scummvm/dists/msvc71/sword1.vcproj
Eugene Sandulenko 4abfffe89b Add MSVC71 project files courtsey of Quietust
svn-id: r20850
2006-02-24 23:49:57 +00:00

233 lines
5.6 KiB
XML

<?xml version="1.0" encoding="windows-1250"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="sword1"
ProjectGUID="{C8AAE83E-198B-4ECA-A877-166827953979}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="sword1_Debug"
IntermediateDirectory="sword1_Debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
Optimization="0"
AdditionalIncludeDirectories="../..;../../engines"
PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
MinimalRebuild="TRUE"
ExceptionHandling="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
SuppressStartupBanner="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/sword1.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="sword1_Release"
IntermediateDirectory="sword1_Release"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="FALSE">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="../..;../../engines"
PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
StringPooling="TRUE"
ExceptionHandling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/sword1.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\engines\sword1\animation.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\animation.h">
</File>
<File
RelativePath="..\..\engines\sword1\collision.h">
</File>
<File
RelativePath="..\..\engines\sword1\control.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\control.h">
</File>
<File
RelativePath="..\..\engines\sword1\credits.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\credits.h">
</File>
<File
RelativePath="..\..\engines\sword1\debug.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\debug.h">
</File>
<File
RelativePath="..\..\engines\sword1\eventman.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\eventman.h">
</File>
<File
RelativePath="..\..\engines\sword1\logic.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\logic.h">
</File>
<File
RelativePath="..\..\engines\sword1\memman.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\memman.h">
</File>
<File
RelativePath="..\..\engines\sword1\menu.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\menu.h">
</File>
<File
RelativePath="..\..\engines\sword1\mouse.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\mouse.h">
</File>
<File
RelativePath="..\..\engines\sword1\music.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\music.h">
</File>
<File
RelativePath="..\..\engines\sword1\object.h">
</File>
<File
RelativePath="..\..\engines\sword1\objectman.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\objectman.h">
</File>
<File
RelativePath="..\..\engines\sword1\resman.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\resman.h">
</File>
<File
RelativePath="..\..\engines\sword1\router.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\router.h">
</File>
<File
RelativePath="..\..\engines\sword1\screen.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\screen.h">
</File>
<File
RelativePath="..\..\engines\sword1\sound.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\sound.h">
</File>
<File
RelativePath="..\..\engines\sword1\staticres.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\sword1.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\sword1.h">
</File>
<File
RelativePath="..\..\engines\sword1\sworddefs.h">
</File>
<File
RelativePath="..\..\engines\sword1\swordres.h">
</File>
<File
RelativePath="..\..\engines\sword1\text.cpp">
</File>
<File
RelativePath="..\..\engines\sword1\text.h">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>