scummvm/engines/glk/sound.cpp
Paul Gilbert 7637edb5a2 GLK: Change all references to glui32 and glsi32 to uint and int
This should finally fix compilation for the Amiga, which had
difference sized types. And the renamed types are clearer for
ScummVM anyway
2018-12-09 11:36:20 -08:00

176 lines
4.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software{} you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation{} either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY{} without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program{} if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "glk/sound.h"
#include "glk/glk.h"
#include "glk/events.h"
#include "common/file.h"
#include "audio/audiostream.h"
#include "audio/decoders/aiff.h"
#include "audio/decoders/mp3.h"
#include "audio/decoders/raw.h"
#include "audio/decoders/wave.h"
namespace Glk {
Sounds::~Sounds() {
for (int idx = (int)_sounds.size() - 1; idx >= 0; --idx)
delete _sounds[idx];
}
void Sounds::removeSound(schanid_t snd) {
for (uint idx = 0; idx < _sounds.size(); ++idx) {
if (_sounds[idx] == snd) {
_sounds.remove_at(idx);
break;
}
}
}
schanid_t Sounds::create(uint rock) {
schanid_t snd = new SoundChannel(this);
_sounds.push_back(snd);
return snd;
}
schanid_t Sounds::iterate(schanid_t chan, uint *rockptr) {
for (int idx = 0; idx < (int)_sounds.size() - 1; ++idx) {
if (_sounds[idx] == chan) {
schanid_t next = _sounds[idx + 1];
if (*rockptr)
*rockptr = next->_rock;
return next;
}
}
return nullptr;
}
void Sounds::poll() {
for (uint idx = 0; idx < _sounds.size(); ++idx)
_sounds[idx]->poll();
}
/*--------------------------------------------------------------------------*/
SoundChannel::SoundChannel(Sounds *owner) : _owner(owner), _soundNum(0),
_rock(0), _notify(0) {
}
SoundChannel::~SoundChannel() {
stop();
_owner->removeSound(this);
}
uint SoundChannel::play(uint soundNum, uint repeats, uint notify) {
stop();
if (repeats == 0)
return 1;
// Find a sound of the given name
Audio::AudioStream *stream;
Common::File f;
Common::String nameSnd = Common::String::format("sound%u.snd", soundNum);
Common::String nameWav = Common::String::format("sound%u.wav", soundNum);
Common::String nameAiff = Common::String::format("sound%u.aiff", soundNum);
#ifdef USE_MAD
Common::String nameMp3 = Common::String::format("sound%u.mp3", soundNum);
#endif
if (f.exists(nameSnd) && f.open(nameSnd)) {
if (f.readUint16BE() != (f.size() - 2))
error("Invalid sound filesize");
repeats = f.readByte();
f.skip(1);
uint freq = f.readUint16BE();
f.skip(2);
uint size = f.readUint16BE();
Common::SeekableReadStream *s = f.readStream(size);
stream = Audio::makeRawStream(s, freq, Audio::FLAG_UNSIGNED);
#ifdef USE_MAD
} else if (f.exists(nameMp3) && f.open(nameMp3)) {
Common::SeekableReadStream *s = f.readStream(f.size());
stream = Audio::makeMP3Stream(s, DisposeAfterUse::YES);
#endif
} else if (f.exists(nameWav) && f.open(nameWav)) {
Common::SeekableReadStream *s = f.readStream(f.size());
stream = Audio::makeWAVStream(s, DisposeAfterUse::YES);
} else if (f.exists(nameAiff) && f.open(nameAiff)) {
Common::SeekableReadStream *s = f.readStream(f.size());
stream = Audio::makeAIFFStream(s, DisposeAfterUse::YES);
} else {
warning("Could not find sound %u", soundNum);
return 1;
}
_soundNum = soundNum;
_notify = notify;
// Set up a repeat if multiple repeats are specified
if (repeats > 1) {
Audio::RewindableAudioStream *rwStream = dynamic_cast<Audio::RewindableAudioStream *>(stream);
assert(rwStream);
stream = new Audio::LoopingAudioStream(rwStream, repeats, DisposeAfterUse::YES);
}
// Start playing the audio
g_vm->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_handle, stream);
return 0;
}
void SoundChannel::stop() {
g_vm->_mixer->stopHandle(_handle);
}
void SoundChannel::poll() {
if (!g_vm->_mixer->isSoundHandleActive(_handle) && _notify != 0) {
uint notify = _notify;
_notify = 0;
g_vm->_events->store(evtype_SoundNotify, nullptr, _soundNum, notify);
}
}
void SoundChannel::setVolume(uint volume, uint duration, uint notify) {
uint newVol = volume * 255 / 0x10000;
g_vm->_mixer->setChannelVolume(_handle, newVol);
if (notify) {
warning("TODO: Gradual volume change");
g_vm->_events->store(evtype_VolumeNotify, nullptr, 0, notify);
}
}
void SoundChannel::pause() {
g_vm->_mixer->pauseHandle(_handle, true);
}
void SoundChannel::unpause() {
g_vm->_mixer->pauseHandle(_handle, false);
}
} // End of namespace Glk