scummvm/engines/draci
Robert Špalek 772b89682d Make sure hands are empty after loading the game
(otherwise we could have in our hands an unreachable object).  This works
thanks to moving clearing _currentItem into putItem(), which gets called
in inventoryReload().

svn-id: r46096
2009-11-22 20:25:27 +00:00
..
animation.cpp Fix positioning of one-time hero animations. 2009-11-22 05:10:31 +00:00
animation.h Fix positioning of one-time hero animations. 2009-11-22 05:10:31 +00:00
barchive.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
barchive.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
detection.cpp Fix memory leaks when reading thumbnails 2009-10-16 00:09:20 +00:00
draci.cpp Only enable changing rooms by left/right arrows when debugging 2009-11-22 05:42:46 +00:00
draci.h Fixed Script::icoStat() 2009-11-12 03:09:15 +00:00
font.cpp Remove trailing whitespaces 2009-09-30 16:04:21 +00:00
font.h Removed almost all TODOs from the header files 2009-11-08 21:49:40 +00:00
game.cpp Make sure hands are empty after loading the game 2009-11-22 20:25:27 +00:00
game.h Only enable changing rooms by left/right arrows when debugging 2009-11-22 05:42:46 +00:00
module.mk Move WalkingMap into new module. 2009-10-30 00:52:05 +00:00
mouse.cpp Huge refactoring of data structures. 2009-11-10 05:16:34 +00:00
mouse.h Huge refactoring of data structures. 2009-11-10 05:16:34 +00:00
music.cpp Implemented "Mute All" 2009-11-12 22:52:00 +00:00
music.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
saveload.cpp Handled loading/saving from the map location 2009-11-12 23:33:22 +00:00
saveload.h Fixed svn:keywords 2009-10-30 05:21:44 +00:00
screen.cpp Documented palette shift 2009-11-11 00:27:08 +00:00
screen.h Moved all one-line getters/setters to the header files 2009-10-30 06:11:04 +00:00
script.cpp Fix positioning of one-time hero animations. 2009-11-22 05:10:31 +00:00
script.h Added runWrapper() calling run() and some actions around it. 2009-11-12 00:45:28 +00:00
sound.cpp Removed 2 old TODOs 2009-11-12 22:57:01 +00:00
sound.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
sprite.cpp Refactored draw() according to drawReScaled() 2009-11-11 02:25:42 +00:00
sprite.h Removed almost all TODOs from the header files 2009-11-08 21:49:40 +00:00
surface.cpp Moved all one-line getters/setters to the header files 2009-10-30 06:11:04 +00:00
surface.h Moved all one-line getters/setters to the header files 2009-10-30 06:11:04 +00:00
walking.cpp Added runWrapper() calling run() and some actions around it. 2009-11-12 00:45:28 +00:00
walking.h Fix SIGSEGV by an absolutely brutally horrible hack 2009-11-22 09:13:05 +00:00