr->buf, sci_obj_synonyms);
|
|
scr->code = NULL;
|
|
scr->code_blocks_nr = 0;
|
|
scr->code_blocks_allocated = 0;
|
|
|
|
if (!self->sci1_1)
|
|
scr->export_table += 3;
|
|
|
|
for (j = 0; j < scr->objects_nr; j++) {
|
|
byte *data = scr->buf + scr->objects[j].pos.offset;
|
|
scr->objects[j].base = scr->buf;
|
|
scr->objects[j].base_obj = data;
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < self->heap_size; i++)
|
|
if (self->heap[i]) {
|
|
mobj = self->heap[i];
|
|
switch (mobj->type) {
|
|
case MEM_OBJ_SCRIPT: {
|
|
int j;
|
|
script_t *scr = &mobj->data.script;
|
|
|
|
for (j = 0; j < scr->objects_nr; j++) {
|
|
byte *data = scr->buf + scr->objects[j].pos.offset;
|
|
|
|
if (self->sci1_1) {
|
|
guint16 *funct_area = (guint16 *) (scr->buf + getUInt16( data + 6 ));
|
|
guint16 *prop_area = (guint16 *) (scr->buf + getUInt16( data + 4 ));
|
|
|
|
scr->objects[j].base_method = funct_area;
|
|
scr->objects[j].base_vars = prop_area;
|
|
} else {
|
|
int funct_area = getUInt16( data + SCRIPT_FUNCTAREAPTR_OFFSET );
|
|
object_t *base_obj;
|
|
|
|
base_obj = obj_get(s, scr->objects[j].variables[SCRIPT_SPECIES_SELECTOR]);
|
|
|
|
if (!base_obj) {
|
|
sciprintf("Object without a base class: Script %d, index %d (reg address "PREG"\n",
|
|
scr->nr, j, PRINT_REG(scr->objects[j].variables[SCRIPT_SPECIES_SELECTOR]));
|
|
continue;
|
|
}
|
|
scr->objects[j].variable_names_nr = base_obj->variables_nr;
|
|
scr->objects[j].base_obj = base_obj->base_obj;
|
|
|
|
scr->objects[j].base_method = (guint16 *) (data + funct_area);
|
|
scr->objects[j].base_vars = (guint16 *) (data + scr->objects[j].variable_names_nr * 2 + SCRIPT_SELECTOR_OFFSET);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
reconstruct_clones(state_t *s, seg_manager_t *self) {
|
|
int i;
|
|
mem_obj_t *mobj;
|
|
|
|
for (i = 0; i < self->heap_size; i++)
|
|
if (self->heap[i]) {
|
|
mobj = self->heap[i];
|
|
switch (mobj->type) {
|
|
case MEM_OBJ_CLONES: {
|
|
int j;
|
|
clone_entry_t *seeker = mobj->data.clones.table;
|
|
|
|
sciprintf("Free list: ");
|
|
for (j = mobj->data.clones.first_free;
|
|
j != HEAPENTRY_INVALID;
|
|
j = mobj->data.clones.table[j].next_free) {
|
|
sciprintf("%d ", j);
|
|
}
|
|
sciprintf("\n");
|
|
|
|
sciprintf("Entries w/zero vars: ");
|
|
for (j = 0; j < mobj->data.clones.max_entry; j++) {
|
|
if (mobj->data.clones.table[j].entry.variables == NULL)
|
|
sciprintf("%d ", j);
|
|
}
|
|
sciprintf("\n");
|
|
|
|
for (j = 0; j < mobj->data.clones.max_entry; j++) {
|
|
object_t *base_obj;
|
|
|
|
if (!clone_entry_used(&mobj->data.clones, j)) {
|
|
seeker++;
|
|
continue;
|
|
}
|
|
base_obj = obj_get(s, seeker->entry.variables[SCRIPT_SPECIES_SELECTOR]);
|
|
if (!base_obj) {
|
|
sciprintf("Clone entry without a base class: %d\n", j);
|
|
seeker->entry.base = seeker->entry.base_obj = NULL;
|
|
seeker->entry.base_vars = seeker->entry.base_method = NULL;
|
|
continue;
|
|
}
|
|
seeker->entry.base = base_obj->base;
|
|
seeker->entry.base_obj = base_obj->base_obj;
|
|
seeker->entry.base_vars = base_obj->base_vars;
|
|
seeker->entry.base_method = base_obj->base_method;
|
|
|
|
seeker++;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int
|
|
_reset_graphics_input(state_t *s);
|
|
|
|
song_iterator_t *
|
|
new_fast_forward_iterator(song_iterator_t *it, int delta);
|
|
|
|
static
|
|
void reconstruct_sounds(state_t *s) {
|
|
song_t *seeker;
|
|
int it_type = s->resmgr->sci_version >= SCI_VERSION_01 ?
|
|
SCI_SONG_ITERATOR_TYPE_SCI1
|
|
: SCI_SONG_ITERATOR_TYPE_SCI0;
|
|
|
|
if (s->sound.songlib.lib)
|
|
seeker = *(s->sound.songlib.lib);
|
|
else {
|
|
song_lib_init(&s->sound.songlib);
|
|
seeker = NULL;
|
|
}
|
|
while (seeker) {
|
|
song_iterator_t *base, *ff;
|
|
int oldstatus;
|
|
song_iterator_message_t msg;
|
|
|
|
base = ff = build_iterator(s, seeker->resource_num, it_type, seeker->handle);
|
|
if (seeker->restore_behavior == RESTORE_BEHAVIOR_CONTINUE)
|
|
ff = (song_iterator_t *) new_fast_forward_iterator(base, seeker->restore_time);
|
|
ff->init(ff);
|
|
|
|
msg = songit_make_message(seeker->handle, SIMSG_SET_LOOPS(seeker->loops));
|
|
songit_handle_message(&ff, msg);
|
|
msg = songit_make_message(seeker->handle, SIMSG_SET_HOLD(seeker->hold));
|
|
songit_handle_message(&ff, msg);
|
|
|
|
|
|
oldstatus = seeker->status;
|
|
seeker->status = SOUND_STATUS_STOPPED;
|
|
seeker->it = ff;
|
|
sfx_song_set_status(&s->sound, seeker->handle, oldstatus);
|
|
seeker = seeker->next;
|
|
}
|
|
|
|
}
|
|
|
|
state_t *
|
|
gamestate_restore(state_t *s, char *dirname) {
|
|
FILE *fh;
|
|
int fd;
|
|
int i;
|
|
int read_eof = 0;
|
|
state_t *retval;
|
|
songlib_t temp;
|
|
|
|
if (chdir(dirname)) {
|
|
sciprintf("Game state '%s' does not exist\n", dirname);
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
if (s->sound_server) {
|
|
if ((s->sound_server->restore)(s, dirname)) {
|
|
sciprintf("Restoring failed for the sound subsystem\n");
|
|
return NULL;
|
|
}
|
|
}
|
|
*/
|
|
|
|
retval = (state_t *) sci_malloc(sizeof(state_t));
|
|
|
|
memset(retval, 0, sizeof(state_t));
|
|
|
|
retval->savegame_version = -1;
|
|
_global_save_state = retval;
|
|
retval->gfx_state = s->gfx_state;
|
|
|
|
fh = fopen("state", "r" FO_TEXT);
|
|
if (!fh) {
|
|
free(retval);
|
|
return NULL;
|
|
}
|
|
|
|
/* Backwards compatibility settings */
|
|
retval->dyn_views = NULL;
|
|
retval->drop_views = NULL;
|
|
retval->port = NULL;
|
|
retval->save_dir_copy_buf = NULL;
|
|
|
|
retval->sound_mute = s->sound_mute;
|
|
retval->sound_volume = s->sound_volume;
|
|
|
|
%CFSMLREAD-ATOMIC state_t retval FROM fh ERRVAR read_eof;
|
|
|
|
fclose(fh);
|
|
|
|
if ((retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
|
|
(retval->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
|
|
|
|
if (retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
|
|
sciprintf("Old savegame version detected- can't load\n");
|
|
else
|
|
sciprintf("Savegame version is %d- maximum supported is %0d\n", retval->savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION);
|
|
|
|
chdir("..");
|
|
free(retval);
|
|
return NULL;
|
|
}
|
|
|
|
sfx_exit(&s->sound);
|
|
_gamestate_unfrob(retval);
|
|
|
|
/* Set exec stack base to zero */
|
|
retval->execution_stack_base = 0;
|
|
retval->execution_stack_pos = 0;
|
|
|
|
/* Now copy all current state information */
|
|
/* Graphics and input state: */
|
|
retval->animation_delay = s->animation_delay;
|
|
retval->animation_granularity = s->animation_granularity;
|
|
retval->gfx_state = s->gfx_state;
|
|
|
|
retval->resmgr = s->resmgr;
|
|
|
|
temp = retval->sound.songlib;
|
|
sfx_init(&retval->sound, retval->resmgr, s->sfx_init_flags);
|
|
retval->sfx_init_flags = s->sfx_init_flags;
|
|
song_lib_free(retval->sound.songlib);
|
|
retval->sound.songlib = temp;
|
|
|
|
_reset_graphics_input(retval);
|
|
reconstruct_stack(retval);
|
|
reconstruct_scripts(retval, &retval->seg_manager);
|
|
reconstruct_clones(retval, &retval->seg_manager);
|
|
retval->game_obj = s->game_obj;
|
|
retval->script_000 = &retval->seg_manager.heap[script_get_segment(s, 0, SCRIPT_GET_DONT_LOAD)]->data.script;
|
|
retval->gc_countdown = GC_INTERVAL - 1;
|
|
retval->save_dir_copy = make_reg(s->sys_strings_segment, SYS_STRING_SAVEDIR);
|
|
retval->save_dir_edit_offset = 0;
|
|
retval->sys_strings_segment = find_unique_seg_by_type(&retval->seg_manager, MEM_OBJ_SYS_STRINGS);
|
|
retval->sys_strings = &(((mem_obj_t *)(GET_SEGMENT(retval->seg_manager, retval->sys_strings_segment, MEM_OBJ_SYS_STRINGS)))->data.sys_strings);
|
|
sys_strings_restore(retval->sys_strings, s->sys_strings);
|
|
|
|
/* Time state: */
|
|
sci_get_current_time(&(retval->last_wait_time));
|
|
retval->game_start_time.tv_sec = time(NULL) - retval->game_time;
|
|
retval->game_start_time.tv_usec = 0;
|
|
|
|
/* File IO state: */
|
|
retval->file_handles_nr = 2;
|
|
retval->file_handles = (FILE **)sci_calloc(2, sizeof(FILE *));
|
|
|
|
/* static parser information: */
|
|
retval->parser_rules = s->parser_rules;
|
|
retval->parser_words_nr = s->parser_words_nr;
|
|
retval->parser_words = s->parser_words;
|
|
retval->parser_suffices_nr = s->parser_suffices_nr;
|
|
retval->parser_suffices = s->parser_suffices;
|
|
retval->parser_branches_nr = s->parser_branches_nr;
|
|
retval->parser_branches = s->parser_branches;
|
|
|
|
/* static VM/Kernel information: */
|
|
retval->selector_names_nr = s->selector_names_nr;
|
|
retval->selector_names = s->selector_names;
|
|
retval->kernel_names_nr = s->kernel_names_nr;
|
|
retval->kernel_names = s->kernel_names;
|
|
retval->kfunct_table = s->kfunct_table;
|
|
retval->kfunct_nr = s->kfunct_nr;
|
|
retval->opcodes = s->opcodes;
|
|
|
|
memcpy(&(retval->selector_map), &(s->selector_map), sizeof(selector_map_t));
|
|
|
|
retval->max_version = retval->version;
|
|
retval->min_version = retval->version;
|
|
retval->parser_base = make_reg(s->sys_strings_segment, SYS_STRING_PARSER_BASE);
|
|
|
|
/* Copy breakpoint information from current game instance */
|
|
retval->have_bp = s->have_bp;
|
|
retval->bp_list = s->bp_list;
|
|
|
|
retval->debug_mode = s->debug_mode;
|
|
|
|
retval->resource_dir = s->resource_dir;
|
|
retval->work_dir = s->work_dir;
|
|
retval->kernel_opt_flags = 0;
|
|
retval->have_mouse_flag = 1;
|
|
|
|
retval->successor = NULL;
|
|
retval->pic_priority_table = (int*)gfxop_get_pic_metainfo(retval->gfx_state);
|
|
retval->game_name = sci_strdup(obj_get_name(retval, retval->game_obj));
|
|
|
|
retval->sound.it = NULL;
|
|
retval->sound.flags = s->sound.flags;
|
|
retval->sound.song = NULL;
|
|
retval->sound.suspended = s->sound.suspended;
|
|
retval->sound.debug = s->sound.debug;
|
|
reconstruct_sounds(retval);
|
|
|
|
chdir ("..");
|
|
|
|
return retval;
|
|
}
|