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scummvm
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scummvm
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base
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Chris Apers
28edee2380
PalmOS too
...
svn-id: r17073
2005-03-11 10:35:38 +00:00
..
.cvsignore
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
2003-09-17 22:41:01 +00:00
engine.cpp
Fix bug
#1109687
buffer overflow causes crash from env-var HOME and some
2005-01-26 11:01:41 +00:00
engine.h
Updated copyright
2005-01-01 16:09:25 +00:00
gameDetector.cpp
PalmOS too
2005-03-11 10:35:38 +00:00
gameDetector.h
Add --force-1x-overlay command line option as discussed in bugreport
2005-03-10 16:29:08 +00:00
main.cpp
Add --force-1x-overlay command line option as discussed in bugreport
2005-03-10 16:29:08 +00:00
module.mk
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
2004-01-30 21:54:28 +00:00
plugins.cpp
Configure the plugin prefix/suffix in the configure script; use that setting in plugins.cpp
2005-02-06 17:21:31 +00:00
plugins.h
Modify the singleton code once more to help overcome an issue with MSVC 7 (see also patch
#1095133
)
2005-01-06 18:38:34 +00:00
version.h
Updated copyright
2005-01-01 16:09:25 +00:00