mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-10 11:51:52 +00:00
85 lines
2.3 KiB
C++
85 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef ULTIMA_SHARED_GFX_VIEWPORT_DUNGEON_H
|
|
#define ULTIMA_SHARED_GFX_VIEWPORT_DUNGEON_H
|
|
|
|
#include "ultima/shared/gfx/visual_item.h"
|
|
#include "ultima/shared/gfx/dungeon_surface.h"
|
|
#include "ultima/shared/maps/map_tile.h"
|
|
|
|
namespace Ultima {
|
|
namespace Shared {
|
|
|
|
class ViewportDungeon : public Gfx::VisualItem {
|
|
DECLARE_MESSAGE_MAP;
|
|
private:
|
|
/**
|
|
* Returns the distance to an occupied cell, if any
|
|
*/
|
|
uint distanceToOccupiedCell(const Point &delta);
|
|
|
|
/**
|
|
* Returns if a cell at a given delta to the player is occupied
|
|
*/
|
|
bool isCellOccupied(const Point &delta);
|
|
|
|
/**
|
|
* Returns true if a monster is at a given position, and it has the blocking attribute
|
|
*/
|
|
bool isMonsterBlocking(const Point &pt);
|
|
|
|
/**
|
|
* Draw a monster or, failing that, the given tile at a given cell and distance
|
|
*/
|
|
void drawCell(uint distance, const Point &pt);
|
|
|
|
/**
|
|
* Draw a cell to the left
|
|
*/
|
|
void drawLeftCell(uint distance, const Maps::MapTile &tile);
|
|
|
|
/**
|
|
* Draw a cell to the left
|
|
*/
|
|
void drawRightCell(uint distance, const Maps::MapTile &tile);
|
|
protected:
|
|
/**
|
|
* Returns the surface for rendering the dungeon
|
|
*/
|
|
virtual DungeonSurface getSurface() = 0;
|
|
public:
|
|
CLASSDEF;
|
|
ViewportDungeon(TreeItem *parent) : Gfx::VisualItem("ViewportDungeon", Rect(8, 8, 312, 152), parent) {}
|
|
~ViewportDungeon() override {}
|
|
|
|
/**
|
|
* Draws the dungeon
|
|
*/
|
|
void draw() override;
|
|
};
|
|
|
|
} // End of namespace Shared
|
|
} // End of namespace Ultima
|
|
|
|
#endif
|