mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 02:11:38 +00:00
f4e6109b33
- added Kyra2 load menu, currently just accessable from startup menu though svn-id: r31331
216 lines
6.3 KiB
C++
216 lines
6.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/endian.h"
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#include "common/savefile.h"
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#include "common/system.h"
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#include "kyra/kyra.h"
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#define CURRENT_SAVE_VERSION 9
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#define GF_FLOPPY (1 << 0)
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#define GF_TALKIE (1 << 1)
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#define GF_FMTOWNS (1 << 2)
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namespace Kyra {
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KyraEngine::kReadSaveHeaderError KyraEngine::readSaveHeader(Common::InSaveFile *in, SaveHeader &header) {
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uint32 type = in->readUint32BE();
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header.originalSave = false;
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header.oldHeader = false;
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header.flags = 0;
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if (type == MKID_BE('KYRA') || type == MKID_BE('ARYK')) { // old Kyra1 header ID
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header.gameID = GI_KYRA1;
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header.oldHeader = true;
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} else if (type == MKID_BE('HOFS')) { // old Kyra2 header ID
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header.gameID = GI_KYRA2;
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header.oldHeader = true;
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} else if (type == MKID_BE('WWSV')) {
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header.gameID = in->readByte();
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} else {
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// try checking for original save header
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const int descriptionSize[2] = { 30, 80 };
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char descriptionBuffer[81];
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bool saveOk = false;
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for (uint i = 0; i < ARRAYSIZE(descriptionSize) && !saveOk; ++i) {
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in->seek(0, SEEK_SET);
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in->read(descriptionBuffer, descriptionSize[i]);
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descriptionBuffer[descriptionSize[i]] = 0;
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type = in->readUint32BE();
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header.version = in->readUint16LE();
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if (type == MKID_BE('MBL3') && header.version == 100) {
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saveOk = true;
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header.description = descriptionBuffer;
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header.gameID = GI_KYRA2;
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break;
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}
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}
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if (saveOk) {
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header.originalSave = true;
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header.description = descriptionBuffer;
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return kRSHENoError;
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} else {
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return kRSHEInvalidType;
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}
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}
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header.version = in->readUint32BE();
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if (header.version > CURRENT_SAVE_VERSION || (header.oldHeader && header.version > 8) || (type == MKID_BE('ARYK') && header.version > 3))
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return kRSHEInvalidVersion;
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// Versions prior to 9 are using a fixed length description field
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if (header.version <= 8) {
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char buffer[31];
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in->read(buffer, 31);
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header.description = buffer;
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} else {
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header.description = "";
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for (char c = 0; (c = in->readByte()) != 0;)
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header.description += c;
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}
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if (header.version >= 2)
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header.flags = in->readUint32BE();
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return (in->ioFailed() ? kRSHEIoError : kRSHENoError);
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}
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Common::InSaveFile *KyraEngine::openSaveForReading(const char *filename, SaveHeader &header) {
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debugC(9, kDebugLevelMain, "KyraEngine::openSaveForReading('%s', -)", filename);
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Common::InSaveFile *in = 0;
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if (!(in = _saveFileMan->openForLoading(filename)))
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return 0;
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kReadSaveHeaderError errorCode = KyraEngine::readSaveHeader(in, header);
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if (errorCode != kRSHENoError) {
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if (errorCode == kRSHEInvalidType)
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warning("No ScummVM Kyra engine savefile header.");
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else if (errorCode == kRSHEInvalidVersion)
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warning("Savegame is not the right version (%u, '%s')", header.version, header.oldHeader ? "true" : "false");
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else if (errorCode == kRSHEIoError)
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warning("Load failed '%s'", filename);
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delete in;
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return 0;
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}
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if (!header.originalSave) {
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if (!header.oldHeader) {
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if (header.gameID != _flags.gameID) {
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warning("Trying to load game state from other game (save game: %u, running game: %u)", header.gameID, _flags.gameID);
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delete in;
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return 0;
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}
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}
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if (header.version < 2) {
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warning("Make sure your savefile was from this version! (too old savefile version to detect that)");
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} else {
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if ((header.flags & GF_FLOPPY) && (_flags.isTalkie || _flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)) {
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warning("Can not load DOS Floppy savefile for this (non DOS Floppy) gameversion");
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delete in;
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return 0;
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} else if ((header.flags & GF_TALKIE) && !(_flags.isTalkie)) {
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warning("Can not load DOS CD-ROM savefile for this (non DOS CD-ROM) gameversion");
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delete in;
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return 0;
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} else if ((header.flags & GF_FMTOWNS) && !(_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)) {
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warning("Can not load FM-Towns/PC98 savefile for this (non FM-Towns/PC98) gameversion");
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delete in;
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return 0;
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}
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}
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}
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return in;
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}
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Common::OutSaveFile *KyraEngine::openSaveForWriting(const char *filename, const char *saveName) const {
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debugC(9, kDebugLevelMain, "KyraEngine::openSaveForWriting('%s', '%s')", filename, saveName);
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if (_quitFlag)
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return 0;
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Common::OutSaveFile *out = 0;
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if (!(out = _saveFileMan->openForSaving(filename))) {
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warning("Can't create file '%s', game not saved", filename);
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return 0;
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}
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// Savegame version
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out->writeUint32BE(MKID_BE('WWSV'));
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out->writeByte(_flags.gameID);
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out->writeUint32BE(CURRENT_SAVE_VERSION);
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out->write(saveName, strlen(saveName)+1);
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if (_flags.isTalkie)
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out->writeUint32BE(GF_TALKIE);
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else if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)
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out->writeUint32BE(GF_FMTOWNS);
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else
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out->writeUint32BE(GF_FLOPPY);
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if (out->ioFailed()) {
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warning("Can't write file '%s'. (Disk full?)", filename);
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delete out;
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return 0;
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}
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return out;
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}
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const char *KyraEngine::getSavegameFilename(int num) {
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static Common::String filename;
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char extension[5];
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sprintf(extension, "%.3d", num);
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filename = _targetName + "." + extension;
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return filename.c_str();
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}
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bool KyraEngine::saveFileLoadable(int slot) {
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if (slot < 0 || slot > 999)
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return false;
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SaveHeader header;
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Common::InSaveFile *in = openSaveForReading(getSavegameFilename(slot), header);
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if (in) {
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delete in;
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return true;
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}
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return false;
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}
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} // end of namespace Kyra
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