mirror of
https://github.com/libretro/scummvm.git
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4f606cc10d
svn-id: r50440
263 lines
7.7 KiB
C++
263 lines
7.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef SCI_ENGINE_SCRIPT_H
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#define SCI_ENGINE_SCRIPT_H
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#include "common/str.h"
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#include "sci/engine/segment.h"
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namespace Sci {
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struct EngineState;
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class ResourceManager;
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enum ScriptObjectTypes {
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SCI_OBJ_TERMINATOR,
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SCI_OBJ_OBJECT,
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SCI_OBJ_CODE,
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SCI_OBJ_SYNONYMS,
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SCI_OBJ_SAID,
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SCI_OBJ_STRINGS,
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SCI_OBJ_CLASS,
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SCI_OBJ_EXPORTS,
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SCI_OBJ_POINTERS,
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SCI_OBJ_PRELOAD_TEXT, /* This is really just a flag. */
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SCI_OBJ_LOCALVARS
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};
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typedef Common::HashMap<uint16, Object> ObjMap;
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class Script : public SegmentObj {
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private:
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int _nr; /**< Script number */
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byte *_buf; /**< Static data buffer, or NULL if not used */
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byte *_heapStart; /**< Start of heap if SCI1.1, NULL otherwise */
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int _lockers; /**< Number of classes and objects that require this script */
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size_t _scriptSize;
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size_t _heapSize;
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uint16 _bufSize;
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const uint16 *_exportTable; /**< Abs. offset of the export table or 0 if not present */
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uint16 _numExports; /**< Number of entries in the exports table */
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const byte *_synonyms; /**< Synonyms block or 0 if not present*/
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uint16 _numSynonyms; /**< Number of entries in the synonyms block */
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int _localsOffset;
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uint16 _localsCount;
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bool _markedAsDeleted;
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public:
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/**
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* Table for objects, contains property variables.
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* Indexed by the TODO offset.
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*/
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ObjMap _objects;
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SegmentId _localsSegment; /**< The local variable segment */
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LocalVariables *_localsBlock;
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public:
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int getLocalsOffset() const { return _localsOffset; }
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uint16 getLocalsCount() const { return _localsCount; }
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uint32 getScriptSize() const { return _scriptSize; }
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uint32 getHeapSize() const { return _heapSize; }
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uint32 getBufSize() const { return _bufSize; }
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const byte *getBuf(uint offset = 0) const { return _buf + offset; }
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int getScriptNumber() const { return _nr; }
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public:
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Script();
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~Script();
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void freeScript();
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void init(int script_nr, ResourceManager *resMan);
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void load(ResourceManager *resMan);
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virtual bool isValidOffset(uint16 offset) const;
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virtual SegmentRef dereference(reg_t pointer);
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virtual reg_t findCanonicAddress(SegManager *segMan, reg_t sub_addr) const;
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virtual void freeAtAddress(SegManager *segMan, reg_t sub_addr);
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virtual Common::Array<reg_t> listAllDeallocatable(SegmentId segId) const;
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virtual Common::Array<reg_t> listAllOutgoingReferences(reg_t object) const;
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/**
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* Return a list of all references to objects in this script
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* (and also to the locals segment, if any).
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* Used by the garbage collector.
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* @return a list of outgoing references within the object
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*/
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Common::Array<reg_t> listObjectReferences() const;
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virtual void saveLoadWithSerializer(Common::Serializer &ser);
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Object *getObject(uint16 offset);
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const Object *getObject(uint16 offset) const;
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/**
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* Initializes an object within the segment manager
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* @param obj_pos Location (segment, offset) of the object. It must
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* point to the beginning of the script/class block
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* (as opposed to what the VM considers to be the
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* object location)
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* @returns A newly created Object describing the object,
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* stored within the relevant script
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*/
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Object *scriptObjInit(reg_t obj_pos, bool fullObjectInit = true);
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/**
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* Removes a script object
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* @param obj_pos Location (segment, offset) of the object.
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*/
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void scriptObjRemove(reg_t obj_pos);
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/**
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* Initializes the script's local variables
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* @param segMan A reference to the segment manager
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*/
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void initialiseLocals(SegManager *segMan);
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/**
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* Adds the script's classes to the segment manager's class table
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* @param segMan A reference to the segment manager
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*/
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void initialiseClasses(SegManager *segMan);
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/**
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* Initializes the script's objects (SCI0)
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* @param segMan A reference to the segment manager
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* @param segmentId The script's segment id
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*/
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void initialiseObjectsSci0(SegManager *segMan, SegmentId segmentId);
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/**
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* Initializes the script's objects (SCI1.1+)
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* @param segMan A reference to the segment manager
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* @param segmentId The script's segment id
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*/
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void initialiseObjectsSci11(SegManager *segMan, SegmentId segmentId);
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// script lock operations
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/** Increments the number of lockers of this script by one. */
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void incrementLockers();
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/** Decrements the number of lockers of this script by one. */
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void decrementLockers();
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/**
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* Retrieves the number of locks held on this script.
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* @return the number of locks held on the previously identified script
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*/
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int getLockers() const;
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/** Sets the number of locks held on this script. */
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void setLockers(int lockers);
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/**
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* Retrieves a pointer to the exports of this script
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* @return pointer to the exports.
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*/
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const uint16 *getExportTable() const { return _exportTable; }
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/**
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* Retrieves the number of exports of script.
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* @return the number of exports of this script
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*/
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uint16 getExportsNr() const { return _numExports; }
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/**
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* Retrieves a pointer to the synonyms associated with this script
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* @return pointer to the synonyms, in non-parsed format.
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*/
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const byte *getSynonyms() const { return _synonyms; }
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/**
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* Retrieves the number of synonyms associated with this script.
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* @return the number of synonyms associated with this script
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*/
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uint16 getSynonymsNr() const { return _numSynonyms; }
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/**
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* Validate whether the specified public function is exported by
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* the script in the specified segment.
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* @param pubfunct Index of the function to validate
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* @return NULL if the public function is invalid, its
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* offset into the script's segment otherwise
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*/
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uint16 validateExportFunc(int pubfunct);
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/**
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* Marks the script as deleted.
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* This will not actually delete the script. If references remain present on the
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* heap or the stack, the script will stay in memory in a quasi-deleted state until
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* either unreachable (resulting in its eventual deletion) or reloaded (resulting
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* in its data being updated).
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*/
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void markDeleted() {
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_markedAsDeleted = true;
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}
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/**
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* Determines whether the script is marked as being deleted.
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*/
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bool isMarkedAsDeleted() const {
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return _markedAsDeleted;
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}
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/**
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* Copies a byte string into a script's heap representation.
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* @param dst script-relative offset of the destination area
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* @param src pointer to the data source location
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* @param n number of bytes to copy
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*/
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void mcpyInOut(int dst, const void *src, size_t n);
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/**
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* Finds the pointer where a block of a specific type starts from
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*/
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byte *findBlock(int type);
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private:
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/**
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* Processes a relocation block witin a script
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* This function is idempotent, but it must only be called after all
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* objects have been instantiated, or a run-time error will occur.
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* @param obj_pos Location (segment, offset) of the block
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* @return Location of the relocation block
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*/
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void relocate(reg_t block);
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bool relocateLocal(SegmentId segment, int location);
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};
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} // End of namespace Sci
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#endif // SCI_ENGINE_SCRIPT_H
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