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disassembly
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Committed recent disassembly efforts
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2006-08-27 11:57:30 +00:00 |
animseq.cpp
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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2006-03-29 15:59:37 +00:00 |
animseq.h
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Changed __lure_res_h__ to LURE_RES_H etc for consistency.
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2006-07-23 15:32:14 +00:00 |
debug-input.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
debug-input.h
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Changed __lure_res_h__ to LURE_RES_H etc for consistency.
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2006-07-23 15:32:14 +00:00 |
debug-methods.cpp
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Changed hotspot references to use updated hotspot methods
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2006-02-19 04:19:09 +00:00 |
debug-methods.h
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Changed __lure_res_h__ to LURE_RES_H etc for consistency.
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2006-07-23 15:32:14 +00:00 |
debugger.cpp
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changed references to StringData::getString to use two parameter version rather than passing NULL values
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2006-08-07 13:28:19 +00:00 |
debugger.h
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Initial commit of ScummVM-based debugging functionality
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2006-07-08 08:23:41 +00:00 |
decode.cpp
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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2006-03-29 15:59:37 +00:00 |
decode.h
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Changed __lure_res_h__ to LURE_RES_H etc for consistency.
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2006-07-23 15:32:14 +00:00 |
disk.cpp
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It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise
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2006-05-01 22:27:56 +00:00 |
disk.h
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Changed __lure_res_h__ to LURE_RES_H etc for consistency.
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2006-07-23 15:32:14 +00:00 |
events.cpp
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Set and show/hide mouse cursors through a "cursor manager" (analogous to the
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2006-05-25 22:51:42 +00:00 |
events.h
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Changed __lure_res_h__ to LURE_RES_H etc for consistency.
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2006-07-23 15:32:14 +00:00 |
game.cpp
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Added support for selecting a sequence of commands in response to the Tell action
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2006-08-27 11:47:03 +00:00 |
game.h
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Added support for selecting a sequence of commands in response to the Tell action
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2006-08-27 11:47:03 +00:00 |
hotspots.cpp
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In progress work on tell command handling
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2006-08-27 11:48:41 +00:00 |
hotspots.h
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In progress work on tell command handling
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2006-08-27 11:48:41 +00:00 |
intro.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
intro.h
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Changed __lure_res_h__ to LURE_RES_H etc for consistency.
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2006-07-23 15:32:14 +00:00 |
lure.cpp
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Reduced MD5 checking to 1Kb, and recalculated MD5 strings
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2006-08-06 09:18:38 +00:00 |
lure.h
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Changed __lure_res_h__ to LURE_RES_H etc for consistency.
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2006-07-23 15:32:14 +00:00 |
luredefs.h
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Incremented version number
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2006-08-27 11:45:52 +00:00 |
memory.cpp
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Made the Memory::dealloc take a void * to make it easier to free any memory block type
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2006-08-27 11:44:39 +00:00 |
memory.h
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Made the Memory::dealloc take a void * to make it easier to free any memory block type
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2006-08-27 11:44:39 +00:00 |
menu.cpp
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Added support for rooms in the ShowItems method, and adding alphabetic sorting of entries in action selection
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2006-08-27 11:43:09 +00:00 |
menu.h
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Added a popup menu method for listing the items presented in response to an ASK action
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2006-07-30 12:13:26 +00:00 |
module.mk
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Replaced old debugging files with new ScummVM based one
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2006-07-08 08:25:27 +00:00 |
palette.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
palette.h
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Changed __lure_res_h__ to LURE_RES_H etc for consistency.
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2006-07-23 15:32:14 +00:00 |
res_struct.cpp
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Added data for room header flags and actions
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2006-08-27 11:38:55 +00:00 |
res_struct.h
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Added data for room header flags and actions
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2006-08-27 11:38:55 +00:00 |
res.cpp
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Added missing initialiser for current talking character
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2006-08-27 11:40:33 +00:00 |
res.h
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Changed __lure_res_h__ to LURE_RES_H etc for consistency.
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2006-07-23 15:32:14 +00:00 |
room.cpp
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Enhanced Room::setTalkDialog to be passed the destination character and active item hotspot Id
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2006-08-07 13:21:15 +00:00 |
room.h
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Enhanced Room::setTalkDialog to be passed the destination character and active item hotspot Id
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2006-08-07 13:21:15 +00:00 |
screen.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
screen.h
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Changed __lure_res_h__ to LURE_RES_H etc for consistency.
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2006-07-23 15:32:14 +00:00 |
scripts.cpp
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Added comments
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2006-08-27 11:37:38 +00:00 |
scripts.h
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Added script method for changing the current hotspot header flags mask byte
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2006-07-30 12:10:44 +00:00 |
strings.cpp
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Fixed signature of GetString method - it is a destination character passed, not the current action. Also added a new method to return a decoded string with the correct definite article prefix (a/an/the)
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2006-08-07 13:13:20 +00:00 |
strings.h
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Fixed signature of GetString method - it is a destination character passed, not the current action. Also added a new method to return a decoded string with the correct definite article prefix (a/an/the)
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2006-08-07 13:13:20 +00:00 |
surface.cpp
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Dialog::showMessage transferred over to the Hotspot class. Also enhanced TalkDialog to handle being passed a destination character and active item
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2006-08-07 13:16:07 +00:00 |
surface.h
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Dialog::showMessage transferred over to the Hotspot class. Also enhanced TalkDialog to handle being passed a destination character and active item
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2006-08-07 13:16:07 +00:00 |
system.cpp
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Whitespace changes.
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2006-05-11 07:59:50 +00:00 |
system.h
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Changed __lure_res_h__ to LURE_RES_H etc for consistency.
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2006-07-23 15:32:14 +00:00 |