scummvm/engines/lure
Paul Gilbert 7649160dde Committed recent disassembly efforts
svn-id: r23788
2006-08-27 11:57:30 +00:00
..
disassembly Committed recent disassembly efforts 2006-08-27 11:57:30 +00:00
animseq.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
animseq.h Changed __lure_res_h__ to LURE_RES_H etc for consistency. 2006-07-23 15:32:14 +00:00
debug-input.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debug-input.h Changed __lure_res_h__ to LURE_RES_H etc for consistency. 2006-07-23 15:32:14 +00:00
debug-methods.cpp Changed hotspot references to use updated hotspot methods 2006-02-19 04:19:09 +00:00
debug-methods.h Changed __lure_res_h__ to LURE_RES_H etc for consistency. 2006-07-23 15:32:14 +00:00
debugger.cpp changed references to StringData::getString to use two parameter version rather than passing NULL values 2006-08-07 13:28:19 +00:00
debugger.h Initial commit of ScummVM-based debugging functionality 2006-07-08 08:23:41 +00:00
decode.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
decode.h Changed __lure_res_h__ to LURE_RES_H etc for consistency. 2006-07-23 15:32:14 +00:00
disk.cpp It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise 2006-05-01 22:27:56 +00:00
disk.h Changed __lure_res_h__ to LURE_RES_H etc for consistency. 2006-07-23 15:32:14 +00:00
events.cpp Set and show/hide mouse cursors through a "cursor manager" (analogous to the 2006-05-25 22:51:42 +00:00
events.h Changed __lure_res_h__ to LURE_RES_H etc for consistency. 2006-07-23 15:32:14 +00:00
game.cpp Added support for selecting a sequence of commands in response to the Tell action 2006-08-27 11:47:03 +00:00
game.h Added support for selecting a sequence of commands in response to the Tell action 2006-08-27 11:47:03 +00:00
hotspots.cpp In progress work on tell command handling 2006-08-27 11:48:41 +00:00
hotspots.h In progress work on tell command handling 2006-08-27 11:48:41 +00:00
intro.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
intro.h Changed __lure_res_h__ to LURE_RES_H etc for consistency. 2006-07-23 15:32:14 +00:00
lure.cpp Reduced MD5 checking to 1Kb, and recalculated MD5 strings 2006-08-06 09:18:38 +00:00
lure.h Changed __lure_res_h__ to LURE_RES_H etc for consistency. 2006-07-23 15:32:14 +00:00
luredefs.h Incremented version number 2006-08-27 11:45:52 +00:00
memory.cpp Made the Memory::dealloc take a void * to make it easier to free any memory block type 2006-08-27 11:44:39 +00:00
memory.h Made the Memory::dealloc take a void * to make it easier to free any memory block type 2006-08-27 11:44:39 +00:00
menu.cpp Added support for rooms in the ShowItems method, and adding alphabetic sorting of entries in action selection 2006-08-27 11:43:09 +00:00
menu.h Added a popup menu method for listing the items presented in response to an ASK action 2006-07-30 12:13:26 +00:00
module.mk Replaced old debugging files with new ScummVM based one 2006-07-08 08:25:27 +00:00
palette.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
palette.h Changed __lure_res_h__ to LURE_RES_H etc for consistency. 2006-07-23 15:32:14 +00:00
res_struct.cpp Added data for room header flags and actions 2006-08-27 11:38:55 +00:00
res_struct.h Added data for room header flags and actions 2006-08-27 11:38:55 +00:00
res.cpp Added missing initialiser for current talking character 2006-08-27 11:40:33 +00:00
res.h Changed __lure_res_h__ to LURE_RES_H etc for consistency. 2006-07-23 15:32:14 +00:00
room.cpp Enhanced Room::setTalkDialog to be passed the destination character and active item hotspot Id 2006-08-07 13:21:15 +00:00
room.h Enhanced Room::setTalkDialog to be passed the destination character and active item hotspot Id 2006-08-07 13:21:15 +00:00
screen.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
screen.h Changed __lure_res_h__ to LURE_RES_H etc for consistency. 2006-07-23 15:32:14 +00:00
scripts.cpp Added comments 2006-08-27 11:37:38 +00:00
scripts.h Added script method for changing the current hotspot header flags mask byte 2006-07-30 12:10:44 +00:00
strings.cpp Fixed signature of GetString method - it is a destination character passed, not the current action. Also added a new method to return a decoded string with the correct definite article prefix (a/an/the) 2006-08-07 13:13:20 +00:00
strings.h Fixed signature of GetString method - it is a destination character passed, not the current action. Also added a new method to return a decoded string with the correct definite article prefix (a/an/the) 2006-08-07 13:13:20 +00:00
surface.cpp Dialog::showMessage transferred over to the Hotspot class. Also enhanced TalkDialog to handle being passed a destination character and active item 2006-08-07 13:16:07 +00:00
surface.h Dialog::showMessage transferred over to the Hotspot class. Also enhanced TalkDialog to handle being passed a destination character and active item 2006-08-07 13:16:07 +00:00
system.cpp Whitespace changes. 2006-05-11 07:59:50 +00:00
system.h Changed __lure_res_h__ to LURE_RES_H etc for consistency. 2006-07-23 15:32:14 +00:00