mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 14:50:17 +00:00
c9a175a877
This doesn't behave quite like the original - it seems the original does not take the fake last entry into account when saving? - but I think it's actually a bit more consistent this way.
161 lines
3.8 KiB
C++
161 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#ifndef TOLTECS_MENU_H
|
|
#define TOLTECS_MENU_H
|
|
|
|
#include "common/array.h"
|
|
#include "common/str-array.h"
|
|
|
|
namespace Toltecs {
|
|
|
|
enum ItemID {
|
|
kItemIdNone,
|
|
// Main menu
|
|
kItemIdSave,
|
|
kItemIdLoad,
|
|
kItemIdToggleText,
|
|
kItemIdToggleVoices,
|
|
kItemIdVolumesMenu,
|
|
kItemIdPlay,
|
|
kItemIdQuit,
|
|
// Volumes menu
|
|
kItemIdMasterUp,
|
|
kItemIdVoicesUp,
|
|
kItemIdMusicUp,
|
|
kItemIdSoundFXUp,
|
|
kItemIdBackgroundUp,
|
|
kItemIdMasterDown,
|
|
kItemIdVoicesDown,
|
|
kItemIdMusicDown,
|
|
kItemIdSoundFXDown,
|
|
kItemIdBackgroundDown,
|
|
kItemIdMaster,
|
|
kItemIdVoices,
|
|
kItemIdMusic,
|
|
kItemIdSoundFX,
|
|
kItemIdBackground,
|
|
kItemIdDone,
|
|
kItemIdCancel,
|
|
// Save/load menu
|
|
kItemIdSavegameUp,
|
|
kItemIdSavegameDown,
|
|
kItemIdSavegame1,
|
|
kItemIdSavegame2,
|
|
kItemIdSavegame3,
|
|
kItemIdSavegame4,
|
|
kItemIdSavegame5,
|
|
kItemIdSavegame6,
|
|
kItemIdSavegame7,
|
|
// TODO
|
|
kMenuIdDummy
|
|
};
|
|
|
|
class MenuSystem {
|
|
|
|
public:
|
|
MenuSystem(ToltecsEngine *vm);
|
|
~MenuSystem();
|
|
|
|
int run(MenuID menuId);
|
|
void update();
|
|
void handleEvents();
|
|
|
|
protected:
|
|
|
|
struct Item {
|
|
bool enabled;
|
|
Common::Rect rect;
|
|
ItemID id;
|
|
Common::String caption;
|
|
byte defaultColor, activeColor;
|
|
int x, y, w;
|
|
uint fontNum;
|
|
};
|
|
|
|
struct SavegameItem {
|
|
int _slotNum;
|
|
Common::String _description;
|
|
SavegameItem()
|
|
: _slotNum(-1), _description("") {}
|
|
SavegameItem(int slotNum, Common::String description)
|
|
: _slotNum(slotNum), _description(description) {}
|
|
};
|
|
|
|
ToltecsEngine *_vm;
|
|
Graphics::Surface *_background;
|
|
|
|
bool _running;
|
|
MenuID _currMenuID, _newMenuID;
|
|
ItemID _currItemID;
|
|
int _top;
|
|
int _savegameListTopIndex;
|
|
bool _editingDescription;
|
|
ItemID _editingDescriptionID;
|
|
Item *_editingDescriptionItem;
|
|
bool _needRedraw;
|
|
|
|
Common::Array<Item> _items;
|
|
Common::Array<SavegameItem> _savegames;
|
|
|
|
void addClickTextItem(ItemID id, int x, int y, int w, uint fontNum, const char *caption, byte defaultColor, byte activeColor);
|
|
|
|
void drawItem(ItemID itemID, bool active);
|
|
void handleMouseMove(int x, int y);
|
|
void handleMouseClick(int x, int y);
|
|
void handleKeyDown(const Common::KeyState& kbd);
|
|
|
|
ItemID findItemAt(int x, int y);
|
|
Item *getItem(ItemID id);
|
|
void setItemCaption(Item *item, const char *caption);
|
|
|
|
void initMenu(MenuID menuID);
|
|
|
|
void enableItem(ItemID id);
|
|
void disableItem(ItemID id);
|
|
|
|
void enterItem(ItemID id);
|
|
void leaveItem(ItemID id);
|
|
void clickItem(ItemID id);
|
|
|
|
void restoreRect(int x, int y, int w, int h);
|
|
void shadeRect(int x, int y, int w, int h, byte color1, byte color2);
|
|
void drawString(int16 x, int16 y, int w, uint fontNum, byte color, const char *text);
|
|
|
|
SavegameItem *getSavegameItemByID(ItemID id);
|
|
|
|
int loadSavegamesList();
|
|
void setSavegameCaptions(bool scrollToBottom);
|
|
void scrollSavegames(int delta);
|
|
void clickSavegameItem(ItemID id);
|
|
void setCfgText(bool value, bool active);
|
|
void setCfgVoices(bool value, bool active);
|
|
void drawVolumeBar(ItemID itemID);
|
|
void changeVolumeBar(ItemID itemID, int delta);
|
|
|
|
};
|
|
|
|
} // End of namespace Toltecs
|
|
|
|
#endif /* TOLTECS_MENU_H */
|